implements INamedSlotInterface
0x00x0290
Members 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0128 | 0x08 | padding / unreflected | |||
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x0174 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0188 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01F5 | 0x13 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0209 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
| 0x0228 | 0x68 | unreflected bytes to end of UUserWidget | |||
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 13 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | BIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00DA | 0x06 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 9 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x20 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 91
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UnregisterInputComponent() | FinalNative+1 flags | 0x00 | |
| void UnbindFromAnimationStarted(UWidgetAnimation* Animation, const FScriptDelegate& Delegate) | FinalNative+1 flags | 0x18 | |
| void UnbindFromAnimationFinished(UWidgetAnimation* Animation, const FScriptDelegate& Delegate) | FinalNative+1 flags | 0x18 | |
| void UnbindAllFromAnimationStarted(UWidgetAnimation* Animation) | FinalNative+1 flags | 0x08 | |
| void UnbindAllFromAnimationFinished(UWidgetAnimation* Animation) | FinalNative+1 flags | 0x08 | |
| void Tick(const FGeometry& MyGeometry, float InDeltaTime) | EventPublic | 0x44 | |
| void StopListeningForInputAction(const FName& ActionName, const EInputEvent& EventType) | FinalNative+1 flags | 0x09 | |
| void StopListeningForAllInputActions() | FinalNative+1 flags | 0x00 | |
| void StopAnimationsAndLatentActions() | FinalNative+1 flags | 0x00 | |
| void StopAnimation(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x08 | |
| void StopAllAnimations() | FinalNative+1 flags | 0x00 | |
| void SetPositionInViewport(const FVector2D& position, bool bRemoveDPIScale) | FinalNative+1 flags | 0x11 | |
| void SetPlaybackSpeed(UWidgetAnimation* InAnimation, float PlaybackSpeed) | FinalNative+1 flags | 0x0C | |
| void SetPadding(const FMargin& InPadding) | FinalNative+1 flags | 0x10 | |
| void SetOwningPlayer(APlayerController* LocalPlayerController) | FinalNative+1 flags | 0x08 | |
| void SetNumLoopsToPlay(UWidgetAnimation* InAnimation, int32 NumLoopsToPlay) | FinalNative+1 flags | 0x0C | |
| void SetInputActionPriority(int32 NewPriority) | FinalNative+1 flags | 0x04 | |
| void SetInputActionBlocking(bool bShouldBlock) | FinalNative+1 flags | 0x01 | |
| void SetForegroundColor(const FSlateColor& InForegroundColor) | FinalNative+1 flags | 0x14 | |
| void SetDesiredSizeInViewport(const FVector2D& Size) | FinalNative+1 flags | 0x10 | |
| void SetColorAndOpacity(const FLinearColor& InColorAndOpacity) | FinalNative+1 flags | 0x10 | |
| void SetAnimationCurrentTime(UWidgetAnimation* InAnimation, float InTime) | FinalNative+1 flags | 0x0C | |
| void SetAnchorsInViewport(const FAnchors& Anchors) | FinalNative+1 flags | 0x20 | |
| void SetAlignmentInViewport(const FVector2D& Alignment) | FinalNative+1 flags | 0x10 | |
| void ReverseAnimation(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x08 | |
| void RemoveFromViewport() | FinalNative+1 flags | 0x00 | |
| void RegisterInputComponent() | FinalNative+1 flags | 0x00 | |
| void PreConstruct(bool IsDesignTime) | EventPublic | 0x01 | |
| void PlaySound(USoundBase* SoundToPlay) | FinalNative+1 flags | 0x08 | |
| UUMGSequencePlayer* PlayAnimationTimeRange(UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, const EUMGSequencePlayMode& PlayMode, float PlaybackSpeed, bool bRestoreState) | FinalNative+1 flags | 0x28 | |
| UUMGSequencePlayer* PlayAnimationReverse(UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState) | FinalNative+1 flags | 0x18 | |
| UUMGSequencePlayer* PlayAnimationForward(UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState) | FinalNative+1 flags | 0x18 | |
| UUMGSequencePlayer* PlayAnimation(UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, const EUMGSequencePlayMode& PlayMode, float PlaybackSpeed, bool bRestoreState) | FinalNative+1 flags | 0x28 | |
| float PauseAnimation(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x0C | |
| FEventReply OnTouchStarted(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent) | EventPublic | 0x188 | |
| FEventReply OnTouchMoved(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent) | EventPublic | 0x188 | |
| FEventReply OnTouchGesture(const FGeometry& MyGeometry, FPointerEvent& GestureEvent) | EventPublic | 0x188 | |
| FEventReply OnTouchForceChanged(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent) | EventPublic | 0x188 | |
| FEventReply OnTouchEnded(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent) | EventPublic | 0x188 | |
| void OnRemovedFromFocusPath(const FFocusEvent& InFocusEvent) | EventPublic | 0x08 | |
| FEventReply OnPreviewMouseButtonDown(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | 0x188 | |
| FEventReply OnPreviewKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) | EventPublic | 0x130 | |
| void OnPaint(FPaintContext& Context) | EventPublic | 0x30 | |
| FEventReply OnMouseWheel(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | 0x188 | |
| FEventReply OnMouseMove(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | 0x188 | |
| void OnMouseLeave(FPointerEvent& MouseEvent) | EventPublic | 0x90 | |
| void OnMouseEnter(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | 0xD0 | |
| void OnMouseCaptureLost() | EventPublic | 0x00 | |
| FEventReply OnMouseButtonUp(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | 0x188 | |
| FEventReply OnMouseButtonDown(const FGeometry& MyGeometry, FPointerEvent& MouseEvent) | EventPublic | 0x188 | |
| FEventReply OnMouseButtonDoubleClick(const FGeometry& InMyGeometry, FPointerEvent& InMouseEvent) | EventPublic | 0x188 | |
| FEventReply OnMotionDetected(const FGeometry& MyGeometry, const FMotionEvent& InMotionEvent) | EventPublic | 0x170 | |
| FEventReply OnKeyUp(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) | EventPublic | 0x130 | |
| FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) | EventPublic | 0x130 | |
| FEventReply OnKeyChar(const FGeometry& MyGeometry, const FCharacterEvent& InCharacterEvent) | EventPublic | 0x118 | |
| void OnInitialized() | EventPublic | 0x00 | |
| FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent) | EventPublic | 0x100 | |
| void OnFocusLost(const FFocusEvent& InFocusEvent) | EventPublic | 0x08 | |
| bool OnDrop(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | 0xD9 | |
| bool OnDragOver(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | 0xD9 | |
| void OnDragLeave(const FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | 0x98 | |
| void OnDragEnter(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | 0xD8 | |
| void OnDragDetected(const FGeometry& MyGeometry, FPointerEvent& PointerEvent, const UDragDropOperation*& Operation) | EventPublic | 0xD8 | |
| void OnDragCancelled(FPointerEvent& PointerEvent, UDragDropOperation* Operation) | EventPublic | 0x98 | |
| void OnAnimationStarted(UWidgetAnimation* Animation) | NativeEvent+1 flags | 0x08 | |
| void OnAnimationFinished(UWidgetAnimation* Animation) | NativeEvent+1 flags | 0x08 | |
| FEventReply OnAnalogValueChanged(const FGeometry& MyGeometry, const FAnalogInputEvent& InAnalogInputEvent) | EventPublic | 0x138 | |
| void OnAddedToFocusPath(const FFocusEvent& InFocusEvent) | EventPublic | 0x08 | |
| void ListenForInputAction(const FName& ActionName, const EInputEvent& EventType, bool bConsume, const FScriptDelegate& Callback) | FinalNative+1 flags | 0x1C | |
| bool IsPlayingAnimation() | FinalNative+1 flags | 0x01 | |
| bool IsListeningForInputAction(const FName& ActionName) | FinalNative+1 flags | 0x09 | |
| bool IsInViewport() | FinalNative+1 flags | 0x01 | |
| bool IsInteractable() | EventPublic | 0x01 | |
| bool IsAnyAnimationPlaying() | FinalNative+1 flags | 0x01 | |
| bool IsAnimationPlayingForward(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x09 | |
| bool IsAnimationPlaying(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x09 | |
| APawn* GetOwningPlayerPawn() | FinalNative+1 flags | 0x08 | |
| APlayerCameraManager* GetOwningPlayerCameraManager() | FinalNative+1 flags | 0x08 | |
| bool GetIsVisible() | FinalNative+1 flags | 0x01 | |
| float GetAnimationCurrentTime(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x0C | |
| FAnchors GetAnchorsInViewport() | FinalNative+1 flags | 0x20 | |
| FVector2D GetAlignmentInViewport() | FinalNative+1 flags | 0x10 | |
| void FlushAnimations() | FinalNative+1 flags | 0x00 | |
| void Destruct() | EventPublic | 0x00 | |
| void Construct() | EventPublic | 0x00 | |
| void CancelLatentActions() | FinalNative+1 flags | 0x00 | |
| void BindToAnimationStarted(UWidgetAnimation* Animation, const FScriptDelegate& Delegate) | FinalNative+1 flags | 0x18 | |
| void BindToAnimationFinished(UWidgetAnimation* Animation, const FScriptDelegate& Delegate) | FinalNative+1 flags | 0x18 | |
| void BindToAnimationEvent(UWidgetAnimation* Animation, const FScriptDelegate& Delegate, const EWidgetAnimationEvent& AnimationEvent, const FName& UserTag) | FinalNative+1 flags | 0x24 | |
| void AddToViewport(int32 ZOrder) | FinalNative+1 flags | 0x04 | |
| bool AddToPlayerScreen(int32 ZOrder) | FinalNative+1 flags | 0x05 |
Subclasses 25
UAreYouSure_CUAreYouSure_Checkpoint_CUAreYouSure_Restart_CUConnected_CUConnection_Failed_CUDEAD_SCREEN_CUDisplay_TimeOfDay_CUE_to_Kick_CUEsc_Menu_CUEsc_Settings_CUHELLAreYouSure_CUJustLeaderboard_CULeaderboard_Names_CULeaderboard_Score_CULevelSequenceBurnInULoading_CULoading_Throb_CUMAIN_MENU1_CUMenu3D_Widget_CUOverride_CUQ_to_Rock_CUSettings_Menu_CUShift_to_Sprint_CUTimer_CUYOU_WIN_C