0x00x02F0
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Back | UButton* | 9 flags | nullptr | |
| 0x08 | YEP | UButton* | 9 flags | nullptr | |
| 0x08 | NewVar_0 | ABoniCharacter_C* | 8 flags | nullptr | |
| 0x08 | NewVar_1 | USaveGame* | 7 flags | nullptr | |
| 0x08 | NewVar_2 | USave_Game_C* | 7 flags | nullptr | |
| 0x10 | Default_transforms | TArray<FTransform> | 3 flags | [] | |
| 0x10 | ActiveDefault | TArray<bool> | 3 flags | [7 items] | |
| 0x10 | Default_Respawn | TArray<FVector> | 3 flags | [1 item] |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x0174 | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0188 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+6 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+8 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01F5 | 0x13 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0209 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+9 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 13 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 13 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | BIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00DA | 0x06 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 9 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 9 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 12 flags | nullptr | |
| 0x00F8 | 0x20 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
FText GetText_0()Script8 statements · 329 bytes of bytecode0x0000CallFunc_Multiply_IntInt_ReturnValue = Multiply_IntInt(NewVar_0.Hour, 3600);0x0040CallFunc_Multiply_IntInt_ReturnValue_1 = Multiply_IntInt(NewVar_0.Min, 60);0x0080CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_Multiply_IntInt_ReturnValue_1, NewVar_0.Sec);0x00C4CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(CallFunc_Add_IntInt_ReturnValue, CallFunc_Multiply_IntInt_ReturnValue);0x00F2CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_Add_IntInt_ReturnValue_1, false, false, 5, 5);0x0123ReturnValue = CallFunc_Conv_IntToText_ReturnValue;0x013Ereturn ReturnValue;0x0148// end of script | Public | 0x18 | |
void BndEvt__Override_Submit_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AreYouSure_Restart(700);0x000Freturn;0x0011// end of script | 0x00 | ||
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AreYouSure_Restart(1179);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void BndEvt__Override_Back_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_AreYouSure_Restart(1184);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_AreYouSure_Restart(int32 EntryPoint)Script50 statements · 1,291 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(NewVar_2, "A", 0);0x002FLabel_002F:0x002FOpenLevel(this, FName(New_Level), true, "");0x004Agoto Label_0508;0x004FLabel_004F:0x004FK2Node_DynamicCast_AsSave_Game = Cast<Save_Game_C>(NewVar_1);0x0073K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSave_Game);0x0090if (!(K2Node_DynamicCast_bSuccess)) goto Label_0508;0x009EK2Node_DynamicCast_AsSave_Game.Save_Lives = 0;0x00CBK2Node_DynamicCast_AsSave_Game.Save_Array = Default_transforms;0x00FCK2Node_DynamicCast_AsSave_Game.Save_Locations = FVector(-7903.284668, 2601.276123, 7347.797852);0x013DK2Node_DynamicCast_AsSave_Game.Save_Active = ActiveDefault;0x016ECallFunc_SaveGameToSlot_ReturnValue_1 = SaveGameToSlot(NewVar_1, "A", 0);0x0193goto Label_002F;0x0198Label_0198:0x0198K2Node_DynamicCast_AsSave_Game_1 = Cast<Save_Game_C>(NewVar_2);0x01BCK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsSave_Game_1);0x01D9if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0508;0x01E7K2Node_DynamicCast_AsSave_Game_1.Save_Lives = 0;0x0214K2Node_DynamicCast_AsSave_Game_1.Save_Array = Default_transforms;0x0245K2Node_DynamicCast_AsSave_Game_1.Save_Locations = FVector(-7903.284668, 2601.276123, 7347.797852);0x0286K2Node_DynamicCast_AsSave_Game_1.Save_Active = ActiveDefault;0x02B7goto Label_000A;0x02BCCallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x02D1K2Node_DynamicCast_AsPeepo_Game_Instance = Cast<PeepoGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x02F5K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsPeepo_Game_Instance);0x0312if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0508;0x0320K2Node_DynamicCast_AsPeepo_Game_Instance.TUT_Done = false;0x0341K2Node_DynamicCast_AsPeepo_Game_Instance.Sec = 0;0x036EK2Node_DynamicCast_AsPeepo_Game_Instance.Min = 0;0x039BK2Node_DynamicCast_AsPeepo_Game_Instance.Deaths = 0;0x03C8K2Node_DynamicCast_AsPeepo_Game_Instance.Spawn = FVector(-7903.284668, 2601.276123, 7347.797852);0x0409CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist("", 0);0x0424if (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_0466;0x0432CallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot("A", 0);0x044ENewVar_1 = CallFunc_LoadGameFromSlot_ReturnValue;0x0461goto Label_004F;0x0466Label_0466:0x0466CallFunc_CreateSaveGameObject_ReturnValue = CreateSaveGameObject(/Game/Boni_Blueprints/Save_Game.Save_Game_C);0x0483NewVar_2 = CallFunc_CreateSaveGameObject_ReturnValue;0x0496goto Label_0198;0x049Bgoto Label_0508;0x04A0RemoveFromParent();0x04AECallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Boni_Blueprints/Esc_Menu.Esc_Menu_C, nullptr);0x04E3CallFunc_Create_ReturnValue.AddToViewport(0);0x0508Label_0508:0x0508return;0x050A// end of script | Final | 0x04 |