Zdexby TheHolyOneZ
2,103 classes
Class

ABP_Player_C

: ACharacter : APawn : AActor : UObject
/Game/Production/Blueprints/Player/BP_Player.BP_Player_C 0x0A10 (2,576 B) align 16 inherited 0x0660 93 scripted vtable /Game/Production/Blueprints/Player/BP_Player
0x00x0A10

Members 135

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08HeldObjectUStaticMeshComponent*7 flagsnullptr
0x08BP_InventoryComponentUBP_InventoryComponent_C*7 flagsnullptr
0x08PostProcessUPostProcessComponent*7 flagsnullptr
0x08InspectionLocationUBoxComponent*7 flagsnullptr
0x08GroundUSceneComponent*7 flagsnullptr
0x08RightDetectorUBoxComponent*7 flagsnullptr
0x08LeftDetectorUBoxComponent*7 flagsnullptr
0x08WallDetectionUCapsuleComponent*7 flagsnullptr
0x08ClimbLineUSceneComponent*7 flagsnullptr
0x08CameraUCameraComponent*7 flagsnullptr
0x08SpringArmUSpringArmComponent*7 flagsnullptr
0x04Go_Through_Loop_Door_ProneCurve_58BC14FA4801EEF32EB409AE1456D690float4 flags0
0x01Go_Through_Loop_Door__Direction_58BC14FA4801EEF32EB409AE1456D690ETimelineDirection4 flagsForward
0x06C50x03padding / unreflected
0x08Go_Through_Loop_DoorUTimelineComponent*6 flagsnullptr
0x04Timeline_5_Zoom_847570BA45F95D5EC9B2FC997A0F3C22float4 flags0
0x01Timeline_5__Direction_847570BA45F95D5EC9B2FC997A0F3C22ETimelineDirection4 flagsForward
0x06D50x03padding / unreflected
0x08Timeline_5UTimelineComponent*6 flagsnullptr
0x04Timeline_4_Prone_0687E86D4192727EF4CC0AB6F712DAE2float4 flags0
0x04Timeline_4_Mov_0687E86D4192727EF4CC0AB6F712DAE2float4 flags0
0x01Timeline_4__Direction_0687E86D4192727EF4CC0AB6F712DAE2ETimelineDirection4 flagsForward
0x06E90x07padding / unreflected
0x08Timeline_4UTimelineComponent*6 flagsnullptr
0x04MoveBack_vent_Prone_E0C135E8486F21A4713F9992098163C4float4 flags0
0x04MoveBack_vent_Mov_E0C135E8486F21A4713F9992098163C4float4 flags0
0x01MoveBack_vent__Direction_E0C135E8486F21A4713F9992098163C4ETimelineDirection4 flagsForward
0x07010x07padding / unreflected
0x08MoveBack_ventUTimelineComponent*6 flagsnullptr
0x04Go_Prone_ProneCurve_9A88682F47494766B2CC20B07167487Dfloat4 flags0
0x01Go_Prone__Direction_9A88682F47494766B2CC20B07167487DETimelineDirection4 flagsForward
0x07150x03padding / unreflected
0x08Go_ProneUTimelineComponent*6 flagsnullptr
0x04zoomOut_zoomOut_F3E886FB4EA3F2F3C0664DA093188EF7float4 flags0
0x01zoomOut__Direction_F3E886FB4EA3F2F3C0664DA093188EF7ETimelineDirection4 flagsForward
0x07250x03padding / unreflected
0x08zoomOutUTimelineComponent*6 flagsnullptr
0x04zoomIn_Zoom_6649576A49D4B0BDFB0AF5BB28D1143Dfloat4 flags0
0x01zoomIn__Direction_6649576A49D4B0BDFB0AF5BB28D1143DETimelineDirection4 flagsForward
0x07350x03padding / unreflected
0x08zoomInUTimelineComponent*6 flagsnullptr
0x04MoveObject_Movement_70E4F3F74189B5FA8175E38C93FDED8Dfloat4 flags0
0x01MoveObject__Direction_70E4F3F74189B5FA8175E38C93FDED8DETimelineDirection4 flagsForward
0x07450x03padding / unreflected
0x08MoveObjectUTimelineComponent*6 flagsnullptr
0x01Sprinting?bool6 flagsfalse
0x01SprintDown?bool6 flagsfalse
0x01MoveDown?bool6 flagsfalse
0x01ClimbDown?bool6 flagsfalse
0x01CanClimb?bool6 flagstrue
0x07550x03padding / unreflected
0x08ClimbableFName7 flagsClimbable
0x01Climbing?bool6 flagsfalse
0x01CanJump?bool6 flagstrue
0x07620x02padding / unreflected
0x04AvailableStaminafloat7 flags100
0x04ScreenshotNumberint327 flags0
0x04TimesJumpedint327 flags0
0x0CPlayerDirectionFVector7 flags{X=0, Y=0, Z=0}
0x01OnWallbool6 flagsfalse
0x077D0x03padding / unreflected
0x04Healthfloat7 flags100
0x07840x04padding / unreflected
0x08StatsUUserWidget*8 flagsnullptr
0x04StartAirTimeint327 flags0
0x04EndAirTimeint327 flags0
0x04ZeroOutint327 flags0
0x04FallDamageint327 flags0
0x01IsFallDamage?bool6 flagsfalse
0x07A10x03padding / unreflected
0x0CPreviousVelocityFVector7 flags{X=0, Y=0, Z=0}
0x04DeltaSpeedfloat7 flags0
0x01OnWall?bool6 flagsfalse
0x07B50x03padding / unreflected
0x04Damageint327 flags0
0x04SetFieldOfViewint327 flags110
0x10Screenshot takenFString5 flags"Screenshot taken!"
0x01fPressedbool6 flagsfalse
0x01hPressedbool6 flagsfalse
0x01ePRESSEDbool6 flagsfalse
0x01RightDetectorOnbool6 flagsfalse
0x01LeftDetectorOnbool6 flagsfalse
0x07D50x03padding / unreflected
0x04FOV SliderValuefloat7 flags0
0x01HeadbobOn?bool6 flagsfalse
0x07DD0x03padding / unreflected
0x08SaveUBP_Save_C*7 flagsnullptr
0x01ToAnimbool6 flagstrue
0x07E90x07padding / unreflected
0x08InspectionObjectAActor*8 flagsnullptr
0x0CInspectionObjectRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x0CInsepctionObjectLocationFVector7 flags{X=0, Y=0, Z=0}
0x01isInspectingbool6 flagsfalse
0x08110x03padding / unreflected
0x04MoveingActorfloat7 flags0
0x01StopMovementbool6 flagsfalse
0x08190x07padding / unreflected
0x08Anim_R_StraightWalkUCameraAnim*6 flags/Game/Production/Animations/Camera/A_R_StraightWalk.A_R_Str…
0x08Anim_L_StraightWalkUCameraAnim*6 flags/Game/Production/Animations/Camera/A_L_StraightWalk.A_L_Str…
0x08Anim_R_SideWalkUCameraAnim*6 flags/Game/Production/Animations/Camera/A_R_SideWalk.A_R_SideWalk
0x08Anim_L_SideWalkUCameraAnim*6 flags/Game/Production/Animations/Camera/A_L_SideWalk.A_L_SideWalk
0x08Anim_Walk_straightUCameraAnim*6 flags/Game/Production/Animations/Camera/A_Walk.A_Walk
0x01canPickbool6 flagsfalse
0x08490x07padding / unreflected
0x10InventoryTArray<UObject*>3 flags[]
0x01Pickup pressedbool6 flagsfalse
0x08610x03padding / unreflected
0x04TiltUPPressedfloat6 flags0
0x01PutDownPressedbool6 flagsfalse
0x08690x03padding / unreflected
0x04TiltLeftPressedfloat7 flags0
0x01corkBoardModebool6 flagsfalse
0x01IsBreathingHeavilybool6 flagsfalse
0x01CanSprintbool6 flagsfalse
0x08730x01padding / unreflected
0x0CInspectionStartFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x04InspectionMoveTresholdfloat7 flags30
0x0CInspectingActorDefaultRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x01keepTuringbool6 flagsfalse
0x08910x07padding / unreflected
0x08PostProcessBlurUMaterialInstanceDynamic*7 flagsnullptr
0x10ObjectTypesTArray<bool>3 flags[3 items]
0xD0itemStructureValueFBS_ItemStructure4 flags{Name_2_13D5B1FC4627764A4890AB986F20DDAD=<FText>, Descripti…
0x01PaperPickedbool6 flagsfalse
0x01CupPickedbool6 flagsfalse
0x01CubePickedbool6 flagsfalse
0x09830x01padding / unreflected
0x04canCrouchThresholdfloat7 flags0
0x08AttachComponentAActor*7 flagsnullptr
0x01IsOverlappingbool6 flagsfalse
0x01NewVar_0Phase1Enums7 flagsWakeUp
0x09920x06padding / unreflected
0x08ClueCreationObjectABP_CreateObject_C*8 flagsnullptr
0x10NewVar_1TArray<EObjectTypeQuery>4 flags[1 item]
0x08mWidget_InteractionsUW_Interactions_C*7 flagsnullptr
0x01ToRayCastUIbool5 flagsfalse
0x01IsRActivebool5 flagsfalse
0x01IsEActivebool5 flagsfalse
0x09BB0x05padding / unreflected
0x08mRaycastedActorAActor*8 flagsnullptr
0x08CharMovementUCharacterMovementComponent*8 flagsnullptr
0x08NewVar_2ABP_Player_C*8 flagsnullptr
0x08BPPlayerABP_Player_C*8 flagsnullptr
0x04Prone Animation ratefloat7 flags1
0x04Prone heightfloat7 flags-156
0x08ProneUTimelineComponent*8 flagsnullptr
0x01NearRatRoom?bool6 flagsfalse
0x01IsReversedbool6 flagsfalse
0x01IsFacingRatRoom?bool6 flagsfalse
0x09F30x01padding / unreflected
0x04InitialYawfloat7 flags0
0x04InitialYawMaxfloat7 flags0
0x01isPronebool6 flagsfalse
0x01isInRatRoomVentbool6 flagsfalse
0x09FE0x02padding / unreflected
0x04Prone timelinefloat6 flags1
0x01HoldEnableInputbool5 flagsfalse
0x01mStopCamerabool6 flagsfalse
0x0A060x02padding / unreflected
0x04mInitialInspectionFieldOfViewfloat7 flags0
0x01mIsInputEnablebool5 flagsfalse
0x01IsPlayingLoopDoorAnim?bool6 flagsfalse
0x01isMoveKeyPressedbool6 flagsfalse
0x01StopHorizontalMovementbool6 flagsfalse
Inherited from ACharacter 37
OffsetSizeNameTypeFlagsDefault
0x08MeshUSkeletalMeshComponent*11 flags/Script/Engine.Default__Character.CharacterMesh0
0x08CharacterMovementUCharacterMovementComponent*11 flags/Script/Engine.Default__Character.CharMoveComp
0x08CapsuleComponentUCapsuleComponent*11 flags/Script/Engine.Default__Character.CollisionCylinder
