Zdexby TheHolyOneZ
9,486 classes
Class

UGA_PlayEmote_C

: UUWEGameplayAbility : UGameplayAbility : UObject
/Game/Blueprints/AbilitySystem/Abilities/GA_PlayEmote.GA_PlayEmote_C 0x0558 (1,368 B) align 8 inherited 0x0538 11 scripted vtable /Game/Blueprints/AbilitySystem/Abilities/GA_PlayEmote
0x00x0558

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WidgetUWBP_EmoteMenu_C*7 flagsnullptr
0x01bWasHolsteredbool7 flagsfalse
0x05490x07padding / unreflected
0x08Async TaskUUWEAbilityTask_PlayOneShotAnim*6 flagsnullptr
Inherited from UUWEGameplayAbility 22
OffsetSizeNameTypeFlagsDefault
0x10OnTaskDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bRestartOnPossessbool8 flagsfalse
0x01bCanEverShowInputPromptbool7 flagstrue
0x03C20x02padding / unreflected
0x04GenericCostfloat8 flags0
0x04GenericCooldownfloat8 flags0
0x01bWaitAbilityEndWhenUnequippingbool8 flagsfalse
0x03CD0x03padding / unreflected
0x04MaxDistancefloat10 flags0
0x03D40x04padding / unreflected
0x08InputActionUInputAction*10 flagsnullptr
0x08AbilityTagFGameplayTag7 flags{TagName=None}
0x20GrantedTagsFGameplayTagContainer5 flags{GameplayTags=[], ParentTags=[]}
0x04080x10padding / unreflected
0x68AbilityInfoDataFAbilityInfoDataProtected+5 flags{PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid…
0x01ActivationPolicyEUWEAbilityActivationPolicyProtected+9 flagsOnInputTriggered
0x01ActivationGroupEUWEAbilityActivationGroupProtected+9 flagsIndependent
0x04820x02padding / unreflected
0x04Priorityint32Protected+9 flags0
0x01bInputPromptOnlyWhenActivatableboolProtected+9 flagsfalse
0x04890x07padding / unreflected
0x10ActivationConditionsTArray<UUWEAbilityCondition*>Protected+10 flags[]
0x10InputPromptsTArray<FUWEAbilityInputPrompt>Protected+7 flags[]
0x10AttachedEffectsTArray<TSubclassOf<UGameplayEffect>>Protected+7 flags[]
0x04C00x08padding / unreflected
0x01bCanBeSavedboolProtected+9 flagsfalse
0x01bHasSavePropertiesboolProtected+9 flagsfalse
0x01bUWEIsAbilityEndingbool5 flagsfalse
0x04CB0x15padding / unreflected
0x08OptionalGameplayEventDataUUWEBaseGameplayEventData*8 flagsnullptr
Inherited from UGameplayAbility 30
OffsetSizeNameTypeFlagsDefault
0x20AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00D20x04padding / unreflected
0x01ReplicationPolicyEGameplayAbilityReplicationPolicyProtected+7 flagsReplicateNo
0x01InstancingPolicyEGameplayAbilityInstancingPolicyProtected+7 flagsInstancedPerExecution
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00DA0x02padding / unreflected
0x14CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=Authority, bCanBeEndedByOtherInstance=false…
0xB0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyEGameplayAbilityNetExecutionPolicyProtected+7 flagsLocalPredicted
0x01NetSecurityPolicyEGameplayAbilityNetSecurityPolicyProtected+7 flagsClientOrServer
0x01A20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x10AbilityTriggersTArray<FAbilityTriggerData>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x20CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x02E80x20padding / unreflected
0x10ActiveTasksTArray<UGameplayTask*>Protected+4 flags[]
0x03180x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+6 flagsnullptr
0x03300x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03940x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse

Functions 11

SignatureFlagsNativeParams
void HolsterTool(ASN2PlayerCharacter* Player, UUWEEmoteData* EmoteData, const bool& CancelAbility)
