Class
UGC_BreakNode_Salt_C
: UGC_ResourceNodeBreak_C : UUWEGameplayCueNotify_Burst : UGameplayCueNotify_Static : UObject0x00x04F8
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Inherited from UGC_ResourceNodeBreak_C 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ActorToSpawn | TSubclassOf<AActor> | 5 flags | nullptr |
Inherited from UUWEGameplayCueNotify_Burst 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x88 | DefaultSpawnCondition | FUWEGameplayCueNotify_SpawnCondition | Protected+5 flags | {LocallyControlledSource=InstigatorActor, LocallyControlled… | |
| 0x40 | DefaultPlacementInfo | FUWEGameplayCueNotify_PlacementInfo | Protected+6 flags | {SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu… | |
| 0x3E8 | BurstEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… |
Inherited from UGameplayCueNotify_Static 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | GameplayCueTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | GameplayCueName | FName | 6 flags | None | |
| 0x01 | IsOverride | bool | 7 flags | true |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||