Zdexby TheHolyOneZ
9,486 classes
Class

UBP_SN2CheatManager_C

: USN2CheatManager : USN2BaseCheatManager : UCheatManager : UObject
/Game/Blueprints/Cheat/BP_SN2CheatManager.BP_SN2CheatManager_C 0x0370 (880 B) align 8 inherited 0x0268 37 scripted vtable /Game/Blueprints/Cheat/BP_SN2CheatManager
0x00x0370

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x01IsNameplatesVisiblebool7 flagstrue
0x01bAreSignalsHiddenbool7 flagsfalse
0x02720x06padding / unreflected
0x50ToggleDebugMapTMap<FString, bool>3 flags<TMap>
0x28TadpoleClassTSoftClassPtr<AActor>4 flags<SoftClassProperty>
0x10NoDeathLocationTextFText3 flags<FText>
0x28LoadingScreenClassTSoftClassPtr<UModalActivatableWidget>4 flags<SoftClassProperty>
0x10DesiredEquipmentTArray<UUWEItemType*>3 flags[8 items]
0x18LifepodGotoOffsetFVector7 flags{X=0, Y=0, Z=150}
0x08VideoWidgetUUserWidget*7 flagsnullptr
0x08BinkVideoPlayerUBinkMediaPlayer*6 flags/Game/Movies/LifepodVideoBink.LifepodVideoBink
0x10LifepodVideoBinkFString5 flags"Movies/LifepodVideoBink.bk2"
Inherited from USN2CheatManager 20
OffsetSizeNameTypeFlagsDefault
0x10SN2StartingItemsFString4 flags"Builder,OxygenTankSmall,Knife,Fins,Scanner,Food,Water"
0x28CheatListScreenClassTSoftClassPtr<UModalActivatableWidget>Protected+7 flags<SoftClassProperty>
0x08GameplayMessageSubsystemUUWEGameplayMessageSubsystem*6 flagsnullptr
0x08TagExecuteCheatGameplayMessageFGameplayTag3 flags{TagName=GameplayMessage.Cheat.Execute}
0x08TagNotifyGameplayMessageFGameplayTag3 flags{TagName=GameplayMessage.Cheat.Notify}
0x20ListenerHandleFGameplayMessageListenerHandle2 flags{Subsystem=nullptr, Channel={TagName=None}, ID=0}
0x01380x58padding / unreflected
0x10EquipAll_ItemTypesToEquipQueueTArray<UUWEItemType*>2 flags[]
0x10SpawnAll_ItemTypesToSpawnQueueTArray<UUWEItemType*>2 flags[]
0x10GotoAll_GotoLocationsQueueTArray<FString>2 flags[]
0x10ScanAll_ActorQueueTArray<AActor*>2 flags[]
0x08EquipAllTimerFTimerHandle3 flags{Handle=0}
0x08SpawnAllTimerFTimerHandle3 flags{Handle=0}
0x08GotoAllTimerFTimerHandle3 flags{Handle=0}
0x08ScanAllTimerFTimerHandle3 flags{Handle=0}
0x28BuildablePSOSkeletalPreviewMeshTSoftObjectPtr<USkeletalMesh>5 flags<SoftObjectProperty>
0x28BuildablePSONanitePreviewMeshTSoftObjectPtr<UStaticMesh>5 flags<SoftObjectProperty>
0x10BuildableMeshMaterialsTArray<UMaterialInterface*>4 flags[]
0x08BuildableMaterialStaticPreviewActorAStaticMeshActor*6 flagsnullptr
0x08BuildableMaterialNanitePreviewActorAStaticMeshActor*6 flagsnullptr
0x08BuildableMaterialSkelPreviewActorASkeletalMeshActor*6 flagsnullptr
Inherited from USN2BaseCheatManager 1
OffsetSizeNameTypeFlagsDefault
0x10LastCommandFString7 flags""
Inherited from UCheatManager 3
OffsetSizeNameTypeFlagsDefault
0x08DebugCameraControllerRefADebugCameraController*6 flagsnullptr
0x08DebugCameraControllerClassTSubclassOf<ADebugCameraController>9 flags/Script/Engine.DebugCameraController
0x00380x40padding / unreflected
0x10CheatManagerExtensionsTArray<UCheatManagerExtension*>TransientProtected+4 flags[]

Functions 37

SignatureFlagsNativeParams
void ShowRadialMenuTest()
Script4 statements · 86 bytes of bytecode
0x0000CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x001ECallFunc_PushToLayer_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.PushToLayer(3, /Game/Blueprints/UI/Emotes/WBP_RadialMenuTest.WBP_RadialMenuTest_C);0x0053return;0x0055// end of script
Public0x00
void CycleReflex()
Script49 statements · 1,158 bytes of bytecode
0x0000PushFlow(Label_0483);0x0005OldReflexMode = 0;0x0019CallFunc_GetReflexMode_ReturnValue_1 = GetReflexMode();0x0035OldReflexMode = CallFunc_GetReflexMode_ReturnValue_1;0x0050PushFlow(Label_00F9);0x0055CallFunc_GetReflexMode_ReturnValue_1 = GetReflexMode();0x0071K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetReflexMode_ReturnValue_1, 0);0x0090if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_045C;0x009EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetReflexMode_ReturnValue_1, 1);0x00BDif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0469;0x00CBK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetReflexMode_ReturnValue_1, 3);0x00EAif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0476;0x00F8PopFlow();0x00F9Label_00F9:0x00F9CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Script/StreamlineReflexBlueprint.EStreamlineReflexMode, OldReflexMode);0x0127CallFunc_GetReflexMode_ReturnValue = GetReflexMode();0x0143CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue);0x0168CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1 = GetEnumeratorUserFriendlyName(/Script/StreamlineReflexBlueprint.EStreamlineReflexMode, CallFunc_GetReflexMode_ReturnValue);0x0196K2Node_MakeStruct_FormatArgumentData.ArgumentName = "a";0x01B4K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x01D1K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x01F5K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0219K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0239K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x025DK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x027ACallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1);0x029FK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "b";0x02BDK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x02DAK2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue_1;0x02FEK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0322K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0342K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0366K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0383K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x03A0CallFunc_Format_ReturnValue = Format(NSLOCTEXT("A5E3F142439D0EC71D042FAF3D0717B7", "", "Switched Reflex Mode from {a} to {b}"), K2Node_MakeArray_Array);0x0411PrintText(this, CallFunc_Format_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x045BPopFlow();0x045CLabel_045C:0x045CSetReflexMode(1);0x0468PopFlow();0x0469Label_0469:0x0469SetReflexMode(3);0x0475PopFlow();0x0476Label_0476:0x0476SetReflexMode(0);0x0482PopFlow();0x0483Label_0483:0x0483return;0x0485// end of script
Public0x00
void OnLifepodVideoEnd()
Script6 statements · 82 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(VideoWidget);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_004F;0x002BVideoWidget.RemoveFromParent();0x004FLabel_004F:0x004Freturn;0x0051// end of script
Public0x00
void OnLifepodVideoOpened(const FString& Video)
Script14 statements · 417 bytes of bytecode
0x0000CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0015CallFunc_GetWindowManager_ReturnValue.PopFromLayer(3);0x0037K2Node_CreateDelegate_OutputDelegate.Bind(this, OnLifepodVideoEnd);0x004EBinkVideoPlayer.OnMediaReachedEnd += K2Node_CreateDelegate_OutputDelegate;0x0077CallFunc_GetVolumeForBink_ReturnValue = GetVolumeForBink();0x0093BinkVideoPlayer.SetVolume(CallFunc_GetVolumeForBink_ReturnValue);0x00BCCallFunc_Play_ReturnValue = BinkVideoPlayer.Play();0x00E6CallFunc_GetLocalPlayerController_ReturnValue = GetLocalPlayerController(this);0x00FBCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/UI/MoviePlayer/WBP_FullScreenVideoScreen.WBP_FullScreenVideoScreen_C, CallFunc_GetLocalPlayerController_ReturnValue);0x0138CallFunc_AddToPlayerScreen_ReturnValue = CallFunc_Create_ReturnValue.AddToPlayerScreen(100);0x0167VideoWidget = CallFunc_Create_ReturnValue;0x017ACallFunc_Create_ReturnValue.StartFadeIn();0x019Ereturn;0x01A0// end of script
