void CycleReflex () Script49 statements · 1,158 bytes of bytecode 0x0000 PushFlow(Label_0483);0x0005 OldReflexMode = 0;0x0019 CallFunc_GetReflexMode_ReturnValue_1 = GetReflexMode();0x0035 OldReflexMode = CallFunc_GetReflexMode_ReturnValue_1;0x0050 PushFlow(Label_00F9);0x0055 CallFunc_GetReflexMode_ReturnValue_1 = GetReflexMode();0x0071 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetReflexMode_ReturnValue_1, 0);0x0090 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_045C;0x009E K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetReflexMode_ReturnValue_1, 1);0x00BD if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0469;0x00CB K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetReflexMode_ReturnValue_1, 3);0x00EA if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0476;0x00F8 PopFlow();0x00F9 Label_00F9:0x00F9 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Script/StreamlineReflexBlueprint.EStreamlineReflexMode, OldReflexMode);0x0127 CallFunc_GetReflexMode_ReturnValue = GetReflexMode();0x0143 CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue);0x0168 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1 = GetEnumeratorUserFriendlyName(/Script/StreamlineReflexBlueprint.EStreamlineReflexMode, CallFunc_GetReflexMode_ReturnValue);0x0196 K2Node_MakeStruct_FormatArgumentData.ArgumentName = "a";0x01B4 K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x01D1 K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x01F5 K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0219 K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0239 K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x025D K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x027A CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1);0x029F K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "b";0x02BD K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x02DA K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue_1;0x02FE K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0322 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0342 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0366 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0383 K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x03A0 CallFunc_Format_ReturnValue = Format(NSLOCTEXT("A5E3F142439D0EC71D042FAF3D0717B7", "", "Switched Reflex Mode from {a} to {b}"), K2Node_MakeArray_Array);0x0411 PrintText(this, CallFunc_Format_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x045B PopFlow();0x045C Label_045C:0x045C SetReflexMode(1);0x0468 PopFlow();0x0469 Label_0469:0x0469 SetReflexMode(3);0x0475 PopFlow();0x0476 Label_0476:0x0476 SetReflexMode(0);0x0482 PopFlow();0x0483 Label_0483:0x0483 return;Public 0x16b94d0 0x00 void OnLifepodVideoEnd () Script6 statements · 82 bytes of bytecode 0x0000 CallFunc_IsValid_ReturnValue = IsValid(VideoWidget);0x001D if (!(CallFunc_IsValid_ReturnValue)) goto Label_004F;0x002B VideoWidget.RemoveFromParent();0x004F Label_004F:0x004F return;Public 0x16b94d0 0x00 void OnLifepodVideoOpened (const FString & Video ) Script14 statements · 417 bytes of bytecode 0x0000 CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0015 CallFunc_GetWindowManager_ReturnValue.PopFromLayer(3);0x0037 K2Node_CreateDelegate_OutputDelegate.Bind(this, OnLifepodVideoEnd);0x004E BinkVideoPlayer.OnMediaReachedEnd += K2Node_CreateDelegate_OutputDelegate;0x0077 CallFunc_GetVolumeForBink_ReturnValue = GetVolumeForBink();0x0093 BinkVideoPlayer.SetVolume(CallFunc_GetVolumeForBink_ReturnValue);0x00BC CallFunc_Play_ReturnValue = BinkVideoPlayer.Play();0x00E6 CallFunc_GetLocalPlayerController_ReturnValue = GetLocalPlayerController(this);0x00FB CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/UI/MoviePlayer/WBP_FullScreenVideoScreen.WBP_FullScreenVideoScreen_C, CallFunc_GetLocalPlayerController_ReturnValue);0x0138 CallFunc_AddToPlayerScreen_ReturnValue = CallFunc_Create_ReturnValue.AddToPlayerScreen(100);0x0167 VideoWidget = CallFunc_Create_ReturnValue;0x017A CallFunc_Create_ReturnValue.StartFadeIn();0x019E return;Public 0x16b94d0 0x10 void PlayVideo (const FString & VideoPath ) Script11 statements · 281 bytes of bytecode 0x0000 K2Node_CreateDelegate_OutputDelegate.Bind(this, OnLifepodVideoOpened);0x0017 BinkVideoPlayer.OnMediaOpened += K2Node_CreateDelegate_OutputDelegate;0x0040 CallFunc_OpenUrl_ReturnValue = BinkVideoPlayer.OpenUrl(VideoPath);0x0073 if (!(CallFunc_OpenUrl_ReturnValue)) goto Label_0086;0x0081 goto Label_0116;0x0086 Label_0086:0x0086 CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Failed to open video with path:", VideoPath);0x00CC PrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0116 Label_0116:0x0116 return;Public 0x16b94d0 0x10 void PlayLifepodVideo () Script5 statements · 118 bytes of bytecode 0x0000 K2Node_CreateDelegate_OutputDelegate.Bind(this, OnLifepodVideoOpened);0x0017 BinkVideoPlayer.OnMediaOpened += K2Node_CreateDelegate_OutputDelegate;0x0040 CallFunc_OpenUrl_ReturnValue = BinkVideoPlayer.OpenUrl(LifepodVideoBink);0x0073 return;Public 0x16b94d0 0x00 void Equipment () Script40 statements · 992 bytes of bytecode 0x0000 PushFlow(Label_03DD);0x0005 CallFunc_GetLocalPawn_ReturnValue = GetLocalPawn(this);0x001A K2Node_DynamicCast_AsBP_SN2Player_Character = Cast<BP_SN2PlayerCharacter_C>(CallFunc_GetLocalPawn_ReturnValue);0x003E K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_SN2Player_Character);0x005B if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0065 Temp_int_Loop_Counter_Variable = 0;0x007C Temp_int_Array_Index_Variable = 0;0x0093 Label_0093:0x0093 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(DesiredEquipment);0x00CE CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00F4 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00FE Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0119 PushFlow(Label_0185);0x011E /Script/Engine.Default__KismetArrayLibrary.Array_Get(DesiredEquipment, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0159 CallFunc_HasItemType_ReturnValue = HasItemType(CallFunc_Array_Get_Item);0x0176 if (!