0x30BasedMovementFBasedMovementInfoProtected+3 flags{MovementBase=nullptr, BoneName=None, Location={}, Rotation…
0x30ReplicatedBasedMovementFBasedMovementInfoNetRepNotify+4 flags{MovementBase=nullptr, BoneName=None, Location={}, Rotation…
0x04AnimRootMotionTranslationScalefloatNetProtected+5 flags1
0x0CBaseTranslationOffsetFVectorProtected+5 flags{X=0, Y=0, Z=0}
0x03280x08padding / unreflected
0x10BaseRotationOffsetFQuatProtected+3 flags{X=0, Y=0, Z=0, W=1}
0x04ReplicatedServerLastTransformUpdateTimeStampfloatNetProtected+5 flags0
0x04ReplayLastTransformUpdateTimeStampfloatNetRepNotify+6 flags0
0x01ReplicatedMovementModeuint8NetProtected+5 flags0
0x01bInBaseReplicationboolProtected+5 flagsfalse
0x034A0x02padding / unreflected
0x04CrouchedEyeHeightfloat7 flags32
0x01bIsCrouched : 1bit 0boolNetRepNotify+5 flagsfalse
0x01bProxyIsJumpForceApplied : 1bit 1boolNetTransient+3 flagsfalse
0x01bPressedJump : 1bit 2bool5 flagsfalse
0x01bClientUpdating : 1bit 3boolTransient+3 flagsfalse
0x01bClientWasFalling : 1bit 4boolTransient+3 flagsfalse
0x01bClientResimulateRootMotion : 1bit 5boolTransient+3 flagsfalse
0x01bClientResimulateRootMotionSources : 1bit 6boolTransient+3 flagsfalse
0x01bSimGravityDisabled : 1bit 7bool3 flagsfalse
0x01bClientCheckEncroachmentOnNetUpdate : 1bit 0boolTransient+3 flagstrue
0x01bServerMoveIgnoreRootMotion : 1bit 1boolTransient+3 flagsfalse
0x01bWasJumping : 1bit 2boolTransient+8 flagsfalse
0x03520x02padding / unreflected
0x04JumpKeyHoldTimefloatTransient+10 flags0
0x04JumpForceTimeRemainingfloatTransient+10 flags0
0x04ProxyJumpForceStartedTimefloatTransient+10 flags0
0x04JumpMaxHoldTimefloatNet+7 flags0
0x04JumpMaxCountint32Net+7 flags1
0x04JumpCurrentCountint3210 flags0
0x036C0x04padding / unreflected
0x10OnReachedJumpApexFMulticastScriptDelegate4 flags<delegate>
0x03800x10padding / unreflected
0x10MovementModeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnCharacterMovementUpdatedFMulticastScriptDelegate4 flags<delegate>
0xF8SavedRootMotionFRootMotionSourceGroupTransient+1 flags{bHasAdditiveSources=false, bHasOverrideSources=false, bIsA…
0x04A80x08padding / unreflected
0x40ClientRootMotionParamsFRootMotionMovementParamsTransient+2 flags{bHasRootMotion=false, BlendWeight=0, RootMotionTransform={…
0x10RootMotionRepMovesTArray<FSimulatedRootMotionReplicatedMove>Transient+3 flags[]
0x158RepRootMotionFRepRootMotionMontageNetRepNotify+2 flags{bIsActive=false, AnimMontage=nullptr, Position=0, Location…
Inherited from APawn 14
OffsetSizeNameTypeFlagsDefault
0x01bUseControllerRotationPitch : 1bit 0bool5 flagsfalse
0x01bUseControllerRotationYaw : 1bit 1bool5 flagsfalse
0x01bUseControllerRotationRoll : 1bit 2bool5 flagsfalse
0x01bCanAffectNavigationGeneration : 1bit 3bool6 flagsfalse
0x02490x03padding / unreflected
0x04BaseEyeHeightfloat7 flags64
0x01AutoPossessPlayerEAutoReceiveInput6 flagsDisabled
0x01AutoPossessAIEAutoPossessAI6 flagsPlacedInWorld
0x01RemoteViewPitchuint8Net+5 flags0
0x02530x05padding / unreflected
0x08AIControllerClassTSubclassOf<AController>8 flags/Script/AIModule.AIController
0x08PlayerStateAPlayerState*NetRepNotify+7 flagsnullptr
0x02680x08padding / unreflected
0x08LastHitByAController*Transient+7 flagsnullptr
0x08ControllerAController*NetRepNotify+5 flagsnullptr
0x02800x04padding / unreflected
0x0CControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
0x0CLastControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
Inherited from AActor 73
OffsetSizeNameTypeFlagsDefault
0x58PrimaryActorTickFActorTickFunction3 flags{}
0x01bHidden : 1bit 0boolNet+7 flagsfalse
0x01bNetTemporary : 1bit 1bool3 flagsfalse
0x01bNetStartup : 1bit 2bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 3bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 4bool6 flagsfalse
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bBlockInput : 1bit 7bool5 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 1bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flagsfalse
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*7 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01B00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 93

SignatureFlagsNativeParams
void DisableRaycastingforUI()
Script11 statements · 163 bytes of bytecode
0x0000ToRayCastUI = false;0x000BCallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(mWidget_Interactions, nullptr);0x0029if (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) goto Label_00A0;0x0037mWidget_Interactions.HidereticlePopup();0x005BmWidget_Interactions.HideInteractPopup();0x007FIsRActive = false;0x008AIsEActive = false;0x0095HoldEnableInput = false;0x00A0Label_00A0:0x00A0return;0x00A2// end of script
Public0x00
void ZoomOutCamera()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void ZoomInCamera()
Script5 statements · 9 bytes of bytecode
0x0000PushFlow(Label_0006);0x0005PopFlow();0x0006Label_0006:0x0006return;0x0008// end of script
Public0x00
void InspectObject()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void HandleUITracing()
Script65 statements · 1,872 bytes of bytecode
0x0000mDistanceReticle = 700f;0x0017mDistanceText = 360f;0x002Eif (!(ToRayCastUI)) goto Label_074D;0x003CCallFunc_K2_GetComponentLocation_ReturnValue = Camera.K2_GetComponentLocation();0x006ECallFunc_GetForwardVector_ReturnValue = Camera.GetForwardVector();0x00A0CallFunc_Multiply_VectorFloat_ReturnValue = Multiply_VectorFloat(CallFunc_GetForwardVector_ReturnValue, 4000f);0x00CACallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_Multiply_VectorFloat_ReturnValue, CallFunc_K2_GetComponentLocation_ReturnValue);0x00F8CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Add_VectorVector_ReturnValue, 0, false, Temp_object_Variable, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x0180if (!(CallFunc_LineTraceSingle_ReturnValue)) goto Label_0416;0x018EBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0231CallFunc_ActorHasTag_ReturnValue = CallFunc_BreakHitResult_HitActor.ActorHasTag(FName(Interactable));0x0268if (!(CallFunc_ActorHasTag_ReturnValue)) goto Label_0416;0x0276BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0319mRaycastedActor = CallFunc_BreakHitResult_HitActor;0x032CBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x03CFCallFunc_Less_FloatFloat_ReturnValue_1 = Less_FloatFloat(CallFunc_BreakHitResult_Distance, mDistanceText);0x03F5if (!(CallFunc_Less_FloatFloat_ReturnValue_1)) goto Label_0536;0x0403if (!(HoldEnableInput)) goto Label_067F;0x0411goto Label_074D;0x0416Label_0416:0x0416CallFunc_NotEqual_ObjectObject_ReturnValue_1 = NotEqual_ObjectObject(mWidget_Interactions, nullptr);0x0434if (!(CallFunc_NotEqual_ObjectObject_ReturnValue_1)) goto Label_074D;0x0442mWidget_Interactions.HidereticlePopup();0x0466mWidget_Interactions.HideInteractPopup();0x048AIsRActive = false;0x0495IsEActive = false;0x04A0Label_04A0:0x04A0CallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(mRaycastedActor, nullptr);0x04BEif (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) goto Label_074D;0x04CCif (!(HoldEnableInput)) goto Label_04DF;0x04DAgoto Label_074D;0x04DFLabel_04DF:0x04DFCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x04F9mRaycastedActor.DisableInput(CallFunc_GetPlayerController_ReturnValue);0x0526mIsInputEnable = false;0x0531goto Label_074D;0x0536Label_0536:0x0536BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x05D9CallFunc_Less_FloatFloat_ReturnValue = Less_FloatFloat(CallFunc_BreakHitResult_Distance, mDistanceReticle);0x05FFif (!(CallFunc_Less_FloatFloat_ReturnValue)) goto Label_074D;0x060DmWidget_Interactions.HideInteractPopup();0x0631IsEActive = false;0x063Cif (!(IsRActive)) goto Label_064F;0x064Agoto Label_074D;0x064FLabel_064F:0x064FmWidget_Interactions.pPlay_Reticle();0x066FIsRActive = true;0x067Agoto Label_04A0;0x067FLabel_067F:0x067FCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0699mRaycastedActor.EnableInput(CallFunc_GetPlayerController_ReturnValue);0x06C6mIsInputEnable = true;0x06D1if (!(IsEActive)) goto Label_06E4;0x06DFgoto Label_074D;0x06E4Label_06E4:0x06E4mWidget_Interactions.pPlay_Interact();0x0704IsEActive = true;0x070Fif (!(IsRActive)) goto Label_0722;0x071Dgoto Label_074D;0x0722Label_0722:0x0722mWidget_Interactions.pPlay_Reticle();0x0742IsRActive = true;0x074DLabel_074D:0x074Dreturn;0x074F// end of script
