0x00x0348
Members 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | CameraShakeSource | UCameraShakeSourceComponent* | 6 flags | nullptr | |
| 0x08 | UWESave | UUWESaveComponent* | 6 flags | nullptr | |
| 0x08 | BPC_DeepStartLifepodClampArmReleasePointB | UBPC_DeepStartLifepodClampArmReleasePoint_C* | 6 flags | nullptr | |
| 0x08 | Cylinder1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Cylinder | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | TempBaseStructure | USceneComponent* | 6 flags | nullptr | |
| 0x08 | BPC_DeepStartLifepodClampArmReleasePointA | UBPC_DeepStartLifepodClampArmReleasePoint_C* | 6 flags | nullptr | |
| 0x08 | TempClampA_arm | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | TempClampA | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | TempClampB_arm | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | TempClampB | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | TempClampB_RotatorB | USceneComponent* | 6 flags | nullptr | |
| 0x08 | TempClampA_Rotator | USceneComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x10 | OnClampsChanged | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void AreAnyClampsReleased(const bool& Released)Script4 statements · 104 bytes of bytecode0x0000CallFunc_BooleanOR_ReturnValue = BooleanOR(BPC_DeepStartLifepodClampArmReleasePointA.ClampReleased, BPC_DeepStartLifepodClampArmReleasePointB.ClampReleased);0x0052Released = CallFunc_BooleanOR_ReturnValue;0x0065return;0x0067// end of script | Public | 0x01 | |
void AreClampsReleased(const bool& Released)Script4 statements · 104 bytes of bytecode0x0000CallFunc_BooleanAND_ReturnValue = BooleanAND(BPC_DeepStartLifepodClampArmReleasePointA.ClampReleased, BPC_DeepStartLifepodClampArmReleasePointB.ClampReleased);0x0052Released = CallFunc_BooleanAND_ReturnValue;0x0065return;0x0067// end of script | Public | 0x01 | |
void BndEvt__BP_DeepStartLifepodClamps_BPC_DeepStartLifepodClampArmReleasePointB_K2Node_ComponentBoundEvent_0_OnClampReleased__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DeepStartLifepodClamps(104);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__BP_DeepStartLifepodClamps_BPC_DeepStartLifepodClampArmReleasePointA_K2Node_ComponentBoundEvent_1_OnClampReleased__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DeepStartLifepodClamps(340);0x000Freturn;0x0011// end of script | 0x00 | ||
void RefreshClamps()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DeepStartLifepodClamps(513);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DeepStartLifepodClamps(924);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void PlayCameraShake()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DeepStartLifepodClamps(939);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_DeepStartLifepodClamps(int32 EntryPoint)Script40 statements · 997 bytes of bytecode0x0000PushFlow(Label_03E2);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPlayCameraShake();0x001DPopFlow();0x001ECameraShakeSource.StartCameraShake(/Game/GameplayCueNotifies/Prototype/BP_CS_TremorReleasedClamps_DeepStart.BP_CS_TremorReleasedClamps_DeepStart_C, 1f, 0, FRotator(0, 0, 0));0x0067PopFlow();0x0068CallFunc_K2_GetComponentLocation_ReturnValue_1 = BPC_DeepStartLifepodClampArmReleasePointB.K2_GetComponentLocation();0x009ACallFunc_Conv_VectorToTransform_ReturnValue_1 = Conv_VectorToTransform(CallFunc_K2_GetComponentLocation_ReturnValue_1);0x00BFCallFunc_PlayEventAtLocation_ReturnValue_1 = PlayEventAtLocation(this, /Game/FMOD/Events/sfx/intro/deep_start/deep_start_lifepod_release_latch.deep_start_lifepod_release_latch, CallFunc_Conv_VectorToTransform_ReturnValue_1, true);0x00EFRefreshClamps();0x00FDOnClampsChanged.Broadcast();0x0110Label_0110:0x0110CallFunc_HasAuthority_ReturnValue = HasAuthority();0x0124if (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x012EAreClampsReleased(CallFunc_AreClampsReleased_Released);0x0145if (!(CallFunc_AreClampsReleased_Released)) PopFlow();0x014Fgoto Label_000F;0x0154CallFunc_K2_GetComponentLocation_ReturnValue = BPC_DeepStartLifepodClampArmReleasePointA.K2_GetComponentLocation();0x0186CallFunc_Conv_VectorToTransform_ReturnValue = Conv_VectorToTransform(CallFunc_K2_GetComponentLocation_ReturnValue);0x01ABCallFunc_PlayEventAtLocation_ReturnValue = PlayEventAtLocation(this, /Game/FMOD/Events/sfx/intro/deep_start/deep_start_lifepod_release_latch_with_leviathan_roar.deep_start_lifepod_release_latch_with_leviathan_roar, CallFunc_Conv_VectorToTransform_ReturnValue, true);0x01DBRefreshClamps();0x01E9OnClampsChanged.Broadcast();0x01FCgoto Label_0110;0x0201CallFunc_SelectFloat_ReturnValue = SelectFloat(55, 45, BPC_DeepStartLifepodClampArmReleasePointA.ClampReleased);0x024ECallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x026BCallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x029ATempClampA_Rotator.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x02CECallFunc_SelectFloat_ReturnValue_1 = SelectFloat(-55, -45, BPC_DeepStartLifepodClampArmReleasePointB.ClampReleased);0x031BCallFunc_MakeRotator_Yaw_ImplicitCast_1 = Cast<3>(CallFunc_SelectFloat_ReturnValue_1);0x0338CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast_1);0x0367TempClampB_RotatorB.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue_1, false, CallFunc_K2_SetRelativeRotation_SweepHitResult_1, false);0x039BPopFlow();0x039CRefreshClamps();0x03AAPopFlow();0x03ABDelay(this, 3f, LatentActionInfo{0x1E, 1594722511, FName(ExecuteUbergraph_BP_DeepStartLifepodClamps), this});0x03E1PopFlow();0x03E2Label_03E2:0x03E2return;0x03E4// end of script | Final | 0x04 | |
void OnClampsChanged__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |