0x00x05F0
Members 42
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | PlayerColors | TArray<FLinearColor> | 4 flags | [4 items] | |
| 0x04 | MaxStrokesOverPar | int32 | 7 flags | 5 | |
| 0x04 | ContinuousPuttDistance | float | 7 flags | 100 | |
| 0x04 | DisconnectedFallbackStrokesOverPar | int32 | 7 flags | 10 | |
| 0x01 | bHandicapSystemEnabled | bool | 7 flags | false | |
| 0x02C5 | 0x03 | padding / unreflected | |||
| 0x04 | CourseRating | float | 7 flags | 36 | |
| 0x04 | SlopeRating | int32 | 7 flags | 113 | |
| 0x04 | StartingHandicapIndex | float | 7 flags | 54 | |
| 0x04 | HandicapAnchorRounds | int32 | 7 flags | 3 | |
| 0x04 | MaxHandicapIndex | float | 7 flags | 54 | |
| 0x02DC | 0x04 | padding / unreflected | |||
| 0x10 | OnScorecardsUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | DefaultRuleSetClass | TSubclassOf<URGGolfRuleSet> | 7 flags | /Script/Ride.RGGolfRuleSetStrokePlay | |
| 0x10 | OnRoundFinished | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnGameCompleted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPlayoffStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCurrentHoleChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPlayerJoined | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPlayerLeft | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnNewTurn | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPlayerFinishedHoleDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPenaltyStrokeAdded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMaxStrokesReached | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnGolfBallHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnSwingStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnSwingAborted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnSwingCompleted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBallInFlightRegistered | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBallInFlightUnregistered | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHandicapUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBallCamTrackActorChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBallSurfaceTypeChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | Scorecards | TArray<FRGGolfScorecard> | NetRepNotify+4 flags | [] | |
| 0x0438 | 0x50 | padding / unreflected | |||
| 0x10 | CurrentTurn | FRGGolfCurrentTurn | NetRepNotify+4 flags | {PlayerState=nullptr, StrokesOnCurrentHole=0} | |
| 0x08 | CurrentHole | ARGGolfHole* | NetRepNotify+8 flags | nullptr | |
| 0x10 | RegisteredGolfBalls | TArray<FRGGolfBallEntry> | Net+2 flags | [] | |
| 0x10 | BallsInFlight | TArray<FRGGolfBallEntry> | NetRepNotify+2 flags | [] | |
| 0x10 | PlayersFinishedCurrentHole | TArray<APlayerState*> | 4 flags | [] | |
| 0x08 | ActiveRuleSet | URGGolfRuleSet* | 6 flags | nullptr | |
| 0x01 | bInPlayoff | bool | Net+5 flags | false | |
| 0x04D9 | 0x07 | padding / unreflected | |||
| 0x10 | PlayoffParticipants | TArray<APlayerState*> | Net+4 flags | [] | |
| 0x04F0 | 0xA8 | padding / unreflected | |||
| 0x08 | BallCamTrackActor | AActor* | 6 flags | nullptr | |
| 0x50 | BallSurfaceTypes | TMap<AActor*, FGameplayTag> | 1 flags | <TMap> | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 61
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UnregisterGolfBall(APlayerState* PlayerState) | FinalNative+1 flags | 0x08 | |
| void UnregisterBallInFlight(AActor* Ball) | FinalNative+1 flags | 0x08 | |
| void StartRound(TSubclassOf<URGGolfRuleSet> RuleSetClass) | FinalNative+1 flags | 0x08 | |
| void SetBallSurfaceType(AActor* Ball, const FGameplayTag& SurfaceType) | FinalNative+1 flags | 0x10 | |
| void SetBallCamTrackActor(AActor* TrackActor) | FinalNative+1 flags | 0x08 | |
| void RemoveBallCamTrackActor(AActor* TrackActor) | FinalNative+1 flags | 0x08 | |
| void RegisterGolfBall(APlayerState* PlayerState, AActor* GolfBall) | FinalNative+1 flags | 0x10 | |
| void RegisterBallInFlight(APlayerState* PlayerState, AActor* Ball) | FinalNative+1 flags | 0x10 | |
| void ReceiveOnRoundFinished() | EventPublic | 0x00 | |
| void ReceiveOnPlayoffStarted(const TArray<APlayerState*>& TiedPlayers, int32 TiedTotalStrokes) | EventPublic | 0x14 | |
| void ReceiveOnPlayerFinishedHole(APlayerState* PlayerState, ARGGolfHole* Hole, int32 Strokes, const FGameplayTag& ScoreTag, int32 ScoreRelativeToPar, int32 TotalRelativeToPar, bool bIsLocalPlayer) | EventPublic | 0x25 | |
| void ReceiveOnGameCompleted(const TArray<FRGGolfRoundResult>& Results) | EventPublic | 0x10 | |
| void PlayerFinishedHole(APlayerState* PlayerState, int32 HoleNumber) | FinalNative+1 flags | 0x0C | |