Public0x00
void PronePlayer(float Lerp value, float Prone height, bool IsReversed)
Script29 statements · 751 bytes of bytecode
0x0000PushFlow(Label_02EC);0x0005if (!(IsReversed)) goto Label_00CB;0x0013PushFlow(Label_0255);0x0018CallFunc_Lerp_ReturnValue_2 = Lerp(10f, 34f, Lerp value);0x0047CapsuleComponent.SetCapsuleRadius(CallFunc_Lerp_ReturnValue_2, true);0x0071CallFunc_Lerp_ReturnValue_3 = Lerp(10f, 88f, Lerp value);0x00A0CapsuleComponent.SetCapsuleHalfHeight(CallFunc_Lerp_ReturnValue_3, true);0x00CAPopFlow();0x00CBLabel_00CB:0x00CBPushFlow(Label_0183);0x00D0CallFunc_Lerp_ReturnValue_4 = Lerp(34f, 10f, Lerp value);0x00FFCapsuleComponent.SetCapsuleRadius(CallFunc_Lerp_ReturnValue_4, true);0x0129CallFunc_Lerp_ReturnValue_5 = Lerp(88f, 10f, Lerp value);0x0158CapsuleComponent.SetCapsuleHalfHeight(CallFunc_Lerp_ReturnValue_5, true);0x0182PopFlow();0x0183Label_0183:0x0183CallFunc_Lerp_ReturnValue_1 = Lerp(13.887665f, Prone height, Lerp value);0x01B6CallFunc_MakeVector_ReturnValue_1 = MakeVector(0f, 0f, CallFunc_Lerp_ReturnValue_1);0x01E5Camera.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x0219PrintString(this, "Hello", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0254PopFlow();0x0255Label_0255:0x0255CallFunc_Lerp_ReturnValue = Lerp(Prone height, 13.887665f, Lerp value);0x0288CallFunc_MakeVector_ReturnValue = MakeVector(0f, 0f, CallFunc_Lerp_ReturnValue);0x02B7Camera.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x02EBPopFlow();0x02ECLabel_02EC:0x02ECreturn;0x02EE// end of script
Public0x09
void CheckPaper()
Script32 statements · 751 bytes of bytecode
0x0000PushFlow(Label_02EC);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_GetChildrenComponents_Children = {};0x003EMesh.GetChildrenComponents(false, CallFunc_GetChildrenComponents_Children);0x0068CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetChildrenComponents_Children);0x00A3CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00C9if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00D3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00EEPushFlow(Label_023F);0x00F3CallFunc_GetChildrenComponents_Children = {};0x00FEMesh.GetChildrenComponents(false, CallFunc_GetChildrenComponents_Children);0x0128/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetChildrenComponents_Children, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0163CallFunc_ComponentHasTag_ReturnValue = CallFunc_Array_Get_Item.ComponentHasTag(FName(Paper));0x019Aif (!(CallFunc_ComponentHasTag_ReturnValue)) goto Label_0289;0x01A8CallFunc_GetAnimInstance_ReturnValue = Mesh.GetAnimInstance();0x01D2K2Node_DynamicCast_AsA_Hand_Controller_AB = Cast<A_HandController_AB_C>(CallFunc_GetAnimInstance_ReturnValue);0x01F6K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsA_Hand_Controller_AB);0x0213if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x021DK2Node_DynamicCast_AsA_Hand_Controller_AB.IsPaper? = true;0x023EPopFlow();0x023FLabel_023F:0x023FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0269Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0284goto Label_0033;0x0289Label_0289:0x0289PrintString(this, "Object is not paper, cast to something else!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x02EBPopFlow();0x02ECLabel_02EC:0x02ECreturn;0x02EE// end of script
Public0x00
void UpdatePostProcess()
Script7 statements · 156 bytes of bytecode
0x0000PrintString(this, "Hello", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x003BCallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(PostProcessBlur, nullptr);0x0059if (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) goto Label_0099;0x0067PostProcessBlur.SetScalarParameterValue(FName(Blur), 0f);0x0099Label_0099:0x0099return;0x009B// end of script
Public0x00
void InitialisePostProcess()
Script8 statements · 204 bytes of bytecode
0x0000K2Node_MakeStruct_WeightedBlendable.Weight = 1f;0x0020K2Node_MakeStruct_WeightedBlendable.Object = PostProcessBlur;0x003CK2Node_MakeArray_Array = {K2Node_MakeStruct_WeightedBlendable};0x0050K2Node_MakeStruct_WeightedBlendables.Array = K2Node_MakeArray_Array;0x0074K2Node_MakeStruct_PostProcessSettings.WeightedBlendables = K2Node_MakeStruct_WeightedBlendables;0x0098PostProcess.Settings = K2Node_MakeStruct_PostProcessSettings;0x00C9return;0x00CB// end of script
Public0x00
void ToggleCrouching()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void ToggleRunningState()
Script12 statements · 301 bytes of bytecode
0x0000if (!(CanSprint)) goto Label_009F;0x000ECanSprint = false;0x0019PrintString(this, "Player sprint is now DISABLED!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x006DCharacterMovement.MaxWalkSpeed = 350f;0x009Agoto Label_012A;0x009FLabel_009F:0x009FCanSprint = true;0x00AAPrintString(this, "Player sprint is now ENABLED!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x00FDCharacterMovement.MaxWalkSpeed = 900f;0x012ALabel_012A:0x012Areturn;0x012C// end of script
Public0x00
void ToggleBreathingState()
Script10 statements · 220 bytes of bytecode
0x0000if (!(IsBreathingHeavily)) goto Label_0078;0x000EIsBreathingHeavily = false;0x0019PrintString(this, "Player is now NOT breathing heavily!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x0073goto Label_00D9;0x0078Label_0078:0x0078IsBreathingHeavily = true;0x0083PrintString(this, "Player is now breathing heavily!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x00D9Label_00D9:0x00D9return;0x00DB// end of script
Public0x00
void PlayCameraAnimationForWalk(UCameraAnim* camerAnim)
Script4 statements · 126 bytes of bytecode
0x0000CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x001ACallFunc_PlayCameraAnim_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.PlayCameraAnim(camerAnim, 1.3f, 1f, 0f, 0f, false, false, 0f, 0, FRotator(0, 0, 0));0x007Breturn;0x007D// end of script
Public0x08
void Roll(float Roll)
Script6 statements · 198 bytes of bytecode
0x0000CallFunc_MakeRotator_ReturnValue = MakeRotator(Roll, 0f, 0f);0x002FCallFunc_K2_GetActorRotation_ReturnValue = InspectionObject.K2_GetActorRotation();0x0061CallFunc_ComposeRotators_ReturnValue = ComposeRotators(CallFunc_MakeRotator_ReturnValue, CallFunc_K2_GetActorRotation_ReturnValue);0x008FCallFunc_K2_SetActorRotation_ReturnValue = InspectionObject.K2_SetActorRotation(CallFunc_ComposeRotators_ReturnValue, false);0x00C3return;0x00C5// end of script
Public0x04
void TurnObject(float Yaw)
Script6 statements · 198 bytes of bytecode
0x0000CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, Yaw);0x002FCallFunc_K2_GetActorRotation_ReturnValue = InspectionObject.K2_GetActorRotation();0x0061CallFunc_ComposeRotators_ReturnValue = ComposeRotators(CallFunc_MakeRotator_ReturnValue, CallFunc_K2_GetActorRotation_ReturnValue);0x008FCallFunc_K2_SetActorRotation_ReturnValue = InspectionObject.K2_SetActorRotation(CallFunc_ComposeRotators_ReturnValue, false);0x00C3return;0x00C5// end of script
Public0x04
void zoomOut__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10824);0x000Freturn;0x0011// end of script
0x00
void zoomOut__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10745);0x000Freturn;0x0011// end of script
0x00
void zoomIn__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10744);0x000Freturn;0x0011// end of script
0x00
void zoomIn__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10733);0x000Freturn;0x0011// end of script
0x00
void Go_Prone__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10643);0x000Freturn;0x0011// end of script
0x00
void Go_Prone__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10604);0x000Freturn;0x0011// end of script
0x00
void MoveBack_vent__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10561);0x000Freturn;0x0011// end of script
