Zdexby TheHolyOneZ
9,486 classes
Class

AGC_TwinEels_WarmupEMP_C

: AUWEGameplayCueNotify_Looping : AGameplayCueNotify_Actor : AActor : UObject
/Game/GameplayCueNotifies/AI/TwinEels/GC_TwinEels_WarmupEMP.GC_TwinEels_WarmupEMP_C 0x1770 (6,000 B) align 8 inherited 0x1748 6 scripted vtable /Game/GameplayCueNotifies/AI/TwinEels/GC_TwinEels_WarmupEMP
0x00x1770

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ParentTwinEelABP_TwinEel_C*7 flagsnullptr
0x04CurrentValuefloat7 flags1
0x175C0x04padding / unreflected
0x08MaxValuedouble7 flags0.1
0x08MaterialTimerFTimerHandle5 flags{Handle=0}
Inherited from AUWEGameplayCueNotify_Looping 11
OffsetSizeNameTypeFlagsDefault
0x88DefaultSpawnConditionFUWEGameplayCueNotify_SpawnConditionProtected+5 flags{LocallyControlledSource=InstigatorActor, LocallyControlled…
0x40DefaultPlacementInfoFUWEGameplayCueNotify_PlacementInfoProtected+6 flags{SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu…
0x3E8ApplicationEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0ApplicationSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x2F0LoopingEffectsFUWEGameplayCueNotify_LoopingEffectsProtected+5 flags{LoopingCameraShakeEvents=[], ForceFeedbackEvents=[], Loopi…
0xF0LoopingSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x3E8RecurringEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0RecurringSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x3E8RemovalEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0RemovalSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x16600x04padding / unreflected
0x08CurrentTargetTWeakObjectPtr<AActor>Protected+6 flagsnullptr
Inherited from AGameplayCueNotify_Actor 13
OffsetSizeNameTypeFlagsDefault
0x01bAutoDestroyOnRemovebool7 flagsfalse
0x02C10x03padding / unreflected
0x04AutoDestroyDelayfloat6 flags0
0x01WarnIfTimelineIsStillRunningbool6 flagstrue
0x01WarnIfLatentActionIsStillRunningbool6 flagstrue
0x02CA0x02padding / unreflected
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01bAutoAttachToOwnerbool7 flagsfalse
0x01IsOverridebool7 flagstrue
0x01bUniqueInstancePerInstigatorbool7 flagsfalse
0x01bUniqueInstancePerSourceObjectbool7 flagsfalse
0x01bAllowMultipleOnActiveEventsbool7 flagstrue
0x01bAllowMultipleWhileActiveEventsbool7 flagstrue
0x02E20x02padding / unreflected
0x04NumPreallocatedInstancesint327 flags0
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 6

