Zdexby TheHolyOneZ
9,486 classes
Class

AGC_TadpoleEnergyDrain_C

: AUWEGameplayCueNotify_Looping : AGameplayCueNotify_Actor : AActor : UObject
/Game/GameplayCueNotifies/Tadpole/GC_TadpoleEnergyDrain.GC_TadpoleEnergyDrain_C 0x1778 (6,008 B) align 8 inherited 0x1748 6 scripted vtable /Game/GameplayCueNotifies/Tadpole/GC_TadpoleEnergyDrain
0x00x1778

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SpotLight_LUSpotLightComponent*6 flagsnullptr
0x08SpotLight_RUSpotLightComponent*6 flagsnullptr
0x04Timeline_Strength_2388211A455359B63B8EE1B4479C47D2float4 flags0
0x01Timeline__Direction_2388211A455359B63B8EE1B4479C47D2ETimelineDirection4 flagsForward
0x17650x03padding / unreflected
0x08TimelineUTimelineComponent*5 flagsnullptr
0x08As BP TadpoleABP_Tadpole_C*7 flagsnullptr
Inherited from AUWEGameplayCueNotify_Looping 11
OffsetSizeNameTypeFlagsDefault
0x88DefaultSpawnConditionFUWEGameplayCueNotify_SpawnConditionProtected+5 flags{LocallyControlledSource=InstigatorActor, LocallyControlled…
0x40DefaultPlacementInfoFUWEGameplayCueNotify_PlacementInfoProtected+6 flags{SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu…
0x3E8ApplicationEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0ApplicationSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x2F0LoopingEffectsFUWEGameplayCueNotify_LoopingEffectsProtected+5 flags{LoopingCameraShakeEvents=[], ForceFeedbackEvents=[], Loopi…
0xF0LoopingSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x3E8RecurringEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0RecurringSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x3E8RemovalEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0RemovalSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x16600x04padding / unreflected
0x08CurrentTargetTWeakObjectPtr<AActor>Protected+6 flagsnullptr
Inherited from AGameplayCueNotify_Actor 13
OffsetSizeNameTypeFlagsDefault
0x01bAutoDestroyOnRemovebool7 flagsfalse
0x02C10x03padding / unreflected
0x04AutoDestroyDelayfloat6 flags0
0x01WarnIfTimelineIsStillRunningbool6 flagstrue
0x01WarnIfLatentActionIsStillRunningbool6 flagstrue
0x02CA0x02padding / unreflected
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01bAutoAttachToOwnerbool7 flagsfalse
0x01IsOverridebool7 flagstrue
0x01bUniqueInstancePerInstigatorbool7 flagsfalse
0x01bUniqueInstancePerSourceObjectbool7 flagsfalse
0x01bAllowMultipleOnActiveEventsbool7 flagstrue
0x01bAllowMultipleWhileActiveEventsbool7 flagstrue
0x02E20x02padding / unreflected
0x04NumPreallocatedInstancesint327 flags0
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 6

