Zdexby TheHolyOneZ
9,486 classes
Class

UGA_HoldPing_C

: UUWEGameplayAbility : UGameplayAbility : UObject
/Game/Blueprints/AbilitySystem/Abilities/GA_HoldPing.GA_HoldPing_C 0x0570 (1,392 B) align 8 inherited 0x0538 2 scripted vtable /Game/Blueprints/AbilitySystem/Abilities/GA_HoldPing
0x00x0570

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x04PingLineTraceLengthfloat7 flags4000
0x04Lifetimefloat7 flags30
0x18PingLocationFVector7 flags{X=0, Y=0, Z=0}
0x04SelfPingDistancefloat7 flags200
0x05640x04padding / unreflected
0x08TrackingActorAPawn*7 flagsnullptr
Inherited from UUWEGameplayAbility 22
OffsetSizeNameTypeFlagsDefault
0x10OnTaskDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bRestartOnPossessbool8 flagsfalse
0x01bCanEverShowInputPromptbool7 flagstrue
0x03C20x02padding / unreflected
0x04GenericCostfloat8 flags0
0x04GenericCooldownfloat8 flags0
0x01bWaitAbilityEndWhenUnequippingbool8 flagsfalse
0x03CD0x03padding / unreflected
0x04MaxDistancefloat10 flags0
0x03D40x04padding / unreflected
0x08InputActionUInputAction*10 flagsnullptr
0x08AbilityTagFGameplayTag7 flags{TagName=None}
0x20GrantedTagsFGameplayTagContainer5 flags{GameplayTags=[], ParentTags=[]}
0x04080x10padding / unreflected
0x68AbilityInfoDataFAbilityInfoDataProtected+5 flags{PrimaryTextKeys=[], SecondaryTextKeys=[], TextInputOverrid…
0x01ActivationPolicyEUWEAbilityActivationPolicyProtected+9 flagsOnInputTriggered
0x01ActivationGroupEUWEAbilityActivationGroupProtected+9 flagsIndependent
0x04820x02padding / unreflected
0x04Priorityint32Protected+9 flags0
0x01bInputPromptOnlyWhenActivatableboolProtected+9 flagsfalse
0x04890x07padding / unreflected
0x10ActivationConditionsTArray<UUWEAbilityCondition*>Protected+10 flags[]
0x10InputPromptsTArray<FUWEAbilityInputPrompt>Protected+7 flags[]
0x10AttachedEffectsTArray<TSubclassOf<UGameplayEffect>>Protected+7 flags[]
0x04C00x08padding / unreflected
0x01bCanBeSavedboolProtected+9 flagsfalse
0x01bHasSavePropertiesboolProtected+9 flagsfalse
0x01bUWEIsAbilityEndingbool5 flagsfalse
0x04CB0x15padding / unreflected
0x08OptionalGameplayEventDataUUWEBaseGameplayEventData*8 flagsnullptr
Inherited from UGameplayAbility 30
OffsetSizeNameTypeFlagsDefault
0x20AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00D20x04padding / unreflected
0x01ReplicationPolicyEGameplayAbilityReplicationPolicyProtected+7 flagsReplicateNo
0x01InstancingPolicyEGameplayAbilityInstancingPolicyProtected+7 flagsInstancedPerExecution
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00DA0x02padding / unreflected
0x14CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=Authority, bCanBeEndedByOtherInstance=false…
0xB0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyEGameplayAbilityNetExecutionPolicyProtected+7 flagsLocalPredicted
0x01NetSecurityPolicyEGameplayAbilityNetSecurityPolicyProtected+7 flagsClientOrServer
0x01A20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x10AbilityTriggersTArray<FAbilityTriggerData>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+7 flagsnullptr
0x20CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x20TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x02E80x20padding / unreflected
0x10ActiveTasksTArray<UGameplayTask*>Protected+4 flags[]
0x03180x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+6 flagsnullptr
0x03300x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03940x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse

Functions 2

SignatureFlagsNativeParams
void K2_ActivateAbility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GA_HoldPing(10);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_GA_HoldPing(int32 EntryPoint)
Script20 statements · 616 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_K2_CommitAbility_ReturnValue = K2_CommitAbility();0x0022if (!(CallFunc_K2_CommitAbility_ReturnValue)) goto Label_0257;0x0030CallFunc_GetPlayerControllerFromAbilityActorInfo_ReturnValue = GetPlayerControllerFromAbilityActorInfo(this);0x0045CallFunc_GetCameraRotation_ReturnValue = CallFunc_GetPlayerControllerFromAbilityActorInfo_ReturnValue.PlayerCameraManager.GetCameraRotation();0x0091CallFunc_GetCameraLocation_ReturnValue = CallFunc_GetPlayerControllerFromAbilityActorInfo_ReturnValue.PlayerCameraManager.GetCameraLocation();0x00DDCallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_GetCameraRotation_ReturnValue);0x0102CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("D8B21D03495AEEC54252A08384A93FF4", "", "!"));0x0147CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast = Cast<4>(SelfPingDistance);0x0164CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast);0x0189CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x01B7CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_GetCameraLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x01E5CallFunc_GetPlayerControllerFromAbilityActorInfo_ReturnValue.PingSystemCommandComponent.ServerAddPlayerPing(CallFunc_Add_VectorVector_ReturnValue, CallFunc_MakeLiteralText_ReturnValue, Lifetime, /Game/Data/Pings/DA_PlayerHoldPing.DA_PlayerHoldPing, nullptr);0x0244K2_EndAbility();0x0252goto Label_0265;0x0257Label_0257:0x0257K2_EndAbility();0x0265Label_0265:0x0265return;0x0267// end of script
Final0x04