Zdexby TheHolyOneZ
3,086 classes
Class

UAnimationStateMachineLibrary

: UBlueprintFunctionLibrary : UObject
/Script/AnimGraphRuntime.AnimationStateMachineLibrary 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/AnimGraphRuntime
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 4

SignatureFlagsNativeParams
bool IsStateBlendingOut(FAnimUpdateContext& UpdateContext, FAnimationStateResultReference& Node)FinalNative+2 flags0x21
bool IsStateBlendingIn(FAnimUpdateContext& UpdateContext, FAnimationStateResultReference& Node)FinalNative+2 flags0x21
void ConvertToAnimationStateResultPure(FAnimNodeReference& Node, FAnimationStateResultReference& AnimationState, const bool& Result)FinalNative+2 flags0x21
void ConvertToAnimationStateResult(FAnimNodeReference& Node, FAnimationStateResultReference& AnimationState, const EAnimNodeReferenceConversionResult& Result)FinalNative+2 flags0x21