| UDynamicMesh* SetVertexPosition(UDynamicMesh* TargetMesh, int32 VertexID, const FVector& NewPosition, const bool& bIsValidVertex, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x38 |
| UDynamicMesh* SetAllMeshVertexPositions(UDynamicMesh* TargetMesh, const FGeometryScriptVectorList& PositionList, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x28 |
| UDynamicMesh* MergeMeshVerticesInSelections(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& SelectionKeep, const FGeometryScriptMeshSelection& SelectionDiscard, const FGeometryScriptMergeVertexOptions& Options, const int32& NumMerged, double InterpParam, double DistanceThreshold, bool bDeferChangeNotifications, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x58 |
| UDynamicMesh* MergeMeshVertexPair(UDynamicMesh* TargetMesh, int32 VertexKeep, int32 VertexDiscard, const FGeometryScriptMergeVertexOptions& Options, const bool& bSuccess, double InterpParam, bool bDeferChangeNotifications, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x38 |
| UDynamicMesh* DiscardMeshAttributes(UDynamicMesh* TargetMesh, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x18 |
| UDynamicMesh* DeleteVerticesFromMesh(UDynamicMesh* TargetMesh, const FGeometryScriptIndexList& VertexList, const int32& NumDeleted, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x30 |
| UDynamicMesh* DeleteVertexFromMesh(UDynamicMesh* TargetMesh, int32 VertexID, const bool& bWasVertexDeleted, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x18 |
| UDynamicMesh* DeleteTrianglesFromMesh(UDynamicMesh* TargetMesh, const FGeometryScriptIndexList& TriangleList, const int32& NumDeleted, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x30 |
| UDynamicMesh* DeleteTriangleFromMesh(UDynamicMesh* TargetMesh, int32 TriangleID, const bool& bWasTriangleDeleted, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x18 |
| UDynamicMesh* DeleteSelectedTrianglesFromMesh(UDynamicMesh* TargetMesh, const FGeometryScriptMeshSelection& Selection, const int32& NumDeleted, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x28 |
| UDynamicMesh* AppendMeshWithMaterials(UDynamicMesh* TargetMesh, const TArray<UMaterialInterface*>& TargetMeshMaterialList, UDynamicMesh* AppendMesh, const TArray<UMaterialInterface*>& AppendMeshMaterialList, const TArray<UMaterialInterface*>& ResultMeshMaterialList, const FTransform& AppendTransform, bool bDeferChangeNotifications, const FGeometryScriptAppendMeshOptions& AppendOptions, bool bCompactAppendedMaterials, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0xB8 |
| UDynamicMesh* AppendMeshTransformedWithMaterials(UDynamicMesh* TargetMesh, const TArray<UMaterialInterface*>& TargetMeshMaterialList, UDynamicMesh* AppendMesh, const TArray<UMaterialInterface*>& AppendMeshMaterialList, const TArray<UMaterialInterface*>& ResultMeshMaterialList, const TArray<FTransform>& AppendTransforms, const FTransform& ConstantTransform, bool bConstantTransformIsRelative, bool bDeferChangeNotifications, const FGeometryScriptAppendMeshOptions& AppendOptions, bool bCompactAppendedMaterials, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0xC8 |
| UDynamicMesh* AppendMeshTransformed(UDynamicMesh* TargetMesh, UDynamicMesh* AppendMesh, const TArray<FTransform>& AppendTransforms, const FTransform& ConstantTransform, bool bConstantTransformIsRelative, bool bDeferChangeNotifications, const FGeometryScriptAppendMeshOptions& AppendOptions, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x98 |
| UDynamicMesh* AppendMeshRepeatedWithMaterials(UDynamicMesh* TargetMesh, const TArray<UMaterialInterface*>& TargetMeshMaterialList, UDynamicMesh* AppendMesh, const TArray<UMaterialInterface*>& AppendMeshMaterialList, const TArray<UMaterialInterface*>& ResultMeshMaterialList, const FTransform& AppendTransform, int32 RepeatCount, bool bApplyTransformToFirstInstance, bool bDeferChangeNotifications, const FGeometryScriptAppendMeshOptions& AppendOptions, bool bCompactAppendedMaterials, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0xB8 |
| UDynamicMesh* AppendMeshRepeated(UDynamicMesh* TargetMesh, UDynamicMesh* AppendMesh, const FTransform& AppendTransform, int32 RepeatCount, bool bApplyTransformToFirstInstance, bool bDeferChangeNotifications, const FGeometryScriptAppendMeshOptions& AppendOptions, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x88 |
| UDynamicMesh* AppendMesh(UDynamicMesh* TargetMesh, UDynamicMesh* AppendMesh, const FTransform& AppendTransform, bool bDeferChangeNotifications, const FGeometryScriptAppendMeshOptions& AppendOptions, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x88 |
| UDynamicMesh* AppendBuffersToMesh(UDynamicMesh* TargetMesh, FGeometryScriptSimpleMeshBuffers& Buffers, FGeometryScriptIndexList& NewTriangleIndicesList, int32 MaterialID, bool bDeferChangeNotifications, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x108 |
| UDynamicMesh* AddVerticesToMesh(UDynamicMesh* TargetMesh, const FGeometryScriptVectorList& NewPositionsList, FGeometryScriptIndexList& NewIndicesList, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x40 |
| UDynamicMesh* AddVertexToMesh(UDynamicMesh* TargetMesh, const FVector& NewPosition, const int32& NewVertexIndex, bool bDeferChangeNotifications) | FinalNative+2 flags | | 0x30 |
| UDynamicMesh* AddTriangleToMesh(UDynamicMesh* TargetMesh, const FIntVector& NewTriangle, const int32& NewTriangleIndex, int32 NewTriangleGroupID, bool bDeferChangeNotifications, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x30 |
| UDynamicMesh* AddTrianglesToMesh(UDynamicMesh* TargetMesh, const FGeometryScriptTriangleList& NewTrianglesList, FGeometryScriptIndexList& NewIndicesList, int32 NewTriangleGroupID, bool bDeferChangeNotifications, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x48 |