Zdexby TheHolyOneZ
6,144 classes
Class

UGeometryScriptLibrary_RayFunctions

: UBlueprintFunctionLibrary : UObject
/Script/GeometryScriptingCore.GeometryScriptLibrary_RayFunctions 0x0028 (40 B) align 8 inherited 0x0028 vtable /Script/GeometryScriptingCore
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 13

SignatureFlagsNativeParams
FRay MakeRayFromPoints(const FVector& A, const FVector& B)FinalNative+2 flags0x60
FRay MakeRayFromPointDirection(const FVector& Origin, const FVector& Direction, bool bDirectionIsNormalized)FinalNative+2 flags0x68
FRay GetTransformedRay(const FRay& Ray, const FTransform& Transform, bool bInvert)FinalNative+2 flags0xC8
void GetRayStartEnd(const FRay& Ray, double StartDistance, double EndDistance, const FVector& StartPoint, const FVector& Endpoint)FinalNative+2 flags0x70
bool GetRaySphereIntersection(const FRay& Ray, const FVector& SphereCenter, double SphereRadius, const double& Distance1, const double& Distance2)FinalNative+2 flags0x61
double GetRaySegmentClosestPoint(const FRay& Ray, const FVector& SegStartPoint, const FVector& SegEndPoint, const double& RayParameter, const FVector& RayPoint, const FVector& SegPoint)FinalNative+2 flags0xA0
double GetRayPointDistance(const FRay& Ray, const FVector& Point)FinalNative+2 flags0x50
FVector GetRayPoint(const FRay& Ray, double Distance)FinalNative+2 flags0x50
bool GetRayPlaneIntersection(const FRay& Ray, const FPlane& Plane, const double& HitDistance)FinalNative+2 flags0x59
double GetRayParameter(const FRay& Ray, const FVector& Point)FinalNative+2 flags0x50
double GetRayLineClosestPoint(const FRay& Ray, const FVector& LineOrigin, const FVector& LineDirection, const double& RayParameter, const FVector& RayPoint, const double& LineParameter, const FVector& LinePoint)FinalNative+2 flags0xA8
FVector GetRayClosestPoint(const FRay& Ray, const FVector& Point)FinalNative+2 flags0x60
bool GetRayBoxIntersection(const FRay& Ray, const FBox& Box, const double& HitDistance)FinalNative+2 flags0x71