Public0x10
void PlayVideo(const FString& VideoPath)
Script11 statements · 281 bytes of bytecode
0x0000K2Node_CreateDelegate_OutputDelegate.Bind(this, OnLifepodVideoOpened);0x0017BinkVideoPlayer.OnMediaOpened += K2Node_CreateDelegate_OutputDelegate;0x0040CallFunc_OpenUrl_ReturnValue = BinkVideoPlayer.OpenUrl(VideoPath);0x0073if (!(CallFunc_OpenUrl_ReturnValue)) goto Label_0086;0x0081goto Label_0116;0x0086Label_0086:0x0086CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Failed to open video with path:", VideoPath);0x00CCPrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0116Label_0116:0x0116return;0x0118// end of script
Public0x10
void PlayLifepodVideo()
Script5 statements · 118 bytes of bytecode
0x0000K2Node_CreateDelegate_OutputDelegate.Bind(this, OnLifepodVideoOpened);0x0017BinkVideoPlayer.OnMediaOpened += K2Node_CreateDelegate_OutputDelegate;0x0040CallFunc_OpenUrl_ReturnValue = BinkVideoPlayer.OpenUrl(LifepodVideoBink);0x0073return;0x0075// end of script
Public0x00
void Equipment()
Script40 statements · 992 bytes of bytecode
0x0000PushFlow(Label_03DD);0x0005CallFunc_GetLocalPawn_ReturnValue = GetLocalPawn(this);0x001AK2Node_DynamicCast_AsBP_SN2Player_Character = Cast<BP_SN2PlayerCharacter_C>(CallFunc_GetLocalPawn_ReturnValue);0x003EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_SN2Player_Character);0x005Bif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0065Temp_int_Loop_Counter_Variable = 0;0x007CTemp_int_Array_Index_Variable = 0;0x0093Label_0093:0x0093CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(DesiredEquipment);0x00CECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00F4if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00FETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0119PushFlow(Label_0185);0x011E/Script/Engine.Default__KismetArrayLibrary.Array_Get(DesiredEquipment, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0159CallFunc_HasItemType_ReturnValue = HasItemType(CallFunc_Array_Get_Item);0x0176if (!(CallFunc_HasItemType_ReturnValue)) goto Label_01CF;0x0184PopFlow();0x0185Label_0185:0x0185CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01AFTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01CAgoto Label_0093;0x01CFLabel_01CF:0x01CF/Script/Engine.Default__KismetArrayLibrary.Array_Get(DesiredEquipment, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x020ACallFunc_Conv_ObjectToString_ReturnValue = Conv_ObjectToString(CallFunc_Array_Get_Item);0x022FCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Conv_ObjectToString_ReturnValue);0x0254K2Node_MakeStruct_FormatArgumentData.ArgumentName = "a";0x0272K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x028FK2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x02B3K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x02D7K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x02F7K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x031BK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x0338K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x034CCallFunc_Format_ReturnValue = Format(NSLOCTEXT("A222DB574B3EE0BF45028B9496C08A7F", "", "equip {a}"), K2Node_MakeArray_Array);0x03A2CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x03C7ExecuteConsoleCommand(this, CallFunc_Conv_TextToString_ReturnValue, nullptr);0x03DCPopFlow();0x03DDLabel_03DD:0x03DDreturn;0x03DF// end of script
Public0x00
void AddAdaptations()
Script33 statements · 911 bytes of bytecode
0x0000PushFlow(Label_038C);0x0005K2Node_MakeArray_Array = {GameplayTag{FName(Adaptations.HeatResistance)}, GameplayTag{FName(Adaptations.Breathing)}, GameplayTag{FName(Adaptations.Stomach)}};0x0061Adaptations = K2Node_MakeArray_Array;0x007CTemp_int_Loop_Counter_Variable = 0;0x0093Temp_int_Array_Index_Variable = 0;0x00AALabel_00AA:0x00AACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Adaptations);0x00E5CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x010Bif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0115Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0130PushFlow(Label_0342);0x0135/Script/Engine.Default__KismetArrayLibrary.Array_Get(Adaptations, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0170CallFunc_GetDebugStringFromGameplayTag_ReturnValue = GetDebugStringFromGameplayTag(CallFunc_Array_Get_Item);0x0195CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetDebugStringFromGameplayTag_ReturnValue);0x01BAK2Node_MakeStruct_FormatArgumentData.ArgumentName = "a";0x01D8K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x01F5K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue;0x0219K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x023DK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x025DK2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x0281K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x029EK2Node_MakeArray_Array_1 = {K2Node_MakeStruct_FormatArgumentData};0x02B2CallFunc_Format_ReturnValue = Format(NSLOCTEXT("B87A6D294983E7986D3C87BC8269AD45", "", "addtag {a}"), K2Node_MakeArray_Array_1);0x0309CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x032EExecuteForAll(CallFunc_Conv_TextToString_ReturnValue);0x0341PopFlow();0x0342Label_0342:0x0342CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x036CTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0387goto Label_00AA;0x038CLabel_038C:0x038Creturn;0x038E// end of script
Public0x00
void UnlockAllDialogueLogs()
Script9 statements · 155 bytes of bytecode
0x0000CallFunc_TryGetDialogueViewModel_ReturnValue = TryGetDialogueViewModel(this);0x0015CallFunc_IsValid_ReturnValue = IsValid(CallFunc_TryGetDialogueViewModel_ReturnValue);0x0032if (!(CallFunc_IsValid_ReturnValue)) goto Label_0098;0x0040CallFunc_GetPlayerState_ReturnValue = GetPlayerState(this, 0);0x005ACallFunc_TryGetDialogueViewModel_ReturnValue = TryGetDialogueViewModel(this);0x006FCallFunc_TryGetDialogueViewModel_ReturnValue.UnlockAllDialogueLogs(CallFunc_GetPlayerState_ReturnValue);0x0098Label_0098:0x0098return;0x009A// end of script
Public0x00
void Customize()
Script5 statements · 109 bytes of bytecode
0x0000CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0015CallFunc_PushToLayer_ReturnValue = CallFunc_GetWindowManager_ReturnValue.PushToLayer(5, /Game/Blueprints/UI/CharacterSelect/WBP_CharacterCustomizationScreen.WBP_CharacterCustomizationScreen_C);0x004ACallFunc_PushToLayer_ReturnValue.ActivateWidget();0x006Areturn;0x006C// end of script
Public0x00
void GotoTadpole()
Script86 statements · 3,078 bytes of bytecode