SignatureFlagsNativeParams
void Timeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_TadpoleEnergyDrain(1480);0x000Freturn;0x0011// end of script
0x00
void Timeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_TadpoleEnergyDrain(1475);0x000Freturn;0x0011// end of script
0x00
void OnLoopingStart(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Target_1 = Target;0x0012PersistentFrame.K2Node_Event_Parameters_1 = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults_1 = SpawnResults;0x0036ExecuteUbergraph_GC_TadpoleEnergyDrain(10);0x0045return;0x0047// end of script
EventProtected0x1D0
void OnRemoval(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Target = Target;0x0012PersistentFrame.K2Node_Event_Parameters = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults = SpawnResults;0x0036ExecuteUbergraph_GC_TadpoleEnergyDrain(392);0x0045return;0x0047// end of script
EventProtected0x1D0
void PowerDrainVFX()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_TadpoleEnergyDrain(895);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_GC_TadpoleEnergyDrain(int32 EntryPoint)
Script52 statements · 1,483 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_IsValid_ReturnValue_1 = IsValid(K2Node_Event_Target_1);0x0027if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_05C8;0x0035K2Node_DynamicCast_AsBP_Tadpole_1 = Cast<BP_Tadpole_C>(K2Node_Event_Target_1);0x0059K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Tadpole_1);0x0076if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_05C8;0x0084As BP Tadpole = K2Node_DynamicCast_AsBP_Tadpole_1;0x0097CallFunc_K2_GetRootComponent_ReturnValue = K2Node_Event_Target_1.K2_GetRootComponent();0x00C1CallFunc_K2_AttachToComponent_ReturnValue = K2_AttachToComponent(CallFunc_K2_GetRootComponent_ReturnValue, FName(None), 2, 2, 1, true);0x00F2SpotLight_L.SetVisibility(true, false);0x0114SpotLight_R.SetVisibility(true, false);0x0136K2Node_CreateDelegate_OutputDelegate.Bind(this, PowerDrainVFX);0x014DCallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 1.5f, true, false, -1.5f, 0f);0x0183goto Label_05C8;0x0188K2_ClearAndInvalidateTimerHandle(this, CallFunc_K2_SetTimerDelegate_ReturnValue);0x019CSpotLight_L.SetVisibility(false, false);0x01BESpotLight_R.SetVisibility(false, false);0x01E0CallFunc_IsValid_ReturnValue = IsValid(K2Node_Event_Target);0x01FDif (!(CallFunc_IsValid_ReturnValue)) goto Label_036C;0x020BK2Node_DynamicCast_AsBP_Tadpole = Cast<BP_Tadpole_C>(K2Node_Event_Target);0x022FK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Tadpole);0x024Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_036C;0x025ACallFunc_IsValid_ReturnValue_3 = IsValid(K2Node_DynamicCast_AsBP_Tadpole.DMI_Tadpole_Body_Emissive_Lights);0x028Dif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_05C8;0x029BK2Node_DynamicCast_AsBP_Tadpole.DMI_Tadpole_Body_Emissive_Lights.SetScalarParameterValue(FName(Powered), 1f);0x02E3CallFunc_IsValid_ReturnValue_2 = IsValid(K2Node_DynamicCast_AsBP_Tadpole.DMI_Tadpole_Body_Emissive_Power);0x0316if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_05C8;0x0324K2Node_DynamicCast_AsBP_Tadpole.DMI_Tadpole_Body_Emissive_Power.SetScalarParameterValue(FName(Powered), 1f);0x036CLabel_036C:0x036CK2_EndGameplayCue();0x037Agoto Label_05C8;0x037FTimeline.PlayFromStart();0x039Fgoto Label_05C8;0x03A4Label_03A4:0x03A4CallFunc_MapRangeClamped_Value_ImplicitCast = Cast<4>(Timeline_Strength_2388211A455359B63B8EE1B4479C47D2);0x03C1CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_MapRangeClamped_Value_ImplicitCast, 0, 1, 0, 7.5);0x040ACallFunc_SetIntensity_NewIntensity_ImplicitCast = Cast<3>(CallFunc_MapRangeClamped_ReturnValue);0x0427SpotLight_R.SetIntensity(CallFunc_SetIntensity_NewIntensity_ImplicitCast);0x0450SpotLight_L.SetIntensity(CallFunc_SetIntensity_NewIntensity_ImplicitCast);0x0479CallFunc_IsValid_ReturnValue_6 = IsValid(As BP Tadpole);0x0496if (!(CallFunc_IsValid_ReturnValue_6)) goto Label_05C8;0x04A4CallFunc_IsValid_ReturnValue_5 = IsValid(As BP Tadpole.DMI_Tadpole_Body_Emissive_Lights);0x04D7if (!(CallFunc_IsValid_ReturnValue_5)) goto Label_05C8;0x04E5As BP Tadpole.DMI_Tadpole_Body_Emissive_Lights.SetScalarParameterValue(FName(Powered), Timeline_Strength_2388211A455359B63B8EE1B4479C47D2);0x0531CallFunc_IsValid_ReturnValue_4 = IsValid(As BP Tadpole.DMI_Tadpole_Body_Emissive_Power);0x0564if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_05C8;0x0572As BP Tadpole.DMI_Tadpole_Body_Emissive_Power.SetScalarParameterValue(FName(Powered), Timeline_Strength_2388211A455359B63B8EE1B4479C47D2);0x05BEgoto Label_05C8;0x05C3goto Label_03A4;0x05C8Label_05C8:0x05C8return;0x05CA// end of script
Final0x04