Zdexby TheHolyOneZ
17,715 classes
Class

DepthOnlyPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.Internal.DepthOnlyPass, Unity.RenderPipelines.Universal.Runtime 0x0088 (136 B) align 8 inherited 0x0060 Unity.RenderPipelines.Universal.Runtime
0x00x0088

Members 4

OffsetSizeNameTypeFlags
0x04<shaderTagId>k__BackingFieldShaderTagIdPrivate
0x20m_FilteringSettingsFilteringSettingsPrivate
0x04k_ShaderTagIdShaderTagIdPrivateStatic+1 flags
0x04s_CameraDepthTextureIDintPrivateStatic+1 flags
0x00840x04unreflected bytes to end of DepthOnlyPass
Inherited from ScriptableRenderPass 10
OffsetSizeNameTypeFlags
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate
0x08m_ProfingSamplerProfilingSamplerPrivate
0x08m_PassNamestringPrivate
0x01<isBlitRenderPass>k__BackingFieldboolPrivate
0x002E0x02padding / unreflected
0x04<renderPassQueueIndex>k__BackingFieldintPrivate
0x00340x04padding / unreflected
0x10m_ColorAttachmentIndicesNativeArray`11 flags
0x10m_InputAttachmentIndicesNativeArray`11 flags
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private
0x04m_InputScriptableRenderPassInputPrivate

Functions 8

SignatureFlagsNativeParams
void get_shaderTagId()2 flags—0x00
void set_shaderTagId()2 flags—0x00
void .ctor()Public+1 flags—0x00
void Setup()Public—0x00
void ExecutePass()PrivateStatic—0x00
void InitRendererListParams()Private—0x00
void Render()1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type