Zdexby TheHolyOneZ
3,086 classes
Class

UTimer_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Boni_Blueprints/Timer.Timer_C 0x02D0 (720 B) align 8 inherited 0x0290 6 scripted vtable /Game/Boni_Blueprints/Timer
0x00x02D0

Members 8

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DeathsUTextBlock*8 flagsnullptr
0x08HourUTextBlock*8 flagsnullptr
0x08ImageUImage*9 flagsnullptr
0x08Image_72UImage*9 flagsnullptr
0x08MinUTextBlock*8 flagsnullptr
0x08SecUTextBlock*8 flagsnullptr
0x08Char_RefABoniCharacter_C*8 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x01740x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01880x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01F50x13padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02090x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*13 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x38RenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01BIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00DA0x06padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x00F80x20padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 6

SignatureFlagsNativeParams
FText Get_Deaths_Text_0()
Script9 statements · 209 bytes of bytecode
0x0000CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0015K2Node_DynamicCast_AsPeepo_Game_Instance = Cast<PeepoGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x0039K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPeepo_Game_Instance);0x0056if (!(K2Node_DynamicCast_bSuccess)) goto Label_00C6;0x0064CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(K2Node_DynamicCast_AsPeepo_Game_Instance.Deaths, false, true, 1, 324);0x00ABReturnValue = CallFunc_Conv_IntToText_ReturnValue;0x00C6Label_00C6:0x00C6return ReturnValue;0x00D0// end of script
Public0x18
FText Get_Hour_Text_0()
Script4 statements · 109 bytes of bytecode
0x0000CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(Char_Ref.Hour, false, true, 2, 2);0x0047ReturnValue = CallFunc_Conv_IntToText_ReturnValue;0x0062return ReturnValue;0x006C// end of script
Public0x18
FText Get_Min_Text_0()
Script4 statements · 109 bytes of bytecode
0x0000CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(Char_Ref.Min, false, true, 2, 2);0x0047ReturnValue = CallFunc_Conv_IntToText_ReturnValue;0x0062return ReturnValue;0x006C// end of script
Public0x18
FText GetText_0()
Script4 statements · 109 bytes of bytecode
0x0000CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(Char_Ref.Sec, false, true, 2, 2);0x0047ReturnValue = CallFunc_Conv_IntToText_ReturnValue;0x0062return ReturnValue;0x006C// end of script
Public0x18
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Timer(129);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_Timer(int32 EntryPoint)
Script11 statements · 137 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetAllActorsOfClass_OutActors = {};0x0015GetAllActorsOfClass(this, /Game/Boni_Blueprints/BoniCharacter.BoniCharacter_C, CallFunc_GetAllActorsOfClass_OutActors);0x0032/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x0069Char_Ref = CallFunc_Array_Get_Item;0x007Cgoto Label_0086;0x0081goto Label_000A;0x0086Label_0086:0x0086return;0x0088// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type