Zdexby TheHolyOneZ
5,601 structs
/Script/Engine.ChildActorComponentInstanceData 0x00F8 (248 B) align 8 inherited 0x00B8 /Script/Engine
0x00x00F8

Members 3

OffsetSizeNameTypeFlags
0x08ChildActorClassTSubclassOf<AActor>5 flags
0x08ChildActorNameFName5 flags
0x10AttachedActorsTArray<FChildActorAttachedActorInfo>2 flags
0x00D80x20unreflected bytes to end of FChildActorComponentInstanceData
Inherited from FSceneComponentInstanceData 1
OffsetSizeNameTypeFlags
0x50AttachedInstanceComponentsTMap<USceneComponent*, FTransform>2 flags
Inherited from FActorComponentInstanceData 3
OffsetSizeNameTypeFlags
0x08SourceComponentTemplateUObject*Protected+6 flags
0x01SourceComponentCreationMethodEComponentCreationMethodProtected+5 flags
0x00610x03padding / unreflected
0x04SourceComponentTypeSerializedIndexint32Protected+5 flags
Inherited from FInstanceCacheDataBase 5
OffsetSizeNameTypeFlags
0x10SavedPropertiesTArray<uint8>Protected+2 flags
0x10UniqueTransientPackageFDataCacheDuplicatedObjectData2 flags
0x10DuplicatedObjectsTArray<FDataCacheDuplicatedObjectData>2 flags
0x10ReferencedObjectsTArray<UObject*>4 flags
0x10ReferencedNamesTArray<FName>2 flags