Script57 statements · 1,118 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(Player);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_02AC;0x002BCallFunc_IsValid_ReturnValue_1 = IsValid(Player.EquippedItemsComponent);0x005Eif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_02AC;0x006CCallFunc_GetEquippedTool_ReturnValue = Player.EquippedItemsComponent.GetEquippedTool();0x00ACCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetEquippedTool_ReturnValue);0x00C9if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_02BC;0x00D7CallFunc_GetEquippedTool_ReturnValue = Player.EquippedItemsComponent.GetEquippedTool();0x0117CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_GetEquippedTool_ReturnValue.ItemType);0x014Aif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_02C7;0x0158CallFunc_IsValid_ReturnValue_4 = IsValid(EmoteData);0x0175if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_02D7;0x0183CallFunc_GetComponentByClass_ReturnValue = Player.GetComponentByClass(/Script/Subnautica2.SN2PlayerAnimationComponent);0x01B6CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_GetComponentByClass_ReturnValue.bIsHolstering);0x01E9if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_02D7;0x01F7CallFunc_GetEquippedTool_ReturnValue = Player.EquippedItemsComponent.GetEquippedTool();0x0237if (!(CallFunc_GetEquippedTool_ReturnValue.ItemType.bIsTwoHanded)) goto Label_02F2;0x0271Player.HolsterCurrentToolImmediate();0x0291bWasHolstered = true;0x029CCancelAbility = false;0x02A7goto Label_045B;0x02ACLabel_02AC:0x02ACCancelAbility = true;0x02B7goto Label_045B;0x02BCLabel_02BC:0x02BCbWasHolstered = false;0x02C7Label_02C7:0x02C7CancelAbility = false;0x02D2goto Label_045B;0x02D7Label_02D7:0x02D7bWasHolstered = false;0x02E2CancelAbility = true;0x02EDgoto Label_045B;0x02F2Label_02F2:0x02F2CallFunc_GetEmoteType_ReturnValue = EmoteData.GetEmoteType();0x0324K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetEmoteType_ReturnValue, 0);0x0343if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0425;0x0351K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetEmoteType_ReturnValue, 1);0x0370if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0425;0x037EK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetEmoteType_ReturnValue, 2);0x039Dif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_040A;0x03ABK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetEmoteType_ReturnValue, 3);0x03CAif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_040A;0x03D8K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetEmoteType_ReturnValue, 4);0x03F7if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0425;0x0405goto Label_045B;0x040ALabel_040A:0x040AbWasHolstered = false;0x0415CancelAbility = false;0x0420goto Label_045B;0x0425Label_0425:0x0425Player.HolsterCurrentToolImmediate();0x0445bWasHolstered = true;0x0450CancelAbility = false;0x045BLabel_045B:0x045Breturn;0x045D// end of script
Public0x11
void OnCancelled_640D356F41D15F4C2D3E90B83E90ABFB()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_PlayEmote(273);0x000Freturn;0x0011// end of script
0x00
void OnInterrupted_640D356F41D15F4C2D3E90B83E90ABFB()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_PlayEmote(2391);0x000Freturn;0x0011// end of script
0x00
void OnAnimBlendOutBegin_640D356F41D15F4C2D3E90B83E90ABFB()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_PlayEmote(239);0x000Freturn;0x0011// end of script
0x00
void OnAnimBlendedIn_640D356F41D15F4C2D3E90B83E90ABFB()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_PlayEmote(244);0x000Freturn;0x0011// end of script
0x00
void OnAnimCompleted_640D356F41D15F4C2D3E90B83E90ABFB()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_PlayEmote(249);0x000Freturn;0x0011// end of script
0x00
void OnFallbackNotifyFired_640D356F41D15F4C2D3E90B83E90ABFB()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_PlayEmote(268);0x000Freturn;0x0011// end of script
0x00
void K2_ActivateAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_PlayEmote(292);0x000Freturn;0x0011// end of script
EventProtected0x00
void K2_OnEndAbility(bool bWasCancelled)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_bWasCancelled = bWasCancelled;0x0012ExecuteUbergraph_GA_PlayEmote(2128);0x0021return;0x0023// end of script
