0x00x07E9
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | NS_Flare_01 | UNiagaraComponent* | 6 flags | nullptr | |
| 0x08 | PointLight | UPointLightComponent* | 6 flags | nullptr | |
| 0x08 | Flare | UAudioComponent* | 7 flags | nullptr | |
| 0x01 | IsLit | bool | NetRepNotify+7 flags | false |
Inherited from ABP_Interactable_Actor_C 44
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Buoyancy | UBuoyancyComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x60 | HoldTransform | FTransform | 6 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=100, Y=0, Z… | |
| 0x08 | InteractableIMC | UInputMappingContext* | 6 flags | /Game/Ride/Input/IMC/IMC_Interactable.IMC_Interactable | |
| 0x08 | Player | ABP_FirstPersonCharacter_C* | 7 flags | nullptr | |
| 0x08 | AttachedToActor | AActor* | 7 flags | nullptr | |
| 0x03A8 | 0x08 | padding / unreflected | |||
| 0x60 | RelativeAttachTransform | FTransform | Net+6 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0… | |
| 0x01 | TickWhenPickedUp | bool | 7 flags | false | |
| 0x01 | TickInitialState | bool | 7 flags | false | |
| 0x01 | CanBePickedUpWhenAttached | bool | 7 flags | true | |
| 0x0413 | 0x05 | padding / unreflected | |||
| 0x50 | Interactble_LookatPlayerInteractions | TMap<FName, UInputAction*> | Deprecated+3 flags | <TMap> | |
| 0x50 | Interactble_PickedUpPlayerInteractions | TMap<FName, UInputAction*> | Deprecated+3 flags | <TMap> | |
| 0x20 | ObjectAttachType | FGameplayTagContainer | 2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | AcceptableAttachTypes | FGameplayTagContainer | 2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x08 | AttachPointState | FGameplayTag | 4 flags | {TagName=AttachPointState.Free} | |
| 0x60 | CustomAttachTransform | FTransform | Net+5 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0… | |
| 0x01 | DefaultObjectType | ECollisionChannel | 7 flags | ECC_PhysicsBody | |
| 0x01 | CharacterPose | E_CharacterPose | 6 flags | NewEnumerator1 | |
| 0x01 | SpawnAttachedCollisionType | ECollisionChannel | Net+7 flags | ECC_GameTraceChannel2 | |
| 0x0563 | 0x05 | padding / unreflected | |||
| 0x08 | ThirdPersonDummyClass | TSubclassOf<ABP_ThirdPersonDummy_C> | 6 flags | /Game/Ride/Interactables/ThirdPerson/BP_ThirdPersonDummy.BP… | |
| 0x60 | FPPHoldOffset | FTransform | 5 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x60 | TPPHoldOffset | FTransform | 5 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x08 | CharacterPoseSequence | UAnimSequenceBase* | 5 flags | /Game/Ride/Character/Animation/FPP_Tool_Idle_01.FPP_Tool_Id… | |
| 0x20 | CurrentTags | FGameplayTagContainer | NetRepNotify+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x10 | DisplayName | FText | 3 flags | <FText> | |
| 0x01 | ShouldBeAttachedOnSpawn | bool | Net+7 flags | false | |
| 0x0669 | 0x07 | padding / unreflected | |||
| 0x08 | GameTimeOffset | double | 7 flags | 0 | |
| 0x01 | Pickupable | bool | 7 flags | true | |
| 0x0679 | 0x07 | padding / unreflected | |||
| 0x08 | SelfHitSound | USoundBase* | 6 flags | nullptr | |
| 0x01 | PlayTriggerEffectsEffect | bool | NetRepNotify+7 flags | false | |
| 0x01 | IsHardHit | bool | 7 flags | false | |
| 0x01 | HitSurface | EPhysicalSurface | 7 flags | SurfaceType_Default | |
| 0x068B | 0x05 | padding / unreflected | |||
| 0x08 | NormalizedImpactForce | double | 7 flags | 0 | |
| 0x50 | AttachPointTypeTransfromMap | TMap<TSubclassOf<AActor>, FTransform> | 3 flags | <TMap> | |
| 0x50 | Interactable_LookatPlayerInteractionTexts | TMap<UInputAction*, FText> | 3 flags | <TMap> | |
| 0x50 | Interactable_PickedUpPlayerInteractionTexts | TMap<UInputAction*, FText> | 3 flags | <TMap> | |
| 0x01 | AlwaysKeepHitEvent | bool | 8 flags | false | |
| 0x0789 | 0x07 | padding / unreflected | |||
| 0x10 | Nails | TArray<AActor*> | NetRepNotify+4 flags | [] | |
| 0x08 | Character Pose AnimTPP | UAnimSequenceBase* | 5 flags | nullptr | |
| 0x04 | CachedLinearDamping | float | 7 flags | 0 | |
| 0x01 | ShouldCheckForQuickSand | bool | 7 flags | false | |
| 0x07AD | 0x03 | padding / unreflected | |||
| 0x04 | BeachPaddleHitCounter | int32 | 7 flags | 0 | |
| 0x07B4 | 0x04 | padding / unreflected | |||
| 0x10 | BeachPaddleHitInstigators | TArray<ARGFirstPersonCharacter*> | 4 flags | [] | |
Inherited from ARGInteractableActor 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | PhysicsSyncInterval | float | 7 flags | 0.1 | |
| 0x04 | SinkTime | float | 7 flags | 3 | |
| 0x04 | SinkSpeed | float | 7 flags | 1 | |
| 0x04 | MaxSinkRotation | float | 7 flags | 20 | |
| 0x04 | SinkRotationSpeed | float | 7 flags | 2 | |
| 0x02C4 | 0x04 | padding / unreflected | |||
| 0x08 | ClientAuthoritativeOwner | APlayerController* | NetRepNotify+6 flags | nullptr | |
| 0x02D0 | 0x38 | padding / unreflected | |||
