Zdexby TheHolyOneZ
6,144 classes
Class

ABP_Interactable_Flare_C

: ABP_Interactable_Actor_C : ARGInteractableActor : AActor : UObject
/Game/Ride/Interactables/Flare/BP_Interactable_Flare.BP_Interactable_Flare_C 0x07E9 (2,025 B) align 16 inherited 0x07C8 16 scripted vtable /Game/Ride/Interactables/Flare/BP_Interactable_Flare
0x00x07E9

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08NS_Flare_01UNiagaraComponent*6 flagsnullptr
0x08PointLightUPointLightComponent*6 flagsnullptr
0x08FlareUAudioComponent*7 flagsnullptr
0x01IsLitboolNetRepNotify+7 flagsfalse
Inherited from ABP_Interactable_Actor_C 44
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BuoyancyUBuoyancyComponent*6 flagsnullptr
0x08StaticMeshUStaticMeshComponent*6 flagsnullptr
0x60HoldTransformFTransform6 flags{Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=100, Y=0, Z…
0x08InteractableIMCUInputMappingContext*6 flags/Game/Ride/Input/IMC/IMC_Interactable.IMC_Interactable
0x08PlayerABP_FirstPersonCharacter_C*7 flagsnullptr
0x08AttachedToActorAActor*7 flagsnullptr
0x03A80x08padding / unreflected
0x60RelativeAttachTransformFTransformNet+6 flags{Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0…
0x01TickWhenPickedUpbool7 flagsfalse
0x01TickInitialStatebool7 flagsfalse
0x01CanBePickedUpWhenAttachedbool7 flagstrue
0x04130x05padding / unreflected
0x50Interactble_LookatPlayerInteractionsTMap<FName, UInputAction*>Deprecated+3 flags<TMap>
0x50Interactble_PickedUpPlayerInteractionsTMap<FName, UInputAction*>Deprecated+3 flags<TMap>
0x20ObjectAttachTypeFGameplayTagContainer2 flags{GameplayTags=[], ParentTags=[]}
0x20AcceptableAttachTypesFGameplayTagContainer2 flags{GameplayTags=[], ParentTags=[]}
0x08AttachPointStateFGameplayTag4 flags{TagName=AttachPointState.Free}
0x60CustomAttachTransformFTransformNet+5 flags{Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0…
0x01DefaultObjectTypeECollisionChannel7 flagsECC_PhysicsBody
0x01CharacterPoseE_CharacterPose6 flagsNewEnumerator1
0x01SpawnAttachedCollisionTypeECollisionChannelNet+7 flagsECC_GameTraceChannel2
0x05630x05padding / unreflected
0x08ThirdPersonDummyClassTSubclassOf<ABP_ThirdPersonDummy_C>6 flags/Game/Ride/Interactables/ThirdPerson/BP_ThirdPersonDummy.BP…
0x60FPPHoldOffsetFTransform5 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x60TPPHoldOffsetFTransform5 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x08CharacterPoseSequenceUAnimSequenceBase*5 flags/Game/Ride/Character/Animation/FPP_Tool_Idle_01.FPP_Tool_Id…
0x20CurrentTagsFGameplayTagContainerNetRepNotify+3 flags{GameplayTags=[], ParentTags=[]}
0x10DisplayNameFText3 flags<FText>
0x01ShouldBeAttachedOnSpawnboolNet+7 flagsfalse
0x06690x07padding / unreflected
0x08GameTimeOffsetdouble7 flags0
0x01Pickupablebool7 flagstrue
0x06790x07padding / unreflected
0x08SelfHitSoundUSoundBase*6 flagsnullptr
0x01PlayTriggerEffectsEffectboolNetRepNotify+7 flagsfalse
0x01IsHardHitbool7 flagsfalse
0x01HitSurfaceEPhysicalSurface7 flagsSurfaceType_Default
0x068B0x05padding / unreflected
0x08NormalizedImpactForcedouble7 flags0
0x50AttachPointTypeTransfromMapTMap<TSubclassOf<AActor>, FTransform>3 flags<TMap>
0x50Interactable_LookatPlayerInteractionTextsTMap<UInputAction*, FText>3 flags<TMap>
0x50Interactable_PickedUpPlayerInteractionTextsTMap<UInputAction*, FText>3 flags<TMap>
0x01AlwaysKeepHitEventbool8 flagsfalse
0x07890x07padding / unreflected
0x10NailsTArray<AActor*>NetRepNotify+4 flags[]
0x08Character Pose AnimTPPUAnimSequenceBase*5 flagsnullptr
0x04CachedLinearDampingfloat7 flags0
0x01ShouldCheckForQuickSandbool7 flagsfalse
0x07AD0x03padding / unreflected
0x04BeachPaddleHitCounterint327 flags0
0x07B40x04padding / unreflected
0x10BeachPaddleHitInstigatorsTArray<ARGFirstPersonCharacter*>4 flags[]
Inherited from ARGInteractableActor 8
OffsetSizeNameTypeFlagsDefault
0x04PhysicsSyncIntervalfloat7 flags0.1
0x04SinkTimefloat7 flags3
0x04SinkSpeedfloat7 flags1
0x04MaxSinkRotationfloat7 flags20
0x04SinkRotationSpeedfloat7 flags2
0x02C40x04padding / unreflected
