Struct FRandomStream Path C++ Link /Script/CoreUObject.RandomStream 0x0008 (8 B) align 4 /Script/CoreUObject 0x00x0008 Members 2 OffsetSizeNameTypeFlags—0x04InitialSeedint328 flags0x00040x04Seedint325 flags Used by 8types with a member, parameter or interface of this type UKismetArrayLibraryUKismetMathLibraryURandom_Weather_Variation_CFStateTreeExecutionStateUUDS_OcclusionState_CUUDW_Lightning_Spawn_Manager_CAUltra_Dynamic_Weather_CUUltraDynamicSky_Functions_C // /Script/CoreUObject.RandomStream // size 0x0008 (8), align 4 struct FRandomStream { public: int32 InitialSeed; // ????(0x04) Edit BlueprintVisible ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic int32 Seed; // 0x0004(0x04) ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };