Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/UI/SaveSystem/WBP_LoadGameMenuButton.WBP_LoadGameMenuButton_C 0x1640 (5,696 B) align 16 inherited 0x1530 13 scripted vtable /Game/Blueprints/UI/SaveSystem/WBP_LoadGameMenuButton
0x00x1640

Members 32

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WidgetSwitcher_GameModeIconUWidgetSwitcher*10 flagsnullptr
0x08TimePlayedTextUCommonTextBlock*10 flagsnullptr
0x08ThumbnailUImage*10 flagsnullptr
0x08StrokeUImage*10 flagsnullptr
0x08StaticGlowUImage*10 flagsnullptr
0x08RightSideUImage*10 flagsnullptr
0x08PulsingGlowUImage*10 flagsnullptr
0x08OrangeBackUImage*10 flagsnullptr
0x08LefttSideUImage*10 flagsnullptr
0x08Icon_UnknownUImage*10 flagsnullptr
0x08Icon_SurvivalUImage*10 flagsnullptr
0x08Icon_HardcoreUImage*10 flagsnullptr
0x08Icon_CreativeUImage*10 flagsnullptr
0x08GamepadTooltip_CanvasPanelUCanvasPanel*10 flagsnullptr
0x08EditableDisplayNameUEditableTextBox*10 flagsnullptr
0x08DecorUImage*10 flagsnullptr
0x08Corner_TRUImage*10 flagsnullptr
0x08Corner_TLUImage*10 flagsnullptr
0x08Corner_BRUImage*10 flagsnullptr
0x08Corner_BLUImage*10 flagsnullptr
0x08BottomGlowUImage*10 flagsnullptr
0x08BackUImage*10 flagsnullptr
0x08HoveredUWidgetAnimation*Transient+6 flagsnullptr
0x08UnhoveredUWidgetAnimation*Transient+6 flagsnullptr
0x08PressedUWidgetAnimation*Transient+6 flagsnullptr
0x08ReleasedUWidgetAnimation*Transient+6 flagsnullptr
0x08SelectedUWidgetAnimation*Transient+6 flagsnullptr
0x08ViewModelUUWESaveGameInfoViewModel*6 flagsnullptr
0x04MaxCharactersint327 flags10
0x161C0x04padding / unreflected
0x10SaveOutDatedTextFText3 flags<FText>
0x10SaveFromNewerBuildTextFText3 flags<FText>
Inherited from UCommonButtonBase 56
OffsetSizeNameTypeFlagsDefault
0x01ClickEventFWidgetEventField6 flags{}
0x03690x03padding / unreflected
0x04MinWidthint32Protected+8 flags0
0x04MinHeightint32Protected+8 flags0
0x04MaxWidthint32Protected+8 flags0
0x04MaxHeightint32Protected+8 flags0
0x037C0x04padding / unreflected
0x08StyleTSubclassOf<UCommonButtonStyle>Protected+9 flagsnullptr
0x01bHideInputActionboolProtected+8 flagsfalse
0x03890x07padding / unreflected
0x18PressedSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x18ClickedSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x18HoveredSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x18SelectedPressedSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x18SelectedClickedSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x18SelectedHoveredSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x18LockedPressedSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x18LockedClickedSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x18LockedHoveredSlateSoundOverrideFSlateSoundProtected+5 flags{ResourceObject=nullptr}
0x01bApplyAlphaOnDisable : 1bit 0boolProtected+7 flagstrue
0x01bLocked : 1bit 1boolProtected+7 flagsfalse
0x01bSelectable : 1bit 2boolProtected+7 flagsfalse
0x01bShouldSelectUponReceivingFocus : 1bit 3boolProtected+7 flagsfalse
0x01bInteractableWhenSelected : 1bit 4boolProtected+7 flagsfalse
0x01bToggleable : 1bit 5boolProtected+7 flagsfalse
0x01bTriggerClickedAfterSelection : 1bit 6boolProtected+7 flagsfalse
0x01bDisplayInputActionWhenNotInteractable : 1bit 7boolProtected+7 flagstrue
0x01bHideInputActionWithKeyboard : 1bit 0boolProtected+7 flagsfalse
0x01bShouldUseFallbackDefaultInputAction : 1bit 1boolProtected+7 flagstrue
0x01bRequiresHold : 1bit 2boolProtected+7 flagsfalse
0x046A0x06padding / unreflected
0x08HoldDataTSubclassOf<UCommonUIHoldData>Protected+9 flagsnullptr
0x01bSimulateHoverOnTouchInputboolProtected+9 flagstrue
0x04790x01padding / unreflected
0x01ClickMethodEButtonClickMethod9 flagsDownAndUp
0x01TouchMethodEButtonTouchMethod8 flagsDownAndUp
0x01PressMethodEButtonPressMethod8 flagsDownAndUp
0x047D0x03padding / unreflected
0x04InputPriorityint329 flags0
0x04840x04padding / unreflected
0x10TriggeringInputActionFDataTableRowHandle6 flags{DataTable=nullptr, RowName=None}
0x08TriggeringEnhancedInputActionUInputAction*9 flagsnullptr
0x04A00x10padding / unreflected
0x01bNavigateToNextWidgetOnDisable : 1bit 0bool6 flagsfalse
0x04B10x07padding / unreflected
0x10OnSelectedChangedBaseFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseClickedFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseDoubleClickedFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseHoveredFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseUnhoveredFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseFocusedFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseUnfocusedFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseLockClickedFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseLockDoubleClickedFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseSelectedFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnButtonBaseUnselectedFMulticastScriptDelegateProtected+4 flags<delegate>
0x05680x38padding / unreflected
0x01bIsPersistentBindingbool7 flagsfalse
0x01InputModeOverrideECommonInputMode7 flagsMenu
0x05A20x26padding / unreflected
0x08SingleMaterialStyleMIDUMaterialInstanceDynamic*Transient+6 flagsnullptr
0x390NormalStyleFButtonStyle1 flags{Normal={TintColor={SpecifiedColor={LinearColor}, ColorUseR…
0x390SelectedStyleFButtonStyle1 flags{Normal={TintColor={SpecifiedColor={LinearColor}, ColorUseR…
0x390DisabledStyleFButtonStyle1 flags{Normal={TintColor={SpecifiedColor={LinearColor}, ColorUseR…
0x390LockedStyleFButtonStyle1 flags{Normal={TintColor={SpecifiedColor={LinearColor}, ColorUseR…
0x01bStopDoubleClickPropagation : 1bit 0boolTransient+3 flagsfalse
0x14110x117padding / unreflected
0x08InputActionWidgetUCommonActionWidget*Protected+10 flagsnullptr
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 13

SignatureFlagsNativeParams
void GetGameModeText(FText& GameModeText)
Script19 statements · 563 bytes of bytecode
0x0000K2Node_SwitchString_CmpSuccess = NotEqual_StriStri(ViewModel.GameMode, "SURVIVAL");0x003Dif (!(K2Node_SwitchString_CmpSuccess)) goto Label_0136;0x004BK2Node_SwitchString_CmpSuccess = NotEqual_StriStri(ViewModel.GameMode, "CREATIVE");0x0088if (!(K2Node_SwitchString_CmpSuccess)) goto Label_018B;0x0096K2Node_SwitchString_CmpSuccess = NotEqual_StriStri(ViewModel.GameMode, "HARDCORE");0x00D3if (!(K2Node_SwitchString_CmpSuccess)) goto Label_01E0;0x00E1GameModeText = FText::FromStringTable("/Game/StringTables/ST_LobbyUI.ST_LobbyUI", "Survival");0x0131goto Label_0230;0x0136Label_0136:0x0136GameModeText = FText::FromStringTable("/Game/StringTables/ST_LobbyUI.ST_LobbyUI", "Survival");0x0186goto Label_0230;0x018BLabel_018B:0x018BGameModeText = FText::FromStringTable("/Game/StringTables/ST_LobbyUI.ST_LobbyUI", "Creative");0x01DBgoto Label_0230;0x01E0Label_01E0:0x01E0GameModeText = FText::FromStringTable("/Game/StringTables/ST_LobbyUI.ST_LobbyUI", "Hardcore");0x0230Label_0230:0x0230return;0x0232// end of script
Public0x10
void CreateAndSetTooltip(const FText& TextToDisplay)
Script33 statements · 910 bytes of bytecode
0x0000PushFlow(Label_038B);0x0005InText = TextToDisplay;0x0020PushFlow(Label_0319);0x0025CallFunc_TextIsEmpty_ReturnValue = TextIsEmpty(TextToDisplay);0x0042if (!(CallFunc_TextIsEmpty_ReturnValue)) PopFlow();0x004CGetGameModeText(CallFunc_GetGameModeText_GameModeText);0x0063K2Node_MakeStruct_FormatArgumentData.ArgumentName = "gamemode";0x0088K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x00A5K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_GetGameModeText_GameModeText;0x00C9K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x00EDK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x010DK2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x0131K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x014ECallFunc_AsTimeZoneDateTime_DateTime_ReturnValue = AsTimeZoneDateTime_DateTime(ViewModel.LastModified, "", 0, 1);0x018FK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "Timestamp";0x01B5K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x01D2K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_AsTimeZoneDateTime_DateTime_ReturnValue;0x01F6K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x021AK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x023AK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x025EK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x027BK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x0298CallFunc_Format_ReturnValue = Format(NSLOCTEXT("8FEC0A1B4C10823663F4EF9E8BE09426", "", "{Timestamp} ({gamemode})"), K2Node_MakeArray_Array);0x02FDInText = CallFunc_Format_ReturnValue;0x0318PopFlow();0x0319Label_0319:0x0319CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/UI/Fabricator/WBP_FabricatorTooltip.WBP_FabricatorTooltip_C, nullptr);0x034ESetTextPropertyByName(CallFunc_Create_ReturnValue, FName(Text), InText);0x0377SetToolTip(CallFunc_Create_ReturnValue);0x038APopFlow();0x038BLabel_038B:0x038Breturn;0x038D// end of script
Public0x10
void EnableEditTextAndSetFocus()
Script4 statements · 73 bytes of bytecode
0x0000EditableDisplayName.SetVisibility(0);0x0026EditableDisplayName.SetFocus();0x0046return;0x0048// end of script
Public0x00
void CalculateAndSetTimePlayedText()
Script41 statements · 1,364 bytes of bytecode
0x0000CallFunc_GetCustomInfoViewModel_ReturnValue = ViewModel.GetCustomInfoViewModel(/Script/Subnautica2.SN2GameTimeSaveInfoViewModel);0x0033CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetCustomInfoViewModel_ReturnValue);0x0050if (!(CallFunc_IsValid_ReturnValue)) goto Label_0507;0x005ECallFunc_FMod_ReturnValue = FMod(CallFunc_GetCustomInfoViewModel_ReturnValue.ElapsedPlayTime, 3600, CallFunc_FMod_Remainder);0x00ABHours = CallFunc_FMod_ReturnValue;0x00C6CallFunc_FMod_ReturnValue = FMod(CallFunc_GetCustomInfoViewModel_ReturnValue.ElapsedPlayTime, 3600, CallFunc_FMod_Remainder);0x0113CallFunc_FMod_ReturnValue_1 = FMod(CallFunc_FMod_Remainder, 60, CallFunc_FMod_Remainder_1);0x014AMinutes = CallFunc_FMod_ReturnValue_1;0x0165CallFunc_FMod_ReturnValue = FMod(CallFunc_GetCustomInfoViewModel_ReturnValue.ElapsedPlayTime, 3600, CallFunc_FMod_Remainder);0x01B2CallFunc_FMod_ReturnValue_1 = FMod(CallFunc_FMod_Remainder, 60, CallFunc_FMod_Remainder_1);0x01E9CallFunc_Round_ReturnValue = round(CallFunc_FMod_Remainder_1);0x020ESeconds = CallFunc_Round_ReturnValue;0x0229Label_0229:0x0229CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(Minutes, false, true, 2, 324);0x025AK2Node_MakeStruct_FormatArgumentData.ArgumentName = "m";0x0278K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0295K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_IntToText_ReturnValue;0x02B9K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x02DDK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x02FDK2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x0321K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x033ECallFunc_Conv_IntToText_ReturnValue_1 = Conv_IntToText(Hours, false, true, 2, 324);0x036FK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "h";0x038DK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x03AAK2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_IntToText_ReturnValue_1;0x03CEK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x03F2K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0412K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0436K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0453K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x0470CallFunc_Format_ReturnValue = Format(FText::FromStringTable("/Game/StringTables/ST_LobbyUI.ST_LobbyUI", "TimeFormat"), K2Node_MakeArray_Array);0x04D5TimePlayedText.SetText(CallFunc_Format_ReturnValue);0x0502goto Label_0551;0x0507Label_0507:0x0507Hours = 0;0x051EMinutes = 0;0x0535Seconds = 0;0x054Cgoto Label_0229;0x0551Label_0551:0x0551return;0x0553// end of script
Public0x00
void SetupLoadGameButton()
Script67 statements · 1,497 bytes of bytecode
0x0000PushFlow(Label_05D6);0x0005PushFlow(Label_02EA);0x000APushFlow(Label_0202);0x000FCallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText::FromStringTable("/Game/StringTables/ST_LobbyUI.ST_LobbyUI", "SaveGame"));0x0069CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWEUserGeneratedContent.UWEUGCSubsystem);0x0087CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(ViewModel.DisplayName);0x00C2CallFunc_FilterUGCText_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.FilterUGCText(CallFunc_Conv_StringToText_ReturnValue_1, CallFunc_MakeLiteralText_ReturnValue);0x0106EditableDisplayName.SetText(CallFunc_FilterUGCText_ReturnValue);0x012FCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(ViewModel.SlotName);0x016AEditableDisplayName.SetHintText(CallFunc_Conv_StringToText_ReturnValue);0x0193CallFunc_IsEmpty_ReturnValue = IsEmpty(ViewModel.GameMode);0x01C6if (!(CallFunc_IsEmpty_ReturnValue)) goto Label_0436;0x01D4WidgetSwitcher_GameModeIcon.SetActiveWidget(Icon_Unknown);0x0201PopFlow();0x0202Label_0202:0x0202CalculateAndSetTimePlayedText();0x0210CallFunc_IsValid_ReturnValue = IsValid(ViewModel.Thumbnail);0x0243if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x024DCallFunc_GetDynamicMaterial_ReturnValue = Thumbnail.GetDynamicMaterial();0x0277CallFunc_GetDynamicMaterial_ReturnValue.SetTextureParameterValue(FName(ImageTexture), ViewModel.Thumbnail);0x02C3Thumbnail.SetVisibility(0);0x02E9PopFlow();0x02EALabel_02EA:0x02EAK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(ViewModel.SaveGameValidity, 1);0x031Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_041A;0x032DK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(ViewModel.SaveGameValidity, 2);0x0362if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_03F7;0x0370K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(ViewModel.SaveGameValidity, 3);0x03A5if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_05A2;0x03B3K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(ViewModel.SaveGameValidity, 5);0x03E8if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_05C5;0x03F6PopFlow();0x03F7Label_03F7:0x03F7SetIsInteractionEnabled(false);0x0402CreateAndSetTooltip(SaveFromNewerBuildText);0x0419PopFlow();0x041ALabel_041A:0x041ASetIsInteractionEnabled(true);0x0425CreateAndSetTooltip(FText());0x0435PopFlow();0x0436Label_0436:0x0436K2Node_SwitchString_CmpSuccess = NotEqual_StriStri(ViewModel.GameMode, "SURVIVAL");0x0473if (!(K2Node_SwitchString_CmpSuccess)) goto Label_0574;0x0481K2Node_SwitchString_CmpSuccess = NotEqual_StriStri(ViewModel.GameMode, "CREATIVE");0x04BEif (!(K2Node_SwitchString_CmpSuccess)) goto Label_0546;0x04CCK2Node_SwitchString_CmpSuccess = NotEqual_StriStri(ViewModel.GameMode, "HARDCORE");0x0509if (!(K2Node_SwitchString_CmpSuccess)) goto Label_0518;0x0517PopFlow();0x0518Label_0518:0x0518WidgetSwitcher_GameModeIcon.SetActiveWidget(Icon_Hardcore);0x0545PopFlow();0x0546Label_0546:0x0546WidgetSwitcher_GameModeIcon.SetActiveWidget(Icon_Creative);0x0573PopFlow();0x0574Label_0574:0x0574WidgetSwitcher_GameModeIcon.SetActiveWidget(Icon_Survival);0x05A1PopFlow();0x05A2Label_05A2:0x05A2SetIsInteractionEnabled(true);0x05ADCreateAndSetTooltip(SaveOutDatedText);0x05C4PopFlow();0x05C5Label_05C5:0x05C5CreateAndSetTooltip(FText());0x05D5PopFlow();0x05D6Label_05D6:0x05D6return;0x05D8// end of script