EventProtected0x01
void OnAttach(AActor* Actor, const FName& SlotName)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Actor = Actor;0x0012PersistentFrame.K2Node_CustomEvent_SlotName = SlotName;0x0024ExecuteUbergraph_GA_PlayEmote(2376);0x0033return;0x0035// end of script
0x10
void ExecuteUbergraph_GA_PlayEmote(int32 EntryPoint)
Script103 statements · 2,399 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_IsValid_ReturnValue = IsValid(Async Task);0x0027if (!(CallFunc_IsValid_ReturnValue)) goto Label_0059;0x0035Async Task.ExternalCancel();0x0059Label_0059:0x0059if (!(bWasHolstered)) goto Label_095C;0x0067CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1 = GetAvatarActorFromActorInfo();0x007BK2Node_DynamicCast_AsSN2Player_Character_1 = Cast<SN2PlayerCharacter>(CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1);0x009FK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSN2Player_Character_1);0x00BCif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_095C;0x00CAK2Node_DynamicCast_AsSN2Player_Character_1.EquipLastTool();0x00EAgoto Label_095C;0x00EFgoto Label_095C;0x00F4goto Label_095C;0x00F9K2_EndAbility();0x0107goto Label_095C;0x010Cgoto Label_095C;0x0111K2_EndAbility();0x011Fgoto Label_095C;0x0124CallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x013Cif (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_04C2;0x014ACallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x015ECallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x017Bif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_04D1;0x0189CallFunc_GetAvatarActorFromActorInfo_ReturnValue = GetAvatarActorFromActorInfo();0x019DK2Node_DynamicCast_AsSN2Player_Character = Cast<SN2PlayerCharacter>(CallFunc_GetAvatarActorFromActorInfo_ReturnValue);0x01C1K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSN2Player_Character);0x01DEif (!(K2Node_DynamicCast_bSuccess)) goto Label_04D1;0x01ECCallFunc_MakeLiteralGameplayTagContainer_ReturnValue = MakeLiteralGameplayTagContainer(GameplayTagContainer{{GameplayTag{FName(Character.State.Emoting)}}});0x023FCallFunc_AddLooseGameplayTags_ReturnValue = AddLooseGameplayTags(K2Node_DynamicCast_AsSN2Player_Character, CallFunc_MakeLiteralGameplayTagContainer_ReturnValue, false);0x0266CallFunc_GetController_ReturnValue = K2Node_DynamicCast_AsSN2Player_Character.GetController();0x0290CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_GetController_ReturnValue);0x02ADif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_04E0;0x02BBCallFunc_GetController_ReturnValue = K2Node_DynamicCast_AsSN2Player_Character.GetController();0x02E5CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetController_ReturnValue.GetComponentByClass(/Script/UWEEmotes.UWEEmoteComponent);0x0318CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x0335if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_04E0;0x0343CallFunc_GetController_ReturnValue = K2Node_DynamicCast_AsSN2Player_Character.GetController();0x036DCallFunc_GetComponentByClass_ReturnValue = CallFunc_GetController_ReturnValue.GetComponentByClass(/Script/UWEEmotes.UWEEmoteComponent);0x03A0CallFunc_GetPendingEmoteData_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetPendingEmoteData();0x03CACallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_GetPendingEmoteData_ReturnValue);0x03E7if (!(CallFunc_IsValid_ReturnValue_5)) goto Label_04E0;0x03F5CallFunc_GetController_ReturnValue = K2Node_DynamicCast_AsSN2Player_Character.GetController();0x041FCallFunc_GetComponentByClass_ReturnValue = CallFunc_GetController_ReturnValue.GetComponentByClass(/Script/UWEEmotes.UWEEmoteComponent);0x0452CallFunc_GetPendingEmoteData_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetPendingEmoteData();0x047CHolsterTool(K2Node_DynamicCast_AsSN2Player_Character, CallFunc_GetPendingEmoteData_ReturnValue, CallFunc_HolsterTool_CancelAbility);0x04A5if (!