Zdexby TheHolyOneZ
2,103 classes
Class

ABP_CreateObject_C

: AActor : UObject
/Game/Production/Blueprints/Player/BP_CreateObject.BP_CreateObject_C 0x02F0 (752 B) align 8 inherited 0x0240 6 scripted vtable /Game/Production/Blueprints/Player/BP_CreateObject
0x00x02F0

Members 4

OffsetSizeNameTypeFlagsDefault
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x08ClueCatalogUClueCatalog*7 flags/Game/Production/CustomContent/CCC_Act1.CCC_Act1
0x50TargetPointLocationsTMap<FString, ATargetPoint*>4 flags<TMap>
0x50mDynamicObjectsTMap<FName, AActor*>4 flags<TMap>
Inherited from AActor 73
OffsetSizeNameTypeFlagsDefault
0x58PrimaryActorTickFActorTickFunction3 flags{}
0x01bHidden : 1bit 0boolNet+7 flagsfalse
0x01bNetTemporary : 1bit 1bool3 flagsfalse
0x01bNetStartup : 1bit 2bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 3bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 4bool6 flagsfalse
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bBlockInput : 1bit 7bool5 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 1bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flagsfalse
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*7 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01B00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 6

SignatureFlagsNativeParams
void UnloadAllDynamicObjectsForLopping(const TArray<UClueDetails*>& iDynamicObjects)
Script29 statements · 738 bytes of bytecode
0x0000PushFlow(Label_02DF);0x0005Temp_bool_True_if_break_was_hit_Variable = false;0x0010Temp_int_Loop_Counter_Variable = 0;0x0027Temp_int_Array_Index_Variable = 0;0x003ELabel_003E:0x003ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(iDynamicObjects);0x0079CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_True_if_break_was_hit_Variable);0x0096CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BCCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_IntInt_ReturnValue);0x00E2if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_026B;0x00F0Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x010BPushFlow(Label_0295);0x0110/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x014BCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(mDynamicObjects, CallFunc_Array_Get_Item.m_itemName, CallFunc_Map_Find_Value);0x01A6if (!(CallFunc_Map_Find_ReturnValue)) PopFlow();0x01B0/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01EBCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(mDynamicObjects, CallFunc_Array_Get_Item.m_itemName, CallFunc_Map_Find_Value);0x0246CallFunc_Map_Find_Value.K2_DestroyActor();0x026APopFlow();0x026BLabel_026B:0x026B/Script/Engine.Default__BlueprintMapLibrary.Map_Clear(mDynamicObjects);0x0294PopFlow();0x0295Label_0295:0x0295CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02BFTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02DAgoto Label_003E;0x02DFLabel_02DF:0x02DFreturn;0x02E1// end of script
Public0x10
void UpdateDynamicObjects(const TArray<UClueDetails*>& iDynamicObjects)
Script30 statements · 988 bytes of bytecode
0x0000PushFlow(Label_03D9);0x0005Temp_bool_True_if_break_was_hit_Variable = false;0x0010Temp_int_Loop_Counter_Variable = 0;0x0027Temp_int_Array_Index_Variable = 0;0x003ELabel_003E:0x003ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(iDynamicObjects);0x0079CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_True_if_break_was_hit_Variable);0x0096CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BCCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_IntInt_ReturnValue);0x00E2if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x00ECTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0107PushFlow(Label_038F);0x010C/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0147CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(mDynamicObjects, CallFunc_Array_Get_Item.m_itemName, CallFunc_Map_Find_Value);0x01A2CallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemWorldTargetPointName, CallFunc_Map_Find_Value_1);0x01FDCallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Map_Find_ReturnValue, CallFunc_Map_Find_ReturnValue_1);0x0223if (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x022D/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0268CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(mDynamicObjects, CallFunc_Array_Get_Item.m_itemName, CallFunc_Map_Find_Value);0x02C3CallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemWorldTargetPointName, CallFunc_Map_Find_Value_1);0x031ECallFunc_GetTransform_ReturnValue = CallFunc_Map_Find_Value_1.GetTransform();0x0350CallFunc_K2_SetActorTransform_ReturnValue = CallFunc_Map_Find_Value.K2_SetActorTransform(CallFunc_GetTransform_ReturnValue, false, CallFunc_K2_SetActorTransform_SweepHitResult, false);0x038EPopFlow();0x038FLabel_038F:0x038FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x03B9Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x03D4goto Label_003E;0x03D9Label_03D9:0x03D9return;0x03DB// end of script
Public0x10
void UnLoadDynamicObjects(const TArray<UClueDetails*>& iDynamicObject)
Script26 statements · 692 bytes of bytecode
0x0000PushFlow(Label_02B1);0x0005Temp_bool_True_if_break_was_hit_Variable = false;0x0010Temp_int_Loop_Counter_Variable = 0;0x0027Temp_int_Array_Index_Variable = 0;0x003ELabel_003E:0x003ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(iDynamicObject);0x0079CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_True_if_break_was_hit_Variable);0x0096CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BCCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_IntInt_ReturnValue);0x00E2if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x00ECTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0107PushFlow(Label_0267);0x010C/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObject, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0147CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(mDynamicObjects, CallFunc_Array_Get_Item.m_itemName, CallFunc_Map_Find_Value);0x01A2if (!(CallFunc_Map_Find_ReturnValue)) PopFlow();0x01AC/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObject, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01E7CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(mDynamicObjects, CallFunc_Array_Get_Item.m_itemName, CallFunc_Map_Find_Value);0x0242CallFunc_Map_Find_Value.K2_DestroyActor();0x0266PopFlow();0x0267Label_0267:0x0267CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0291Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02ACgoto Label_003E;0x02B1Label_02B1:0x02B1return;0x02B3// end of script
Public0x10
void LoadDynamicObjects(const TArray<UClueDetails*>& iDynamicObjects)
Script34 statements · 1,204 bytes of bytecode
0x0000PushFlow(Label_04B1);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(iDynamicObjects);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x009ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00B9PushFlow(Label_0467);0x00BE/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00F9CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemWorldTargetPointName, CallFunc_Map_Find_Value);0x0154if (!(CallFunc_Map_Find_ReturnValue)) PopFlow();0x015E/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0199K2Node_ClassDynamicCast_AsActor = Cast<Actor>(CallFunc_Array_Get_Item.m_blueprintClass);0x01D3K2Node_ClassDynamicCast_bSuccess = Cast<71>(K2Node_ClassDynamicCast_AsActor);0x01F0if (!