0x0000PushFlow(Label_0C03);0x0005LifepodLocation = FVector(0, 0, 0);0x0030Temp_int_Loop_Counter_Variable = 0;0x0047Temp_int_Array_Index_Variable = 0;0x005ELabel_005E:0x005ECallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x0073CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetPingSystemComponent_ReturnValue.ActivePings);0x00C4CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00EAif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00F4Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x010FPushFlow(Label_0BB9);0x0114CallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x0129/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x017ACallFunc_MatchesTag_ReturnValue = MatchesTag(CallFunc_Array_Get_Item.PingData.IdentifierTag, GameplayTag{FName(Ping.Vehicle)}, false);0x01D2if (!(CallFunc_MatchesTag_ReturnValue)) PopFlow();0x01DCCallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x01F1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0242BreakVector(CallFunc_Array_Get_Item.Location, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0279CallFunc_Conv_DoubleToText_ReturnValue = Conv_DoubleToText(CallFunc_BreakVector_Z, 0, false, false, 1, 324, 0, 0);0x02B6K2Node_MakeStruct_FormatArgumentData.ArgumentName = "c";0x02D4K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x02F1K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue;0x0315K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0339K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0359K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x037DK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x039ACallFunc_Conv_DoubleToText_ReturnValue_1 = Conv_DoubleToText(CallFunc_BreakVector_Y, 0, false, false, 1, 324, 0, 0);0x03D7CallFunc_Conv_DoubleToText_ReturnValue_2 = Conv_DoubleToText(CallFunc_BreakVector_X, 0, false, false, 1, 324, 0, 0);0x0414K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "b";0x0432K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x044FK2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_1;0x0473K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x0497K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x04B7K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x04DBK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x04F8K2Node_MakeStruct_FormatArgumentData_2.ArgumentName = "a";0x0516K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueType = 4;0x0533K2Node_MakeStruct_FormatArgumentData_2.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_2;0x0557K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueInt = 0;0x057BK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueFloat = 0f;0x059BK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueDouble = 0;0x05BFK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueGender = 0;0x05DCK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_2, K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x0602CallFunc_Format_ReturnValue = Format(NSLOCTEXT("A24CA5664BDCB70C2B5E4299676F8F67", "", "coords x={a} y={b} z={c}"), K2Node_MakeArray_Array);0x0667CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x068CPrintString(this, CallFunc_Conv_TextToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x06D6CallFunc_GetLocalPlayerController_ReturnValue = GetLocalPlayerController(this);0x06EBCallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x0700/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0751BreakVector(CallFunc_Array_Get_Item.Location, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0788CallFunc_Conv_DoubleToText_ReturnValue = Conv_DoubleToText(CallFunc_BreakVector_Z, 0, false, false, 1, 324, 0, 0);0x07C5K2Node_MakeStruct_FormatArgumentData.ArgumentName = "c";0x07E3K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0800K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue;0x0824K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0848K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0868K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x088CK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x08A9CallFunc_Conv_DoubleToText_ReturnValue_1 = Conv_DoubleToText(CallFunc_BreakVector_Y, 0, false, false, 1, 324, 0, 0);0x08E6CallFunc_Conv_DoubleToText_ReturnValue_2 = Conv_DoubleToText(CallFunc_BreakVector_X, 0, false, false, 1, 324, 0, 0);0x0923K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "b";0x0941K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x095EK2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_1;0x0982K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x09A6K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x09C6K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x09EAK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x0A07K2Node_MakeStruct_FormatArgumentData_2.ArgumentName = "a";0x0A25K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueType = 4;0x0A42K2Node_MakeStruct_FormatArgumentData_2.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_2;0x0A66K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueInt = 0;0x0A8AK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueFloat = 0f;0x0AAAK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueDouble = 0;0x0ACEK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueGender = 0;0x0AEBK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_2, K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x0B11CallFunc_Format_ReturnValue = Format(NSLOCTEXT("A24CA5664BDCB70C2B5E4299676F8F67", "", "coords x={a} y={b} z={c}"), K2Node_MakeArray_Array);0x0B76CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x0B9BExecuteConsoleCommand(this, CallFunc_Conv_TextToString_ReturnValue, CallFunc_GetLocalPlayerController_ReturnValue);0x0BB8PopFlow();0x0BB9Label_0BB9:0x0BB9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0BE3Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0BFEgoto Label_005E;0x0C03Label_0C03:0x0C03return;0x0C05// end of script
Public0x00
void CancelAllPlayerSyncAnims()
Script42 statements · 905 bytes of bytecode
0x0000PushFlow(Label_0386);0x0005PushFlow(Label_017E);0x000ACallFunc_GetAllActorsOfClass_OutActors_1 = {};0x0015GetAllActorsOfClass(this, /Game/Blueprints/Core/BP_SN2PlayerCharacter.BP_SN2PlayerCharacter_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x0032Temp_int_Loop_Counter_Variable = 0;0x0049Temp_int_Array_Index_Variable_1 = 0;0x0060Label_0060:0x0060CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x009BCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x00C1if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x00CBTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x00E6PushFlow(Label_033C);0x00EB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0126CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_Array_Get_Item_1.GetComponentByClass(/Game/Blueprints/Character/BPC_SN2SyncedAnimation.BPC_SN2SyncedAnimation_C);0x0159CallFunc_GetComponentByClass_ReturnValue_1.DevInterruptAnims();0x017DPopFlow();0x017ELabel_017E:0x017ECallFunc_GetAllActorsOfClass_OutActors = {};0x0189GetAllActorsOfClass(this, /Game/Blueprints/BaseBuilding/BP_BioBed.BP_BioBed_C, CallFunc_GetAllActorsOfClass_OutActors);0x01A6Temp_int_Loop_Counter_Variable_1 = 0;0x01BDTemp_int_Array_Index_Variable = 0;0x01D4Label_01D4:0x01D4CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x020FCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x0235if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x023FTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x025APushFlow(Label_02F2);0x025F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x029ACallFunc_GetComponentByClass_ReturnValue = CallFunc_Array_Get_Item.GetComponentByClass(/Game/Blueprints/Character/BPC_SN2SyncedAnimation.BPC_SN2SyncedAnimation_C);0x02CDCallFunc_GetComponentByClass_ReturnValue.DevInterruptAnims();0x02F1PopFlow();0x02F2Label_02F2:0x02F2CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x031CTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0337goto Label_01D4;0x033CLabel_033C:0x033CCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0366Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0381goto Label_0060;0x0386Label_0386:0x0386return;0x0388// end of script
