Zdexby TheHolyOneZ
9,486 classes
/Game/Blueprints/UI/HUD/Inventory/WBP_EquippedItems.WBP_EquippedItems_C 0x05B8 (1,464 B) align 8 inherited 0x04A8 18 scripted vtable /Game/Blueprints/UI/HUD/Inventory/WBP_EquippedItems
0x00x05B8

Members 33

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WBP_EquippedBiomodUWBP_EquippedBiomod_C*10 flagsnullptr
0x08Rotating_ElementUImage*10 flagsnullptr
0x08PaperDollImageUUWELazyImage*10 flagsnullptr
0x08Line_3UImage*10 flagsnullptr
0x08Line_2UImage*10 flagsnullptr
0x08Line_1UImage*10 flagsnullptr
0x08ItemsUCanvasPanel*10 flagsnullptr
0x08HeadUWBP_CharacterSlot_C*10 flagsnullptr
0x08HandsUWBP_CharacterSlot_C*10 flagsnullptr
0x08FeetUWBP_CharacterSlot_C*10 flagsnullptr
0x08DecorUImage*10 flagsnullptr
0x08Corner_TRUImage*10 flagsnullptr
0x08Corner_TLUImage*10 flagsnullptr
0x08Corner_BRUImage*10 flagsnullptr
0x08Corner_BLUImage*10 flagsnullptr
0x08CircleRightUImage*10 flagsnullptr
0x08CircleLeftUImage*10 flagsnullptr
0x08BiosuitUWBP_CharacterSlot_C*10 flagsnullptr
0x08BiomodSide_Right_LUImage*10 flagsnullptr
0x08BiomodSide_RightUImage*10 flagsnullptr
0x08BiomodSide_Left_LUImage*10 flagsnullptr
0x08BiomodSide_LeftUImage*10 flagsnullptr
0x08Back_animatedGridUImage*10 flagsnullptr
0x08Back_2UImage*10 flagsnullptr
0x08BackUWBP_CharacterSlot_C*10 flagsnullptr
0x08IdleAnimation_PaperDollUWidgetAnimation*Transient+6 flagsnullptr
0x08ViewModelUSN2EquippedItemsViewModel*Transient+7 flagsnullptr
0x10OnItemHoverStartFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10OnItemHoverEndFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01AnalogXisNegativebool7 flagsfalse
0x01AnalogXisPositivebool7 flagsfalse
0x05AA0x06padding / unreflected
0x08InventoryParentUWidget*7 flagsnullptr
Inherited from UCommonActivatableWidget 19
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x036A0x06padding / unreflected
0x10OverrideBackActionDisplayNameFTextProtected+2 flags<FText>
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x03850x03padding / unreflected
0x08InputMappingUInputMappingContext*Protected+7 flagsnullptr
0x04InputMappingPriorityint32Protected+6 flags0
0x03940x04padding / unreflected
0x28ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x03E10x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03F80xA8padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 18

SignatureFlagsNativeParams
void SetViewModel(USN2EquippedItemsViewModel* ViewModel)
Script5 statements · 132 bytes of bytecode
0x0000CallFunc_GetExtension_ReturnValue = GetExtension(/Script/ModelViewViewModel.MVVMView);0x001DCallFunc_SetViewModel_ViewModel_CastInput = Cast<NotifyFieldValueChanged>(ViewModel);0x0041CallFunc_SetViewModel_ReturnValue = CallFunc_GetExtension_ReturnValue.SetViewModel(FName(ViewModel), CallFunc_SetViewModel_ViewModel_CastInput);0x0081return;0x0083// end of script
FinalPublic0x08
void FindClosestInventoryEntry(int32 DesiredRow, const UWidget*& InventoryEntry)
Script30 statements · 933 bytes of bytecode
0x0000K2Node_DynamicCast_AsPanel_Widget = Cast<PanelWidget>(InventoryParent);0x0024K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPanel_Widget);0x0041if (!