0x0000K2Node_DynamicCast_AsBP_Needler_Shark = Cast<BP_NeedlerShark_C>(MyTarget);0x0024K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Needler_Shark);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_0176;0x004FBreakGameplayCueParameters(Parameters, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x00FBCallFunc_FTrunc_A_ImplicitCast = Cast<4>(CallFunc_BreakGameplayCueParameters_NormalizedMagnitude);0x0118CallFunc_FTrunc_ReturnValue = FTrunc(CallFunc_FTrunc_A_ImplicitCast);0x013DK2Node_DynamicCast_AsBP_Needler_Shark.SetSingleNeedleVisibility(CallFunc_FTrunc_ReturnValue, false);0x016BReturnValue = true;0x0176Label_0176:0x0176return ReturnValue;