0x00
void MoveBack_vent__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10344);0x000Freturn;0x0011// end of script
0x00
void Timeline_4__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10099);0x000Freturn;0x0011// end of script
0x00
void Timeline_4__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10094);0x000Freturn;0x0011// end of script
0x00
void Timeline_5__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(9877);0x000Freturn;0x0011// end of script
0x00
void Timeline_5__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(9643);0x000Freturn;0x0011// end of script
0x00
void MoveObject__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(9637);0x000Freturn;0x0011// end of script
0x00
void MoveObject__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(9632);0x000Freturn;0x0011// end of script
0x00
void Go_Through_Loop_Door__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(9584);0x000Freturn;0x0011// end of script
0x00
void Go_Through_Loop_Door__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(9029);0x000Freturn;0x0011// end of script
0x00
void InpActEvt_Zero_K2Node_InputKeyEvent_36(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_36 = Key;0x0012ExecuteUbergraph_BP_Player(8499);0x0021return;0x0023// end of script
0x18
void InpActEvt_Zero_K2Node_InputKeyEvent_35(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_35 = Key;0x0012ExecuteUbergraph_BP_Player(6587);0x0021return;0x0023// end of script
0x18
void InpActEvt_D_K2Node_InputKeyEvent_34(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_34 = Key;0x0012ExecuteUbergraph_BP_Player(10782);0x0021return;0x0023// end of script
0x18
void InpActEvt_D_K2Node_InputKeyEvent_33(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_33 = Key;0x0012ExecuteUbergraph_BP_Player(10750);0x0021return;0x0023// end of script
0x18
void InpActEvt_A_K2Node_InputKeyEvent_32(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_32 = Key;0x0012ExecuteUbergraph_BP_Player(10611);0x0021return;0x0023// end of script
0x18
void InpActEvt_A_K2Node_InputKeyEvent_31(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_31 = Key;0x0012ExecuteUbergraph_BP_Player(10518);0x0021return;0x0023// end of script
0x18
void InpActEvt_C_K2Node_InputKeyEvent_30(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_30 = Key;0x0012ExecuteUbergraph_BP_Player(1033);0x0021return;0x0023// end of script
0x18
void InpActEvt_Left_K2Node_InputKeyEvent_29(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_29 = Key;0x0012ExecuteUbergraph_BP_Player(1090);0x0021return;0x0023// end of script
0x18
void InpActEvt_Left_K2Node_InputKeyEvent_28(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_28 = Key;0x0012ExecuteUbergraph_BP_Player(1141);0x0021return;0x0023// end of script
0x18
void InpActEvt_Right_K2Node_InputKeyEvent_27(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_27 = Key;0x0012ExecuteUbergraph_BP_Player(1192);0x0021return;0x0023// end of script
0x18
void InpActEvt_Right_K2Node_InputKeyEvent_26(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_26 = Key;0x0012ExecuteUbergraph_BP_Player(1224);0x0021return;0x0023// end of script
0x18
void InpActEvt_Down_K2Node_InputKeyEvent_25(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_25 = Key;0x0012ExecuteUbergraph_BP_Player(1275);0x0021return;0x0023// end of script
0x18
void InpActEvt_Down_K2Node_InputKeyEvent_24(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_24 = Key;0x0012ExecuteUbergraph_BP_Player(1326);0x0021return;0x0023// end of script
0x18
void InpActEvt_Q_K2Node_InputKeyEvent_23(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_23 = Key;0x0012ExecuteUbergraph_BP_Player(1377);0x0021return;0x0023// end of script
0x18
void InpActEvt_Q_K2Node_InputKeyEvent_22(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_22 = Key;0x0012ExecuteUbergraph_BP_Player(1459);0x0021return;0x0023// end of script
0x18
void InpActEvt_Up_K2Node_InputKeyEvent_21(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_21 = Key;0x0012ExecuteUbergraph_BP_Player(1498);0x0021return;0x0023// end of script
0x18
void InpActEvt_Up_K2Node_InputKeyEvent_20(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_20 = Key;0x0012ExecuteUbergraph_BP_Player(1530);0x0021return;0x0023// end of script
0x18
void InpActEvt_CapsLock_K2Node_InputKeyEvent_19(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_19 = Key;0x0012ExecuteUbergraph_BP_Player(1581);0x0021return;0x0023// end of script
0x18
void InpActEvt_Y_K2Node_InputKeyEvent_18(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_18 = Key;0x0012ExecuteUbergraph_BP_Player(1596);0x0021return;0x0023// end of script
0x18
void InpActEvt_Interact/Pickup_K2Node_InputActionEvent_1(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputActionEvent_Key_1 = Key;0x0012ExecuteUbergraph_BP_Player(1668);0x0021return;0x0023// end of script
0x18
void InpActEvt_Interact/Pickup_K2Node_InputActionEvent_0(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputActionEvent_Key = Key;0x0012ExecuteUbergraph_BP_Player(1750);0x0021return;0x0023// end of script
0x18
void InpActEvt_A_K2Node_InputKeyEvent_17(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_17 = Key;0x0012ExecuteUbergraph_BP_Player(2296);0x0021return;0x0023// end of script
0x18
void InpActEvt_D_K2Node_InputKeyEvent_16(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_16 = Key;0x0012ExecuteUbergraph_BP_Player(2335);0x0021return;0x0023// end of script
0x18
void InpActEvt_W_K2Node_InputKeyEvent_15(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_15 = Key;0x0012ExecuteUbergraph_BP_Player(3168);0x0021return;0x0023// end of script
0x18
void InpActEvt_Gamepad_LeftStick_Left_K2Node_InputKeyEvent_14(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_14 = Key;0x0012ExecuteUbergraph_BP_Player(3207);0x0021return;0x0023// end of script
0x18
void InpActEvt_Gamepad_LeftStick_Left_K2Node_InputKeyEvent_13(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_13 = Key;0x0012ExecuteUbergraph_BP_Player(3269);0x0021return;0x0023// end of script
0x18
void InpActEvt_Gamepad_LeftStick_Right_K2Node_InputKeyEvent_12(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_12 = Key;0x0012ExecuteUbergraph_BP_Player(3331);0x0021return;0x0023// end of script
0x18
void InpActEvt_Gamepad_LeftStick_Right_K2Node_InputKeyEvent_11(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_11 = Key;0x0012ExecuteUbergraph_BP_Player(3363);0x0021return;0x0023// end of script
0x18
void InpActEvt_S_K2Node_InputKeyEvent_10(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_10 = Key;0x0012ExecuteUbergraph_BP_Player(3395);0x0021return;0x0023// end of script
0x18
void InpActEvt_S_K2Node_InputKeyEvent_9(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_9 = Key;0x0012ExecuteUbergraph_BP_Player(3457);0x0021return;0x0023// end of script
0x18
void InpActEvt_Divide_K2Node_InputKeyEvent_8(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_8 = Key;0x0012ExecuteUbergraph_BP_Player(3659);0x0021return;0x0023// end of script
0x18
void InpActEvt_W_K2Node_InputKeyEvent_7(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_7 = Key;0x0012ExecuteUbergraph_BP_Player(3717);0x0021return;0x0023// end of script
0x18
void InpActEvt_W_K2Node_InputKeyEvent_6(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_6 = Key;0x0012ExecuteUbergraph_BP_Player(3756);0x0021return;0x0023// end of script
0x18
void InpActEvt_S_K2Node_InputKeyEvent_5(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_5 = Key;0x0012ExecuteUbergraph_BP_Player(4166);0x0021return;0x0023// end of script
0x18
void InpActEvt_S_K2Node_InputKeyEvent_4(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_4 = Key;0x0012ExecuteUbergraph_BP_Player(4205);0x0021return;0x0023// end of script
0x18
void InpActEvt_A_K2Node_InputKeyEvent_3(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_3 = Key;0x0012ExecuteUbergraph_BP_Player(4615);0x0021return;0x0023// end of script
0x18
