| 0x04 | m_AdditionalShadowsBufferId | int | PublicStatic |
| 0x04 | m_AdditionalShadowsIndicesId | int | PublicStatic |
| 0x08 | m_AdditionalLightsShadowmapHandle | RTHandle | 1 flags |
| 0x0068 | 0x50 | padding / unreflected |
| 0x04 | renderTargetWidth | int | Private |
| 0x04 | renderTargetHeight | int | Private |
| 0x01 | m_CreateEmptyShadowmap | bool | Private |
| 0x01 | m_SetKeywordForEmptyShadowmap | bool | Private |
| 0x01 | m_IssuedMessageAboutShadowSlicesTooMany | bool | Private |
| 0x01 | m_IssuedMessageAboutShadowMapsRescale | bool | Private |
| 0x01 | m_IssuedMessageAboutShadowMapsTooBig | bool | Private |
| 0x01 | m_IssuedMessageAboutRemovedShadowSlices | bool | Private |
| 0x01 | m_IssuedMessageAboutPointLightHardShadowResolutionTooSmall | bool | PrivateStatic |
| 0x01 | m_IssuedMessageAboutPointLightSoftShadowResolutionTooSmall | bool | PrivateStatic |
| 0x01 | m_UseStructuredBuffer | bool | Private+1 flags |
| 0x00C7 | 0x01 | padding / unreflected |
| 0x04 | m_MaxShadowDistanceSq | float | Private |
| 0x04 | m_CascadeBorder | float | Private |
| 0x08 | m_VisibleLightIndexToIsCastingShadows | bool[] | Private |
| 0x08 | m_VisibleLightIndexToAdditionalLightIndex | short[] | Private |
| 0x08 | m_AdditionalLightIndexToVisibleLightIndex | short[] | Private |
| 0x08 | m_AdditionalLightIndexToShadowParams | Vector4[] | Private |
| 0x08 | m_AdditionalLightShadowSliceIndexTo_WorldShadowMatrix | Matrix4x4[] | Private |
| 0x08 | m_AdditionalLightsShadowSlices | ShadowSliceData[] | Private |
| 0x08 | m_GlobalShadowSliceIndexToPerLightShadowSliceIndex | List`1 | Private+1 flags |
| 0x08 | m_ShadowSliceToAdditionalLightIndex | List`1 | Private+1 flags |
| 0x08 | m_ShadowRequestsHashes | Dictionary`2 | Private+1 flags |
| 0x08 | m_ProfilingSetupSampler | ProfilingSampler | Private+1 flags |
| 0x34 | m_AdditionalLightShadowDescriptor | RenderTextureDescriptor | Private |
| — | 0x04 | k_ShadowmapBufferBits | int | PrivateStatic+1 flags |
| — | 0x04 | k_LightTypeIdentifierInShadowParams_Spot | float | PrivateStatic+1 flags |
| — | 0x04 | k_LightTypeIdentifierInShadowParams_Point | float | PrivateStatic+1 flags |
| — | 0x08 | k_AdditionalLightShadowMapTextureName | string | PrivateStatic+1 flags |
| 0x10 | c_DefaultShadowParams | Vector4 | PrivateStatic+1 flags |
| 0x10 | s_EmptyAdditionalShadowFadeParams | Vector4 | PrivateStatic |
| 0x08 | s_EmptyAdditionalLightIndexToShadowParams | Vector4[] | PrivateStatic |
| 0x01 | isAdditionalShadowParamsDirty | bool | PrivateStatic |
| 0x0104 | 0x04 | unreflected bytes to end of AdditionalLightsShadowCasterPass |