0x08ClientAuthoritativeOwnerAPlayerController*NetRepNotify+6 flagsnullptr
0x02D00x38padding / unreflected
0x08SignificanceComponentUSignificanceComponent*12 flags/Script/Ride.Default__RGInteractableActor.SignificanceCompo…
0x08ActiveQuickSandARGQuickSand*NetRepNotify+6 flagsnullptr
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 16

SignatureFlagsNativeParams
void OnRep_IsLit()
Script3 statements · 22 bytes of bytecode
0x0000CharacterPoseSequence = /Game/Ride/Character/Animation/FPP_Flare_Idle_01.FPP_Flare_Idle_01;0x0013return;0x0015// end of script
0x00
void Interact(ABP_FirstPersonCharacter_C* PlayerCharacter, const FHitResult& HitResult, double HoldTime, bool NewParam, const bool& Success)
Script12 statements · 139 bytes of bytecode
0x0000Interact(PlayerCharacter, HitResult, HoldTime, NewParam, CallFunc_Interact_Success);0x0037if (!(IsLit)) goto Label_0070;0x0045CharacterPoseSequence = /Game/Ride/Character/Animation/FPP_Flare_Idle_01.FPP_Flare_Idle_01;0x0058Label_0058:0x0058Success = CallFunc_Interact_Success;0x006Bgoto Label_0088;0x0070Label_0070:0x0070CharacterPoseSequence = /Game/Ride/Character/Animation/FPP_Tool_Idle_01.FPP_Tool_Idle_01;0x0083goto Label_0058;0x0088Label_0088:0x0088return;0x008A// end of script
Public0x112
void InpActEvt_IA_PrimaryFire_K2Node_EnhancedInputActionEvent_0(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction = SourceAction;0x0048ExecuteUbergraph_BP_Interactable_Flare(1717);0x0057return;0x0059// end of script
0x30
void OnNotifyEnd_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_9 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(613);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_8 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(645);0x0021return;0x0023// end of script
0x08
void OnInterrupted_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_7 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1020);0x0021return;0x0023// end of script
0x08
void OnBlendOut_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_6 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1052);0x0021return;0x0023// end of script
0x08
void OnCompleted_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_5 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1084);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_4 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1116);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_3 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1148);0x0021return;0x0023// end of script
0x08
void OnInterrupted_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_2 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1452);0x0021return;0x0023// end of script
0x08
void OnBlendOut_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_1 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1484);0x0021return;0x0023// end of script
0x08
void OnCompleted_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1516);0x0021return;0x0023// end of script
0x08
void BndEvt__BP_Interactable_Flare_SignificanceComponent_K2Node_ComponentBoundEvent_0_OnSignificanceUpdated__DelegateSignature(const FGameplayTag& OldSignificance, const FGameplayTag& NewSignificance)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OldSignificance = OldSignificance;0x0012PersistentFrame.K2Node_ComponentBoundEvent_NewSignificance = NewSignificance;0x0024ExecuteUbergraph_BP_Interactable_Flare(1548);0x0033return;0x0035// end of script
0x10
void CallBackPrimaryFire(ABP_FirstPersonCharacter_C* Player, bool Stop)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Player = Player;0x0012PersistentFrame.K2Node_Event_Stop = Stop;0x0024ExecuteUbergraph_BP_Interactable_Flare(1901);0x0033return;0x0035// end of script
Public0x09
void ExecuteUbergraph_BP_Interactable_Flare(int32 EntryPoint)