void InpActEvt_A_K2Node_InputKeyEvent_2(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_2 = Key;0x0012ExecuteUbergraph_BP_Player(4654);0x0021return;0x0023// end of script
0x18
void InpActEvt_D_K2Node_InputKeyEvent_1(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_1 = Key;0x0012ExecuteUbergraph_BP_Player(5064);0x0021return;0x0023// end of script
0x18
void InpActEvt_D_K2Node_InputKeyEvent_0(const FKey& Key)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key = Key;0x0012ExecuteUbergraph_BP_Player(5103);0x0021return;0x0023// end of script
0x18
void Camera Clamp(float maxYaw, float minYaw)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_MaxYaw = maxYaw;0x0012PersistentFrame.K2Node_CustomEvent_MinYaw = minYaw;0x0024ExecuteUbergraph_BP_Player(6032);0x0033return;0x0035// end of script
0x08
void InpAxisEvt_CameraLook (V)_K2Node_InputAxisEvent_23(float AxisValue)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputAxisEvent_AxisValue_3 = AxisValue;0x0012ExecuteUbergraph_BP_Player(6619);0x0021return;0x0023// end of script
0x04
void InpAxisEvt_CameraLook (H)_K2Node_InputAxisEvent_19(float AxisValue)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputAxisEvent_AxisValue_2 = AxisValue;0x0012ExecuteUbergraph_BP_Player(7012);0x0021return;0x0023// end of script
0x04
void InpAxisEvt_Vertical_K2Node_InputAxisEvent_12(float AxisValue)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputAxisEvent_AxisValue_1 = AxisValue;0x0012ExecuteUbergraph_BP_Player(7405);0x0021return;0x0023// end of script
0x04
void InpAxisEvt_Horizontal_K2Node_InputAxisEvent_0(float AxisValue)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputAxisEvent_AxisValue = AxisValue;0x0012ExecuteUbergraph_BP_Player(7654);0x0021return;0x0023// end of script
0x04
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(9028);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_Player(9642);0x0021return;0x0023// end of script
EventPublic0x04
void AddToInventory()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(9911);0x000Freturn;0x0011// end of script
0x00
void RaycasrPlayerToRatRoom()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10343);0x000Freturn;0x0011// end of script
0x00
void In Inspection()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10409);0x000Freturn;0x0011// end of script
0x00
void ZoomEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10550);0x000Freturn;0x0011// end of script
0x00
void ZoomOutEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10555);0x000Freturn;0x0011// end of script
0x00
void EnterRatRoom()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10560);0x000Freturn;0x0011// end of script
0x00
void OutInspection()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10562);0x000Freturn;0x0011// end of script
0x00
void ZoomInOnObjectPickup()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10609);0x000Freturn;0x0011// end of script
0x00
void ZoomOutOnObjectPickup()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10610);0x000Freturn;0x0011// end of script
0x00
void Headbob()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10644);0x000Freturn;0x0011// end of script
0x00
void DoLoopDoorAnim(const FVector& LoopDoorLoc, ABP_LoopDoor_C* Ref_LoopDoor)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_LoopDoorLoc = LoopDoorLoc;0x0012PersistentFrame.K2Node_CustomEvent_Ref_LoopDoor = Ref_LoopDoor;0x0024ExecuteUbergraph_BP_Player(10738);0x0033return;0x0035// end of script
0x18
void StopHeadbob()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10739);0x000Freturn;0x0011// end of script
0x00
void BreatheHeavily()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10814);0x000Freturn;0x0011// end of script
0x00
void SetFieldOfViewEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10819);0x000Freturn;0x0011// end of script
0x00
void CheckForComponent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Player(10825);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_Player(int32 EntryPoint)
Script504 statements · 10,829 bytes of bytecode
0x0000PushFlow(Label_2A4A);0x0005goto [EntryPoint];0x000FPickup pressed = false;0x001APopFlow();0x001BInspectionObject.K2_DetachFromActor(0, 0, 0);0x0041K2Node_DynamicCast_AsBP_Pickable = Cast<BP_Pickable_C>(InspectionObject);0x0065K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Pickable);0x0082if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x008CCallFunc_K2_SetActorTransform_ReturnValue = InspectionObject.K2_SetActorTransform(K2Node_DynamicCast_AsBP_Pickable.StartLocation, false, CallFunc_K2_SetActorTransform_SweepHitResult, false);0x00E0PutDownPressed = false;0x00EBTemp_int_Loop_Counter_Variable_1 = 0;0x0102Temp_int_Array_Index_Variable_1 = 0;0x0119Label_0119:0x0119CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(ObjectTypes);0x0154CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x017Aif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0184Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x019FPushFlow(Label_01F7);0x01A4/Script/Engine.Default__KismetArrayLibrary.Array_Set(ObjectTypes, Temp_int_Array_Index_Variable_1, Temp_bool_Variable, false);0x01E0StopMovement = false;0x01EBInspectionObject = nullptr;0x01F6PopFlow();0x01F7Label_01F7:0x01F7CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0221Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x023Cgoto Label_0119;0x0241Label_0241:0x0241CallFunc_GetVelocity_ReturnValue = GetVelocity();0x0261CallFunc_VSize_ReturnValue = VSize(CallFunc_GetVelocity_ReturnValue);0x0286CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(CallFunc_VSize_ReturnValue, 300f);0x02A8if (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_031D;0x02B6CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x02D0CallFunc_GetPlayerController_ReturnValue.ClientPlayCameraShake(/Game/Production/Camera/Headbob/A_SprintShake_C.A_SprintShake_C_C, 1f, 0, FRotator(0, 0, 0));0x0311Sprinting? = true;0x031CPopFlow();0x031DLabel_031D:0x031DCallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0337CallFunc_GetPlayerCameraManager_ReturnValue.StopAllInstancesOfCameraShake(/Game/Production/Camera/Headbob/A_WalkShake_C.A_WalkShake_C_C, false);0x0365CallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x037FCallFunc_GetPlayerCameraManager_ReturnValue.StopAllInstancesOfCameraShake(/Game/Production/Camera/Headbob/A_SprintShake_C.A_SprintShake_C_C, false);0x03ADCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x03C7CallFunc_GetPlayerController_ReturnValue.ClientPlayCameraShake(/Game/Production/Camera/Headbob/A_IdleShake_C.A_IdleShake_C_C, 1f, 0, FRotator(0, 0, 0));0x0408PopFlow();0x0409Camera.K2_AddLocalOffset(FVector(0, 0, 0), false, CallFunc_K2_AddLocalOffset_SweepHitResult, false);0x0441PopFlow();0x0442Temp_struct_Variable = K2Node_InputKeyEvent_Key_29;0x045DLabel_045D:0x045DTiltLeftPressed = 0f;0x0474PopFlow();0x0475Temp_struct_Variable = K2Node_InputKeyEvent_Key_28;0x0490TiltLeftPressed = -1f;0x04A7PopFlow();0x04A8Temp_struct_Variable_1 = K2Node_InputKeyEvent_Key_27;0x04C3goto Label_045D;0x04C8Temp_struct_Variable_1 = K2Node_InputKeyEvent_Key_26;0x04E3TiltLeftPressed = 1f;0x04FAPopFlow();0x04FBTemp_struct_Variable_2 = K2Node_InputKeyEvent_Key_25;0x0516Label_0516:0x0516TiltUPPressed = 0f;0x052DPopFlow();0x052ETemp_struct_Variable_2 = K2Node_InputKeyEvent_Key_24;0x0549TiltUPPressed = -1f;0x0560PopFlow();0x0561Temp_struct_Variable_3 = K2Node_InputKeyEvent_Key_23;0x057CDelay(this, 1f, LatentActionInfo{0x1B, 1069996991, FName(ExecuteUbergraph_BP_Player), this});0x05B2PopFlow();0x05B3Temp_struct_Variable_3 = K2Node_InputKeyEvent_Key_22;0x05CEPutDownPressed = true;0x05D9PopFlow();0x05DATemp_struct_Variable_4 = K2Node_InputKeyEvent_Key_21;0x05F5goto Label_0516;0x05FATemp_struct_Variable_4 = K2Node_InputKeyEvent_Key_20;0x0615TiltUPPressed = 1f;0x062CPopFlow();0x062DToggleRunningState();0x063BPopFlow();0x063CCallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x0656/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameAndUIEx(CallFunc_GetPlayerController_ReturnValue_2, nullptr, 1, true);0x0683PopFlow();0x0684Temp_struct_Variable_5 = K2Node_InputActionEvent_Key_1;0x069FDelay(this, 1f, LatentActionInfo{0xF, -322417730, FName(ExecuteUbergraph_BP_Player), this});0x06D5PopFlow();0x06D6Temp_struct_Variable_5 = K2Node_InputActionEvent_Key;0x06F1Pickup pressed = true;0x06FCPopFlow();0x06FDLabel_06FD:0x06FDPronePlayer(Go_Prone_ProneCurve_9A88682F47494766B2CC20B07167487D, -156f, false);0x071Aif (!(StopMovement)) goto Label_0729;0x0728PopFlow();0x0729Label_0729:0x0729BreakVector(FVector(0, 0, 0), CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x075BCallFunc_GetControlRotation_ReturnValue_1 = GetControlRotation();0x0777BreakRotator(CallFunc_GetControlRotation_ReturnValue_1, CallFunc_BreakRotator_Roll_2, CallFunc_BreakRotator_Pitch_2, CallFunc_BreakRotator_Yaw_2);0x07A5CallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw_2);0x07D4CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_MakeRotator_ReturnValue_2);0x07F9CallFunc_K2_GetRootComponent_ReturnValue = BPPlayer.K2_GetRootComponent();0x0823CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue.K2_GetComponentLocation();0x0855BreakVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x0883CallFunc_Subtract_FloatFloat_ReturnValue_1 = Subtract_FloatFloat(CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Y);0x08B1CallFunc_Abs_ReturnValue = Abs(CallFunc_Subtract_FloatFloat_ReturnValue_1);0x08D6AddMovementInput(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Abs_ReturnValue, false);0x08F7PopFlow();0x08F8if (!(StopMovement)) goto Label_0907;0x0906PopFlow();0x0907Label_0907:0x0907PlayCameraAnimationForWalk(Anim_L_SideWalk);0x091EPopFlow();0x091Fif (!(StopMovement)) goto Label_092E;0x092DPopFlow();0x092ELabel_092E:0x092EPlayCameraAnimationForWalk(Anim_R_SideWalk);0x0945PopFlow();0x0946Label_0946:0x0946PronePlayer(Timeline_4_Prone_0687E86D4192727EF4CC0AB6F712DAE2, -156f, true);0x0963PopFlow();0x0964Label_0964:0x0964MoveingActor = MoveObject_Movement_70E4F3F74189B5FA8175E38C93FDED8D;0x097FCallFunc_GetTransform_ReturnValue = InspectionObject.GetTransform();0x09B1BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x09DFCallFunc_RLerp_ReturnValue = RLerp(InspectionObjectRotation, CallFunc_BreakTransform_Rotation, MoveingActor, false);0x0A17InspectingActorDefaultRotation = CallFunc_RLerp_ReturnValue;0x0A32CallFunc_NotEqual_ObjectObject_ReturnValue_1 = NotEqual_ObjectObject(InspectionObject, nullptr);0x0A50if (!(CallFunc_NotEqual_ObjectObject_ReturnValue_1)) PopFlow();0x0A5ACallFunc_K2_GetComponentLocation_ReturnValue_1 = InspectionLocation.K2_GetComponentLocation();0x0A8CCallFunc_VLerp_ReturnValue = VLerp(InsepctionObjectLocation, CallFunc_K2_GetComponentLocation_ReturnValue_1, MoveingActor);0x0AC3CallFunc_K2_SetActorLocationAndRotation_ReturnValue = InspectionObject.K2_SetActorLocationAndRotation(CallFunc_VLerp_ReturnValue, InspectingActorDefaultRotation, false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x0B0APopFlow();0x0B0BLabel_0B0B:0x0B0BCallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(InspectionObject, nullptr);0x0B29if (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) PopFlow();0x0B33isInspecting = true;0x0B3EStopMovement = true;0x0B49CallFunc_GetTransform_ReturnValue = InspectionObject.GetTransform();0x0B7BBreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0BA9InsepctionObjectLocation = CallFunc_BreakTransform_Location;0x0BC4CallFunc_GetTransform_ReturnValue = InspectionObject.GetTransform();0x0BF6BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0C24InspectionObjectRotation = CallFunc_BreakTransform_Rotation;0x0C3FMoveObject.Play();0x0C5FPopFlow();0x0C60if (!(StopMovement)) goto Label_0C6F;0x0C6EPopFlow();0x0C6FLabel_0C6F:0x0C6FPlayCameraAnimationForWalk(Anim_Walk_straight);0x0C86PopFlow();0x0C87Temp_struct_Variable_6 = K2Node_InputKeyEvent_Key_14;0x0CA2Label_0CA2:0x0CA2if (!(StopMovement)) goto Label_0CB1;0x0CB0PopFlow();0x0CB1Label_0CB1:0x0CB1AddControllerRollInput(0.2f);0x0CC4PopFlow();0x0CC5Temp_struct_Variable_6 = K2Node_InputKeyEvent_Key_13;0x0CE0Label_0CE0:0x0CE0if (!(StopMovement)) goto Label_0CEF;0x0CEEPopFlow();0x0CEFLabel_0CEF:0x0CEFAddControllerRollInput(-0.2f);0x0D02PopFlow();0x0D03Temp_struct_Variable_7 = K2Node_InputKeyEvent_Key_12;0x0D1Egoto Label_0CE0;0x0D23Temp_struct_Variable_7 = K2Node_InputKeyEvent_Key_11;0x0D3Egoto Label_0CA2;0x0D43Temp_struct_Variable_8 = K2Node_InputKeyEvent_Key_10;0x0D5Eif (!(StopMovement)) goto Label_0D6D;0x0D6CPopFlow();0x0D6DLabel_0D6D:0x0D6DAddControllerPitchInput(0.05f);0x0D80PopFlow();0x0D81Temp_struct_Variable_8 = K2Node_InputKeyEvent_Key_9;0x0D9Cif (!(StopMovement)) goto Label_0DAB;0x0DAAPopFlow();0x0DABLabel_0DAB:0x0DABAddControllerPitchInput(-0.05f);0x0DBEPopFlow();0x0DBFLabel_0DBF:0x0DBFK2Node_CreateDelegate_OutputDelegate_1.Bind(this, StopHeadbob);0x0DD6CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_1, 0f, false, 0f, 0f);0x0E0BCallFunc_GetPlayerCameraManager_ReturnValue_2 = GetPlayerCameraManager(this, 0);0x0E25CallFunc_GetPlayerCameraManager_ReturnValue_2.StopAllCameraShakes(true);0x0E4APopFlow();0x0E4BCallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x0E60CallFunc_GetGameMode_ReturnValue_1.ResetLevel();0x0E84PopFlow();0x0E85Temp_struct_Variable_9 = K2Node_InputKeyEvent_Key_7;0x0EA0isMoveKeyPressed = false;0x0EABPopFlow();0x0EACTemp_struct_Variable_9 = K2Node_InputKeyEvent_Key_6;0x0EC7isMoveKeyPressed = true;0x0ED2CallFunc_BooleanAND_ReturnValue = BooleanAND(isMoveKeyPressed, isInspecting);0x0EF8CallFunc_NotEqual_ObjectObject_ReturnValue_4 = NotEqual_ObjectObject(InspectionObject, nullptr);0x0F16CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_NotEqual_ObjectObject_ReturnValue_4);0x0F3Cif (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x0F46CallFunc_K2_GetActorLocation_ReturnValue = InspectionObject.K2_GetActorLocation();0x0F78BreakVector(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_BreakVector_X_4, CallFunc_BreakVector_Y_4, CallFunc_BreakVector_Z_4);0x0FA6CallFunc_Add_FloatFloat_ReturnValue_3 = Add_FloatFloat(CallFunc_BreakVector_Z_4, 1f);0x0FD0CallFunc_MakeVector_ReturnValue_1 = MakeVector(CallFunc_BreakVector_X_4, CallFunc_BreakVector_Y_4, CallFunc_Add_FloatFloat_ReturnValue_3);0x1007CallFunc_K2_SetActorLocation_ReturnValue = InspectionObject.K2_SetActorLocation(CallFunc_MakeVector_ReturnValue_1, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x1045PopFlow();0x1046Temp_struct_Variable_10 = K2Node_InputKeyEvent_Key_5;0x1061isMoveKeyPressed = false;0x106CPopFlow();0x106DTemp_struct_Variable_10 = K2Node_InputKeyEvent_Key_4;0x1088isMoveKeyPressed = true;0x1093CallFunc_BooleanAND_ReturnValue_2 = BooleanAND(isMoveKeyPressed, isInspecting);0x10B9CallFunc_NotEqual_ObjectObject_ReturnValue_5 = NotEqual_ObjectObject(InspectionObject, nullptr);0x10D7CallFunc_BooleanAND_ReturnValue_3 = BooleanAND(CallFunc_BooleanAND_ReturnValue_2, CallFunc_NotEqual_ObjectObject_ReturnValue_5);0x10FDif (!(CallFunc_BooleanAND_ReturnValue_3)) PopFlow();0x1107CallFunc_K2_GetActorLocation_ReturnValue = InspectionObject.K2_GetActorLocation();0x1139BreakVector(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_BreakVector_X_4, CallFunc_BreakVector_Y_4, CallFunc_BreakVector_Z_4);0x1167CallFunc_Subtract_FloatFloat_ReturnValue_6 = Subtract_FloatFloat(CallFunc_BreakVector_Z_4, 1f);0x1191CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X_4, CallFunc_BreakVector_Y_4, CallFunc_Subtract_FloatFloat_ReturnValue_6);0x11C8CallFunc_K2_SetActorLocation_ReturnValue_1 = InspectionObject.K2_SetActorLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, false);0x1206PopFlow();0x1207Temp_struct_Variable_11 = K2Node_InputKeyEvent_Key_3;0x1222isMoveKeyPressed = false;0x122DPopFlow();0x122ETemp_struct_Variable_11 = K2Node_InputKeyEvent_Key_2;0x1249isMoveKeyPressed = true;0x1254CallFunc_BooleanAND_ReturnValue_4 = BooleanAND(isMoveKeyPressed, isInspecting);0x127ACallFunc_NotEqual_ObjectObject_ReturnValue_6 = NotEqual_ObjectObject(InspectionObject, nullptr);0x1298CallFunc_BooleanAND_ReturnValue_5 = BooleanAND(CallFunc_BooleanAND_ReturnValue_4, CallFunc_NotEqual_ObjectObject_ReturnValue_6);0x12BEif (!