Zdexby TheHolyOneZ
3,086 classes
Class

UEsc_Settings_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Boni_Blueprints/Esc_Settings.Esc_Settings_C 0x035D (861 B) align 8 inherited 0x0290 23 scripted vtable /Game/Boni_Blueprints/Esc_Settings
0x00x035D

Members 31

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ApplyUButton*9 flagsnullptr
0x08BackUButton*9 flagsnullptr
0x08CD+_1UButton*9 flagsnullptr
0x08CD-_1UButton*9 flagsnullptr
0x08FPS+UButton*9 flagsnullptr
0x08FPS-UButton*9 flagsnullptr
0x08FrameUTextBlock*8 flagsnullptr
0x08QualityUTextBlock*8 flagsnullptr
0x08ShadowUTextBlock*8 flagsnullptr
0x08Shadow+UButton*9 flagsnullptr
0x08Shadow-UButton*9 flagsnullptr
0x08Spawn+UButton*9 flagsnullptr
0x08Spawn-UButton*9 flagsnullptr
0x08SpawnerUTextBlock*8 flagsnullptr
0x08Spawner_1UTextBlock*8 flagsnullptr
0x08Texture+UButton*9 flagsnullptr
0x08Texture-UButton*9 flagsnullptr
0x08vsyUTextBlock*8 flagsnullptr
0x08VSync+UButton*9 flagsnullptr
0x08VSync-UButton*9 flagsnullptr
0x01VSyncbool7 flagsfalse
0x03390x03padding / unreflected
0x04FrameLimitfloat7 flags60
0x04ShadowQualityint327 flags2
0x04TextureQualityint327 flags3
0x08ResolutionFIntPoint7 flags{X=0, Y=0}
0x04ResolutionIndexint327 flags2
0x01Spawnbool7 flagstrue
0x01Chatbool7 flagsfalse
0x03560x02padding / unreflected
0x04Cooldownint327 flags5
0x01DarkModebool7 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x01740x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01880x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01F50x13padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02090x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*13 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x38RenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01BIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00DA0x06padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x00F80x20padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 23

SignatureFlagsNativeParams
FText Get_Spawner_1_Text_0()
Script13 statements · 414 bytes of bytecode
0x0000CallFunc_Conv_IntToInt64_ReturnValue = Conv_IntToInt64(Cooldown);0x0025K2Node_MakeStruct_FormatArgumentData.ArgumentName = "Cooldown";0x004AK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0067K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0084K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = CallFunc_Conv_IntToInt64_ReturnValue;0x00A8K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00C8K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x00ECK2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x0109K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x011DCallFunc_Format_ReturnValue = Format(NSLOCTEXT("A0F3A2EB43DF8584A00411BA1589ECE4", "", "{Cooldown} sec"), K2Node_MakeArray_Array);0x0178ReturnValue = CallFunc_Format_ReturnValue;0x0193return ReturnValue;0x019D// end of script
Public0x18
FText Get_Spawner_Text_0()
Script8 statements · 160 bytes of bytecode
0x0000if (!(Spawn)) goto Label_0052;0x000EReturnValue = NSLOCTEXT("CC71080441F8E9B2F3DDC2BEFEC1FF0D", "", "Allow");0x004Dgoto Label_0095;0x0052Label_0052:0x0052ReturnValue = NSLOCTEXT("46FA91D54FE850D86E2017A5561C30BE", "", "Not Allow");0x0095Label_0095:0x0095return ReturnValue;0x009F// end of script
Public0x18
FText Get_frame_Text_0()
Script4 statements · 99 bytes of bytecode
0x0000CallFunc_Conv_FloatToText_ReturnValue = Conv_FloatToText(FrameLimit, 0, false, true, 1, 324, 0, 3);0x003DReturnValue = CallFunc_Conv_FloatToText_ReturnValue;0x0058return ReturnValue;0x0062// end of script
Public0x18
FText Get_vsy_Text_0()
Script8 statements · 151 bytes of bytecode
0x0000if (!(VSync)) goto Label_004F;0x000EReturnValue = NSLOCTEXT("F4B3AC1748EF3870289BA7AF37D41DA2", "", "On");0x004Agoto Label_008C;0x004FLabel_004F:0x004FReturnValue = NSLOCTEXT("1BD76C174A4C1BAD97775AA290EFD454", "", "Off");0x008CLabel_008C:0x008Creturn ReturnValue;0x0096// end of script
Public0x18
FText Get_Quality_Text_0()
Script8 statements · 165 bytes of bytecode
0x0000if (!(DarkMode)) goto Label_0056;0x000EReturnValue = NSLOCTEXT("86A5B38A4EF3F1706B360AB37A115465", "", "Dark Mode");0x0051goto Label_009A;0x0056Label_0056:0x0056ReturnValue = NSLOCTEXT("D58AFE854D65F03A5A4C9EB0DDBF8623", "", "Light Mode");0x009ALabel_009A:0x009Areturn ReturnValue;0x00A4// end of script
Public0x18
FText Get_Shadow_Text_0()
Script18 statements · 357 bytes of bytecode
0x0000K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(ShadowQuality, 0);0x0022if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0095;0x0030K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(ShadowQuality, 1);0x0052if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_00D7;0x0060K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(ShadowQuality, 2);0x0082if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_011C;0x0090goto Label_015A;0x0095Label_0095:0x0095ReturnValue = NSLOCTEXT("3127C711477A71F23243349E856D6DAB", "", "Low");0x00D2goto Label_015A;0x00D7Label_00D7:0x00D7ReturnValue = NSLOCTEXT("0066627A4423ADB003ADEABC0A9FE73B", "", "Medium");0x0117goto Label_015A;0x011CLabel_011C:0x011CReturnValue = NSLOCTEXT("346E6D704D9C37C817214D9811918D24", "", "High");0x015ALabel_015A:0x015Areturn ReturnValue;0x0164// end of script
Public0x18
FText GetResolution()
Script8 statements · 160 bytes of bytecode
0x0000if (!(Chat)) goto Label_0052;0x000EReturnValue = NSLOCTEXT("618A826E45BC06ECE8C0A49A08333021", "", "Allow");0x004Dgoto Label_0095;0x0052Label_0052:0x0052ReturnValue = NSLOCTEXT("065C815D48900D7A33117983F7C95474", "", "Not Allow");0x0095Label_0095:0x0095return ReturnValue;0x009F// end of script
Public0x18
void BndEvt__Settings_Menu_Back_K2Node_ComponentBoundEvent_4_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(2052);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_Apply_K2Node_ComponentBoundEvent_5_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(2047);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_VSync-_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(2042);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_VSync+_K2Node_ComponentBoundEvent_7_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(1996);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_Texture+_K2Node_ComponentBoundEvent_8_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(1991);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_Texture-_K2Node_ComponentBoundEvent_9_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(1945);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_Shadow+_K2Node_ComponentBoundEvent_10_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(1824);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_Shadow-_K2Node_ComponentBoundEvent_11_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(1703);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_FPS+_K2Node_ComponentBoundEvent_14_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(1512);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_FPS-_K2Node_ComponentBoundEvent_15_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(411);0x000Freturn;0x0011// end of script
0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(2161);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__Settings_Menu_Spawn+_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(2705);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_Spawn-_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(2751);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_CD-_1_K2Node_ComponentBoundEvent_2_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(2797);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Settings_Menu_CD+_1_K2Node_ComponentBoundEvent_3_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Esc_Settings(2918);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_Esc_Settings(int32 EntryPoint)
Script126 statements · 3,037 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetCurrentLevelName_ReturnValue = GetCurrentLevelName(this, true);0x0028CallFunc_EqualEqual_StrStr_ReturnValue = EqualEqual_StrStr(CallFunc_GetCurrentLevelName_ReturnValue, "HELL_MODE");0x0050if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0063;0x005Egoto Label_0BDA;0x0063Label_0063:0x0063if (!(DarkMode)) goto Label_0106;0x0071CallFunc_GetAllActorsOfClass_OutActors = {};0x007CGetAllActorsOfClass(this, /Game/Starry_Sky/Blueprints/Starry_Sky.Starry_Sky_C, CallFunc_GetAllActorsOfClass_OutActors);0x0099/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item);0x00D0CallFunc_Array_Get_Item.Time of day = 1.2;0x0101goto Label_0BDA;0x0106Label_0106:0x0106CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x0111GetAllActorsOfClass(this, /Game/Starry_Sky/Blueprints/Starry_Sky.Starry_Sky_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x012E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, 0, CallFunc_Array_Get_Item_1);0x0165CallFunc_Array_Get_Item_1.Time of day = 7.92;0x0196goto Label_0BDA;0x019BCallFunc_Subtract_DoubleDouble_A_WideningCast = Cast<6>(FrameLimit);0x01B8CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_WideningCast, 30);0x01E6CallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, 30, 60);0x021DK2Node_VariableSet_FrameLimit_NarrowingCast_1 = Cast<3>(CallFunc_FClamp_ReturnValue_1);0x023AFrameLimit = K2Node_VariableSet_FrameLimit_NarrowingCast_1;0x0255goto Label_0BDA;0x025ALabel_025A:0x025ACallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x026ECallFunc_GetGameUserSettings_ReturnValue.SetVSyncEnabled(VSync);0x0297CallFunc_GetGameUserSettings_ReturnValue.SetTextureQuality(TextureQuality);0x02C0CallFunc_GetGameUserSettings_ReturnValue.SetShadowQuality(ShadowQuality);0x02E9CallFunc_GetGameUserSettings_ReturnValue.SetFrameRateLimit(FrameLimit);0x0312CallFunc_GetGameUserSettings_ReturnValue.ApplySettings(true);0x0337CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x034CK2Node_DynamicCast_AsPeepo_Game_Instance = Cast<PeepoGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x0370K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPeepo_Game_Instance);0x038Dif (!(K2Node_DynamicCast_bSuccess)) goto Label_0BDA;0x039BK2Node_DynamicCast_AsPeepo_Game_Instance.VSync = VSync;0x03C4K2Node_DynamicCast_AsPeepo_Game_Instance.TextureQuality = TextureQuality;0x03F5K2Node_DynamicCast_AsPeepo_Game_Instance.ShadowQuality = ShadowQuality;0x0426K2Node_VariableSet_FrameLimit_WideningCast = Cast<6>(FrameLimit);0x0443K2Node_DynamicCast_AsPeepo_Game_Instance.FrameLimit = K2Node_VariableSet_FrameLimit_WideningCast;0x0474K2Node_DynamicCast_AsPeepo_Game_Instance.Summon_ON = Spawn;0x049DK2Node_DynamicCast_AsPeepo_Game_Instance.Chat_ON = Chat;0x04C6K2Node_DynamicCast_AsPeepo_Game_Instance.Cooldown = Cooldown;0x04F7CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0511K2Node_DynamicCast_AsBoni_Character = Cast<BoniCharacter_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0535K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBoni_Character);0x0552if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0BDA;0x0560K2Node_DynamicCast_AsBoni_Character.Cooldown_time = Cooldown;0x0591K2Node_DynamicCast_AsBoni_Character.Summon = Spawn;0x05BAK2Node_DynamicCast_AsPeepo_Game_Instance.NightMode = DarkMode;0x05E3goto Label_000A;0x05E8CallFunc_Add_DoubleDouble_A_WideningCast = Cast<6>(FrameLimit);0x0605CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_WideningCast, 30);0x0633CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Add_DoubleDouble_ReturnValue, 30, 60);0x066AK2Node_VariableSet_FrameLimit_NarrowingCast = Cast<3>(CallFunc_FClamp_ReturnValue);0x0687FrameLimit = K2Node_VariableSet_FrameLimit_NarrowingCast;0x06A2goto Label_0BDA;0x06A7CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(ShadowQuality, 1);0x06D1CallFunc_Clamp_ReturnValue_1 = Clamp(CallFunc_Subtract_IntInt_ReturnValue, 0, 2);0x0700ShadowQuality = CallFunc_Clamp_ReturnValue_1;0x071Bgoto Label_0BDA;0x0720CallFunc_Add_IntInt_ReturnValue = Add_IntInt(ShadowQuality, 1);0x074ACallFunc_Clamp_ReturnValue = Clamp(CallFunc_Add_IntInt_ReturnValue, 0, 2);0x0779ShadowQuality = CallFunc_Clamp_ReturnValue;0x0794goto Label_0BDA;0x0799Label_0799:0x0799if (!(DarkMode)) goto Label_07B7;0x07A7DarkMode = false;0x07B2goto Label_0BDA;0x07B7Label_07B7:0x07B7DarkMode = true;0x07C2goto Label_0BDA;0x07C7goto Label_0799;0x07CCLabel_07CC:0x07CCif (!(VSync)) goto Label_07EA;0x07DAVSync = false;0x07E5goto Label_0BDA;0x07EALabel_07EA:0x07EAVSync = true;0x07F5goto Label_0BDA;0x07FAgoto Label_07CC;0x07FFgoto Label_025A;0x0804RemoveFromParent();0x0812CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Boni_Blueprints/Esc_Menu.Esc_Menu_C, nullptr);0x0847CallFunc_Create_ReturnValue.AddToViewport(0);0x086Cgoto Label_0BDA;0x0871CallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance(this);0x0886K2Node_DynamicCast_AsPeepo_Game_Instance_1 = Cast<PeepoGameInstance_C>(CallFunc_GetGameInstance_ReturnValue_1);0x08AAK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsPeepo_Game_Instance_1);0x08C7if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0BDA;0x08D5Spawn = K2Node_DynamicCast_AsPeepo_Game_Instance_1.Summon_ON;0x08FECooldown = K2Node_DynamicCast_AsPeepo_Game_Instance_1.Cooldown;0x092FCallFunc_GetGameUserSettings_ReturnValue_1 = GetGameUserSettings();0x0943CallFunc_GetGameUserSettings_ReturnValue_1.LoadSettings(false);0x0968CallFunc_IsVSyncEnabled_ReturnValue = CallFunc_GetGameUserSettings_ReturnValue_1.IsVSyncEnabled();0x0992VSync = CallFunc_IsVSyncEnabled_ReturnValue;0x09A5CallFunc_GetFrameRateLimit_ReturnValue = CallFunc_GetGameUserSettings_ReturnValue_1.GetFrameRateLimit();0x09D7FrameLimit = CallFunc_GetFrameRateLimit_ReturnValue;0x09F2CallFunc_GetTextureQuality_ReturnValue = CallFunc_GetGameUserSettings_ReturnValue_1.GetTextureQuality();0x0A24TextureQuality = CallFunc_GetTextureQuality_ReturnValue;0x0A3FCallFunc_GetShadowQuality_ReturnValue = CallFunc_GetGameUserSettings_ReturnValue_1.GetShadowQuality();0x0A71ShadowQuality = CallFunc_GetShadowQuality_ReturnValue;0x0A8Cgoto Label_0BDA;0x0A91if (!(Spawn)) goto Label_0AAF;0x0A9FSpawn = false;0x0AAAgoto Label_0BDA;0x0AAFLabel_0AAF:0x0AAFSpawn = true;0x0ABAgoto Label_0BDA;0x0ABFif (!(Spawn)) goto Label_0ADD;0x0ACDSpawn = false;0x0AD8goto Label_0BDA;0x0ADDLabel_0ADD:0x0ADDSpawn = true;0x0AE8goto Label_0BDA;0x0AEDCallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(Cooldown, 1);0x0B17CallFunc_Clamp_ReturnValue_2 = Clamp(CallFunc_Subtract_IntInt_ReturnValue_1, 0, 60);0x0B46Cooldown = CallFunc_Clamp_ReturnValue_2;0x0B61goto Label_0BDA;0x0B66CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Cooldown, 1);0x0B90CallFunc_Clamp_ReturnValue_3 = Clamp(CallFunc_Add_IntInt_ReturnValue_1, 0, 60);0x0BBFCooldown = CallFunc_Clamp_ReturnValue_3;0x0BDALabel_0BDA:0x0BDAreturn;0x0BDC// end of script
Final0x04