implements IRenderGraphRecorder
0x00x0060
Members 10
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x0010 | 0x18 | padding / unreflected | ||
| 0x04 | <renderPassEvent>k__BackingField | RenderPassEvent | Private | |
| 0x01 | <requiresIntermediateTexture>k__BackingField | bool | Private | |
| 0x08 | m_ProfingSampler | ProfilingSampler | Private | |
| 0x08 | m_PassName | string | Private | |
| 0x01 | <isBlitRenderPass>k__BackingField | bool | Private | |
| 0x002E | 0x02 | padding / unreflected | ||
| 0x04 | <renderPassQueueIndex>k__BackingField | int | Private | |
| 0x0034 | 0x04 | padding / unreflected | ||
| 0x10 | m_ColorAttachmentIndices | NativeArray`1 | 1 flags | |
| 0x10 | m_InputAttachmentIndices | NativeArray`1 | 1 flags | |
| 0x08 | <renderTargetFormat>k__BackingField | GraphicsFormat[] | Private | |
| 0x04 | m_Input | ScriptableRenderPassInput | Private | |
| 0x005C | 0x04 | unreflected bytes to end of ScriptableRenderPass | ||
Functions 27
| Signature | Flags | Native | Params |
|---|---|---|---|
| void FrameCleanup() | Public+2 flags | — | 0x00 |
| void get_renderPassEvent() | Public+1 flags | — | 0x00 |
| void set_renderPassEvent() | Public+1 flags | — | 0x00 |
| void get_input() | Public+1 flags | — | 0x00 |
| void get_requiresIntermediateTexture() | Public+1 flags | — | 0x00 |
| void set_requiresIntermediateTexture() | Public+1 flags | — | 0x00 |
| void get_profilingSampler() | 2 flags | — | 0x00 |
| void set_profilingSampler() | 2 flags | — | 0x00 |
| void get_passName() | 2 flags | — | 0x00 |
| void get_isBlitRenderPass() | 2 flags | — | 0x00 |
| void set_isBlitRenderPass() | 2 flags | — | 0x00 |
| void get_renderPassQueueIndex() | 2 flags | — | 0x00 |
| void set_renderPassQueueIndex() | 2 flags | — | 0x00 |
| void get_renderTargetFormat() | 2 flags | — | 0x00 |
| void set_renderTargetFormat() | 2 flags | — | 0x00 |
| void GetActiveDebugHandler() | Static+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void ConfigureInput() | Public | — | 0x00 |
| void OnCameraCleanup() | Public+2 flags | — | 0x00 |
| void RecordRenderGraph() | Public+2 flags | — | 0x00 |
| void CreateDrawingSettings() | Public | — | 0x00 |
| void CreateDrawingSettings() | Public | — | 0x00 |
| void CreateDrawingSettings() | Public | — | 0x00 |
| void CreateDrawingSettings() | Public | — | 0x00 |
| void op_LessThan() | PublicStatic+1 flags | — | 0x00 |
| void op_GreaterThan() | PublicStatic+1 flags | — | 0x00 |
| void GetRenderPassEventRange() | Static+1 flags | — | 0x00 |
Subclasses 42
AdditionalLightsShadowCasterPassCapturePassColorGradingLutPassCopyCameraSortingLayerPassCopyColorPassCopyDepthPassDBufferRenderPassDecalForwardEmissivePassDecalGBufferRenderPassDecalPreviewPassDecalScreenSpaceRenderPassDeferredPassDepthNormalOnlyPassDepthOnlyPassDrawLight2DPassDrawNormal2DPassDrawObjectsPassDrawRenderer2DPassDrawScreenSpaceUIPassDrawShadow2DPassDrawSkyboxPassFinalBlitPassFullScreenRenderPassGBufferPassGlobalPropertiesPassHDRDebugViewPassInvokeOnRenderObjectCallbackPassMainLightShadowCasterPassMotionVectorRenderPassOnTilePostProcessPassPostProcessPassProbeVolumeDebugPassRenderObjectsPassScreenSpaceAmbientOcclusionPassScreenSpaceShadowsPassScreenSpaceShadowsPostPassScriptableRenderPass2DTransparentSettingsPassUniversalBlurPassUpscalePassXRDepthMotionPassXROcclusionMeshPass