Zdexby TheHolyOneZ
9,486 classes
Class

UGC_OxygenBubble_Collision_C

: UUWEGameplayCueNotify_Burst : UGameplayCueNotify_Static : UObject
/Game/GameplayCueNotifies/Environment/GC_OxygenBubble_Collision.GC_OxygenBubble_Collision_C 0x05C8 (1,480 B) align 8 inherited 0x04F0 1 scripted vtable /Game/GameplayCueNotifies/Environment/GC_OxygenBubble_Collision
0x00x05C8

Members 1

OffsetSizeNameTypeFlagsDefault
0xD8ParametersFGameplayCueParameters4 flags{NormalizedMagnitude=0, RawMagnitude=0, EffectContext={}, M…
Inherited from UUWEGameplayCueNotify_Burst 3
OffsetSizeNameTypeFlagsDefault
0x88DefaultSpawnConditionFUWEGameplayCueNotify_SpawnConditionProtected+5 flags{LocallyControlledSource=InstigatorActor, LocallyControlled…
0x40DefaultPlacementInfoFUWEGameplayCueNotify_PlacementInfoProtected+6 flags{SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu…
0x3E8BurstEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
Inherited from UGameplayCueNotify_Static 3
OffsetSizeNameTypeFlagsDefault
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01IsOverridebool7 flagstrue

Functions 1

SignatureFlagsNativeParams
void OnBurst(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
EventProtected0x1D0