(CallFunc_HasItemType_ReturnValue)) goto Label_01CF;0x0184 PopFlow();0x0185 Label_0185:0x0185 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01AF Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01CA goto Label_0093;0x01CF Label_01CF:0x01CF /Script/Engine.Default__KismetArrayLibrary.Array_Get(DesiredEquipment, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x020A CallFunc_Conv_ObjectToString_ReturnValue = Conv_ObjectToString(CallFunc_Array_Get_Item);0x022F CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Conv_ObjectToString_ReturnValue);0x0254 K2Node_MakeStruct_FormatArgumentData.ArgumentName = "a";0x0272 K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x028F K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x02B3 K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x02D7 K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x02F7 K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x031B K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x0338 K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x034C CallFunc_Format_ReturnValue = Format(NSLOCTEXT("A222DB574B3EE0BF45028B9496C08A7F", "", "equip {a}"), K2Node_MakeArray_Array);0x03A2 CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x03C7 ExecuteConsoleCommand(this, CallFunc_Conv_TextToString_ReturnValue, nullptr);0x03DC PopFlow();0x03DD Label_03DD:0x03DD return;Public 0x16b94d0 0x00 void AddAdaptations () Script33 statements · 911 bytes of bytecode 0x0000 PushFlow(Label_038C);0x0005 K2Node_MakeArray_Array = {GameplayTag{FName(Adaptations.HeatResistance)}, GameplayTag{FName(Adaptations.Breathing)}, GameplayTag{FName(Adaptations.Stomach)}};0x0061 Adaptations = K2Node_MakeArray_Array;0x007C Temp_int_Loop_Counter_Variable = 0;0x0093 Temp_int_Array_Index_Variable = 0;0x00AA Label_00AA:0x00AA CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Adaptations);0x00E5 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x010B if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0115 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0130 PushFlow(Label_0342);0x0135 /Script/Engine.Default__KismetArrayLibrary.Array_Get(Adaptations, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0170 CallFunc_GetDebugStringFromGameplayTag_ReturnValue = GetDebugStringFromGameplayTag(CallFunc_Array_Get_Item);0x0195 CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetDebugStringFromGameplayTag_ReturnValue);0x01BA K2Node_MakeStruct_FormatArgumentData.ArgumentName = "a";0x01D8 K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x01F5 K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x0219 K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x023D K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x025D K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x0281 K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x029E K2Node_MakeArray_Array_1 = {K2Node_MakeStruct_FormatArgumentData};0x02B2 CallFunc_Format_ReturnValue = Format(NSLOCTEXT("B87A6D294983E7986D3C87BC8269AD45", "", "addtag {a}"), K2Node_MakeArray_Array_1);0x0309 CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x032E ExecuteForAll(CallFunc_Conv_TextToString_ReturnValue);0x0341 PopFlow();0x0342 Label_0342:0x0342 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x036C Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0387 goto Label_00AA;0x038C Label_038C:0x038C return;Public 0x16b94d0 0x00 void UnlockAllDialogueLogs () Script9 statements · 155 bytes of bytecode 0x0000 CallFunc_TryGetDialogueViewModel_ReturnValue = TryGetDialogueViewModel(this);0x0015 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_TryGetDialogueViewModel_ReturnValue);0x0032 if (!(CallFunc_IsValid_ReturnValue)) goto Label_0098;0x0040 CallFunc_GetPlayerState_ReturnValue = GetPlayerState(this, 0);0x005A CallFunc_TryGetDialogueViewModel_ReturnValue = TryGetDialogueViewModel(this);0x006F CallFunc_TryGetDialogueViewModel_ReturnValue.UnlockAllDialogueLogs(CallFunc_GetPlayerState_ReturnValue);0x0098 Label_0098:0x0098 return;Public 0x16b94d0 0x00 void Customize () Script5 statements · 109 bytes of bytecode 0x0000 CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0015 CallFunc_PushToLayer_ReturnValue = CallFunc_GetWindowManager_ReturnValue.PushToLayer(5, /Game/Blueprints/UI/CharacterSelect/WBP_CharacterCustomizationScreen.WBP_CharacterCustomizationScreen_C);0x004A CallFunc_PushToLayer_ReturnValue.ActivateWidget();0x006A return;Public 0x16b94d0 0x00 void GotoTadpole () Script86 statements · 3,078 bytes of bytecode 0x0000 PushFlow(Label_0C03);0x0005 LifepodLocation = FVector(0, 0, 0);0x0030 Temp_int_Loop_Counter_Variable = 0;0x0047 Temp_int_Array_Index_Variable = 0;0x005E Label_005E:0x005E CallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x0073 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetPingSystemComponent_ReturnValue.ActivePings);0x00C4 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00EA if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00F4 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x010F PushFlow(Label_0BB9);0x0114 CallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x0129 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x017A CallFunc_MatchesTag_ReturnValue = MatchesTag(CallFunc_Array_Get_Item.PingData.IdentifierTag, GameplayTag{FName(Ping.Vehicle)}, false);0x01D2 if (!(CallFunc_MatchesTag_ReturnValue)) PopFlow();0x01DC CallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x01F1 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0242 BreakVector(CallFunc_Array_Get_Item.Location, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0279 CallFunc_Conv_DoubleToText_ReturnValue = Conv_DoubleToText(CallFunc_BreakVector_Z, 0, false, false, 1, 324, 0, 0);0x02B6 K2Node_MakeStruct_FormatArgumentData.ArgumentName = "c";0x02D4 K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x02F1 K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue;0x0315 K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0339 K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0359 K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x037D K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x039A CallFunc_Conv_DoubleToText_ReturnValue_1 = Conv_DoubleToText(CallFunc_BreakVector_Y, 0, false, false, 1, 324, 0, 0);0x03D7 CallFunc_Conv_DoubleToText_ReturnValue_2 = Conv_DoubleToText(CallFunc_BreakVector_X, 0, false, false, 1, 324, 0, 0);0x0414 K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "b";0x0432 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x044F K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_1;0x0473 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0497 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x04B7 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x04DB K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x04F8 K2Node_MakeStruct_FormatArgumentData_2.ArgumentName = "a";0x0516 K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueType = 4;0x0533 K2Node_MakeStruct_FormatArgumentData_2.