Class
AGC_TwinEels_WarmupEMP_C
: AUWEGameplayCueNotify_Looping : AGameplayCueNotify_Actor : AActor : UObject0x00x1770
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | ParentTwinEel | ABP_TwinEel_C* | 7 flags | nullptr | |
| 0x04 | CurrentValue | float | 7 flags | 1 | |
| 0x175C | 0x04 | padding / unreflected | |||
| 0x08 | MaxValue | double | 7 flags | 0.1 | |
| 0x08 | MaterialTimer | FTimerHandle | 5 flags | {Handle=0} | |
Inherited from AUWEGameplayCueNotify_Looping 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x88 | DefaultSpawnCondition | FUWEGameplayCueNotify_SpawnCondition | Protected+5 flags | {LocallyControlledSource=InstigatorActor, LocallyControlled… | |
| 0x40 | DefaultPlacementInfo | FUWEGameplayCueNotify_PlacementInfo | Protected+6 flags | {SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu… | |
| 0x3E8 | ApplicationEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | ApplicationSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x2F0 | LoopingEffects | FUWEGameplayCueNotify_LoopingEffects | Protected+5 flags | {LoopingCameraShakeEvents=[], ForceFeedbackEvents=[], Loopi… | |
| 0xF0 | LoopingSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RecurringEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RecurringSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RemovalEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RemovalSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x1660 | 0x04 | padding / unreflected | |||
| 0x08 | CurrentTarget | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
Inherited from AGameplayCueNotify_Actor 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bAutoDestroyOnRemove | bool | 7 flags | false | |
| 0x02C1 | 0x03 | padding / unreflected | |||
| 0x04 | AutoDestroyDelay | float | 6 flags | 0 | |
| 0x01 | WarnIfTimelineIsStillRunning | bool | 6 flags | true | |
| 0x01 | WarnIfLatentActionIsStillRunning | bool | 6 flags | true | |
| 0x02CA | 0x02 | padding / unreflected | |||
| 0x08 | GameplayCueTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | GameplayCueName | FName | 6 flags | None | |
| 0x01 | bAutoAttachToOwner | bool | 7 flags | false | |
| 0x01 | IsOverride | bool | 7 flags | true | |
| 0x01 | bUniqueInstancePerInstigator | bool | 7 flags | false | |
| 0x01 | bUniqueInstancePerSourceObject | bool | 7 flags | false | |
| 0x01 | bAllowMultipleOnActiveEvents | bool | 7 flags | true | |
| 0x01 | bAllowMultipleWhileActiveEvents | bool | 7 flags | true | |
| 0x02E2 | 0x02 | padding / unreflected | |||
| 0x04 | NumPreallocatedInstances | int32 | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnLoopingStart(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Target_1 = Target;0x0012PersistentFrame.K2Node_Event_Parameters_1 = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults_1 = SpawnResults;0x0036ExecuteUbergraph_GC_TwinEels_WarmupEMP(44);0x0045return;0x0047// end of script | EventProtected | 0x1D0 | |
void OnRemoval(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Target = Target;0x0012PersistentFrame.K2Node_Event_Parameters = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults = SpawnResults;0x0036ExecuteUbergraph_GC_TwinEels_WarmupEMP(266);0x0045return;0x0047// end of script | EventProtected | 0x1D0 | |
void OnTimer_UpdateMaterial()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GC_TwinEels_WarmupEMP(899);0x000Freturn;0x0011// end of script | 0x00 | ||
void ForceUpdateMaterial()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GC_TwinEels_WarmupEMP(1232);0x000Freturn;0x0011// end of script | 0x00 | ||
void ClearTimer()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GC_TwinEels_WarmupEMP(1297);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_GC_TwinEels_WarmupEMP(int32 EntryPoint)Script61 statements · 1,305 bytes of bytecode0x0000PushFlow(Label_0516);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FForceUpdateMaterial();0x001DClearTimer();0x002BPopFlow();0x002CK2Node_DynamicCast_AsBP_Twin_Eel = Cast<BP_TwinEel_C>(K2Node_Event_Target_1);0x0050K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Twin_Eel);0x006Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0077ParentTwinEel = K2Node_DynamicCast_AsBP_Twin_Eel;0x008ACurrentValue = 0f;0x00A1K2Node_CreateDelegate_OutputDelegate.Bind(this, OnTimer_UpdateMaterial);0x00B8CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.1f, true, false, 0f, 0f);0x00EEMaterialTimer = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0109PopFlow();0x010ACurrentValue = 0f;0x0121goto Label_000F;0x0126Label_0126:0x0126PushFlow(Label_0257);0x012BCallFunc_GetMaterial_ReturnValue_1 = ParentTwinEel.SkeletalMesh.GetMaterial(0);0x0174K2Node_DynamicCast_AsMaterial_Instance_Dynamic_1 = Cast<MaterialInstanceDynamic>(CallFunc_GetMaterial_ReturnValue_1);0x0198K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMaterial_Instance_Dynamic_1);0x01B5if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x01BFK2Node_MakeStruct_MaterialParameterInfo.Name = FName(BlendStrength);0x01E7K2Node_MakeStruct_MaterialParameterInfo.Association = 1;0x0204K2Node_MakeStruct_MaterialParameterInfo.Index = 0;0x0224K2Node_DynamicCast_AsMaterial_Instance_Dynamic_1.SetScalarParameterValueByInfo(K2Node_MakeStruct_MaterialParameterInfo, CurrentValue);0x0256PopFlow();0x0257Label_0257:0x0257CallFunc_GetMaterial_ReturnValue = ParentTwinEel.SkeletalMesh.GetMaterial(2);0x02A0K2Node_DynamicCast_AsMaterial_Instance_Dynamic = Cast<MaterialInstanceDynamic>(CallFunc_GetMaterial_ReturnValue);0x02C4K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMaterial_Instance_Dynamic);0x02E1if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x02EBK2Node_MakeStruct_MaterialParameterInfo.Name = FName(BlendStrength);0x0313K2Node_MakeStruct_MaterialParameterInfo.Association = 1;0x0330K2Node_MakeStruct_MaterialParameterInfo.Index = 0;0x0350K2Node_DynamicCast_AsMaterial_Instance_Dynamic.SetScalarParameterValueByInfo(K2Node_MakeStruct_MaterialParameterInfo, CurrentValue);0x0382PopFlow();0x0383CallFunc_NotEqual_DoubleDouble_A_ImplicitCast = Cast<4>(CurrentValue);0x03A0CallFunc_NotEqual_DoubleDouble_ReturnValue = NotEqual_DoubleDouble(CallFunc_NotEqual_DoubleDouble_A_ImplicitCast, MaxValue);0x03C6if (!(CallFunc_NotEqual_DoubleDouble_ReturnValue)) goto Label_04C1;0x03D4CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(MaxValue, 10);0x0402CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CurrentValue);0x041FCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue);0x044DCallFunc_FClamp_ReturnValue = FClamp(CallFunc_Add_DoubleDouble_ReturnValue, 0, MaxValue);0x0484K2Node_VariableSet_CurrentValue_ImplicitCast = Cast<3>(CallFunc_FClamp_ReturnValue);0x04A1CurrentValue = K2Node_VariableSet_CurrentValue_ImplicitCast;0x04BCgoto Label_0126;0x04C1Label_04C1:0x04C1ClearTimer();0x04CFPopFlow();0x04D0goto Label_0126;0x04D5Label_04D5:0x04D5CallFunc_K2_IsValidTimerHandle_ReturnValue = K2_IsValidTimerHandle(MaterialTimer);0x04F2if (!(CallFunc_K2_IsValidTimerHandle_ReturnValue)) PopFlow();0x04FCK2_ClearAndInvalidateTimerHandle(this, MaterialTimer);0x0510PopFlow();0x0511goto Label_04D5;0x0516Label_0516:0x0516return;0x0518// end of script | Final | 0x04 |