(K2Node_DynamicCast_bSuccess)) goto Label_03A2;0x004FCallFunc_GetChildAt_ReturnValue_2 = K2Node_DynamicCast_AsPanel_Widget.GetChildAt(0);0x007EK2Node_DynamicCast_AsWBP_Inventory = Cast<WBP_Inventory_C>(CallFunc_GetChildAt_ReturnValue_2);0x00A2K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsWBP_Inventory);0x00BFif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_03A2;0x00CDItemsGrid = K2Node_DynamicCast_AsWBP_Inventory.Items;0x00F6CallFunc_GetNumColumns_ReturnValue = ItemsGrid.GetNumColumns();0x0128CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_GetNumColumns_ReturnValue);0x014DCallFunc_GetChildrenCount_ReturnValue = ItemsGrid.GetChildrenCount();0x017FCallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(CallFunc_GetChildrenCount_ReturnValue);0x01A4CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_1, CallFunc_Conv_IntToDouble_ReturnValue);0x01D2CallFunc_Round_ReturnValue = round(CallFunc_Divide_DoubleDouble_ReturnValue);0x01F7CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(CallFunc_Round_ReturnValue, DesiredRow);0x021Dif (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_02D2;0x022BCallFunc_GetChildrenCount_ReturnValue = ItemsGrid.GetChildrenCount();0x025DCallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_GetChildrenCount_ReturnValue, 1);0x0287CallFunc_GetChildAt_ReturnValue_1 = ItemsGrid.GetChildAt(CallFunc_Subtract_IntInt_ReturnValue_1);0x02BAInventoryEntry = CallFunc_GetChildAt_ReturnValue_1;0x02CDgoto Label_03A2;0x02D2Label_02D2:0x02D2CallFunc_GetNumRows_ReturnValue = ItemsGrid.GetNumRows();0x0304CallFunc_Multiply_IntInt_ReturnValue = Multiply_IntInt(DesiredRow, CallFunc_GetNumRows_ReturnValue);0x0332CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Multiply_IntInt_ReturnValue, 1);0x035CCallFunc_GetChildAt_ReturnValue = ItemsGrid.GetChildAt(CallFunc_Subtract_IntInt_ReturnValue);0x038FInventoryEntry = CallFunc_GetChildAt_ReturnValue;0x03A2Label_03A2:0x03A2return;0x03A4// end of script
Public0x10
FEventReply OnAnalogValueChanged(const FGeometry& MyGeometry, const FAnalogInputEvent& InAnalogInputEvent)
Script21 statements · 516 bytes of bytecode
0x0000CallFunc_GetKeyEventFromAnalogInputEvent_ReturnValue = GetKeyEventFromAnalogInputEvent(InAnalogInputEvent);0x0025CallFunc_GetKey_ReturnValue = GetKey(CallFunc_GetKeyEventFromAnalogInputEvent_ReturnValue);0x004ACallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_LeftX)});0x0082if (!(CallFunc_EqualEqual_KeyKey_ReturnValue)) goto Label_01C2;0x0090CallFunc_GetAnalogValue_ReturnValue = GetAnalogValue(InAnalogInputEvent);0x00B5CallFunc_Less_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetAnalogValue_ReturnValue);0x00D2CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Less_DoubleDouble_A_ImplicitCast, 0.1);0x00F8AnalogXisNegative = CallFunc_Less_DoubleDouble_ReturnValue;0x010BCallFunc_GetAnalogValue_ReturnValue = GetAnalogValue(InAnalogInputEvent);0x0130CallFunc_Greater_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetAnalogValue_ReturnValue);0x014DCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Greater_DoubleDouble_A_ImplicitCast, 0.1);0x0173AnalogXisPositive = CallFunc_Greater_DoubleDouble_ReturnValue;0x0186CallFunc_Unhandled_ReturnValue = Unhandled();0x01A2ReturnValue = CallFunc_Unhandled_ReturnValue;0x01BDgoto Label_01F9;0x01C2Label_01C2:0x01C2CallFunc_Unhandled_ReturnValue_1 = Unhandled();0x01DEReturnValue = CallFunc_Unhandled_ReturnValue_1;0x01F9Label_01F9:0x01F9return ReturnValue;0x0203// end of script
EventPublic0x140
void FindWidgetFromTag(const FGameplayTag& Tag, const UWBP_CharacterSlot_C*& SlotWidget)
Script29 statements · 615 bytes of bytecode