Public0x00
void GotoLifepod()
Script84 statements · 1,948 bytes of bytecode
0x0000PushFlow(Label_0799);0x0005LifepodLocation = FVector(0, 0, 0);0x0030ForwardToServer(CallFunc_ForwardToServer_OutputPins);0x0043K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_ForwardToServer_OutputPins, 0);0x0062if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0071;0x0070PopFlow();0x0071Label_0071:0x0071PushFlow(Label_0218);0x0076PushFlow(Label_0209);0x007BPushFlow(Label_0131);0x0080CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0095CallFunc_GetActiveWidget_ReturnValue = CallFunc_GetWindowManager_ReturnValue.GetActiveWidget(6);0x00C1K2Node_DynamicCast_AsWBP_Character_Intro_Screen = Cast<WBP_CharacterIntroScreen_C>(CallFunc_GetActiveWidget_ReturnValue);0x00E5K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsWBP_Character_Intro_Screen);0x0102if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x010CK2Node_DynamicCast_AsWBP_Character_Intro_Screen.Continue();0x0130PopFlow();0x0131Label_0131:0x0131CallFunc_GetWindowManager_ReturnValue_1 = GetWindowManager(this);0x0146CallFunc_GetActiveWidget_ReturnValue_1 = CallFunc_GetWindowManager_ReturnValue_1.GetActiveWidget(5);0x0172CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetActiveWidget_ReturnValue_1);0x018Fif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0199K2Node_DynamicCast_AsWBP_Character_Select_Screen = Cast<WBP_CharacterSelectScreen_C>(CallFunc_GetActiveWidget_ReturnValue_1);0x01BDK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsWBP_Character_Select_Screen);0x01DAif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x01E4K2Node_DynamicCast_AsWBP_Character_Select_Screen.DevSelectCharacterAndCloseScreen();0x0208PopFlow();0x0209Label_0209:0x0209CancelAllPlayerSyncAnims();0x0217PopFlow();0x0218Label_0218:0x0218CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Blueprints/Vehicle/Lifepod/BP_LifepodManager.BP_LifepodManager_C);0x0236CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetActorOfClass_ReturnValue);0x0253if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x025DCallFunc_GetActorOfClass_ReturnValue.GetRelevantLifepod(CallFunc_GetRelevantLifepod_Lifepod);0x028ACallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetRelevantLifepod_Lifepod);0x02A7if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x02B1PushFlow(Label_0364);0x02B6PushFlow(Label_0505);0x02BBCallFunc_GetActorOfClass_ReturnValue.GetRelevantLifepod(CallFunc_GetRelevantLifepod_Lifepod);0x02E8CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetRelevantLifepod_Lifepod.K2_GetActorLocation();0x031ACallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, LifepodGotoOffset);0x0348LifepodLocation = CallFunc_Add_VectorVector_ReturnValue;0x0363PopFlow();0x0364Label_0364:0x0364CallFunc_GetAllActorsOfClass_OutActors = {};0x036FGetAllActorsOfClass(this, /Game/Art/Environment/Set/Alterra/LifepodBay_Chunk/BP_LifepodBay_Chunk_Hatch.BP_LifepodBay_Chunk_Hatch_C, CallFunc_GetAllActorsOfClass_OutActors);0x038CCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x03C7CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x03E9if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x03F3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x042ACallFunc_Array_Get_Item.LeftLever();0x044E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x0485CallFunc_Array_Get_Item.RightLever();0x04A9/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x04E0CallFunc_Array_Get_Item.SetFullyOpened();0x0504PopFlow();0x0505Label_0505:0x0505Temp_int_Variable = 0;0x051CLabel_051C:0x051CCallFunc_GetNumPlayerControllers_ReturnValue = GetNumPlayerControllers(this);0x0539CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_GetNumPlayerControllers_ReturnValue, 1);0x0563CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x0589if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x0593PushFlow(Label_074F);0x0598CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, Temp_int_Variable);0x05B6CallFunc_K2_GetPawn_ReturnValue = CallFunc_GetPlayerController_ReturnValue.K2_GetPawn();0x05E0CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_SetActorLocation(LifepodLocation, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x061ECallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, Temp_int_Variable);0x063CCallFunc_K2_GetPawn_ReturnValue = CallFunc_GetPlayerController_ReturnValue.K2_GetPawn();0x0666CallFunc_GetAbilitySystemComponent_ReturnValue = GetAbilitySystemComponent(CallFunc_K2_GetPawn_ReturnValue);0x0683K2Node_DynamicCast_AsUWEAbility_System_Component = Cast<UWEAbilitySystemComponent>(CallFunc_GetAbilitySystemComponent_ReturnValue);0x06A7K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsUWEAbility_System_Component);0x06C4if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x06CEK2Node_DynamicCast_AsUWEAbility_System_Component.BP_SetLooseGameplayTagCount(GameplayTag{FName(Adaptations.Missing.Breathing)}, 0);0x070EK2Node_DynamicCast_AsUWEAbility_System_Component.BP_SetLooseGameplayTagCount(GameplayTag{FName(Character.State.DeepStartIntro)}, 0);0x074EPopFlow();0x074FLabel_074F:0x074FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x0779Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0794goto Label_051C;0x0799Label_0799:0x0799return;0x079B// end of script
Public0x00
void RepeatCheats(int32 CheatsToRepeat)
Script35 statements · 855 bytes of bytecode
0x0000PushFlow(Label_0354);0x0005NumToRepeat = CheatsToRepeat;0x0020CallFunc_LoadDebugCommandHistory_ReturnValue = LoadDebugCommandHistory();0x003CCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_LoadDebugCommandHistory_ReturnValue);0x0077CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x00A1Temp_int_Loop_Counter_Variable = CallFunc_Subtract_IntInt_ReturnValue_1;0x00BCCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_LoadDebugCommandHistory_ReturnValue);0x00F7CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x0121CallFunc_Max_ReturnValue = max(0, CallFunc_Subtract_IntInt_ReturnValue_1);0x014BTemp_int_Array_Index_Variable = CallFunc_Max_ReturnValue;0x0166Label_0166:0x0166CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(Temp_int_Loop_Counter_Variable, 0);0x0188if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) PopFlow();0x0192Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01ADPushFlow(Label_0229);0x01B2/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_LoadDebugCommandHistory_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01EDCallFunc_Contains_ReturnValue = Contains(CallFunc_Array_Get_Item, "RepeatCheats", false, false);0x021Aif (!(CallFunc_Contains_ReturnValue)) goto Label_0273;0x0228PopFlow();0x0229Label_0229:0x0229CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0253Temp_int_Loop_Counter_Variable = CallFunc_Subtract_IntInt_ReturnValue;0x026Egoto Label_0166;0x0273Label_0273:0x0273CallFunc_Less_IntInt_ReturnValue = Less_IntInt(NumRepeated, NumToRepeat);0x0299if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x02A3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_LoadDebugCommandHistory_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02DEExecuteConsoleCommand(this, CallFunc_Array_Get_Item, nullptr);0x02F3CallFunc_Add_IntInt_ReturnValue = Add_IntInt(NumRepeated, 1);0x031DTemp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0338NumRepeated = Temp_int_Variable;0x0353PopFlow();0x0354Label_0354:0x0354return;0x0356// end of script
