0x00x0550
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | OxLowEffectHandle | FActiveGameplayEffectHandle | 5 flags | {Handle=-1, bPassedFiltersAndWasExecuted=false} | |
| 0x08 | OxLowWaitTask | UAbilityTask_WaitAttributeChangeThreshold* | 6 flags | nullptr |
Inherited from UUWEGameplayAbility 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTaskDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bRestartOnPossess | bool | 8 flags | false | |
| 0x01 | bCanEverShowInputPrompt | bool | 7 flags | true | |
| 0x03C2 | 0x02 | padding / unreflected | |||
| 0x04 | GenericCost | float | 8 flags | 0 | |
| 0x04 | GenericCooldown | float | 8 flags | 0 | |
| 0x01 | bWaitAbilityEndWhenUnequipping | bool | 8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | MaxDistance | float | 10 flags | 0 | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | InputAction | UInputAction* | 10 flags | nullptr | |
| 0x08 | AbilityTag | FGameplayTag | 7 flags | {TagName=None} | |
| 0x20 | GrantedTags | FGameplayTagContainer | 5 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x0408 | 0x10 | padding / unreflected | |||
| 0x68 | AbilityInfoData | FAbilityInfoData | Protected+5 flags | {PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid… | |
| 0x01 | ActivationPolicy | EUWEAbilityActivationPolicy | Protected+9 flags | OnInputTriggered | |
| 0x01 | ActivationGroup | EUWEAbilityActivationGroup | Protected+9 flags | Independent | |
| 0x0482 | 0x02 | padding / unreflected | |||
| 0x04 | Priority | int32 | Protected+9 flags | 0 | |
| 0x01 | bInputPromptOnlyWhenActivatable | bool | Protected+9 flags | false | |
| 0x0489 | 0x07 | padding / unreflected | |||
| 0x10 | ActivationConditions | TArray<UUWEAbilityCondition*> | Protected+10 flags | [] | |
| 0x10 | InputPrompts | TArray<FUWEAbilityInputPrompt> | Protected+7 flags | [] | |
| 0x10 | AttachedEffects | TArray<TSubclassOf<UGameplayEffect>> | Protected+7 flags | [] | |
| 0x04C0 | 0x08 | padding / unreflected | |||
| 0x01 | bCanBeSaved | bool | Protected+9 flags | false | |
| 0x01 | bHasSaveProperties | bool | Protected+9 flags | false | |
| 0x01 | bUWEIsAbilityEnding | bool | 5 flags | false | |
| 0x04CB | 0x15 | padding / unreflected | |||
| 0x08 | OptionalGameplayEventData | UUWEBaseGameplayEventData* | 8 flags | nullptr | |
Inherited from UGameplayAbility 30
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x20 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false | |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false | |
| 0x00D2 | 0x04 | padding / unreflected | |||
| 0x01 | ReplicationPolicy | EGameplayAbilityReplicationPolicy | Protected+7 flags | ReplicateNo | |
| 0x01 | InstancingPolicy | EGameplayAbilityInstancingPolicy | Protected+7 flags | InstancedPerExecution | |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true | |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false | |
| 0x00DA | 0x02 | padding / unreflected | |||
| 0x14 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=Authority, bCanBeEndedByOtherInstance=false… | |
| 0xB0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… | |
| 0x01 | NetExecutionPolicy | EGameplayAbilityNetExecutionPolicy | Protected+7 flags | LocalPredicted | |
| 0x01 | NetSecurityPolicy | EGameplayAbilityNetSecurityPolicy | Protected+7 flags | ClientOrServer | |
| 0x01A2 | 0x06 | padding / unreflected | |||
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x10 | AbilityTriggers | TArray<FAbilityTriggerData> | Protected+4 flags | [] | |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+7 flags | nullptr | |
| 0x20 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x02E8 | 0x20 | padding / unreflected | |||