Public0x00
void BP_OnHovered()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_LoadGameMenuButton(498);0x000Freturn;0x0011// end of script
EventProtected0x00
void BP_OnUnhovered()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_LoadGameMenuButton(158);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__WBP_LoadGameMenuButton_EditableDisplayName_K2Node_ComponentBoundEvent_1_OnEditableTextBoxCommittedEvent__DelegateSignature(FText& Text, const ETextCommit& CommitMethod)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Text = Text;0x0012PersistentFrame.K2Node_ComponentBoundEvent_CommitMethod = CommitMethod;0x0024ExecuteUbergraph_WBP_LoadGameMenuButton(257);0x0033return;0x0035// end of script
0x11
void BP_OnPressed()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_LoadGameMenuButton(503);0x000Freturn;0x0011// end of script
EventProtected0x00
void BP_OnReleased()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_LoadGameMenuButton(563);0x000Freturn;0x0011// end of script
EventProtected0x00
void BP_OnSelected()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_LoadGameMenuButton(623);0x000Freturn;0x0011// end of script
EventProtected0x00
void BP_OnDeselected()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_LoadGameMenuButton(683);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_WBP_LoadGameMenuButton(int32 EntryPoint)
Script31 statements · 741 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/main_menu/ui_main_menu_select_general.ui_main_menu_select_general, true);0x0031goto Label_02E2;0x0036Label_0036:0x0036CallFunc_PlayEvent2D_ReturnValue_1 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/main_menu/ui_main_menu_mouseover.ui_main_menu_mouseover, true);0x005Dgoto Label_02E2;0x0062Label_0062:0x0062CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Hovered, 0f, 1, 0, 1f, false);0x0099goto Label_0036;0x009ECallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(Hovered, 0f, 1, 1, 1f, false);0x00D5CallFunc_PlayEvent2D_ReturnValue_2 = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/main_menu/ui_main_menu_mouseoff.ui_main_menu_mouseoff, true);0x00FCgoto Label_02E2;0x0101SetFocus();0x010BEditableDisplayName.SetVisibility(3);0x0131CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(K2Node_ComponentBoundEvent_Text);0x0156CallFunc_SetDisplayName_ReturnValue = ViewModel.SetDisplayName(CallFunc_Conv_TextToString_ReturnValue);0x0189CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(ViewModel.DisplayName);0x01C4EditableDisplayName.SetText(CallFunc_Conv_StringToText_ReturnValue);0x01EDgoto Label_02E2;0x01F2goto Label_0062;0x01F7CallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(Pressed, 0f, 1, 0, 1f, false);0x022Egoto Label_02E2;0x0233CallFunc_PlayAnimation_ReturnValue_3 = PlayAnimation(Released, 0f, 1, 0, 1f, false);0x026Agoto Label_02E2;0x026FCallFunc_PlayAnimation_ReturnValue_4 = PlayAnimation(Selected, 0f, 1, 0, 1f, false);0x02A6goto Label_000A;0x02ABCallFunc_PlayAnimation_ReturnValue_5 = PlayAnimation(Selected, 0f, 1, 1, 1f, false);0x02E2Label_02E2:0x02E2return;0x02E4// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type