Public0x04
void ToggleEdgeOfWorldDebugVisibility()
Script38 statements · 850 bytes of bytecode
0x0000PushFlow(Label_034F);0x0005NewValue = false;0x0010ForwardToServer(CallFunc_ForwardToServer_OutputPins);0x0023K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_ForwardToServer_OutputPins, 0);0x0042if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0051;0x0050PopFlow();0x0051Label_0051:0x0051CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWEEdgeOfWorld.UWEEdgeOfWorldSubsystem);0x006FCallFunc_GetEdgeOfWorld_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetEdgeOfWorld();0x0099CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetEdgeOfWorld_ReturnValue);0x00B6if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x00C0CallFunc_GetAllActorsOfClass_OutActors = {};0x00CBGetAllActorsOfClass(this, /Game/Blueprints/World/EdgeOfWorld/BP_EdgeOfWorldVolume.BP_EdgeOfWorldVolume_C, CallFunc_GetAllActorsOfClass_OutActors);0x00E8CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0123CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x0145if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x014F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item_1);0x0186CallFunc_Array_Get_Item_1.IsDebugVisibilityOn(CallFunc_IsDebugVisibilityOn_On_);0x01B3CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsDebugVisibilityOn_On_);0x01D0NewValue = CallFunc_Not_PreBool_ReturnValue;0x01E3Temp_int_Loop_Counter_Variable = 0;0x01FATemp_int_Array_Index_Variable = 0;0x0211Label_0211:0x0211CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x024CCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0272if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x027CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0297PushFlow(Label_0305);0x029C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02D7CallFunc_Array_Get_Item.SetDebugVisibility(NewValue);0x0304PopFlow();0x0305Label_0305:0x0305CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x032FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x034Agoto Label_0211;0x034FLabel_034F:0x034Freturn;0x0351// end of script
Public0x00
void ToggleEdgeOfWorldCollision()
Script38 statements · 850 bytes of bytecode
0x0000PushFlow(Label_034F);0x0005NewValue = false;0x0010ForwardToServer(CallFunc_ForwardToServer_OutputPins);0x0023K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_ForwardToServer_OutputPins, 0);0x0042if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0051;0x0050PopFlow();0x0051Label_0051:0x0051CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWEEdgeOfWorld.UWEEdgeOfWorldSubsystem);0x006FCallFunc_GetEdgeOfWorld_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetEdgeOfWorld();0x0099CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetEdgeOfWorld_ReturnValue);0x00B6if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x00C0CallFunc_GetAllActorsOfClass_OutActors = {};0x00CBGetAllActorsOfClass(this, /Game/Blueprints/World/EdgeOfWorld/BP_EdgeOfWorldVolume.BP_EdgeOfWorldVolume_C, CallFunc_GetAllActorsOfClass_OutActors);0x00E8CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0123CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x0145if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x014F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item_1);0x0186CallFunc_Array_Get_Item_1.IsCollisionOn(CallFunc_IsCollisionOn_On_);0x01B3CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsCollisionOn_On_);0x01D0NewValue = CallFunc_Not_PreBool_ReturnValue;0x01E3Temp_int_Loop_Counter_Variable = 0;0x01FATemp_int_Array_Index_Variable = 0;0x0211Label_0211:0x0211CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x024CCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0272if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x027CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0297PushFlow(Label_0305);0x029C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02D7CallFunc_Array_Get_Item.SetCollision(NewValue);0x0304PopFlow();0x0305Label_0305:0x0305CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x032FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x034Agoto Label_0211;0x034FLabel_034F:0x034Freturn;0x0351// end of script
Public0x00
void ShowIngameFeedback()
Script4 statements · 77 bytes of bytecode
0x0000CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0015CallFunc_PushToLayer_ReturnValue = CallFunc_GetWindowManager_ReturnValue.PushToLayer(6, /Game/Blueprints/UI/IngameFeedback/WBP_IngameFeedbackScreen.WBP_IngameFeedbackScreen_C);0x004Areturn;0x004C// end of script
Public0x00
void ShowTutorial_OpenPDA()
Script4 statements · 102 bytes of bytecode
0x0000CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x0015NotifyPlayerEvent(CallFunc_GetLocalPlayerCharacter_ReturnValue, GameplayTag{FName(EventTracker.ShowTutorial)}, GameplayTag{FName(Notification.Tutorial.OpenPDA)}, 1);0x0063return;0x0065// end of script
Public0x00
void ShowCharacterSelect()
Script4 statements · 86 bytes of bytecode
0x0000CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x001ECallFunc_PushToLayer_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.PushToLayer(5, /Game/Blueprints/UI/CharacterSelect/WBP_CharacterIntroScreen.WBP_CharacterIntroScreen_C);0x0053return;0x0055// end of script
Public0x00
void ExpandToolbar()
Script4 statements · 115 bytes of bytecode
0x0000CallFunc_GetLocalPlayerEventTracker_ReturnValue = GetLocalPlayerEventTracker(this);0x0015CallFunc_GetLocalPlayerEventTracker_ReturnValue.Notify(GameplayTag{FName(EventTracker.IncreaseToolbar)}, GameplayTag{FName(PermanentUpgrades.Toolbar)}, 1);0x0070return;0x0072// end of script
Public0x00
void ExpandInventory()
Script4 statements · 115 bytes of bytecode
0x0000CallFunc_GetLocalPlayerEventTracker_ReturnValue = GetLocalPlayerEventTracker(this);0x0015CallFunc_GetLocalPlayerEventTracker_ReturnValue.Notify(GameplayTag{FName(EventTracker.IncreaseInventory)}, GameplayTag{FName(PermanentUpgrades.Inventory)}, 1);0x0070return;0x0072// end of script
Public0x00
void ToggleBodyFlashlight()
Script4 statements · 204 bytes of bytecode
0x0000CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x0015SendGameplayEventToActor(CallFunc_GetLocalPlayerCharacter_ReturnValue, GameplayTag{FName(GameplayEvent.Cheat.ToggleBodyFlashlight)}, GameplayEventData{GameplayTag{FName(None)}, nullptr, nullptr, nullptr, nullptr, GameplayEffectContextHandle{}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, 0f, GameplayAbilityTargetDataHandle{}});0x00C9return;0x00CB// end of script
Public0x00
void ShowLoadingScreen(int32 Count)
Script3 statements · 26 bytes of bytecode
0x0000ShowLoadingScreenAsEvent(Count);0x0017return;0x0019// end of script
Public0x04
void GotoLastDeath()
Script46 statements · 1,529 bytes of bytecode