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_2;0x0557 K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueInt = 0;0x057B K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueFloat = 0f;0x059B K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueDouble = 0;0x05BF K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueGender = 0;0x05DC K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_2, K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x0602 CallFunc_Format_ReturnValue = Format(NSLOCTEXT("A24CA5664BDCB70C2B5E4299676F8F67", "", "coords x={a} y={b} z={c}"), K2Node_MakeArray_Array);0x0667 CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x068C PrintString(this, CallFunc_Conv_TextToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x06D6 CallFunc_GetLocalPlayerController_ReturnValue = GetLocalPlayerController(this);0x06EB CallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x0700 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0751 BreakVector(CallFunc_Array_Get_Item.Location, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0788 CallFunc_Conv_DoubleToText_ReturnValue = Conv_DoubleToText(CallFunc_BreakVector_Z, 0, false, false, 1, 324, 0, 0);0x07C5 K2Node_MakeStruct_FormatArgumentData.ArgumentName = "c";0x07E3 K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0800 K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue;0x0824 K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0848 K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0868 K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x088C K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x08A9 CallFunc_Conv_DoubleToText_ReturnValue_1 = Conv_DoubleToText(CallFunc_BreakVector_Y, 0, false, false, 1, 324, 0, 0);0x08E6 CallFunc_Conv_DoubleToText_ReturnValue_2 = Conv_DoubleToText(CallFunc_BreakVector_X, 0, false, false, 1, 324, 0, 0);0x0923 K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "b";0x0941 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x095E K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_1;0x0982 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x09A6 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x09C6 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x09EA K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0A07 K2Node_MakeStruct_FormatArgumentData_2.ArgumentName = "a";0x0A25 K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueType = 4;0x0A42 K2Node_MakeStruct_FormatArgumentData_2.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_2;0x0A66 K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueInt = 0;0x0A8A K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueFloat = 0f;0x0AAA K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueDouble = 0;0x0ACE K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueGender = 0;0x0AEB K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_2, K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x0B11 CallFunc_Format_ReturnValue = Format(NSLOCTEXT("A24CA5664BDCB70C2B5E4299676F8F67", "", "coords x={a} y={b} z={c}"), K2Node_MakeArray_Array);0x0B76 CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x0B9B ExecuteConsoleCommand(this, CallFunc_Conv_TextToString_ReturnValue, CallFunc_GetLocalPlayerController_ReturnValue);0x0BB8 PopFlow();0x0BB9 Label_0BB9:0x0BB9 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0BE3 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0BFE goto Label_005E;0x0C03 Label_0C03:0x0C03 return;Public 0x16b94d0 0x00 void CancelAllPlayerSyncAnims () Script42 statements · 905 bytes of bytecode 0x0000 PushFlow(Label_0386);0x0005 PushFlow(Label_017E);0x000A CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x0015 GetAllActorsOfClass(this, /Game/Blueprints/Core/BP_SN2PlayerCharacter.BP_SN2PlayerCharacter_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x0032 Temp_int_Loop_Counter_Variable = 0;0x0049 Temp_int_Array_Index_Variable_1 = 0;0x0060 Label_0060:0x0060 CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x009B CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x00C1 if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x00CB Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x00E6 PushFlow(Label_033C);0x00EB /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0126 CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_Array_Get_Item_1.GetComponentByClass(/Game/Blueprints/Character/BPC_SN2SyncedAnimation.BPC_SN2SyncedAnimation_C);0x0159 CallFunc_GetComponentByClass_ReturnValue_1.DevInterruptAnims();0x017D PopFlow();0x017E Label_017E:0x017E CallFunc_GetAllActorsOfClass_OutActors = {};0x0189 GetAllActorsOfClass(this, /Game/Blueprints/BaseBuilding/BP_BioBed.BP_BioBed_C, CallFunc_GetAllActorsOfClass_OutActors);0x01A6 Temp_int_Loop_Counter_Variable_1 = 0;0x01BD Temp_int_Array_Index_Variable = 0;0x01D4 Label_01D4:0x01D4 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x020F CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x0235 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x023F Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x025A PushFlow(Label_02F2);0x025F /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x029A CallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/Blueprints/Character/BPC_SN2SyncedAnimation.BPC_SN2SyncedAnimation_C);0x02CD CallFunc_GetComponentByClass_ReturnValue.DevInterruptAnims();0x02F1 PopFlow();0x02F2 Label_02F2:0x02F2 CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x031C Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0337 goto Label_01D4;0x033C Label_033C:0x033C CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0366 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0381 goto Label_0060;0x0386 Label_0386:0x0386 return;Public 0x16b94d0 0x00 void GotoLifepod () Script84 statements · 1,948 bytes of bytecode 0x0000 PushFlow(Label_0799);0x0005 LifepodLocation = FVector(0, 0, 0);0x0030 ForwardToServer(CallFunc_ForwardToServer_OutputPins);0x0043 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_ForwardToServer_OutputPins, 0);0x0062 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0071;0x0070 PopFlow();0x0071 Label_0071:0x0071 PushFlow(Label_0218);0x0076 PushFlow(Label_0209);0x007B PushFlow(Label_0131);0x0080 CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0095 CallFunc_GetActiveWidget_ReturnValue = CallFunc_GetWindowManager_ReturnValue.GetActiveWidget(6);0x00C1 K2Node_DynamicCast_AsWBP_Character_Intro_Screen = Cast<WBP_CharacterIntroScreen_C>(CallFunc_GetActiveWidget_ReturnValue);0x00E5 K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsWBP_Character_Intro_Screen);0x0102 if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x010C K2Node_DynamicCast_AsWBP_Character_Intro_Screen.Continue();0x0130 PopFlow();0x0131 Label_0131:0x0131 CallFunc_GetWindowManager_ReturnValue_1 = GetWindowManager(this);0x0146 CallFunc_GetActiveWidget_ReturnValue_1 = CallFunc_GetWindowManager_ReturnValue_1.GetActiveWidget(5);0x0172 CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetActiveWidget_ReturnValue_1);0x018F if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0199 K2Node_DynamicCast_AsWBP_Character_Select_Screen = Cast<WBP_CharacterSelectScreen_C>(CallFunc_GetActiveWidget_ReturnValue_1);0x01BD K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsWBP_Character_Select_Screen);0x01DA if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x01E4 K2Node_DynamicCast_AsWBP_Character_Select_Screen.DevSelectCharacterAndCloseScreen();0x0208 PopFlow();0x0209 Label_0209:0x0209 CancelAllPlayerSyncAnims();0x0217 PopFlow();0x0218 Label_0218:0x0218 CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Blueprints/Vehicle/Lifepod/BP_LifepodManager.BP_LifepodManager_C);0x0236 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetActorOfClass_ReturnValue);0x0253 if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x025D CallFunc_GetActorOfClass_ReturnValue.GetRelevantLifepod(CallFunc_GetRelevantLifepod_Lifepod);0x028A CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetRelevantLifepod_Lifepod);0x02A7 if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x02B1 PushFlow(Label_0364);0x02B6 PushFlow(Label_0505);0x02BB CallFunc_GetActorOfClass_ReturnValue.GetRelevantLifepod(CallFunc_GetRelevantLifepod_Lifepod);0x02E8 CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetRelevantLifepod_Lifepod.K2_GetActorLocation();0x031A CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, LifepodGotoOffset);0x0348 LifepodLocation = CallFunc_Add_VectorVector_ReturnValue;0x0363 PopFlow();0x0364 Label_0364:0x0364 CallFunc_GetAllActorsOfClass_OutActors = {};0x036F GetAllActorsOfClass(this, /Game/Art/Environment/Set/Alterra/LifepodBay_Chunk/BP_LifepodBay_Chunk_Hatch.BP_LifepodBay_Chunk_Hatch_C, CallFunc_GetAllActorsOfClass_OutActors);0x038C CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x03C7 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x03E9 if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x03F3 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x042A CallFunc_Array_Get_Item.LeftLever();0x044E /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x0485 CallFunc_Array_Get_Item.RightLever();0x04A9 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x04E0 CallFunc_Array_Get_Item.SetFullyOpened();0x0504 PopFlow();0x0505 Label_0505:0x0505 Temp_int_Variable = 0;0x051C Label_051C:0x051C CallFunc_GetNumPlayerControllers_ReturnValue = GetNumPlayerControllers(this);0x0539 CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_GetNumPlayerControllers_ReturnValue, 1);0x0563 CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x0589 if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x0593 PushFlow(Label_074F);0x0598 CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, Temp_int_Variable);0x05B6 CallFunc_K2_GetPawn_ReturnValue = CallFunc_GetPlayerController_ReturnValue.K2_GetPawn();0x05E0 CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_SetActorLocation(LifepodLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x061E CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, Temp_int_Variable);0x063C CallFunc_K2_GetPawn_ReturnValue = CallFunc_GetPlayerController_ReturnValue.K2_GetPawn();0x0666 CallFunc_GetAbilitySystemComponent_ReturnValue = GetAbilitySystemComponent(CallFunc_K2_GetPawn_ReturnValue);0x0683 K2Node_DynamicCast_AsUWEAbility_System_Component = Cast<UWEAbilitySystemComponent>(CallFunc_GetAbilitySystemComponent_ReturnValue);0x06A7 K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEAbility_System_Component);0x06C4 if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x06CE K2Node_DynamicCast_AsUWEAbility_System_Component.BP_SetLooseGameplayTagCount(GameplayTag{FName(Adaptations.Missing.Breathing)}, 0);0x070E K2Node_DynamicCast_AsUWEAbility_System_Component.BP_SetLooseGameplayTagCount(GameplayTag{FName(Character.State.DeepStartIntro)}, 0);0x074E PopFlow();0x074F Label_074F:0x074F CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x0779 Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0794 goto Label_051C;0x0799 Label_0799:0x0799 return;Public 0x16b94d0 0x00 void RepeatCheats (int32 CheatsToRepeat ) Script35 statements · 855 bytes of bytecode 0x0000 PushFlow(Label_0354);0x0005 NumToRepeat = CheatsToRepeat;0x0020 CallFunc_LoadDebugCommandHistory_ReturnValue = LoadDebugCommandHistory();0x003C CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_LoadDebugCommandHistory_ReturnValue);0x0077 CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x00A1 Temp_int_Loop_Counter_Variable = CallFunc_Subtract_IntInt_ReturnValue_1;0x00BC CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_LoadDebugCommandHistory_ReturnValue);0x00F7 CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x0121 CallFunc_Max_ReturnValue = max(0, CallFunc_Subtract_IntInt_ReturnValue_1);0x014B Temp_int_Array_Index_Variable = CallFunc_Max_ReturnValue;0x0166 Label_0166:0x0166 CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(Temp_int_Loop_Counter_Variable, 0);0x0188 if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) PopFlow();0x0192 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01AD PushFlow(Label_0229);0x01B2 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_LoadDebugCommandHistory_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01ED CallFunc_Contains_ReturnValue = Contains(CallFunc_Array_Get_Item, "RepeatCheats", false, false);0x021A if (!(CallFunc_Contains_ReturnValue)) goto Label_0273;0x0228 PopFlow();0x0229 Label_0229:0x0229 CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0253 Temp_int_Loop_Counter_Variable = CallFunc_Subtract_IntInt_ReturnValue;0x026E goto Label_0166;0x0273 Label_0273:0x0273 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(NumRepeated, NumToRepeat);0x0299 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x02A3 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_LoadDebugCommandHistory_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02DE ExecuteConsoleCommand(this, CallFunc_Array_Get_Item, nullptr);0x02F3 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(NumRepeated, 1);0x031D Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0338 NumRepeated = Temp_int_Variable;0x0353 PopFlow();0x0354 Label_0354:0x0354 return;Public 0x16b94d0 0x04 void ToggleEdgeOfWorldDebugVisibility () Script38 statements · 850 bytes of bytecode 0x0000 PushFlow(Label_034F);0x0005 NewValue = false;0x0010 ForwardToServer(CallFunc_ForwardToServer_OutputPins);0x0023 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_ForwardToServer_OutputPins, 0);0x0042 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0051;0x0050 PopFlow();0x0051 Label_0051:0x0051 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWEEdgeOfWorld.UWEEdgeOfWorldSubsystem);0x006F CallFunc_GetEdgeOfWorld_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetEdgeOfWorld();0x0099 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetEdgeOfWorld_ReturnValue);0x00B6 if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x00C0 CallFunc_GetAllActorsOfClass_OutActors = {};0x00CB GetAllActorsOfClass(this, /Game/Blueprints/World/EdgeOfWorld/BP_EdgeOfWorldVolume.BP_EdgeOfWorldVolume_C, CallFunc_GetAllActorsOfClass_OutActors);0x00E8 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0123 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x0145 if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x014F /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item_1);0x0186 CallFunc_Array_Get_Item_1.IsDebugVisibilityOn(CallFunc_IsDebugVisibilityOn_On_);0x01B3 CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsDebugVisibilityOn_On_);0x01D0 NewValue = CallFunc_Not_PreBool_ReturnValue;0x01E3 Temp_int_Loop_Counter_Variable = 0;0x01FA Temp_int_Array_Index_Variable = 0;0x0211 Label_0211:0x0211 CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x024C CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0272 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x027C Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0297 PushFlow(Label_0305);0x029C /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02D7 CallFunc_Array_Get_Item.SetDebugVisibility(NewValue);0x0304 PopFlow();0x0305 Label_0305:0x0305 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x032F Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x034A goto Label_0211;0x034F Label_034F:0x034F return;Public 0x16b94d0 0x00 void ToggleEdgeOfWorldCollision () Script38 statements · 850 bytes of bytecode 0x0000 PushFlow(Label_034F);0x0005 NewValue = false;0x0010 ForwardToServer(CallFunc_ForwardToServer_OutputPins);0x0023 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_ForwardToServer_OutputPins, 0);0x0042 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0051;0x0050 PopFlow();0x0051 Label_0051:0x0051 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWEEdgeOfWorld.UWEEdgeOfWorldSubsystem);0x006F CallFunc_GetEdgeOfWorld_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetEdgeOfWorld();0x0099 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetEdgeOfWorld_ReturnValue);0x00B6 if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x00C0 CallFunc_GetAllActorsOfClass_OutActors = {};0x00CB GetAllActorsOfClass(this, /Game/Blueprints/World/EdgeOfWorld/BP_EdgeOfWorldVolume.BP_EdgeOfWorldVolume_C, CallFunc_GetAllActorsOfClass_OutActors);0x00E8 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0123 CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x0145 if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x014F /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item_1);0x0186 CallFunc_Array_Get_Item_1.IsCollisionOn(CallFunc_IsCollisionOn_On_);0x01B3 CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsCollisionOn_On_);0x01D0 NewValue = CallFunc_Not_PreBool_ReturnValue;0x01E3 Temp_int_Loop_Counter_Variable = 0;0x01FA Temp_int_Array_Index_Variable = 0;0x0211 Label_0211:0x0211 CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x024C CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0272 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x027C Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0297 PushFlow(Label_0305);0x029C /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02D7 CallFunc_Array_Get_Item.SetCollision(NewValue);0x0304 PopFlow();0x0305 Label_0305:0x0305 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x032F Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x034A goto Label_0211;0x034F Label_034F:0x034F return;Public 0x16b94d0 0x00 void ShowIngameFeedback () Script4 statements · 77 bytes of bytecode 0x0000 CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0015 CallFunc_PushToLayer_ReturnValue = CallFunc_GetWindowManager_ReturnValue.PushToLayer(6, /Game/Blueprints/UI/IngameFeedback/WBP_IngameFeedbackScreen.WBP_IngameFeedbackScreen_C);0x004A return;Public 0x16b94d0 0x00 void ShowTutorial_OpenPDA () Script4 statements · 102 bytes of bytecode 0x0000 CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x0015 NotifyPlayerEvent(CallFunc_GetLocalPlayerCharacter_ReturnValue, GameplayTag{FName(EventTracker.ShowTutorial)}, GameplayTag{FName(Notification.Tutorial.OpenPDA)}, 1);0x0063 return;Public 0x16b94d0 0x00 void ShowCharacterSelect () Script4 statements · 86 bytes of bytecode 0x0000 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x001E CallFunc_PushToLayer_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.PushToLayer(5, /Game/Blueprints/UI/CharacterSelect/WBP_CharacterIntroScreen.WBP_CharacterIntroScreen_C);0x0053 return;Public 0x16b94d0 0x00 void ExpandToolbar () Script4 statements · 115 bytes of bytecode 0x0000 CallFunc_GetLocalPlayerEventTracker_ReturnValue = GetLocalPlayerEventTracker(this);0x0015 CallFunc_GetLocalPlayerEventTracker_ReturnValue.Notify(GameplayTag{FName(EventTracker.IncreaseToolbar)}, GameplayTag{FName(PermanentUpgrades.Toolbar)}, 1);0x0070 return;Public 0x16b94d0 0x00 void ExpandInventory () Script4 statements · 115 bytes of bytecode 0x0000 CallFunc_GetLocalPlayerEventTracker_ReturnValue = GetLocalPlayerEventTracker(this);0x0015 CallFunc_GetLocalPlayerEventTracker_ReturnValue.Notify(GameplayTag{FName(EventTracker.IncreaseInventory)}, GameplayTag{FName(PermanentUpgrades.Inventory)}, 1);0x0070 return;Public 0x16b94d0 0x00 void ToggleBodyFlashlight () Script4 statements · 204 bytes of bytecode 0x0000 CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x0015 SendGameplayEventToActor(CallFunc_GetLocalPlayerCharacter_ReturnValue, GameplayTag{FName(GameplayEvent.Cheat.ToggleBodyFlashlight)}, GameplayEventData{GameplayTag{FName(None)}, nullptr, nullptr, nullptr, nullptr, GameplayEffectContextHandle{}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, 0f, GameplayAbilityTargetDataHandle{}});0x00C9 return;Public 0x16b94d0 0x00 void ShowLoadingScreen (int32 Count ) Script3 statements · 26 bytes of bytecode 0x0000 ShowLoadingScreenAsEvent(Count);0x0017 return;Public 0x16b94d0 0x04 void GotoLastDeath () Script46 statements · 1,529 bytes of bytecode 0x0000 CallFunc_GetLocalPlayerState_ReturnValue = GetLocalPlayerState(this);0x0015 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetLocalPlayerState_ReturnValue);0x0032 if (!(CallFunc_IsValid_ReturnValue)) goto Label_05F6;0x0040 CallFunc_GetLocalPlayerState_ReturnValue = GetLocalPlayerState(this);0x0055 CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetLocalPlayerState_ReturnValue.GetComponentByClass(/Game/Blueprints/Prototypes/BPC_PlayerStateDeathPingComponent.BPC_PlayerStateDeathPingComponent_C);0x0088 CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x00A5 if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_05F6;0x00B3 CallFunc_GetLocalPlayerState_ReturnValue = GetLocalPlayerState(this);0x00C8 CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetLocalPlayerState_ReturnValue.GetComponentByClass(/Game/Blueprints/Prototypes/BPC_PlayerStateDeathPingComponent.BPC_PlayerStateDeathPingComponent_C);0x00FB CallFunc_GetComponentByClass_ReturnValue.GetLastPingLocation(CallFunc_GetLastPingLocation_HasPing, CallFunc_GetLastPingLocation_Location);0x0131 if (!