Zdexby TheHolyOneZ
3,086 classes
Class

UDisplay_TimeOfDay_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Starry_Sky/Blueprints/Widget/Display_TimeOfDay.Display_TimeOfDay_C 0x02B0 (688 B) align 8 inherited 0x0290 4 scripted vtable /Game/Starry_Sky/Blueprints/Widget/Display_TimeOfDay
0x00x02B0

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08HourUTextBlock*8 flagsnullptr
0x08MinuteUTextBlock*8 flagsnullptr
0x08Starry_SkyAStarry_Sky_C*8 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x01740x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01880x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01F50x13padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02090x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*13 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x38RenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01BIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00DA0x06padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x00F80x20padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 4

SignatureFlagsNativeParams
FText Minutes()
Script8 statements · 279 bytes of bytecode
0x0000CallFunc_Fraction_ReturnValue = Fraction(Starry_Sky.Time of day);0x003BCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_Fraction_ReturnValue, 1.6799999475479126);0x0069CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, 100);0x0097CallFunc_Conv_FloatToText_Value_NarrowingCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x00B4CallFunc_Conv_FloatToText_ReturnValue = Conv_FloatToText(CallFunc_Conv_FloatToText_Value_NarrowingCast, 2, false, false, 2, 2, 0, 0);0x00F1ReturnValue = CallFunc_Conv_FloatToText_ReturnValue;0x010Creturn ReturnValue;0x0116// end of script
Public0x18
FText Hours()
Script5 statements · 150 bytes of bytecode
0x0000CallFunc_Conv_FloatToText_Value_NarrowingCast = Cast<3>(Starry_Sky.Time of day);0x0033CallFunc_Conv_FloatToText_ReturnValue = Conv_FloatToText(CallFunc_Conv_FloatToText_Value_NarrowingCast, 4, false, false, 2, 2, 0, 0);0x0070ReturnValue = CallFunc_Conv_FloatToText_ReturnValue;0x008Breturn ReturnValue;0x0095// end of script
Public0x18
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Display_TimeOfDay(64);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_Display_TimeOfDay(int32 EntryPoint)
Script9 statements · 72 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Starry_Sky/Blueprints/Starry_Sky.Starry_Sky_C);0x0028Starry_Sky = CallFunc_GetActorOfClass_ReturnValue;0x003Bgoto Label_0045;0x0040goto Label_000A;0x0045Label_0045:0x0045return;0x0047// end of script
Final0x04