Zdexby TheHolyOneZ
3,086 classes
Class

UARImageComponent

: UARComponent : USceneComponent : UActorComponent : UObject
/Script/AugmentedReality.ARImageComponent 0x03D0 (976 B) align 16 inherited 0x0330 vtable /Script/AugmentedReality
0x00x03D0

Members 1

OffsetSizeNameTypeFlagsDefault
0xA0ReplicatedPayloadFARImageUpdatePayloadNetRepNotify+5 flags{SessionPayload={ConfigFlags=0, DefaultMeshMaterial=nullptr…
Inherited from UARComponent 6
OffsetSizeNameTypeFlagsDefault
0x10NativeIDFGuidNet+5 flags{A=0, B=0, C=0, D=0}
0x02C00x30padding / unreflected
0x01bUseDefaultReplicationboolProtected+6 flagstrue
0x02F10x07padding / unreflected
0x08DefaultMeshMaterialUMaterialInterface*Protected+7 flagsnullptr
0x08DefaultWireframeMeshMaterialUMaterialInterface*Protected+7 flagsnullptr
0x08MRMeshComponentUMRMeshComponent*Protected+8 flagsnullptr
0x08MyTrackedGeometryUARTrackedGeometry*Protected+6 flagsnullptr
Inherited from USceneComponent 27
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<USceneComponent*>NetTransient+6 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+5 flags[]
0x00F00x48padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 1bool6 flagsfalse
0x01bHiddenInGame : 1bit 2bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 3bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 4bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 5bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 6bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x019A0x01padding / unreflected
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 0bool6 flagsfalse
0x01bIsActive : 1bit 1boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 2bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 4boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 6bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 4

SignatureFlagsNativeParams
void SetImageComponentDebugMode(const EImageComponentDebugMode& NewDebugMode)FinalNative+2 flags0x01
void ServerUpdatePayload(const FARImageUpdatePayload& NewPayload)NativeEvent+1 flags0xA0
void ReceiveUpdate(FARImageUpdatePayload& Payload)EventPublic0xA0
void ReceiveAdd(FARImageUpdatePayload& Payload)EventPublic0xA0

Used by 1

types with a member, parameter or interface of this type