0x0000PushFlow(Label_0264);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_GetAllChildren_ReturnValue = Items.GetAllChildren();0x0065CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllChildren_ReturnValue);0x00A0CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00C6if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_020A;0x00D4Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00EFPushFlow(Label_021A);0x00F4CallFunc_GetAllChildren_ReturnValue = Items.GetAllChildren();0x0126/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllChildren_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0161K2Node_DynamicCast_AsWBP_Character_Slot = Cast<WBP_CharacterSlot_C>(CallFunc_Array_Get_Item);0x0185K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Character_Slot);0x01A2if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01ACCallFunc_EqualEqual_GameplayTag_ReturnValue = EqualEqual_GameplayTag(K2Node_DynamicCast_AsWBP_Character_Slot.SlotTag, Tag);0x01E8if (!(CallFunc_EqualEqual_GameplayTag_ReturnValue)) PopFlow();0x01F2SlotWidget = K2Node_DynamicCast_AsWBP_Character_Slot;0x0205goto Label_0264;0x020ALabel_020A:0x020ASlotWidget = nullptr;0x0215goto Label_0264;0x021ALabel_021A:0x021ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0244Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x025Fgoto Label_0033;0x0264Label_0264:0x0264return;0x0266// end of script
Public0x10
void Refresh(bool Dummy)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Dummy = Dummy;0x0012ExecuteUbergraph_WBP_EquippedItems(821);0x0021return;0x0023// end of script
0x01
void BndEvt__WBP_EquippedItems_Head_K2Node_ComponentBoundEvent_2_OnItemHoverStart__DelegateSignature(UUWEItemType* ItemType, const FUWEInventoryItem& InventoryItem)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_ItemType_4 = ItemType;0x0012PersistentFrame.K2Node_ComponentBoundEvent_InventoryItem_4 = InventoryItem;0x0024ExecuteUbergraph_WBP_EquippedItems(889);0x0033return;0x0035// end of script
0x48
void BndEvt__WBP_EquippedItems_Biosuit_K2Node_ComponentBoundEvent_4_OnItemHoverStart__DelegateSignature(UUWEItemType* ItemType, const FUWEInventoryItem& InventoryItem)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_ItemType_3 = ItemType;0x0012PersistentFrame.K2Node_ComponentBoundEvent_InventoryItem_3 = InventoryItem;0x0024ExecuteUbergraph_WBP_EquippedItems(894);0x0033return;0x0035// end of script
0x48
void BndEvt__WBP_EquippedItems_Hands_K2Node_ComponentBoundEvent_7_OnItemHoverStart__DelegateSignature(UUWEItemType* ItemType, const FUWEInventoryItem& InventoryItem)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_ItemType_2 = ItemType;0x0012PersistentFrame.K2Node_ComponentBoundEvent_InventoryItem_2 = InventoryItem;0x0024ExecuteUbergraph_WBP_EquippedItems(899);0x0033return;0x0035// end of script
0x48
void BndEvt__WBP_EquippedItems_Feet_K2Node_ComponentBoundEvent_8_OnItemHoverStart__DelegateSignature(UUWEItemType* ItemType, const FUWEInventoryItem& InventoryItem)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_ItemType_1 = ItemType;0x0012PersistentFrame.K2Node_ComponentBoundEvent_InventoryItem_1 = InventoryItem;0x0024ExecuteUbergraph_WBP_EquippedItems(904);0x0033return;0x0035// end of script
0x48
void BndEvt__WBP_EquippedItems_Back_K2Node_ComponentBoundEvent_9_OnItemHoverStart__DelegateSignature(UUWEItemType* ItemType, const FUWEInventoryItem& InventoryItem)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_ItemType = ItemType;0x0012PersistentFrame.K2Node_ComponentBoundEvent_InventoryItem = InventoryItem;0x0024ExecuteUbergraph_WBP_EquippedItems(909);0x0033return;0x0035// end of script
0x48
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_EquippedItems(914);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnDragEnter(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_PointerEvent_1 = PointerEvent;0x0024PersistentFrame.K2Node_Event_Operation_1 = Operation;0x0036ExecuteUbergraph_WBP_EquippedItems(974);0x0045return;0x0047// end of script
EventPublic0xC0
void OnDragLeave(const FPointerEvent& PointerEvent, UDragDropOperation* Operation)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_PointerEvent = PointerEvent;0x0012PersistentFrame.K2Node_Event_Operation = Operation;0x0024ExecuteUbergraph_WBP_EquippedItems(1062);0x0033return;0x0035// end of script
EventPublic0x88
void ExecuteUbergraph_WBP_EquippedItems(int32 EntryPoint)
Script53 statements · 1,151 bytes of bytecode
0x0000PushFlow(Label_047C);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_01A8);0x0014CallFunc_GetAllChildren_ReturnValue = Items.GetAllChildren();0x0046/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllChildren_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0081K2Node_DynamicCast_AsWBP_Character_Slot = Cast<WBP_CharacterSlot_C>(CallFunc_Array_Get_Item);0x00A5K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Character_Slot);0x00C2if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00CCCallFunc_GetAllChildren_ReturnValue = Items.GetAllChildren();0x00FE/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllChildren_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0139K2Node_DynamicCast_AsWBP_Character_Slot = Cast<WBP_CharacterSlot_C>(CallFunc_Array_Get_Item);0x015DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Character_Slot);0x017AK2Node_DynamicCast_AsWBP_Character_Slot.SetViewModelAndTooltip(ViewModel);0x01A7PopFlow();0x01A8Label_01A8:0x01A8CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01D2Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01EDLabel_01ED:0x01EDCallFunc_GetAllChildren_ReturnValue = Items.GetAllChildren();0x021FCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllChildren_ReturnValue);0x025ACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0280if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x028ATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x02A5goto Label_000F;0x02AALabel_02AA:0x02AACallFunc_GetLocalPlayerInventoryPaperDollImage_ReturnValue = GetLocalPlayerInventoryPaperDollImage(this);0x02C7CallFunc_IsValidSoftObjectReference_ReturnValue = IsValidSoftObjectReference(CallFunc_GetLocalPlayerInventoryPaperDollImage_ReturnValue);0x02E4if (!(CallFunc_IsValidSoftObjectReference_ReturnValue)) PopFlow();0x02EEPaperDollImage.SetBrushFromLazyTexture(CallFunc_GetLocalPlayerInventoryPaperDollImage_ReturnValue, false);0x0318PopFlow();0x0319Label_0319:0x0319Temp_int_Array_Index_Variable = 0;0x0330goto Label_01ED;0x0335Temp_int_Loop_Counter_Variable = 0;0x034Cgoto Label_0319;0x0351Label_0351:0x0351CallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Events/sfx/ui/pda_ui/pda_ui_mouseover_item.pda_ui_mouseover_item, true);0x0378PopFlow();0x0379goto Label_0351;0x037Egoto Label_0351;0x0383goto Label_0351;0x0388goto Label_0351;0x038Dgoto Label_0351;0x0392CallFunc_PlayAnimation_ReturnValue = PlayAnimation(IdleAnimation_PaperDoll, 0f, 0, 0, 1f, false);0x03C9goto Label_02AA;0x03CEPrintString(this, "Hello Equipped Items", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0425PopFlow();0x0426PrintString(this, "Bye Equipped Items", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x047BPopFlow();0x047CLabel_047C:0x047Creturn;0x047E// end of script
Final0x04
void OnItemHoverEnd__DelegateSignature(UUWEItemType* ItemType, const FUWEInventoryItem& InventoryItem)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x48
void OnItemHoverStart__DelegateSignature(UUWEItemType* ItemType, const FUWEInventoryItem& InventoryItem)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x48