0x0000CallFunc_GetLocalPlayerState_ReturnValue = GetLocalPlayerState(this);0x0015CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetLocalPlayerState_ReturnValue);0x0032if (!(CallFunc_IsValid_ReturnValue)) goto Label_05F6;0x0040CallFunc_GetLocalPlayerState_ReturnValue = GetLocalPlayerState(this);0x0055CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetLocalPlayerState_ReturnValue.GetComponentByClass(/Game/Blueprints/Prototypes/BPC_PlayerStateDeathPingComponent.BPC_PlayerStateDeathPingComponent_C);0x0088CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x00A5if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_05F6;0x00B3CallFunc_GetLocalPlayerState_ReturnValue = GetLocalPlayerState(this);0x00C8CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetLocalPlayerState_ReturnValue.GetComponentByClass(/Game/Blueprints/Prototypes/BPC_PlayerStateDeathPingComponent.BPC_PlayerStateDeathPingComponent_C);0x00FBCallFunc_GetComponentByClass_ReturnValue.GetLastPingLocation(CallFunc_GetLastPingLocation_HasPing, CallFunc_GetLastPingLocation_Location);0x0131if (!(CallFunc_GetLastPingLocation_HasPing)) goto Label_0591;0x013FBreakVector(CallFunc_GetLastPingLocation_Location, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x016DCallFunc_Conv_DoubleToText_ReturnValue = Conv_DoubleToText(CallFunc_BreakVector_Z, 0, false, false, 1, 324, 0, 2);0x01AACallFunc_Conv_DoubleToText_ReturnValue_1 = Conv_DoubleToText(CallFunc_BreakVector_Y, 0, false, false, 1, 324, 0, 2);0x01E7K2Node_MakeStruct_FormatArgumentData.ArgumentName = "z";0x0205K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0222K2Node_MakeStruct_FormatArgumentData.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue;0x0246K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x026AK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x028AK2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x02AEK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x02CBK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "y";0x02E9K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x0306K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_1;0x032AK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x034EK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x036EK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueDouble = 0;0x0392K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x03AFCallFunc_Conv_DoubleToText_ReturnValue_2 = Conv_DoubleToText(CallFunc_BreakVector_X, 0, false, false, 1, 324, 0, 2);0x03ECK2Node_MakeStruct_FormatArgumentData_2.ArgumentName = "x";0x040AK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueType = 4;0x0427K2Node_MakeStruct_FormatArgumentData_2.ArgumentValue = CallFunc_Conv_DoubleToText_ReturnValue_2;0x044BK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueInt = 0;0x046FK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueFloat = 0f;0x048FK2Node_MakeStruct_FormatArgumentData_2.ArgumentValueDouble = 0;0x04B3K2Node_MakeStruct_FormatArgumentData_2.ArgumentValueGender = 0;0x04D0K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_2, K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x04F6CallFunc_Format_ReturnValue = Format(NSLOCTEXT("4E0E82E7430F120343559394A1564C6E", "", "X={x} Y={y} Z={z}"), K2Node_MakeArray_Array);0x0554CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x0579Coords(CallFunc_Conv_TextToString_ReturnValue);0x058Cgoto Label_05F6;0x0591Label_0591:0x0591NotifyLocalPlayerSimple(this, GameplayTag{FName(Notify.Severity.Warning)}, FText::FromStringTable("/Game/StringTables/ST_Game.ST_Game", "NoDeathLocation"));0x05F6Label_05F6:0x05F6return;0x05F8// end of script
Public0x00
void DrawTargetClassName()
Script11 statements · 331 bytes of bytecode
0x0000CallFunc_GetHoverTarget_ReturnValue = GetHoverTarget(this, -1f);0x0022CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetHoverTarget_ReturnValue.Actor);0x0048if (!(CallFunc_IsValid_ReturnValue)) goto Label_0148;0x0056CallFunc_GetHoverTarget_ReturnValue = GetHoverTarget(this, -1f);0x0078CallFunc_GetObjectClass_ReturnValue = GetObjectClass(CallFunc_GetHoverTarget_ReturnValue.Actor);0x009ECallFunc_GetClassDisplayName_ReturnValue = GetClassDisplayName(CallFunc_GetObjectClass_ReturnValue);0x00C3CallFunc_Split_ReturnValue = Split(CallFunc_GetClassDisplayName_ReturnValue, "_C", CallFunc_Split_LeftS, CallFunc_Split_RightS, 1, 1);0x00FADrawDebugString(this, CallFunc_GetHoverTarget_ReturnValue.Location, CallFunc_Split_LeftS, nullptr, LinearColor{1f, 1f, 1f, 1f}, 10f);0x0148Label_0148:0x0148return;0x014A// end of script
Public0x00
void ToggleBlightSignals()
Script49 statements · 1,285 bytes of bytecode
0x0000PushFlow(Label_0502);0x0005ForwardToServer(CallFunc_ForwardToServer_OutputPins);0x0018K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_ForwardToServer_OutputPins, 0);0x0037if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0046;0x0045PopFlow();0x0046Label_0046:0x0046Temp_int_Loop_Counter_Variable = 0;0x005DTemp_int_Array_Index_Variable = 0;0x0074Label_0074:0x0074CallFunc_GetPingSystemComponent_ReturnValue_1 = GetPingSystemComponent(this);0x0089CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetPingSystemComponent_ReturnValue_1.ActivePings);0x00DACallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0100if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x010ATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0125PushFlow(Label_046E);0x012ACallFunc_GetPingSystemComponent_ReturnValue_1 = GetPingSystemComponent(this);0x013F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue_1.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0190CallFunc_MakeGameplayTagContainerFromTag_ReturnValue = MakeGameplayTagContainerFromTag(CallFunc_Array_Get_Item_1.PingData.IdentifierTag);0x01D4CallFunc_HasTag_ReturnValue = HasTag(CallFunc_MakeGameplayTagContainerFromTag_ReturnValue, GameplayTag{FName(Ping.Blight)}, false);0x020Dif (!(CallFunc_HasTag_ReturnValue)) PopFlow();0x0217Temp_int_Loop_Counter_Variable_1 = 0;0x022ETemp_int_Array_Index_Variable_1 = 0;0x0245Label_0245:0x0245CallFunc_GetGameState_ReturnValue = GetGameState(this);0x025ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGameState_ReturnValue.PlayerArray);0x02ABCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x02D1if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x02DBTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x02F6PushFlow(Label_04B8);0x02FBCallFunc_GetGameState_ReturnValue = GetGameState(this);0x0310/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGameState_ReturnValue.PlayerArray, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0361CallFunc_GetPingSystemComponent_ReturnValue = GetPingSystemComponent(this);0x0376CallFunc_GetPingSystemComponent_ReturnValue_1 = GetPingSystemComponent(this);0x038B/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetPingSystemComponent_ReturnValue_1.ActivePings, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03DCCallFunc_IsPingVisibleToPlayer_ReturnValue = IsPingVisibleToPlayer(this, CallFunc_Array_Get_Item_1.UniqueID, CallFunc_Array_Get_Item);0x040CCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsPingVisibleToPlayer_ReturnValue);0x0429CallFunc_GetPingSystemComponent_ReturnValue.SetPingVisibilityForPlayer(CallFunc_Array_Get_Item, CallFunc_Array_Get_Item_1.UniqueID, CallFunc_Not_PreBool_ReturnValue);0x046DPopFlow();0x046ELabel_046E:0x046ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0498Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x04B3goto Label_0074;0x04B8Label_04B8:0x04B8CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x04E2Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x04FDgoto Label_0245;0x0502Label_0502:0x0502return;0x0504// end of script