| void OnRep_Scorecards() | FinalNative+1 flags | 0x00 | |
| void OnRep_CurrentTurn(const FRGGolfCurrentTurn& PreviousTurn) | FinalNative+1 flags | 0x10 | |
| void OnRep_CurrentHole() | FinalNative+1 flags | 0x00 | |
| void OnRep_BallsInFlight(const TArray<FRGGolfBallEntry>& OldBalls) | FinalNative+1 flags | 0x10 | |
| void OnGolfRoundResultReceived(APlayerState* PlayerState, int32 GrossStrokes, float ScoreDifferential, float HandicapIndex, bool bIsEstablished) | EventPublic | 0x15 | |
| void OnGolfRoundDataRequested(APlayerState* PlayerState) | EventPublic | 0x08 | |
| void OnDestroyGolfBall(APlayerState* PlayerState, AActor* GolfBall) | EventPublic | 0x10 | |
| void NotifySwingStarted(APlayerState* PlayerState) | FinalNative+1 flags | 0x08 | |
| void NotifySwingCompleted(APlayerState* PlayerState, float Power, const FVector2D& Precision, const FVector2D& CleanHit) | FinalNative+1 flags | 0x30 | |
| void NotifySwingAborted(APlayerState* PlayerState) | FinalNative+1 flags | 0x08 | |
| void NotifyGolfBallHit(APlayerState* OwningPlayerState, APlayerState* HittingPlayerState, float AirDistance, float TotalDistance) | FinalNative+1 flags | 0x18 | |
| void NextPlayerTurn() | FinalNative+1 flags | 0x00 | |
| void Multicast_OnSwingStarted(APlayerState* PlayerState) | FinalNative+2 flags | 0x08 | |
| void Multicast_OnSwingCompleted(APlayerState* PlayerState, float Power, const FVector2D& Precision, const FVector2D& CleanHit) | FinalNative+2 flags | 0x30 | |
| void Multicast_OnSwingAborted(APlayerState* PlayerState) | FinalNative+2 flags | 0x08 | |
| void Multicast_OnRoundFinished() | FinalNative+2 flags | 0x00 | |
| void Multicast_OnPlayoffStarted(const TArray<APlayerState*>& TiedPlayers, int32 TiedTotalStrokes) | FinalNative+2 flags | 0x14 | |
| void Multicast_OnPlayerFinishedHole(APlayerState* PlayerState, ARGGolfHole* Hole, int32 Strokes, const FGameplayTag& ScoreTag, int32 ScoreRelativeToPar, int32 TotalRelativeToPar) | FinalNative+2 flags | 0x24 | |
| void Multicast_OnPenaltyStrokeAdded(APlayerState* PlayerState) | FinalNative+2 flags | 0x08 | |
| void Multicast_OnMaxStrokesReached(APlayerState* PlayerState) | FinalNative+2 flags | 0x08 | |
| void Multicast_OnHandicapUpdated(APlayerState* PlayerState, float HandicapIndex, bool bIsEstablished) | FinalNative+2 flags | 0x0D | |
| void Multicast_OnGolfBallHit(APlayerState* OwningPlayerState, APlayerState* HittingPlayerState, float AirDistance, float TotalDistance) | FinalNative+2 flags | 0x18 | |
| void Multicast_OnGameCompleted(const TArray<FRGGolfRoundResult>& Results) | FinalNative+2 flags | 0x10 | |
| bool IsRoundInProgress() | FinalNative+1 flags | 0x01 | |
| bool IsPlayoffInProgress() | FinalNative+1 flags | 0x01 | |
| bool IsPlayersTurn(APlayerState* PlayerState) | FinalNative+1 flags | 0x09 | |
| bool IsPlayerParticipating(APlayerState* PlayerState) | FinalNative+1 flags | 0x09 | |
| bool IsDebugingGolfClub() | FinalNative+1 flags | 0x01 | |
| bool IsAnyBallInFlight() | FinalNative+1 flags | 0x01 | |
| bool HasPlayerTeedOff(APlayerState* PlayerState) | FinalNative+1 flags | 0x09 | |
| bool HasPlayerScorecard(APlayerState* PlayerState) | FinalNative+1 flags | 0x09 | |
| bool HasPlayerFinishedHole(APlayerState* PlayerState) | FinalNative+1 flags | 0x09 | |
| bool HasLocalBallInFlight() | FinalNative+1 flags | 0x01 | |
| TArray<FRGGolfScorecard> GetScorecards() | FinalNative+1 flags | 0x10 | |
| void GetRoundResults(const TArray<FRGGolfRoundResult>& OutResults) | FinalNative+1 flags | 0x10 | |
| TArray<APlayerState*> GetPlayoffParticipants() | FinalNative+1 flags | 0x10 | |
| FLinearColor GetPlayerColor(APlayerState* PlayerState, const bool& IsPlayerRegistered) | FinalNative+1 flags | 0x1C | |
| float GetHandicapIndex(APlayerState* PlayerState, const bool& bIsEstablished) | FinalNative+1 flags | 0x10 | |
| ARGGolfGameManager* GetGolfGameManager(UObject* WorldContextObject) | FinalNative+2 flags | 0x10 | |
| AActor* GetGolfBall(APlayerState* PlayerState) | FinalNative+1 flags | 0x10 | |
| APlayerState* GetCurrentPlayerTurn() | FinalNative+1 flags | 0x08 | |
| ARGGolfHole* GetCurrentHole() | FinalNative+1 flags | 0x08 | |
| FGameplayTag GetBallSurfaceType(AActor* Ball) | FinalNative+1 flags | 0x10 | |
| int32 GetBallsInFlightCount() | FinalNative+1 flags | 0x04 | |
| AActor* GetBallCamTrackActor() | FinalNative+1 flags | 0x08 | |
| URGGolfRuleSet* GetActiveRuleSet() | FinalNative+1 flags | 0x08 | |
| void AddStroke(APlayerState* PlayerState) | FinalNative+1 flags | 0x08 | |
| void AddPenaltyStroke(APlayerState* PlayerState) | FinalNative+1 flags | 0x08 |