(CallFunc_GetLastPingLocation_HasPing)) goto Label_0591;0x013F BreakVector(CallFunc_GetLastPingLocation_Location, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x016D CallFunc_Conv_DoubleToText_ReturnValue = Conv_DoubleToText(CallFunc_BreakVector_Z, 0, false, false, 1, 324, 0, 2);0x01AA CallFunc_Conv_DoubleToText_ReturnValue_1 = Conv_DoubleToText(CallFunc_BreakVector_Y, 0, false, false, 1, 324, 0, 2);0x01E7 K2Node_MakeStruct_FormatArgumentData.ArgumentName = "z";0x0205 K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0222 K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue;0x0246 K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x026A K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x028A K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x02AE K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x02CB K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "y";0x02E9 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x0306 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_1;0x032A K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x034E K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x036E K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0392 K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x03AF CallFunc_Conv_DoubleToText_ReturnValue_2 = Conv_DoubleToText(CallFunc_BreakVector_X, 0, false, false, 1, 324, 0, 2);0x03EC K2Node_MakeStruct_FormatArgumentData_2.ArgumentName = "x";0x040A K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueType = 4;0x0427 K2Node_MakeStruct_FormatArgumentData_2.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_2;0x044B K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueInt = 0;0x046F K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueFloat = 0f;0x048F K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueDouble = 0;0x04B3 K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueGender = 0;0x04D0 K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_2, K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x04F6 CallFunc_Format_ReturnValue = Format(NSLOCTEXT("4E0E82E7430F120343559394A1564C6E", "", "X={x} Y={y} Z={z}"), K2Node_MakeArray_Array);0x0554 CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x0579 Coords(CallFunc_Conv_TextToString_ReturnValue);0x058C goto Label_05F6;0x0591 Label_0591:0x0591 NotifyLocalPlayerSimple(this, GameplayTag{FName(Notify.Severity.Warning)}, FText::FromStringTable("/Game/StringTables/ST_Game.ST_Game", "NoDeathLocation"));0x05F6 Label_05F6:0x05F6 return;Public 0x16b94d0 0x00 void DrawTargetClassName () Script11 statements · 331 bytes of bytecode 0x0000 CallFunc_GetHoverTarget_ReturnValue = GetHoverTarget(this, -1f);0x0022 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetHoverTarget_ReturnValue.Actor);0x0048 if (!(CallFunc_IsValid_ReturnValue)) goto Label_0148;0x0056 CallFunc_GetHoverTarget_ReturnValue = GetHoverTarget(this, -1f);0x0078 CallFunc_GetObjectClass_ReturnValue = GetObjectClass(CallFunc_GetHoverTarget_ReturnValue.Actor);0x009E CallFunc_GetClassDisplayName_ReturnValue = GetClassDisplayName(CallFunc_GetObjectClass_ReturnValue);0x00C3 CallFunc_Split_ReturnValue = Split(CallFunc_GetClassDisplayName_ReturnValue, "_C", CallFunc_Split_LeftS, CallFunc_Split_RightS, 1, 1);0x00FA DrawDebugString(this, CallFunc_GetHoverTarget_ReturnValue.Location, CallFunc_Split_LeftS, nullptr, LinearColor{1f, 1f, 1f, 1f}, 10f);0x0148 Label_0148:0x0148 return;Public 0x16b94d0 0x00 void ToggleBlightSignals () Script49 statements · 1,285 bytes of bytecode 0x0000 PushFlow(Label_0502);0x0005 ForwardToServer(CallFunc_ForwardToServer_OutputPins);0x0018 K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_ForwardToServer_OutputPins, 0);0x0037 if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0046;0x0045 PopFlow();0x0046 Label_0046:0x0046 Temp_int_Loop_Counter_Variable = 0;0x005D Temp_int_Array_Index_Variable = 0;0x0074 Label_0074:0x0074 CallFunc_GetPingSystemComponent_ReturnValue_1 = GetPingSystemComponent(this);0x0089 CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetPingSystemComponent_ReturnValue_1.ActivePings);0x00DA CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0100 if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x010A Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0125 PushFlow(Label_046E);0x012A CallFunc_GetPingSystemComponent_ReturnValue_1 = GetPingSystemComponent(this);0x013F /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue_1.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0190 CallFunc_MakeGameplayTagContainerFromTag_ReturnValue = MakeGameplayTagContainerFromTag(CallFunc_Array_Get_Item_1.PingData.IdentifierTag);0x01D4 CallFunc_HasTag_ReturnValue = HasTag(CallFunc_MakeGameplayTagContainerFromTag_ReturnValue, GameplayTag{FName(Ping.Blight)}, false);0x020D if (!(CallFunc_HasTag_ReturnValue)) PopFlow();0x0217 Temp_int_Loop_Counter_Variable_1 = 0;0x022E Temp_int_Array_Index_Variable_1 = 0;0x0245 Label_0245:0x0245 CallFunc_GetGameState_ReturnValue = GetGameState(this);0x025A CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGameState_ReturnValue.PlayerArray);0x02AB CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x02D1 if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x02DB Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x02F6 PushFlow(Label_04B8);0x02FB CallFunc_GetGameState_ReturnValue = GetGameState(this);0x0310 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGameState_ReturnValue.PlayerArray, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0361 CallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x0376 CallFunc_GetPingSystemComponent_ReturnValue_1 = GetPingSystemComponent(this);0x038B /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue_1.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03DC CallFunc_IsPingVisibleToPlayer_ReturnValue = IsPingVisibleToPlayer(this, CallFunc_Array_Get_Item_1.UniqueID, CallFunc_Array_Get_Item);0x040C CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsPingVisibleToPlayer_ReturnValue);0x0429 CallFunc_GetPingSystemComponent_ReturnValue.SetPingVisibilityForPlayer(CallFunc_Array_Get_Item, CallFunc_Array_Get_Item_1.UniqueID, CallFunc_Not_PreBool_ReturnValue);0x046D PopFlow();0x046E Label_046E:0x046E CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0498 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x04B3 goto Label_0074;0x04B8 Label_04B8:0x04B8 CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x04E2 Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x04FD goto Label_0245;0x0502 Label_0502:0x0502 return;Public 0x16b94d0 0x00 void CollectorLeviathanNoNest () Script30 statements · 1,006 bytes of bytecode 0x0000 PushFlow(Label_03EB);0x0005 PushFlow(Label_0076);0x000A CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController();0x001E CallFunc_ConsoleCommand_ReturnValue = ConsoleCommand(this, "PlayerStart LeviathanNoNest");0x0058 ExecuteConsoleCommand(this, CallFunc_ConsoleCommand_ReturnValue, CallFunc_GetPlayerController_ReturnValue_1);0x0075 PopFlow();0x0076 Label_0076:0x0076 CallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x008A K2Node_DynamicCast_AsSN2Player_Controller = Cast<SN2PlayerController>(CallFunc_GetPlayerController_ReturnValue);0x00AE