Public0x00
void CollectorLeviathanNoNest()
Script30 statements · 1,006 bytes of bytecode
0x0000PushFlow(Label_03EB);0x0005PushFlow(Label_0076);0x000ACallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController();0x001ECallFunc_ConsoleCommand_ReturnValue = ConsoleCommand(this, "PlayerStart LeviathanNoNest");0x0058ExecuteConsoleCommand(this, CallFunc_ConsoleCommand_ReturnValue, CallFunc_GetPlayerController_ReturnValue_1);0x0075PopFlow();0x0076Label_0076:0x0076CallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x008AK2Node_DynamicCast_AsSN2Player_Controller = Cast<SN2PlayerController>(CallFunc_GetPlayerController_ReturnValue);0x00AEK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSN2Player_Controller);0x00CBif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00D5CallFunc_MakeVector_ReturnValue = MakeVector(-585205, 122531, -38684);0x010CCallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("C18E59974D447C5776268287981B6004", "", "Destination"));0x015BK2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue, CallFunc_MakeLiteralText_ReturnValue, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x01B5CallFunc_LoadClassAsset_Blocking_ReturnValue = LoadClassAsset_Blocking(TadpoleClass);0x01D2CallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsSN2Player_Controller.K2_GetPawn();0x01FCCallFunc_Conv_SoftClassReferenceToClass_ReturnValue = Conv_SoftClassReferenceToClass(TadpoleClass);0x0219CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x024BK2Node_ClassDynamicCast_AsActor = Cast<Actor>(CallFunc_Conv_SoftClassReferenceToClass_ReturnValue);0x026FK2Node_ClassDynamicCast_bSuccess = Cast<1>(K2Node_ClassDynamicCast_AsActor);0x028CCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x02E3CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, K2Node_ClassDynamicCast_AsActor, CallFunc_MakeTransform_ReturnValue, 2, nullptr, 1);0x030FCallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsSN2Player_Controller.K2_GetPawn();0x0339CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x036BCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x03C2CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x03EAPopFlow();0x03EBLabel_03EB:0x03EBreturn;0x03ED// end of script
Public0x00
void ToggleDebug(const FString& InfoName)
Script37 statements · 865 bytes of bytecode
0x0000PushFlow(Label_035E);0x0005FoundWidget = false;0x0010CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ToggleDebugMap, InfoName, CallFunc_Map_Find_Value);0x0055CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_Map_Find_Value);0x0072Visible = CallFunc_Not_PreBool_ReturnValue;0x0085/Script/Engine.Default__BlueprintMapLibrary.Map_Add(ToggleDebugMap, InfoName, Visible);0x00C0CallFunc_GetAllWidgetsOfClass_FoundWidgets = {};0x00CB/Script/UMG.Default__WidgetBlueprintLibrary.GetAllWidgetsOfClass(this, CallFunc_GetAllWidgetsOfClass_FoundWidgets, /Game/Blueprints/UI/HUD/WBP_DebugToggleInfo.WBP_DebugToggleInfo_C, false);0x00FFTemp_int_Loop_Counter_Variable = 0;0x0116Temp_int_Array_Index_Variable = 0;0x012DLabel_012D:0x012DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets);0x0168CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x018Eif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_02C8;0x019CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01B7PushFlow(Label_0314);0x01BC/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F7CallFunc_Array_Get_Item.GetDebugName(CallFunc_GetDebugName_DebugName);0x0224CallFunc_EqualEqual_StriStri_ReturnValue = EqualEqual_StriStri(CallFunc_GetDebugName_DebugName, InfoName);0x024Aif (!(CallFunc_EqualEqual_StriStri_ReturnValue)) PopFlow();0x0254/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x028FCallFunc_Array_Get_Item.SetVisible(Visible);0x02BCFoundWidget = true;0x02C7PopFlow();0x02C8Label_02C8:0x02C8if (!(FoundWidget)) goto Label_02D7;0x02D6PopFlow();0x02D7Label_02D7:0x02D7CallFunc_Map_Remove_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Remove(ToggleDebugMap, InfoName);0x0313PopFlow();0x0314Label_0314:0x0314CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x033ETemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0359goto Label_012D;0x035ELabel_035E:0x035Ereturn;0x0360// end of script
Public0x10
void CollectorLeviathan()
Script43 statements · 1,719 bytes of bytecode
0x0000PushFlow(Label_06B4);0x0005PushFlow(Label_069F);0x000APushFlow(Label_007E);0x000FCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController();0x0023CallFunc_ConsoleCommand_ReturnValue = ConsoleCommand(this, "PlayerStart CollectorLeviathan");0x0060ExecuteConsoleCommand(this, CallFunc_ConsoleCommand_ReturnValue, CallFunc_GetPlayerController_ReturnValue_1);0x007DPopFlow();0x007ELabel_007E:0x007ECallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x0092K2Node_DynamicCast_AsSN2Player_Controller = Cast<SN2PlayerController>(CallFunc_GetPlayerController_ReturnValue);0x00B6K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSN2Player_Controller);0x00D3if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00DDCallFunc_MakeVector_ReturnValue_3 = MakeVector(-306750, 346732, -27982);0x0114CallFunc_MakeLiteralText_ReturnValue_3 = MakeLiteralText(NSLOCTEXT("3788FFC246512FDA9B811A96A514B068", "", "Lost Tadpole 1"));0x0166K2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue_3, CallFunc_MakeLiteralText_ReturnValue_3, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x01C0CallFunc_MakeVector_ReturnValue_2 = MakeVector(-316793, 327681, -17289);0x01F7CallFunc_MakeLiteralText_ReturnValue_2 = MakeLiteralText(NSLOCTEXT("45CD8C4D4874E1117E08D5BEFD60D4C7", "", "Lost Tadpole 2"));0x0249K2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue_2, CallFunc_MakeLiteralText_ReturnValue_2, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x02A3CallFunc_MakeVector_ReturnValue_1 = MakeVector(-298504, 316559, -29603);0x02DACallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(NSLOCTEXT("881EE41C49929A6E8DB47B90C3FA70FA", "", "Lost Tadpole 3"));0x032CK2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue_1, CallFunc_MakeLiteralText_ReturnValue_1, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x0386CallFunc_MakeVector_ReturnValue = MakeVector(-271327, 303328, -33765);0x03BDCallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("37489A21447A0DFDDAF6298568DBE73F", "", "Lost Tadpole 4"));0x040FK2Node_DynamicCast_AsSN2Player_Controller.PingSystemCommandComponent.ServerAddPing(CallFunc_MakeVector_ReturnValue, CallFunc_MakeLiteralText_ReturnValue, 0f, /Game/Data/Pings/Signals/DA_SignalPing.DA_SignalPing);0x0469CallFunc_LoadClassAsset_Blocking_ReturnValue = LoadClassAsset_Blocking(TadpoleClass);0x0486CallFunc_Conv_SoftClassReferenceToClass_ReturnValue = Conv_SoftClassReferenceToClass(TadpoleClass);0x04A3K2Node_ClassDynamicCast_AsActor = Cast<Actor>(CallFunc_Conv_SoftClassReferenceToClass_ReturnValue);0x04C7K2Node_ClassDynamicCast_bSuccess = Cast<1>(K2Node_ClassDynamicCast_AsActor);0x04E4CallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsSN2Player_Controller.K2_GetPawn();0x050ECallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x0540CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x0597CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, K2Node_ClassDynamicCast_AsActor, CallFunc_MakeTransform_ReturnValue, 2, nullptr, 1);0x05C3CallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsSN2Player_Controller.K2_GetPawn();0x05EDCallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x061FCallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x0676CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_MakeTransform_ReturnValue, 1);0x069EPopFlow();0x069FLabel_069F:0x069FUnlockWorldStoryGoal(this, /Game/Data/Narrative/StoryGoals/Leviathan/DA_Dialogue_Prototype_Leviathan1_StoryGoal.DA_Dialogue_Prototype_Leviathan1_StoryGoal);0x06B3PopFlow();0x06B4Label_06B4:0x06B4return;0x06B6// end of script