Script140 statements · 3,167 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000Aif (!(IsLit)) goto Label_001D;0x0018goto Label_0C5C;0x001DLabel_001D:0x001DPlayer.Server_PrimaryFire(this, false);0x0043goto Label_0C5C;0x0048Label_0048:0x0048MarkPropertyDirtyFromRepIndex(this, 19, FName(IsLit));0x0065OnRep_IsLit();0x0073CallFunc_IsValid_ReturnValue_2 = IsValid(Flare);0x0090if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_00A3;0x009Egoto Label_0C5C;0x00A3Label_00A3:0x00A3CallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Flare/MSS_Player_Equipment_Flare.MSS_Player_Equipment_Flare, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x011DFlare = CallFunc_SpawnSoundAttached_ReturnValue_1;0x0130goto Label_0C5C;0x0135Label_0135:0x0135FlushNetDormancy();0x013FIsLit = true;0x014Agoto Label_0048;0x014FLabel_014F:0x014FCallFunc_IsValid_ReturnValue = IsValid(Flare);0x016Cif (!(CallFunc_IsValid_ReturnValue)) goto Label_017F;0x017Agoto Label_0C5C;0x017FLabel_017F:0x017FCallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Flare/MSS_Player_Equipment_Flare.MSS_Player_Equipment_Flare, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x01F9Flare = CallFunc_SpawnSoundAttached_ReturnValue;0x020Cgoto Label_0C5C;0x0211Label_0211:0x0211CallFunc_IsValid_ReturnValue_1 = IsValid(Flare);0x022Eif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0C5C;0x023CFlare.Stop();0x0260goto Label_0C5C;0x0265Temp_name_Variable = K2Node_CustomEvent_NotifyName_9;0x0280goto Label_0C5C;0x0285Temp_name_Variable = K2Node_CustomEvent_NotifyName_8;0x02A0CallFunc_EqualEqual_NameName_ReturnValue = EqualEqual_NameName(Temp_name_Variable, FName(LightFlare));0x02CAif (!(CallFunc_EqualEqual_NameName_ReturnValue)) goto Label_0C5C;0x02D8CallFunc_GetAnimInstance_ReturnValue = K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01.GetAnimInstance();0x0318K2Node_DynamicCast_AsBPI_Character_Anim = Cast<BPI_CharacterAnim_C>(CallFunc_GetAnimInstance_ReturnValue);0x033CK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Character_Anim);0x0359if (!(K2Node_DynamicCast_bSuccess)) goto Label_03EC;0x0367K2Node_DynamicCast_AsBPI_Character_Anim.SetCharPose(1, /Game/Ride/Character/Animation/FPP_Flare_Idle_01.FPP_Flare_Idle_01, CallFunc_SetCharPose_Success);0x03A0Label_03A0:0x03A0NS_Flare_01.Activate(false);0x03C5PointLight.SetVisibility(true, false);0x03E7goto Label_0135;0x03ECLabel_03EC:0x03ECCallFunc_SetCharPose_Success = false;0x03F7goto Label_03A0;0x03FCTemp_name_Variable = K2Node_CustomEvent_NotifyName_7;0x0417goto Label_0C5C;0x041CTemp_name_Variable = K2Node_CustomEvent_NotifyName_6;0x0437goto Label_0C5C;0x043CTemp_name_Variable = K2Node_CustomEvent_NotifyName_5;0x0457goto Label_0C5C;0x045CTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_4;0x0477goto Label_0C5C;0x047CTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_3;0x0497CallFunc_EqualEqual_NameName_ReturnValue_1 = EqualEqual_NameName(Temp_name_Variable_1, FName(LightFlare));0x04C1if (!(CallFunc_EqualEqual_NameName_ReturnValue_1)) goto Label_0C5C;0x04CFCallFunc_GetAnimInstance_ReturnValue_1 = K2Node_Event_Player.Mesh.GetAnimInstance();0x050FK2Node_DynamicCast_AsBPI_Character_Anim_1 = Cast<BPI_CharacterAnim_C>(CallFunc_GetAnimInstance_ReturnValue_1);0x0533K2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Character_Anim_1);0x0550if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_059C;0x055EK2Node_DynamicCast_AsBPI_Character_Anim_1.SetCharPose(1, /Game/Ride/Character/Animation/TPP_Flare_Idle_01.TPP_Flare_Idle_01, CallFunc_SetCharPose_Success_1);0x0597goto Label_03A0;0x059CLabel_059C:0x059CCallFunc_SetCharPose_Success_1 = false;0x05A7goto Label_03A0;0x05ACTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_2;0x05C7goto Label_0C5C;0x05CCTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_1;0x05E7goto Label_0C5C;0x05ECTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName;0x0607goto Label_0C5C;0x060CGameplayTagsK2Node_SwitchGameplayTag_CmpSuccess = NotEqual_TagTag(K2Node_ComponentBoundEvent_NewSignificance, "Significance.High");0x063Cif (!(GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess)) goto Label_068F;0x064AGameplayTagsK2Node_SwitchGameplayTag_CmpSuccess = NotEqual_TagTag(K2Node_ComponentBoundEvent_NewSignificance, "Significance.Medium");0x067Cif (!(GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess)) goto Label_06A2;0x068Agoto Label_0C5C;0x068FLabel_068F:0x068Fif (!(IsLit)) goto Label_0C5C;0x069Dgoto Label_014F;0x06A2Label_06A2:0x06A2if (!(IsLit)) goto Label_0C5C;0x06B0goto Label_0211;0x06B5CallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue);0x06D2Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x06E5Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x0702Temp_real_Variable = Temp_real_Variable;0x071DTemp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x073ATemp_real_Variable_1 = Temp_real_Variable_1;0x0755Temp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction;0x0768goto Label_000A;0x076Dif (!(K2Node_Event_Stop)) goto Label_089D;0x077BCallFunc_IsLocallyControlled_ReturnValue_1 = K2Node_Event_Player.IsLocallyControlled();0x07A9if (!(CallFunc_IsLocallyControlled_ReturnValue_1)) goto Label_082A;0x07B7CallFunc_GetAnimInstance_ReturnValue = K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01.GetAnimInstance();0x07F7CallFunc_GetAnimInstance_ReturnValue.Montage_Stop(0.25f, /Game/Ride/Character/Animation/FPP_Flare_Use_01_Montage.FPP_Flare_Use_01_Montage);0x0825goto Label_0C5C;0x082ALabel_082A:0x082ACallFunc_GetAnimInstance_ReturnValue_1 = K2Node_Event_Player.Mesh.GetAnimInstance();0x086ACallFunc_GetAnimInstance_ReturnValue_1.Montage_Stop(0.25f, /Game/Ride/Character/Animation/TPP_Flare_Use_01_Montage.TPP_Flare_Use_01_Montage);0x0898goto Label_0C5C;0x089DLabel_089D:0x089DCallFunc_IsLocallyControlled_ReturnValue = K2Node_Event_Player.IsLocallyControlled();0x08CBif (!(CallFunc_IsLocallyControlled_ReturnValue)) goto Label_0A9D;0x08D9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01, /Game/Ride/Character/Animation/FPP_Flare_Use_01_Montage.FPP_Flare_Use_01_Montage, 1f, 0f, FName(None), true);0x092DCallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x094Aif (!(CallFunc_IsValid_ReturnValue_4)) goto Label_0C5C;0x0958K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnCompleted_717686484E7E1819CC3C708C7EF76396);0x096FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_4;0x0998K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnBlendOut_717686484E7E1819CC3C708C7EF76396);0x09AFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_3;0x09D8K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnInterrupted_717686484E7E1819CC3C708C7EF76396);0x09EFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_2;0x0A18K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnNotifyBegin_717686484E7E1819CC3C708C7EF76396);0x0A2FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_1;0x0A58K2Node_CreateDelegate_OutputDelegate.Bind(this, OnNotifyEnd_717686484E7E1819CC3C708C7EF76396);0x0A6FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate;0x0A98goto Label_0C5C;0x0A9DLabel_0A9D:0x0A9DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(K2Node_Event_Player.Mesh, /Game/Ride/Character/Animation/TPP_Flare_Use_01_Montage.TPP_Flare_Use_01_Montage, 1f, 0f, FName(None), true);0x0AF1CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x0B0Eif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0C5C;0x0B1CK2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnCompleted_0DA67A724004E04E6C0ADE98FEEF14AF);0x0B33CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_9;0x0B5CK2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnBlendOut_0DA67A724004E04E6C0ADE98FEEF14AF);0x0B73CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_8;0x0B9CK2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnInterrupted_0DA67A724004E04E6C0ADE98FEEF14AF);0x0BB3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_7;0x0BDCK2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnNotifyBegin_0DA67A724004E04E6C0ADE98FEEF14AF);0x0BF3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_6;0x0C1CK2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnNotifyEnd_0DA67A724004E04E6C0ADE98FEEF14AF);0x0C33CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_5;0x0C5CLabel_0C5C:0x0C5Creturn;0x0C5E// end of script
Final0x04