K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSN2Player_Controller);0x00CB if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00D5 CallFunc_MakeVector_ReturnValue = MakeVector(-585205, 122531, -38684);0x010C CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("C18E59974D447C5776268287981B6004", "", "Destination"));0x015B K2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue, CallFunc_MakeLiteralText_ReturnValue, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x01B5 CallFunc_LoadClassAsset_Blocking_ReturnValue = LoadClassAsset_Blocking(TadpoleClass);0x01D2 CallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsSN2Player_Controller.K2_GetPawn();0x01FC CallFunc_Conv_SoftClassReferenceToClass_ReturnValue = Conv_SoftClassReferenceToClass(TadpoleClass);0x0219 CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x024B K2Node_ClassDynamicCast_AsActor = Cast<Actor>(CallFunc_Conv_SoftClassReferenceToClass_ReturnValue);0x026F K2Node_ClassDynamicCast_bSuccess = Cast<1>(K2Node_ClassDynamicCast_AsActor);0x028C CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x02E3 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, K2Node_ClassDynamicCast_AsActor, CallFunc_MakeTransform_ReturnValue, 2, nullptr, 1);0x030F CallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsSN2Player_Controller.K2_GetPawn();0x0339 CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x036B CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x03C2 CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x03EA PopFlow();0x03EB Label_03EB:0x03EB return;Public 0x16b94d0 0x00 void ToggleDebug (const FString & InfoName ) Script37 statements · 865 bytes of bytecode 0x0000 PushFlow(Label_035E);0x0005 FoundWidget = false;0x0010 CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ToggleDebugMap, InfoName, CallFunc_Map_Find_Value);0x0055 CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_Map_Find_Value);0x0072 Visible = CallFunc_Not_PreBool_ReturnValue;0x0085 /Script/Engine.Default__BlueprintMapLibrary.Map_Add(ToggleDebugMap, InfoName, Visible);0x00C0 CallFunc_GetAllWidgetsOfClass_FoundWidgets = {};0x00CB /Script/UMG.Default__WidgetBlueprintLibrary.GetAllWidgetsOfClass(this, CallFunc_GetAllWidgetsOfClass_FoundWidgets, /Game/Blueprints/UI/HUD/WBP_DebugToggleInfo.WBP_DebugToggleInfo_C, false);0x00FF Temp_int_Loop_Counter_Variable = 0;0x0116 Temp_int_Array_Index_Variable = 0;0x012D Label_012D:0x012D CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets);0x0168 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x018E if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_02C8;0x019C Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01B7 PushFlow(Label_0314);0x01BC /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F7 CallFunc_Array_Get_Item.GetDebugName(CallFunc_GetDebugName_DebugName);0x0224 CallFunc_EqualEqual_StriStri_ReturnValue = EqualEqual_StriStri(CallFunc_GetDebugName_DebugName, InfoName);0x024A if (!(CallFunc_EqualEqual_StriStri_ReturnValue)) PopFlow();0x0254 /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x028F CallFunc_Array_Get_Item.SetVisible(Visible);0x02BC FoundWidget = true;0x02C7 PopFlow();0x02C8 Label_02C8:0x02C8 if (!(FoundWidget)) goto Label_02D7;0x02D6 PopFlow();0x02D7 Label_02D7:0x02D7 CallFunc_Map_Remove_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Remove(ToggleDebugMap, InfoName);0x0313 PopFlow();0x0314 Label_0314:0x0314 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x033E Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0359 goto Label_012D;0x035E Label_035E:0x035E return;Public 0x16b94d0 0x10 void CollectorLeviathan () Script43 statements · 1,719 bytes of bytecode 0x0000 PushFlow(Label_06B4);0x0005 PushFlow(Label_069F);0x000A PushFlow(Label_007E);0x000F CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController();0x0023 CallFunc_ConsoleCommand_ReturnValue = ConsoleCommand(this, "PlayerStart CollectorLeviathan");0x0060 ExecuteConsoleCommand(this, CallFunc_ConsoleCommand_ReturnValue, CallFunc_GetPlayerController_ReturnValue_1);0x007D PopFlow();0x007E Label_007E:0x007E CallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x0092 K2Node_DynamicCast_AsSN2Player_Controller = Cast<SN2PlayerController>(CallFunc_GetPlayerController_ReturnValue);0x00B6 K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSN2Player_Controller);0x00D3 if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00DD CallFunc_MakeVector_ReturnValue_3 = MakeVector(-306750, 346732, -27982);0x0114 CallFunc_MakeLiteralText_ReturnValue_3 = MakeLiteralText(NSLOCTEXT("3788FFC246512FDA9B811A96A514B068", "", "Lost Tadpole 1"));0x0166 K2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue_3, CallFunc_MakeLiteralText_ReturnValue_3, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x01C0 CallFunc_MakeVector_ReturnValue_2 = MakeVector(-316793, 327681, -17289);0x01F7 CallFunc_MakeLiteralText_ReturnValue_2 = MakeLiteralText(NSLOCTEXT("45CD8C4D4874E1117E08D5BEFD60D4C7", "", "Lost Tadpole 2"));0x0249 K2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue_2, CallFunc_MakeLiteralText_ReturnValue_2, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x02A3 CallFunc_MakeVector_ReturnValue_1 = MakeVector(-298504, 316559, -29603);0x02DA CallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(NSLOCTEXT("881EE41C49929A6E8DB47B90C3FA70FA", "", "Lost Tadpole 3"));0x032C K2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue_1, CallFunc_MakeLiteralText_ReturnValue_1, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x0386 CallFunc_MakeVector_ReturnValue = MakeVector(-271327, 303328, -33765);0x03BD CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("37489A21447A0DFDDAF6298568DBE73F", "", "Lost Tadpole 4"));0x040F K2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue, CallFunc_MakeLiteralText_ReturnValue, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x0469 CallFunc_LoadClassAsset_Blocking_ReturnValue = LoadClassAsset_Blocking(TadpoleClass);0x0486 CallFunc_Conv_SoftClassReferenceToClass_ReturnValue = Conv_SoftClassReferenceToClass(TadpoleClass);0x04A3 K2Node_ClassDynamicCast_AsActor = Cast<Actor>(CallFunc_Conv_SoftClassReferenceToClass_ReturnValue);0x04C7 K2Node_ClassDynamicCast_bSuccess = Cast<1>(K2Node_ClassDynamicCast_AsActor);0x04E4 CallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsSN2Player_Controller.K2_GetPawn();0x050E CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x0540 CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x0597 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, K2Node_ClassDynamicCast_AsActor, CallFunc_MakeTransform_ReturnValue, 2, nullptr, 1);0x05C3 CallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsSN2Player_Controller.K2_GetPawn();0x05ED CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x061F CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x0676 CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x069E PopFlow();0x069F Label_069F:0x069F UnlockWorldStoryGoal(this, /Game/Data/Narrative/StoryGoals/Leviathan/DA_Dialogue_Prototype_Leviathan1_StoryGoal.DA_Dialogue_Prototype_Leviathan1_StoryGoal);0x06B3 PopFlow();0x06B4 Label_06B4:0x06B4 return;Public 0x16b94d0 0x00 void HideSpeedlines () Script16 statements · 349 bytes of bytecode 0x0000 CheatTag = GameplayTag{FName(Cheat.NoSpeedlines)};0x002D CallFunc_GetLocalPlayerCharacter_ReturnValue_2 = GetLocalPlayerCharacter(this);0x0042 GetGameplayTags(CallFunc_GetLocalPlayerCharacter_ReturnValue_2, CallFunc_GetGameplayTags_TagContainer);0x005E CallFunc_HasTag_ReturnValue = HasTag(CallFunc_GetGameplayTags_TagContainer, CheatTag, false);0x0085 if (!