0x00x03B9
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | LoadGameButton | UWBP_LoadGameMenuButton_C* | 10 flags | nullptr | |
| 0x08 | SaveGameCollectionInfoVM | UUWESaveGameCollectionInfoViewModel* | 6 flags | nullptr | |
| 0x08 | ContainerParent | UWidget* | 7 flags | nullptr | |
| 0x10 | ButtonEventsHandler | TScriptInterface<IBPI_LoadGameButtonEventsHandler_C> | 7 flags | <InterfaceProperty> | |
| 0x10 | RequiresUpgradeText | FText | 3 flags | <FText> | |
| 0x10 | OnSelected | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | SaveGameIndex | EUWESaveGameCollectionIndex | 7 flags | DefaultSaveGame |
Inherited from UCommonUserWidget 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bDisplayInActionBar | bool | Protected+8 flags | false | |
| 0x01 | bConsumePointerInput | bool | 8 flags | false |
Inherited from UUserWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01E4 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F8 | 0x30 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bAutomaticallyRegisterInputOnConstruction : 1bit 2 | bool | 3 flags | false | |
| 0x023D | 0x03 | padding / unreflected | |||
| 0x10 | QueuedWidgetAnimationTransitions | TArray<FQueuedWidgetAnimationTransition> | Transient+2 flags | [] | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+4 flags | [] | |
| 0x0278 | 0x40 | padding / unreflected | |||
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 6 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x02E1 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x02F9 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x030C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | ToolTipText | FText | 3 flags | <FText> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00DE | 0x02 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | Protected+7 flags | 1 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x40 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+4 flags | [] | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
void OverrideDisplayName(const FText& OverrideText)Script3 statements · 66 bytes of bytecode0x0000LoadGameButton.EditableDisplayName.SetText(OverrideText);0x003Freturn;0x0041// end of script | Public | 0x10 | |
void GetDisplayName(FText& Result)Script4 statements · 102 bytes of bytecode0x0000CallFunc_GetText_ReturnValue = LoadGameButton.EditableDisplayName.GetText();0x0048Result = CallFunc_GetText_ReturnValue;0x0063return;0x0065// end of script | Public | 0x10 | |
void Init()Script8 statements · 174 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(SaveGameCollectionInfoVM);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00AB;0x002BCallFunc_GetSaveInfoByIndex_ReturnValue = SaveGameCollectionInfoVM.GetSaveInfoByIndex(SaveGameIndex);0x005ELoadGameButton.ViewModel = CallFunc_GetSaveInfoByIndex_ReturnValue;0x0087LoadGameButton.SetupLoadGameButton();0x00ABLabel_00AB:0x00ABreturn;0x00AD// end of script | Public | 0x00 | |
void Deselect()Script3 statements · 37 bytes of bytecode0x0000LoadGameButton.SetIsSelected(false, false);0x0022return;0x0024// end of script | Public | 0x00 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_LoadGameButtonNew(29);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void OnAddedToFocusPath(const FFocusEvent& InFocusEvent)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_InFocusEvent = InFocusEvent;0x0012ExecuteUbergraph_WBP_LoadGameButtonNew(34);0x0021return;0x0023// end of script | EventPublic | 0x08 | |
void UpgradeFinished(bool Result)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Result = Result;0x0012ExecuteUbergraph_WBP_LoadGameButtonNew(202);0x0021return;0x0023// end of script | 0x01 | ||
void OnUploadSlot()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_LoadGameButtonNew(487);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnUpgradeSave()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_LoadGameButtonNew(492);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnEditDisplayName()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_LoadGameButtonNew(592);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnDeleteButton()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_LoadGameButtonNew(597);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__WBP_LoadGameButtonNew_LoadGameButton_K2Node_ComponentBoundEvent_1_CommonSelectedStateChangedBase__DelegateSignature(UCommonButtonBase* Button, bool Selected)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Button = Button;0x0012PersistentFrame.K2Node_ComponentBoundEvent_Selected = Selected;0x0024ExecuteUbergraph_WBP_LoadGameButtonNew(743);0x0033return;0x0035// end of script | 0x09 | ||
void ExecuteUbergraph_WBP_LoadGameButtonNew(int32 EntryPoint)Script37 statements · 780 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AInit();0x0018goto Label_0309;0x001Dgoto Label_000A;0x0022CallFunc_IsValid_ReturnValue = IsValid(ContainerParent);0x003Fif (!(CallFunc_IsValid_ReturnValue)) goto Label_0309;0x004DK2Node_DynamicCast_AsScroll_Box = Cast<ScrollBox>(ContainerParent);0x0071K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsScroll_Box);0x008Eif (!(K2Node_DynamicCast_bSuccess)) goto Label_0309;0x009CK2Node_DynamicCast_AsScroll_Box.ScrollWidgetIntoView(this, true, 0, 0f);0x00C5goto Label_0309;0x00CAButtonEventsHandler.OnUpgradeCompleted(K2Node_CustomEvent_Result);0x00F8goto Label_0309;0x00FDLabel_00FD:0x00FDLoadGameButton.EnableEditTextAndSetFocus();0x0121goto Label_0309;0x0126Label_0126:0x0126CallFunc_SpawnObject_ReturnValue = SpawnObject(/Script/UWESaveSystem.UWESaveGameUploadViewModel, this);0x0144CallFunc_Initialize_ReturnValue = CallFunc_SpawnObject_ReturnValue.Initialize(this, SaveGameCollectionInfoVM);0x0178if (!(CallFunc_Initialize_ReturnValue)) goto Label_0309;0x0186CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x01A4CallFunc_PushToLayerWithContext_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.PushToLayerWithContext(3, /Game/Blueprints/UI/Lobby/WBP_ExportSaveScreen.WBP_ExportSaveScreen_C, CallFunc_SpawnObject_ReturnValue);0x01E2goto Label_0309;0x01E7goto Label_0126;0x01ECK2Node_CreateDelegate_OutputDelegate.Bind(this, UpgradeFinished);0x0203/Script/UWESaveSystem.Default__UWESaveGameStatics.UpgradeSaveGameCollectionToLatest(SaveGameCollectionInfoVM.SaveGameCollectionInfo, K2Node_CreateDelegate_OutputDelegate);0x024Bgoto Label_0309;0x0250goto Label_00FD;0x0255ButtonEventsHandler.OnDelete(SaveGameCollectionInfoVM.SlotName, Guid{0, 0, 0, 0});0x02BBCallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Events/sfx/tools/builder/deconstruct_complete.deconstruct_complete, true);0x02E2goto Label_0309;0x02E7if (!(K2Node_ComponentBoundEvent_Selected)) goto Label_0309;0x02F5OnSelected.Broadcast(this);0x0309Label_0309:0x0309return;0x030B// end of script | Final | 0x04 | |
void OnSelected__DelegateSignature(UWBP_LoadGameButtonNew_C* Button)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 |