| 0x10 | ActiveTasks | TArray<UGameplayTask*> | Protected+4 flags | [] | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x08 | CurrentMontage | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x0330 | 0x60 | padding / unreflected | |||
| 0x01 | bIsActive | bool | Protected+5 flags | false | |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false | |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false | |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false | |
| 0x0394 | 0x14 | padding / unreflected | |||
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnChange_4E13A5B7464F6704B0F6B58396D11063(bool bMatchesComparison, float CurrentValue)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_bMatchesComparison = bMatchesComparison;0x0012PersistentFrame.K2Node_CustomEvent_CurrentValue = CurrentValue;0x0024ExecuteUbergraph_GA_ManagePlayerSafety(47);0x0033return;0x0035// end of script | 0x08 | ||
void K2_ActivateAbility()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GA_ManagePlayerSafety(652);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void K2_OnEndAbility(bool bWasCancelled)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_bWasCancelled = bWasCancelled;0x0012ExecuteUbergraph_GA_ManagePlayerSafety(691);0x0021return;0x0023// end of script | EventProtected | 0x01 | |
void ExecuteUbergraph_GA_ManagePlayerSafety(int32 EntryPoint)Script36 statements · 699 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AOxLowWaitTask.EndTask();0x002Agoto Label_02B8;0x002FTemp_bool_Variable = K2Node_CustomEvent_bMatchesComparison;0x0042Temp_real_Variable = K2Node_CustomEvent_CurrentValue;0x005Dif (!(Temp_bool_Variable)) goto Label_00ED;0x006BCallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue = GetAbilitySystemComponentFromActorInfo();0x007FCallFunc_BP_ApplyGameplayEffectToSelf_ReturnValue = CallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue.BP_ApplyGameplayEffectToSelf(/Game/Blueprints/AbilitySystem/Effects/GE_OxygenDangerouslyLow.GE_OxygenDangerouslyLow_C, 0f, GameplayEffectContextHandle{});0x00CDOxLowEffectHandle = CallFunc_BP_ApplyGameplayEffectToSelf_ReturnValue;0x00E8goto Label_02B8;0x00EDLabel_00ED:0x00EDCallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue_1 = GetAbilitySystemComponentFromActorInfo();0x0101CallFunc_RemoveActiveGameplayEffect_ReturnValue = CallFunc_GetAbilitySystemComponentFromActorInfo_ReturnValue_1.RemoveActiveGameplayEffect(OxLowEffectHandle, -1);0x013Dgoto Label_02B8;0x0142Label_0142:0x0142CallFunc_IsValid_ReturnValue = IsValid(OxLowWaitTask);0x015Fif (!(CallFunc_IsValid_ReturnValue)) goto Label_02B8;0x016Dgoto Label_000A;0x0172Label_0172:0x0172CallFunc_WaitForAttributeChangeThreshold_ReturnValue = WaitForAttributeChangeThreshold(this, GameplayAttribute{"Oxygen", FieldPath("/Script/UWEAbilitySystem.UWESurvivalAttributeSet:Oxygen"), /Script/UWEAbilitySystem.UWESurvivalAttributeSet}, 4, 1f, false, nullptr);0x01E9CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_WaitForAttributeChangeThreshold_ReturnValue);0x0206if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0274;0x0214K2Node_CreateDelegate_OutputDelegate.Bind(this, OnChange_4E13A5B7464F6704B0F6B58396D11063);0x022BCallFunc_WaitForAttributeChangeThreshold_ReturnValue.OnChange += K2Node_CreateDelegate_OutputDelegate;0x0254CallFunc_WaitForAttributeChangeThreshold_ReturnValue.ReadyForActivation();0x0274Label_0274:0x0274OxLowWaitTask = CallFunc_WaitForAttributeChangeThreshold_ReturnValue;0x0287goto Label_02B8;0x028CCallFunc_K2_HasAuthority_ReturnValue = K2_HasAuthority();0x02A0if (!(CallFunc_K2_HasAuthority_ReturnValue)) goto Label_02B8;0x02AEgoto Label_0172;0x02B3goto Label_0142;0x02B8Label_02B8:0x02B8return;0x02BA// end of script | Final | 0x04 |