Public0x00
void HideSpeedlines()
Script16 statements · 349 bytes of bytecode
0x0000CheatTag = GameplayTag{FName(Cheat.NoSpeedlines)};0x002DCallFunc_GetLocalPlayerCharacter_ReturnValue_2 = GetLocalPlayerCharacter(this);0x0042GetGameplayTags(CallFunc_GetLocalPlayerCharacter_ReturnValue_2, CallFunc_GetGameplayTags_TagContainer);0x005ECallFunc_HasTag_ReturnValue = HasTag(CallFunc_GetGameplayTags_TagContainer, CheatTag, false);0x0085if (!(CallFunc_HasTag_ReturnValue)) goto Label_00F9;0x0093CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x00A8CallFunc_MakeGameplayTagContainerFromTag_ReturnValue = MakeGameplayTagContainerFromTag(CheatTag);0x00CDCallFunc_RemoveLooseGameplayTags_ReturnValue = RemoveLooseGameplayTags(CallFunc_GetLocalPlayerCharacter_ReturnValue, CallFunc_MakeGameplayTagContainerFromTag_ReturnValue, false);0x00F4goto Label_015A;0x00F9Label_00F9:0x00F9CallFunc_MakeGameplayTagContainerFromTag_ReturnValue_1 = MakeGameplayTagContainerFromTag(CheatTag);0x011ECallFunc_GetLocalPlayerCharacter_ReturnValue_1 = GetLocalPlayerCharacter(this);0x0133CallFunc_AddLooseGameplayTags_ReturnValue = AddLooseGameplayTags(CallFunc_GetLocalPlayerCharacter_ReturnValue_1, CallFunc_MakeGameplayTagContainerFromTag_ReturnValue_1, false);0x015ALabel_015A:0x015Areturn;0x015C// end of script
Public0x00
void SpawnLight(bool 0 spawn in place - 1 attached to player)
Script22 statements · 999 bytes of bytecode
0x0000CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 50), FRotator(0, 0, 0), FVector(1, 1, 1));0x0067CallFunc_GetLocalPlayerCharacter_ReturnValue_1 = GetLocalPlayerCharacter(this);0x007CCallFunc_GetTransform_ReturnValue = CallFunc_GetLocalPlayerCharacter_ReturnValue_1.GetTransform();0x00AECallFunc_SelectTransform_ReturnValue = SelectTransform(CallFunc_MakeTransform_ReturnValue, CallFunc_GetTransform_ReturnValue, 0 spawn in place - 1 attached to player);0x00E5CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Script/Engine.PointLight, CallFunc_SelectTransform_ReturnValue, 0, nullptr, 1);0x0111CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 50), FRotator(0, 0, 0), FVector(1, 1, 1));0x0178CallFunc_GetLocalPlayerCharacter_ReturnValue_1 = GetLocalPlayerCharacter(this);0x018DCallFunc_GetTransform_ReturnValue = CallFunc_GetLocalPlayerCharacter_ReturnValue_1.GetTransform();0x01BFCallFunc_SelectTransform_ReturnValue = SelectTransform(CallFunc_MakeTransform_ReturnValue, CallFunc_GetTransform_ReturnValue, 0 spawn in place - 1 attached to player);0x01F6CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_SelectTransform_ReturnValue, 1);0x021ECallFunc_FinishSpawningActor_ReturnValue.LightComponent.SetMobility(2);0x025ACallFunc_FinishSpawningActor_ReturnValue.LightComponent.SetVolumetricScatteringIntensity(0f);0x0295CallFunc_FinishSpawningActor_ReturnValue.PointLightComponent.SetAttenuationRadius(10000f);0x02D0CallFunc_FinishSpawningActor_ReturnValue.LightComponent.SetIntensity(1000f);0x030BCallFunc_FinishSpawningActor_ReturnValue.LightComponent.SetCastShadows(false);0x0342CallFunc_FinishSpawningActor_ReturnValue.PointLightComponent.SetIntensityUnits(1);0x037Aif (!(0 spawn in place - 1 attached to player)) goto Label_03E4;0x0388CallFunc_GetLocalPlayerCharacter_ReturnValue = GetLocalPlayerCharacter(this);0x039DCallFunc_K2_AttachToActor_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue.K2_AttachToActor(CallFunc_GetLocalPlayerCharacter_ReturnValue, FName(Head), 0, 0, 0, true);0x03E4Label_03E4:0x03E4return;0x03E6// end of script
Public0x01
void ShowSignals()
Script3 statements · 14 bytes of bytecode
0x0000bAreSignalsHidden = false;0x000Breturn;0x000D// end of script
Public0x00
void HideSignals()
Script3 statements · 14 bytes of bytecode
0x0000bAreSignalsHidden = true;0x000Breturn;0x000D// end of script
Public0x00
void ToggleSignals()
Script8 statements · 50 bytes of bytecode
0x0000if (!(bAreSignalsHidden)) goto Label_0021;0x000EShowSignals();0x001Cgoto Label_002F;0x0021Label_0021:0x0021HideSignals();0x002FLabel_002F:0x002Freturn;0x0031// end of script
Public0x00
void Nameplates()
Script25 statements · 596 bytes of bytecode
0x0000PushFlow(Label_0251);0x0005CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsNameplatesVisible);0x0022IsNameplatesVisible = CallFunc_Not_PreBool_ReturnValue;0x0035Temp_int_Loop_Counter_Variable = 0;0x004CTemp_int_Array_Index_Variable = 0;0x0063Label_0063:0x0063CallFunc_GetGameState_ReturnValue = GetGameState(this);0x0078CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGameState_ReturnValue.PlayerArray);0x00C9CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00EFif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00F9Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0114PushFlow(Label_0207);0x0119CallFunc_GetGameState_ReturnValue = GetGameState(this);0x012E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGameState_ReturnValue.PlayerArray, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x017FCallFunc_GetPawn_ReturnValue = CallFunc_Array_Get_Item.GetPawn();0x01A9CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetPawn_ReturnValue.GetComponentByClass(/Script/UMG.WidgetComponent);0x01DCCallFunc_GetComponentByClass_ReturnValue.SetVisibility(IsNameplatesVisible, false);0x0206PopFlow();0x0207Label_0207:0x0207CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0231Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x024Cgoto Label_0063;0x0251Label_0251:0x0251return;0x0253// end of script
Public0x00
void ShowLoadingScreenAsEvent(int32 Count)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Count = Count;0x0012ExecuteUbergraph_BP_SN2CheatManager(10);0x0021return;0x0023// end of script
0x04
void ExecuteUbergraph_BP_SN2CheatManager(int32 EntryPoint)
Script13 statements · 315 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_LoadClassAsset_Blocking_ReturnValue = LoadClassAsset_Blocking(LoadingScreenClass);0x0027K2Node_ClassDynamicCast_AsCommon_Activatable_Widget = Cast<CommonActivatableWidget>(CallFunc_LoadClassAsset_Blocking_ReturnValue);0x004BK2Node_ClassDynamicCast_bSuccess = Cast<1>(K2Node_ClassDynamicCast_AsCommon_Activatable_Widget);0x0068CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/UWECommonUI.WindowManager);0x0086CallFunc_PushToLayer_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.PushToLayer(5, K2Node_ClassDynamicCast_AsCommon_Activatable_Widget);0x00BBK2Node_DynamicCast_AsBPI_Loading_Screen = Cast<BPI_LoadingScreen_C>(CallFunc_PushToLayer_ReturnValue);0x00DFK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Loading_Screen);0x00FCif (!(K2Node_DynamicCast_bSuccess)) goto Label_0138;0x010AK2Node_DynamicCast_AsBPI_Loading_Screen.SimulateLoad(K2Node_CustomEvent_Count);0x0138Label_0138:0x0138return;0x013A// end of script
Final0x04