(CallFunc_BooleanAND_ReturnValue_5)) PopFlow();0x12C8CallFunc_K2_GetActorLocation_ReturnValue_1 = InspectionObject.K2_GetActorLocation();0x12FABreakVector(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_BreakVector_X_5, CallFunc_BreakVector_Y_5, CallFunc_BreakVector_Z_5);0x1328CallFunc_Add_FloatFloat_ReturnValue_4 = Add_FloatFloat(CallFunc_BreakVector_Y_5, 1f);0x1352CallFunc_MakeVector_ReturnValue_3 = MakeVector(CallFunc_BreakVector_X_5, CallFunc_Add_FloatFloat_ReturnValue_4, CallFunc_BreakVector_Z_5);0x1389CallFunc_K2_SetActorLocation_ReturnValue_3 = InspectionObject.K2_SetActorLocation(CallFunc_MakeVector_ReturnValue_3, false, CallFunc_K2_SetActorLocation_SweepHitResult_3, false);0x13C7PopFlow();0x13C8Temp_struct_Variable_12 = K2Node_InputKeyEvent_Key_1;0x13E3isMoveKeyPressed = false;0x13EEPopFlow();0x13EFTemp_struct_Variable_12 = K2Node_InputKeyEvent_Key;0x140AisMoveKeyPressed = true;0x1415CallFunc_BooleanAND_ReturnValue_6 = BooleanAND(isMoveKeyPressed, isInspecting);0x143BCallFunc_NotEqual_ObjectObject_ReturnValue_7 = NotEqual_ObjectObject(InspectionObject, nullptr);0x1459CallFunc_BooleanAND_ReturnValue_7 = BooleanAND(CallFunc_BooleanAND_ReturnValue_6, CallFunc_NotEqual_ObjectObject_ReturnValue_7);0x147Fif (!(CallFunc_BooleanAND_ReturnValue_7)) PopFlow();0x1489CallFunc_K2_GetActorLocation_ReturnValue_1 = InspectionObject.K2_GetActorLocation();0x14BBBreakVector(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_BreakVector_X_5, CallFunc_BreakVector_Y_5, CallFunc_BreakVector_Z_5);0x14E9CallFunc_Subtract_FloatFloat_ReturnValue_7 = Subtract_FloatFloat(CallFunc_BreakVector_Y_5, 1f);0x1513CallFunc_MakeVector_ReturnValue_2 = MakeVector(CallFunc_BreakVector_X_5, CallFunc_Subtract_FloatFloat_ReturnValue_7, CallFunc_BreakVector_Z_5);0x154ACallFunc_K2_SetActorLocation_ReturnValue_2 = InspectionObject.K2_SetActorLocation(CallFunc_MakeVector_ReturnValue_2, false, CallFunc_K2_SetActorLocation_SweepHitResult_2, false);0x1588PopFlow();0x1589Label_1589:0x1589K2Node_CreateDelegate_OutputDelegate_2.Bind(this, SetFieldOfViewEvent);0x15A0CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_2, 0.1f, true, 0f, 0f);0x15D5CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(SetFieldOfView);0x15FACamera.SetFieldOfView(CallFunc_Conv_IntToFloat_ReturnValue);0x1627CallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x163BCallFunc_GetGameUserSettings_ReturnValue.SaveSettings();0x165FPopFlow();0x1660Label_1660:0x1660CallFunc_GetVelocity_ReturnValue_1 = GetVelocity();0x1680CallFunc_VSize_ReturnValue_1 = VSize(CallFunc_GetVelocity_ReturnValue_1);0x16A5CallFunc_InRange_FloatFloat_ReturnValue = InRange_FloatFloat(CallFunc_VSize_ReturnValue_1, 140f, 160f, true, true);0x16CEif (!(CallFunc_InRange_FloatFloat_ReturnValue)) goto Label_0241;0x16DCCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x16F6CallFunc_GetPlayerController_ReturnValue.ClientPlayCameraShake(/Game/Production/Camera/Headbob/A_WalkShake_C.A_WalkShake_C_C, 1f, 0, FRotator(0, 0, 0));0x1737Sprinting? = false;0x1742PopFlow();0x1743Label_1743:0x1743canPick = false;0x174EisInspecting = false;0x1759mStopCamera = false;0x1764StopMovement = false;0x176FMoveObject.Reverse();0x178FPopFlow();0x1790CallFunc_GetPlayerCameraManager_ReturnValue_1 = GetPlayerCameraManager(this, 0);0x17AACallFunc_K2_GetActorRotation_ReturnValue_1 = K2_GetActorRotation();0x17C6BreakRotator(CallFunc_K2_GetActorRotation_ReturnValue_1, CallFunc_BreakRotator_Roll_3, CallFunc_BreakRotator_Pitch_3, CallFunc_BreakRotator_Yaw_3);0x17F4CallFunc_Add_FloatFloat_ReturnValue_1 = Add_FloatFloat(CallFunc_BreakRotator_Yaw_3, K2Node_CustomEvent_MinYaw);0x1822CallFunc_GetPlayerCameraManager_ReturnValue_1.ViewYawMin = CallFunc_Add_FloatFloat_ReturnValue_1;0x1853CallFunc_GetPlayerCameraManager_ReturnValue_1 = GetPlayerCameraManager(this, 0);0x186DCallFunc_K2_GetActorRotation_ReturnValue_2 = K2_GetActorRotation();0x1889BreakRotator(CallFunc_K2_GetActorRotation_ReturnValue_2, CallFunc_BreakRotator_Roll_4, CallFunc_BreakRotator_Pitch_4, CallFunc_BreakRotator_Yaw_4);0x18B7CallFunc_Add_FloatFloat_ReturnValue_2 = Add_FloatFloat(CallFunc_BreakRotator_Yaw_4, K2Node_CustomEvent_MaxYaw);0x18E5CallFunc_GetPlayerCameraManager_ReturnValue_1.ViewYawMax = CallFunc_Add_FloatFloat_ReturnValue_2;0x1916PrintString(this, "Camera clamp values are now changing", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x1970PopFlow();0x1971Label_1971:0x1971PostProcess.bEnabled = true;0x1992PopFlow();0x1993Label_1993:0x1993AddControllerRollInput(0.2f);0x19A6PopFlow();0x19A7Label_19A7:0x19A7AddControllerRollInput(-0.2f);0x19BAPopFlow();0x19BBTemp_struct_Variable_13 = K2Node_InputKeyEvent_Key_35;0x19D6goto Label_1971;0x19DBif (!(mStopCamera)) goto Label_19EA;0x19E9PopFlow();0x19EALabel_19EA:0x19EAif (!(isInspecting)) goto Label_1B4C;0x19F8mWidget_Interactions.HideInteractPopup();0x1A1CCheckForComponent();0x1A2ACallFunc_NotEqual_ObjectObject_ReturnValue_3 = NotEqual_ObjectObject(InspectionObject, nullptr);0x1A48if (!(CallFunc_NotEqual_ObjectObject_ReturnValue_3)) PopFlow();0x1A52CallFunc_K2_GetActorRotation_ReturnValue_4 = InspectionObject.K2_GetActorRotation();0x1A84BreakRotator(CallFunc_K2_GetActorRotation_ReturnValue_4, CallFunc_BreakRotator_Roll_7, CallFunc_BreakRotator_Pitch_7, CallFunc_BreakRotator_Yaw_7);0x1AB2CallFunc_Subtract_FloatFloat_ReturnValue_5 = Subtract_FloatFloat(CallFunc_BreakRotator_Pitch_7, K2Node_InputAxisEvent_AxisValue_3);0x1AE0CallFunc_MakeRotator_ReturnValue_5 = MakeRotator(CallFunc_BreakRotator_Roll_7, CallFunc_Subtract_FloatFloat_ReturnValue_5, CallFunc_BreakRotator_Yaw_7);0x1B17CallFunc_K2_SetActorRotation_ReturnValue_1 = InspectionObject.K2_SetActorRotation(CallFunc_MakeRotator_ReturnValue_5, false);0x1B4BPopFlow();0x1B4CLabel_1B4C:0x1B4CAddControllerPitchInput(K2Node_InputAxisEvent_AxisValue_3);0x1B63PopFlow();0x1B64if (!(mStopCamera)) goto Label_1B73;0x1B72PopFlow();0x1B73Label_1B73:0x1B73if (!(isInspecting)) goto Label_1CD5;0x1B81mWidget_Interactions.HideInteractPopup();0x1BA5CheckForComponent();0x1BB3CallFunc_NotEqual_ObjectObject_ReturnValue_2 = NotEqual_ObjectObject(InspectionObject, nullptr);0x1BD1if (!(CallFunc_NotEqual_ObjectObject_ReturnValue_2)) PopFlow();0x1BDBCallFunc_K2_GetActorRotation_ReturnValue_3 = InspectionObject.K2_GetActorRotation();0x1C0DBreakRotator(CallFunc_K2_GetActorRotation_ReturnValue_3, CallFunc_BreakRotator_Roll_6, CallFunc_BreakRotator_Pitch_6, CallFunc_BreakRotator_Yaw_6);0x1C3BCallFunc_Subtract_FloatFloat_ReturnValue_4 = Subtract_FloatFloat(CallFunc_BreakRotator_Roll_6, K2Node_InputAxisEvent_AxisValue_2);0x1C69CallFunc_MakeRotator_ReturnValue_4 = MakeRotator(CallFunc_Subtract_FloatFloat_ReturnValue_4, CallFunc_BreakRotator_Pitch_6, CallFunc_BreakRotator_Yaw_6);0x1CA0CallFunc_K2_SetActorRotation_ReturnValue = InspectionObject.K2_SetActorRotation(CallFunc_MakeRotator_ReturnValue_4, false);0x1CD4PopFlow();0x1CD5Label_1CD5:0x1CD5AddControllerYawInput(K2Node_InputAxisEvent_AxisValue_2);0x1CECPopFlow();0x1CEDif (!(StopMovement)) goto Label_1CFC;0x1CFBPopFlow();0x1CFCLabel_1CFC:0x1CFCCallFunc_GetControlRotation_ReturnValue = GetControlRotation();0x1D18BreakRotator(CallFunc_GetControlRotation_ReturnValue, CallFunc_BreakRotator_Roll_1, CallFunc_BreakRotator_Pitch_1, CallFunc_BreakRotator_Yaw_1);0x1D46CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw_1);0x1D75CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_MakeRotator_ReturnValue_1);0x1D9ACallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(K2Node_InputAxisEvent_AxisValue_1, 2.5f);0x1DC4AddMovementInput(CallFunc_GetForwardVector_ReturnValue, CallFunc_Multiply_FloatFloat_ReturnValue, false);0x1DE5PopFlow();0x1DE6if (!