(CallFunc_HasTag_ReturnValue)) goto Label_00F9;0x0093 CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x00A8 CallFunc_MakeGameplayTagContainerFromTag_ReturnValue = MakeGameplayTagContainerFromTag(CheatTag);0x00CD CallFunc_RemoveLooseGameplayTags_ReturnValue = RemoveLooseGameplayTags(CallFunc_GetLocalPlayerCharacter_ReturnValue, CallFunc_MakeGameplayTagContainerFromTag_ReturnValue, false);0x00F4 goto Label_015A;0x00F9 Label_00F9:0x00F9 CallFunc_MakeGameplayTagContainerFromTag_ReturnValue_1 = MakeGameplayTagContainerFromTag(CheatTag);0x011E CallFunc_GetLocalPlayerCharacter_ReturnValue_1 = GetLocalPlayerCharacter(this);0x0133 CallFunc_AddLooseGameplayTags_ReturnValue = AddLooseGameplayTags(CallFunc_GetLocalPlayerCharacter_ReturnValue_1, CallFunc_MakeGameplayTagContainerFromTag_ReturnValue_1, false);0x015A Label_015A:0x015A return;Public 0x16b94d0 0x00 void SpawnLight (bool 0 spawn in place - 1 attached to player ) Script22 statements · 999 bytes of bytecode 0x0000 CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 50), FRotator(0, 0, 0), FVector(1, 1, 1));0x0067 CallFunc_GetLocalPlayerCharacter_ReturnValue_1 = GetLocalPlayerCharacter(this);0x007C CallFunc_GetTransform_ReturnValue = CallFunc_GetLocalPlayerCharacter_ReturnValue_1.GetTransform();0x00AE CallFunc_SelectTransform_ReturnValue = SelectTransform(CallFunc_MakeTransform_ReturnValue, CallFunc_GetTransform_ReturnValue, 0 spawn in place - 1 attached to player);0x00E5 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Script/Engine.PointLight, CallFunc_SelectTransform_ReturnValue, 0, nullptr, 1);0x0111 CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 50), FRotator(0, 0, 0), FVector(1, 1, 1));0x0178 CallFunc_GetLocalPlayerCharacter_ReturnValue_1 = GetLocalPlayerCharacter(this);0x018D CallFunc_GetTransform_ReturnValue = CallFunc_GetLocalPlayerCharacter_ReturnValue_1.GetTransform();0x01BF CallFunc_SelectTransform_ReturnValue = SelectTransform(CallFunc_MakeTransform_ReturnValue, CallFunc_GetTransform_ReturnValue, 0 spawn in place - 1 attached to player);0x01F6 CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_SelectTransform_ReturnValue, 1);0x021E CallFunc_FinishSpawningActor_ReturnValue.LightComponent.SetMobility(2);0x025A CallFunc_FinishSpawningActor_ReturnValue.LightComponent.SetVolumetricScatteringIntensity(0f);0x0295 CallFunc_FinishSpawningActor_ReturnValue.PointLightComponent.SetAttenuationRadius(10000f);0x02D0 CallFunc_FinishSpawningActor_ReturnValue.LightComponent.SetIntensity(1000f);0x030B CallFunc_FinishSpawningActor_ReturnValue.LightComponent.SetCastShadows(false);0x0342 CallFunc_FinishSpawningActor_ReturnValue.PointLightComponent.SetIntensityUnits(1);0x037A if (!(0 spawn in place - 1 attached to player)) goto Label_03E4;0x0388 CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x039D CallFunc_K2_AttachToActor_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue.K2_AttachToActor(CallFunc_GetLocalPlayerCharacter_ReturnValue, FName(Head), 0, 0, 0, true);0x03E4 Label_03E4:0x03E4 return;Public 0x16b94d0 0x01 void ShowSignals () Script3 statements · 14 bytes of bytecode 0x0000 bAreSignalsHidden = false;0x000B return;Public 0x16b94d0 0x00 void HideSignals () Script3 statements · 14 bytes of bytecode 0x0000 bAreSignalsHidden = true;0x000B return;Public 0x16b94d0 0x00 void ToggleSignals () Script8 statements · 50 bytes of bytecode 0x0000 if (!(bAreSignalsHidden)) goto Label_0021;0x000E ShowSignals();0x001C goto Label_002F;0x0021 Label_0021:0x0021 HideSignals();0x002F Label_002F:0x002F return;Public 0x16b94d0 0x00 void Nameplates () Script25 statements · 596 bytes of bytecode 0x0000 PushFlow(Label_0251);0x0005 CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsNameplatesVisible);0x0022 IsNameplatesVisible = CallFunc_Not_PreBool_ReturnValue;0x0035 Temp_int_Loop_Counter_Variable = 0;0x004C Temp_int_Array_Index_Variable = 0;0x0063 Label_0063:0x0063 CallFunc_GetGameState_ReturnValue = GetGameState(this);0x0078 CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGameState_ReturnValue.PlayerArray);0x00C9 CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00EF if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00F9 Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0114 PushFlow(Label_0207);0x0119 CallFunc_GetGameState_ReturnValue = GetGameState(this);0x012E /Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGameState_ReturnValue.PlayerArray, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x017F CallFunc_GetPawn_ReturnValue = CallFunc_Array_Get_Item.GetPawn();0x01A9 CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetPawn_ReturnValue.GetComponentByClass(/Script/UMG.WidgetComponent);0x01DC CallFunc_GetComponentByClass_ReturnValue.SetVisibility(IsNameplatesVisible, false);0x0206 PopFlow();0x0207 Label_0207:0x0207 CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0231 Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x024C goto Label_0063;0x0251 Label_0251:0x0251 return;Public 0x16b94d0 0x00 void ShowLoadingScreenAsEvent (int32 Count ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Count = Count;0x0012 ExecuteUbergraph_BP_SN2CheatManager(10);0x0021 return;0x16b94d0 0x04 void ExecuteUbergraph_BP_SN2CheatManager (int32 EntryPoint ) Script13 statements · 315 bytes of bytecode 0x0000 goto [EntryPoint];0x000A CallFunc_LoadClassAsset_Blocking_ReturnValue = LoadClassAsset_Blocking(LoadingScreenClass);0x0027 K2Node_ClassDynamicCast_AsCommon_Activatable_Widget = Cast<CommonActivatableWidget>(CallFunc_LoadClassAsset_Blocking_ReturnValue);0x004B K2Node_ClassDynamicCast_bSuccess = Cast<1>(K2Node_ClassDynamicCast_AsCommon_Activatable_Widget);0x0068 CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x0086 CallFunc_PushToLayer_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.PushToLayer(5, K2Node_ClassDynamicCast_AsCommon_Activatable_Widget);0x00BB K2Node_DynamicCast_AsBPI_Loading_Screen = Cast<BPI_LoadingScreen_C>(CallFunc_PushToLayer_ReturnValue);0x00DF K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Loading_Screen);0x00FC if (!(K2Node_DynamicCast_bSuccess)) goto Label_0138;0x010A K2Node_DynamicCast_AsBPI_Loading_Screen.SimulateLoad(K2Node_CustomEvent_Count);0x0138 Label_0138:0x0138 return;Final 0x16b94d0 0x04