SignatureFlagsNativeParams
void OnLoopingStart(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Target_1 = Target;0x0012PersistentFrame.K2Node_Event_Parameters_1 = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults_1 = SpawnResults;0x0036ExecuteUbergraph_GC_TwinEels_WarmupEMP(44);0x0045return;0x0047// end of script
EventProtected0x1D0
void OnRemoval(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Target = Target;0x0012PersistentFrame.K2Node_Event_Parameters = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults = SpawnResults;0x0036ExecuteUbergraph_GC_TwinEels_WarmupEMP(266);0x0045return;0x0047// end of script
EventProtected0x1D0
void OnTimer_UpdateMaterial()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_TwinEels_WarmupEMP(899);0x000Freturn;0x0011// end of script
0x00
void ForceUpdateMaterial()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_TwinEels_WarmupEMP(1232);0x000Freturn;0x0011// end of script
0x00
void ClearTimer()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_TwinEels_WarmupEMP(1297);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_GC_TwinEels_WarmupEMP(int32 EntryPoint)
Script61 statements · 1,305 bytes of bytecode
0x0000PushFlow(Label_0516);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FForceUpdateMaterial();0x001DClearTimer();0x002BPopFlow();0x002CK2Node_DynamicCast_AsBP_Twin_Eel = Cast<BP_TwinEel_C>(K2Node_Event_Target_1);0x0050K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Twin_Eel);0x006Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0077ParentTwinEel = K2Node_DynamicCast_AsBP_Twin_Eel;0x008ACurrentValue = 0f;0x00A1K2Node_CreateDelegate_OutputDelegate.Bind(this, OnTimer_UpdateMaterial);0x00B8CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.1f, true, false, 0f, 0f);0x00EEMaterialTimer = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0109PopFlow();0x010ACurrentValue = 0f;0x0121goto Label_000F;0x0126Label_0126:0x0126PushFlow(Label_0257);0x012BCallFunc_GetMaterial_ReturnValue_1 = ParentTwinEel.SkeletalMesh.GetMaterial(0);0x0174K2Node_DynamicCast_AsMaterial_Instance_Dynamic_1 = Cast<MaterialInstanceDynamic>(CallFunc_GetMaterial_ReturnValue_1);0x0198K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMaterial_Instance_Dynamic_1);0x01B5if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x01BFK2Node_MakeStruct_MaterialParameterInfo.Name = FName(BlendStrength);0x01E7K2Node_MakeStruct_MaterialParameterInfo.Association = 1;0x0204K2Node_MakeStruct_MaterialParameterInfo.Index = 0;0x0224K2Node_DynamicCast_AsMaterial_Instance_Dynamic_1.SetScalarParameterValueByInfo(K2Node_MakeStruct_MaterialParameterInfo, CurrentValue);0x0256PopFlow();0x0257Label_0257:0x0257CallFunc_GetMaterial_ReturnValue = ParentTwinEel.SkeletalMesh.GetMaterial(2);0x02A0K2Node_DynamicCast_AsMaterial_Instance_Dynamic = Cast<MaterialInstanceDynamic>(CallFunc_GetMaterial_ReturnValue);0x02C4K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMaterial_Instance_Dynamic);0x02E1if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x02EBK2Node_MakeStruct_MaterialParameterInfo.Name = FName(BlendStrength);0x0313K2Node_MakeStruct_MaterialParameterInfo.Association = 1;0x0330K2Node_MakeStruct_MaterialParameterInfo.Index = 0;0x0350K2Node_DynamicCast_AsMaterial_Instance_Dynamic.SetScalarParameterValueByInfo(K2Node_MakeStruct_MaterialParameterInfo, CurrentValue);0x0382PopFlow();0x0383CallFunc_NotEqual_DoubleDouble_A_ImplicitCast = Cast<4>(CurrentValue);0x03A0CallFunc_NotEqual_DoubleDouble_ReturnValue = NotEqual_DoubleDouble(CallFunc_NotEqual_DoubleDouble_A_ImplicitCast, MaxValue);0x03C6if (!(CallFunc_NotEqual_DoubleDouble_ReturnValue)) goto Label_04C1;0x03D4CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(MaxValue, 10);0x0402CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(CurrentValue);0x041FCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Divide_DoubleDouble_ReturnValue);0x044DCallFunc_FClamp_ReturnValue = FClamp(CallFunc_Add_DoubleDouble_ReturnValue, 0, MaxValue);0x0484K2Node_VariableSet_CurrentValue_ImplicitCast = Cast<3>(CallFunc_FClamp_ReturnValue);0x04A1CurrentValue = K2Node_VariableSet_CurrentValue_ImplicitCast;0x04BCgoto Label_0126;0x04C1Label_04C1:0x04C1ClearTimer();0x04CFPopFlow();0x04D0goto Label_0126;0x04D5Label_04D5:0x04D5CallFunc_K2_IsValidTimerHandle_ReturnValue = K2_IsValidTimerHandle(MaterialTimer);0x04F2if (!(CallFunc_K2_IsValidTimerHandle_ReturnValue)) PopFlow();0x04FCK2_ClearAndInvalidateTimerHandle(this, MaterialTimer);0x0510PopFlow();0x0511goto Label_04D5;0x0516Label_0516:0x0516return;0x0518// end of script
Final0x04