(K2Node_ClassDynamicCast_bSuccess)) PopFlow();0x01FA/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0235CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemWorldTargetPointName, CallFunc_Map_Find_Value);0x0290CallFunc_GetTransform_ReturnValue = CallFunc_Map_Find_Value.GetTransform();0x02C2CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, K2Node_ClassDynamicCast_AsActor, CallFunc_GetTransform_ReturnValue, 0, nullptr);0x02EC/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0327CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemWorldTargetPointName, CallFunc_Map_Find_Value);0x0382CallFunc_GetTransform_ReturnValue = CallFunc_Map_Find_Value.GetTransform();0x03B4CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_GetTransform_ReturnValue);0x03DA/Script/Engine.Default__KismetArrayLibrary.Array_Get(iDynamicObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0415/Script/Engine.Default__BlueprintMapLibrary.Map_Add(mDynamicObjects, CallFunc_Array_Get_Item.m_itemName, CallFunc_FinishSpawningActor_ReturnValue);0x0466PopFlow();0x0467Label_0467:0x0467CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0491Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x04ACgoto Label_0033;0x04B1Label_04B1:0x04B1return;0x04B3// end of script
Protected0x10
void LoadLoopObjects(const Act1Loops& iloopEnum)
Script24 statements · 672 bytes of bytecode
0x0000PushFlow(Label_029D);0x0005CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ClueCatalog.m_finalListObject, iloopEnum, CallFunc_Map_Find_Value);0x0060if (!(CallFunc_Map_Find_ReturnValue)) PopFlow();0x006APushFlow(Label_0214);0x006FPushFlow(Label_018B);0x0074PushFlow(Label_0102);0x0079CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ClueCatalog.m_finalListObject, iloopEnum, CallFunc_Map_Find_Value);0x00D4CreateClueObject(CallFunc_Map_Find_Value.m_clueObject);0x0101PopFlow();0x0102Label_0102:0x0102CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ClueCatalog.m_finalListObject, iloopEnum, CallFunc_Map_Find_Value);0x015DUnLoadDynamicObjects(CallFunc_Map_Find_Value.m_objectsToBeRemoved);0x018APopFlow();0x018BLabel_018B:0x018BCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ClueCatalog.m_finalListObject, iloopEnum, CallFunc_Map_Find_Value);0x01E6UpdateDynamicObjects(CallFunc_Map_Find_Value.m_objectsToBeChanged);0x0213PopFlow();0x0214Label_0214:0x0214CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ClueCatalog.m_finalListObject, iloopEnum, CallFunc_Map_Find_Value);0x026FLoadDynamicObjects(CallFunc_Map_Find_Value.m_objectsToBeAdded);0x029CPopFlow();0x029DLabel_029D:0x029Dreturn;0x029F// end of script
Public0x01
void CreateClueObject(const TArray<UClueDetails*>& iClueObjects)
Script66 statements · 2,706 bytes of bytecode
0x0000PushFlow(Label_0A8F);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(iClueObjects);0x006ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0094if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x009ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00B9PushFlow(Label_0A45);0x00BE/Script/Engine.Default__KismetArrayLibrary.Array_Get(iClueObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00F9CallFunc_Map_Find_ReturnValue_2 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemWorldTargetPointName, CallFunc_Map_Find_Value_2);0x0154if (!(CallFunc_Map_Find_ReturnValue_2)) PopFlow();0x015E/Script/Engine.Default__KismetArrayLibrary.Array_Get(iClueObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0199K2Node_ClassDynamicCast_AsActor = Cast<Actor>(CallFunc_Array_Get_Item.m_blueprintClass);0x01D3K2Node_ClassDynamicCast_bSuccess = Cast<71>(K2Node_ClassDynamicCast_AsActor);0x01F0if (!(K2Node_ClassDynamicCast_bSuccess)) PopFlow();0x01FA/Script/Engine.Default__KismetArrayLibrary.Array_Get(iClueObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0235CallFunc_Map_Find_ReturnValue_2 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemWorldTargetPointName, CallFunc_Map_Find_Value_2);0x0290CallFunc_GetTransform_ReturnValue_1 = CallFunc_Map_Find_Value_2.GetTransform();0x02C2CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, K2Node_ClassDynamicCast_AsActor, CallFunc_GetTransform_ReturnValue_1, 0, nullptr);0x02EC/Script/Engine.Default__KismetArrayLibrary.Array_Get(iClueObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0327CallFunc_Map_Find_ReturnValue_2 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemWorldTargetPointName, CallFunc_Map_Find_Value_2);0x0382CallFunc_GetTransform_ReturnValue_1 = CallFunc_Map_Find_Value_2.GetTransform();0x03B4CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_GetTransform_ReturnValue_1);0x03DAK2Node_DynamicCast_AsBP_Pickable = Cast<BP_Pickable_C>(CallFunc_FinishSpawningActor_ReturnValue);0x03FEK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Pickable);0x041Bif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0425/Script/Engine.Default__KismetArrayLibrary.Array_Get(iClueObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0460CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemCorkBoardTargetPointName, CallFunc_Map_Find_Value);0x04BBCallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemShelfTargetPointName, CallFunc_Map_Find_Value_1);0x0516CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Map_Find_ReturnValue_1, CallFunc_Map_Find_ReturnValue);0x053Cif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0546/Script/Engine.Default__KismetArrayLibrary.Array_Get(iClueObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0581CallFunc_Conv_ByteToInt_ReturnValue = Conv_ByteToInt(CallFunc_Array_Get_Item.m_clueLetterPosition);0x05BCCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Array_Get_Item.m_clueLetter);0x05F7CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_Array_Get_Item.m_itemDescription);0x0632CallFunc_Conv_NameToText_ReturnValue = Conv_NameToText(CallFunc_Array_Get_Item.m_itemName);0x066DCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemCorkBoardTargetPointName, CallFunc_Map_Find_Value);0x06C8CallFunc_GetTransform_ReturnValue = CallFunc_Map_Find_Value.GetTransform();0x06FACallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(TargetPointLocations, CallFunc_Array_Get_Item.m_itemShelfTargetPointName, CallFunc_Map_Find_Value_1);0x0755CallFunc_GetTransform_ReturnValue_2 = CallFunc_Map_Find_Value_1.GetTransform();0x0787K2Node_MakeStruct_BS_ItemStructure.Name_2_13D5B1FC4627764A4890AB986F20DDAD = CallFunc_Conv_NameToText_ReturnValue;0x07ABK2Node_MakeStruct_BS_ItemStructure.Description_4_93716ECC4FCE2983AB929BBF553FE4A7 = CallFunc_Conv_StringToText_ReturnValue_1;0x07CFK2Node_MakeStruct_BS_ItemStructure.ClueDetails_6_4E5070474BA79439F44EF396AD0E734F = CallFunc_Conv_StringToText_ReturnValue;0x07F3K2Node_MakeStruct_BS_ItemStructure.ClueNumber_11_A1594323414BD03A05CA6689A26945E5 = CallFunc_Conv_ByteToInt_ReturnValue;0x0817K2Node_MakeStruct_BS_ItemStructure.CluePositionOnBoard_25_40B8AD974694F32B628C36A30E419609 = CallFunc_GetTransform_ReturnValue;0x083BK2Node_MakeStruct_BS_ItemStructure.Class_24_1A1748E248141D27ED7D43B78C042D7D = nullptr;0x084FK2Node_MakeStruct_BS_ItemStructure.ClueBoardMesh_23_C20478DF402FC8FE16720FAC555772F3 = CallFunc_Array_Get_Item.m_itemCorkBoardMesh;0x0881K2Node_MakeStruct_BS_ItemStructure.ShelfMesh_30_7A9C798E47CEB63460F02184CFAD3771 = CallFunc_Array_Get_Item.m_itemWorldMesh;0x08B3K2Node_MakeStruct_BS_ItemStructure.ShelfTransform_32_63D69530484DBC31F57DBC8C681618FE = CallFunc_GetTransform_ReturnValue_2;0x08D7K2Node_DynamicCast_AsBP_Pickable.ItemStructure = K2Node_MakeStruct_BS_ItemStructure;0x0908/Script/Engine.Default__KismetArrayLibrary.Array_Get(iClueObjects, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0943K2Node_DynamicCast_AsBP_Pickable.mClueEnum = CallFunc_Array_Get_Item.m_clueEnums;0x098ACallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x099FK2Node_DynamicCast_AsBP_We_Went_Back_Game_Mode = Cast<BP_WeWentBackGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x09C3K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_We_Went_Back_Game_Mode);0x09E0if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x09EACallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(K2Node_DynamicCast_AsBP_We_Went_Back_Game_Mode.mClueObjects, K2Node_DynamicCast_AsBP_Pickable);0x0A44PopFlow();0x0A45Label_0A45:0x0A45CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0A6FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0A8Agoto Label_0033;0x0A8FLabel_0A8F:0x0A8Freturn;0x0A91// end of script
Protected0x10

Used by 3

types with a member, parameter or interface of this type