(CallFunc_HolsterTool_CancelAbility)) goto Label_04EF;0x04B3K2_CancelAbility();0x04BDgoto Label_095C;0x04C2Label_04C2:0x04C2K2_CancelAbility();0x04CCgoto Label_095C;0x04D1Label_04D1:0x04D1K2_CancelAbility();0x04DBgoto Label_095C;0x04E0Label_04E0:0x04E0K2_CancelAbility();0x04EAgoto Label_095C;0x04EFLabel_04EF:0x04EFCallFunc_GetController_ReturnValue = K2Node_DynamicCast_AsSN2Player_Character.GetController();0x0519CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetController_ReturnValue.GetComponentByClass(/Script/UWEEmotes.UWEEmoteComponent);0x054CCallFunc_GetPendingEmoteData_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetPendingEmoteData();0x0576CallFunc_PlayOneShotAnim_ReturnValue = PlayOneShotAnim(this, FName(None), CallFunc_GetPendingEmoteData_ReturnValue.EmoteAnimTag, CallFunc_GetPendingEmoteData_ReturnValue.EmoteAnimData);0x05D6CallFunc_IsValid_ReturnValue_6 = IsValid(CallFunc_PlayOneShotAnim_ReturnValue);0x05F3if (!(CallFunc_IsValid_ReturnValue_6)) goto Label_07A1;0x0601K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnFallbackNotifyFired_640D356F41D15F4C2D3E90B83E90ABFB);0x0618CallFunc_PlayOneShotAnim_ReturnValue.OnFallbackNotifyFired += K2Node_CreateDelegate_OutputDelegate_3;0x0641K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnAnimCompleted_640D356F41D15F4C2D3E90B83E90ABFB);0x0658CallFunc_PlayOneShotAnim_ReturnValue.OnAnimCompleted += K2Node_CreateDelegate_OutputDelegate_2;0x0681K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnAnimBlendedIn_640D356F41D15F4C2D3E90B83E90ABFB);0x0698CallFunc_PlayOneShotAnim_ReturnValue.OnAnimBlendedIn += K2Node_CreateDelegate_OutputDelegate_1;0x06C1K2Node_CreateDelegate_OutputDelegate.Bind(this, OnAnimBlendOutBegin_640D356F41D15F4C2D3E90B83E90ABFB);0x06D8CallFunc_PlayOneShotAnim_ReturnValue.OnAnimBlendOutBegin += K2Node_CreateDelegate_OutputDelegate;0x0701K2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnInterrupted_640D356F41D15F4C2D3E90B83E90ABFB);0x0718CallFunc_PlayOneShotAnim_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_5;0x0741K2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnCancelled_640D356F41D15F4C2D3E90B83E90ABFB);0x0758CallFunc_PlayOneShotAnim_ReturnValue.OnCancelled += K2Node_CreateDelegate_OutputDelegate_6;0x0781CallFunc_PlayOneShotAnim_ReturnValue.ReadyForActivation();0x07A1Label_07A1:0x07A1Async Task = CallFunc_PlayOneShotAnim_ReturnValue;0x07B4CallFunc_IsValid_ReturnValue_2 = IsValid(K2Node_DynamicCast_AsSN2Player_Character.AttachedToOwner);0x07E7if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_095C;0x07F5K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnAttach);0x080CK2Node_DynamicCast_AsSN2Player_Character.AttachedToOwner.OnAttachStarted += K2Node_CreateDelegate_OutputDelegate_4;0x084Bgoto Label_095C;0x0850K2_OnEndAbility(K2Node_Event_bWasCancelled);0x0863CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1 = GetAvatarActorFromActorInfo();0x0877CallFunc_IsValid_ReturnValue_7 = IsValid(CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1);0x0894if (!(CallFunc_IsValid_ReturnValue_7)) goto Label_095C;0x08A2CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1 = GetAvatarActorFromActorInfo();0x08B6CallFunc_MakeLiteralGameplayTagContainer_ReturnValue_1 = MakeLiteralGameplayTagContainer(GameplayTagContainer{{GameplayTag{FName(Character.State.Emoting)}}});0x0909CallFunc_RemoveLooseGameplayTags_ReturnValue = RemoveLooseGameplayTags(CallFunc_GetAvatarActorFromActorInfo_ReturnValue_1, CallFunc_MakeLiteralGameplayTagContainer_ReturnValue_1, false);0x0930goto Label_000A;0x0935Label_0935:0x0935K2_EndAbility();0x0943goto Label_095C;0x0948K2_CancelAbility();0x0952goto Label_095C;0x0957goto Label_0935;0x095CLabel_095C:0x095Creturn;0x095E// end of script
Final0x04