(StopMovement)) goto Label_1DF5;0x1DF4PopFlow();0x1DF5Label_1DF5:0x1DF5CallFunc_GetControlRotation_ReturnValue = GetControlRotation();0x1E11BreakRotator(CallFunc_GetControlRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x1E3FCallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw);0x1E6ECallFunc_GetRightVector_ReturnValue = GetRightVector(CallFunc_MakeRotator_ReturnValue);0x1E93AddMovementInput(CallFunc_GetRightVector_ReturnValue, K2Node_InputAxisEvent_AxisValue, false);0x1EB4PopFlow();0x1EB5Label_1EB5:0x1EB5PushFlow(Label_1EDB);0x1EBAzoomIn.Stop();0x1EDAPopFlow();0x1EDBLabel_1EDB:0x1EDBzoomOut.PlayFromStart();0x1EFBPopFlow();0x1EFCLabel_1EFC:0x1EFCPushFlow(Label_1F22);0x1F01zoomOut.Stop();0x1F21PopFlow();0x1F22Label_1F22:0x1F22zoomIn.PlayFromStart();0x1F42PopFlow();0x1F43Label_1F43:0x1F43CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x1F5DCallFunc_K2_GetActorRotation_ReturnValue = CallFunc_GetPlayerController_ReturnValue_1.K2_GetActorRotation();0x1F8FInspectionStart = CallFunc_K2_GetActorRotation_ReturnValue;0x1FAAPopFlow();0x1FABLabel_1FAB:0x1FABTemp_int_Array_Index_Variable = 0;0x1FC2Label_1FC2:0x1FC2CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_DynamicCast_AsBP_We_Went_Back_Game_Mode.mClueObjects);0x2013CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x2039if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_20DD;0x2047Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x2062PushFlow(Label_20E9);0x2067/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_DynamicCast_AsBP_We_Went_Back_Game_Mode.mClueObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x20B8CallFunc_Array_Get_Item.K2_DestroyActor();0x20DCPopFlow();0x20DDLabel_20DD:0x20DDmStopCamera = false;0x20E8PopFlow();0x20E9Label_20E9:0x20E9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x2113Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x212Egoto Label_1FC2;0x2133Temp_struct_Variable_13 = K2Node_InputKeyEvent_Key_36;0x214EPostProcess.bEnabled = false;0x216FPopFlow();0x2170Label_2170:0x2170CallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(Camera.FieldOfView, 1f);0x21B0CallFunc_Lerp_ReturnValue_1 = Lerp(Camera.FieldOfView, CallFunc_Subtract_FloatFloat_ReturnValue, zoomIn_Zoom_6649576A49D4B0BDFB0AF5BB28D1143D);0x21FDCallFunc_FClamp_ReturnValue = FClamp(CallFunc_Lerp_ReturnValue_1, 40f, 100f);0x222CCamera.SetFieldOfView(CallFunc_FClamp_ReturnValue);0x2259PopFlow();0x225ALabel_225A:0x225ACallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(Camera.FieldOfView, 1f);0x229ACallFunc_Lerp_ReturnValue_2 = Lerp(Camera.FieldOfView, CallFunc_Add_FloatFloat_ReturnValue, zoomOut_zoomOut_F3E886FB4EA3F2F3C0664DA093188EF7);0x22E7CallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_Lerp_ReturnValue_2, 40f, 100f);0x2316Camera.SetFieldOfView(CallFunc_FClamp_ReturnValue_1);0x2343PopFlow();0x2344PopFlow();0x2345CallFunc_K2_GetRootComponent_ReturnValue_1 = BPPlayer.K2_GetRootComponent();0x236FBreakVector(K2Node_CustomEvent_LoopDoorLoc, CallFunc_BreakVector_X_2, CallFunc_BreakVector_Y_2, CallFunc_BreakVector_Z_2);0x239DCallFunc_K2_GetComponentLocation_ReturnValue_2 = CallFunc_K2_GetRootComponent_ReturnValue_1.K2_GetComponentLocation();0x23CFCallFunc_GetControlRotation_ReturnValue_2 = GetControlRotation();0x23EBBreakVector(CallFunc_K2_GetComponentLocation_ReturnValue_2, CallFunc_BreakVector_X_3, CallFunc_BreakVector_Y_3, CallFunc_BreakVector_Z_3);0x2419BreakRotator(CallFunc_GetControlRotation_ReturnValue_2, CallFunc_BreakRotator_Roll_5, CallFunc_BreakRotator_Pitch_5, CallFunc_BreakRotator_Yaw_5);0x2447CallFunc_Subtract_FloatFloat_ReturnValue_3 = Subtract_FloatFloat(CallFunc_BreakVector_Y_3, CallFunc_BreakVector_Y_2);0x2475CallFunc_MakeRotator_ReturnValue_3 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw_5);0x24A4CallFunc_Abs_ReturnValue_1 = Abs(CallFunc_Subtract_FloatFloat_ReturnValue_3);0x24C9CallFunc_GetForwardVector_ReturnValue_2 = GetForwardVector(CallFunc_MakeRotator_ReturnValue_3);0x24EECallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(CallFunc_Abs_ReturnValue_1, 1.25f);0x2518AddMovementInput(CallFunc_GetForwardVector_ReturnValue_2, CallFunc_Multiply_FloatFloat_ReturnValue_1, false);0x2539PopFlow();0x253ALabel_253A:0x253Aif (!(IsBreathingHeavily)) PopFlow();0x2544PopFlow();0x2545Label_2545:0x2545Temp_int_Loop_Counter_Variable = 0;0x255Cgoto Label_1FAB;0x2561Label_2561:0x2561if (!(corkBoardMode)) goto Label_253A;0x256FPopFlow();0x2570IsPlayingLoopDoorAnim? = false;0x257BK2Node_CustomEvent_Ref_LoopDoor.OpenLoopDoor();0x259FPopFlow();0x25A0goto Label_0964;0x25A5goto Label_1F43;0x25AAPopFlow();0x25ABCallFunc_Subtract_FloatFloat_ReturnValue_2 = Subtract_FloatFloat(Camera.FieldOfView, 2f);0x25EBCallFunc_Lerp_ReturnValue_3 = Lerp(Camera.FieldOfView, CallFunc_Subtract_FloatFloat_ReturnValue_2, Timeline_5_Zoom_847570BA45F95D5EC9B2FC997A0F3C22);0x2638CallFunc_FClamp_ReturnValue_2 = FClamp(CallFunc_Lerp_ReturnValue_3, 40f, 100f);0x2667Camera.SetFieldOfView(CallFunc_FClamp_ReturnValue_2);0x2694PopFlow();0x2695PopFlow();0x2696Label_2696:0x2696Timeline_4.PlayFromStart();0x26B6PopFlow();0x26B7CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Inventory, InspectionObject);0x26FBZoomOutOnObjectPickup();0x2709CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x271EK2Node_DynamicCast_AsBP_We_Went_Back_Game_Mode = Cast<BP_WeWentBackGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x2742K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_We_Went_Back_Game_Mode);0x275Fif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x2769goto Label_2545;0x276Egoto Label_0946;0x2773PopFlow();0x2774Label_2774:0x2774CallFunc_Lerp_ReturnValue = Lerp(0f, -1f, MoveBack_vent_Mov_E0C135E8486F21A4713F9992098163C4);0x27A3CallFunc_GetControlRotation_ReturnValue_1 = GetControlRotation();0x27BFBreakRotator(CallFunc_GetControlRotation_ReturnValue_1, CallFunc_BreakRotator_Roll_2, CallFunc_BreakRotator_Pitch_2, CallFunc_BreakRotator_Yaw_2);0x27EDCallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw_2);0x281CCallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_MakeRotator_ReturnValue_2);0x2841AddMovementInput(CallFunc_GetForwardVector_ReturnValue_1, CallFunc_Lerp_ReturnValue, true);0x2862goto Label_2696;0x2867PopFlow();0x2868goto Label_2774;0x286DLabel_286D:0x286Dif (!(StopMovement)) goto Label_287C;0x287BPopFlow();0x287CLabel_287C:0x287Cif (!(StopHorizontalMovement)) goto Label_1993;0x288APopFlow();0x288BLabel_288B:0x288Bif (!(StopMovement)) goto Label_289A;0x2899PopFlow();0x289ALabel_289A:0x289Aif (!(StopHorizontalMovement)) goto Label_19A7;0x28A8PopFlow();0x28A9mWidget_Interactions.ActivateInspectOptions(true);0x28CECallFunc_DoesImplementInterface_ReturnValue = DoesImplementInterface(mRaycastedActor, /Game/Production/InventorySystem/BP_InteractInterface.BP_InteractInterface_C);0x28F4if (!(CallFunc_DoesImplementInterface_ReturnValue)) PopFlow();0x28FEInspectionObject = mRaycastedActor;0x2911goto Label_0B0B;0x2916Temp_struct_Variable_14 = K2Node_InputKeyEvent_Key_31;0x2931goto Label_288B;0x2936goto Label_1EFC;0x293Bgoto Label_1EB5;0x2940PopFlow();0x2941PopFlow();0x2942mWidget_Interactions.ActivateInspectOptions(false);0x2967goto Label_1743;0x296Cgoto Label_06FD;0x2971PopFlow();0x2972PopFlow();0x2973Temp_struct_Variable_14 = K2Node_InputKeyEvent_Key_32;0x298Egoto Label_286D;0x2993PopFlow();0x2994K2Node_CreateDelegate_OutputDelegate.Bind(this, Headbob);0x29ABCallFunc_K2_SetTimerDelegate_ReturnValue_2 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 1e-05f, HeadbobOn?, 0f, 0f);0x29E8goto Label_1660;0x29EDgoto Label_2170;0x29F2PopFlow();0x29F3goto Label_0DBF;0x29F8PopFlow();0x29F9goto Label_225A;0x29FETemp_struct_Variable_15 = K2Node_InputKeyEvent_Key_33;0x2A19goto Label_286D;0x2A1ETemp_struct_Variable_15 = K2Node_InputKeyEvent_Key_34;0x2A39goto Label_288B;0x2A3Egoto Label_2561;0x2A43goto Label_1589;0x2A48PopFlow();0x2A49PopFlow();0x2A4ALabel_2A4A:0x2A4Areturn;0x2A4C// end of script
Final0x04

Used by 5

types with a member, parameter or interface of this type