| 0x08 | SignificanceComponent | USignificanceComponent* | 12 flags | /Script/Ride.Default__RGInteractableActor.SignificanceCompo… | |
| 0x08 | ActiveQuickSand | ARGQuickSand* | NetRepNotify+6 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 16
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnRep_IsLit()Script3 statements · 22 bytes of bytecode0x0000CharacterPoseSequence = /Game/Ride/Character/Animation/FPP_Flare_Idle_01.FPP_Flare_Idle_01;0x0013return;0x0015// end of script | 0x00 | ||
void Interact(ABP_FirstPersonCharacter_C* PlayerCharacter, const FHitResult& HitResult, double HoldTime, bool NewParam, const bool& Success)Script12 statements · 139 bytes of bytecode0x0000Interact(PlayerCharacter, HitResult, HoldTime, NewParam, CallFunc_Interact_Success);0x0037if (!(IsLit)) goto Label_0070;0x0045CharacterPoseSequence = /Game/Ride/Character/Animation/FPP_Flare_Idle_01.FPP_Flare_Idle_01;0x0058Label_0058:0x0058Success = CallFunc_Interact_Success;0x006Bgoto Label_0088;0x0070Label_0070:0x0070CharacterPoseSequence = /Game/Ride/Character/Animation/FPP_Tool_Idle_01.FPP_Tool_Idle_01;0x0083goto Label_0058;0x0088Label_0088:0x0088return;0x008A// end of script | Public | 0x112 | |
void InpActEvt_IA_PrimaryFire_K2Node_EnhancedInputActionEvent_0(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction = SourceAction;0x0048ExecuteUbergraph_BP_Interactable_Flare(1717);0x0057return;0x0059// end of script | 0x30 | ||
void OnNotifyEnd_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_9 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(613);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyBegin_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_8 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(645);0x0021return;0x0023// end of script | 0x08 | ||
void OnInterrupted_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_7 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1020);0x0021return;0x0023// end of script | 0x08 | ||
void OnBlendOut_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_6 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1052);0x0021return;0x0023// end of script | 0x08 | ||
void OnCompleted_717686484E7E1819CC3C708C7EF76396(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_5 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1084);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyEnd_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_4 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1116);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyBegin_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_3 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1148);0x0021return;0x0023// end of script | 0x08 | ||
void OnInterrupted_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_2 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1452);0x0021return;0x0023// end of script | 0x08 | ||
void OnBlendOut_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_1 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1484);0x0021return;0x0023// end of script | 0x08 | ||
void OnCompleted_0DA67A724004E04E6C0ADE98FEEF14AF(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Flare(1516);0x0021return;0x0023// end of script | 0x08 | ||
void BndEvt__BP_Interactable_Flare_SignificanceComponent_K2Node_ComponentBoundEvent_0_OnSignificanceUpdated__DelegateSignature(const FGameplayTag& OldSignificance, const FGameplayTag& NewSignificance)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OldSignificance = OldSignificance;0x0012PersistentFrame.K2Node_ComponentBoundEvent_NewSignificance = NewSignificance;0x0024ExecuteUbergraph_BP_Interactable_Flare(1548);0x0033return;0x0035// end of script | 0x10 | ||
void CallBackPrimaryFire(ABP_FirstPersonCharacter_C* Player, bool Stop)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Player = Player;0x0012PersistentFrame.K2Node_Event_Stop = Stop;0x0024ExecuteUbergraph_BP_Interactable_Flare(1901);0x0033return;0x0035// end of script | Public | 0x09 | |
void ExecuteUbergraph_BP_Interactable_Flare(int32 EntryPoint)Script140 statements · 3,167 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000Aif (!(IsLit)) goto Label_001D;0x0018goto Label_0C5C;0x001DLabel_001D:0x001DPlayer.Server_PrimaryFire(this, false);0x0043goto Label_0C5C;0x0048Label_0048:0x0048MarkPropertyDirtyFromRepIndex(this, 19, FName(IsLit));0x0065OnRep_IsLit();0x0073CallFunc_IsValid_ReturnValue_2 = IsValid(Flare);0x0090if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_00A3;0x009Egoto Label_0C5C;0x00A3Label_00A3:0x00A3CallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Flare/MSS_Player_Equipment_Flare.MSS_Player_Equipment_Flare, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x011DFlare = CallFunc_SpawnSoundAttached_ReturnValue_1;0x0130goto Label_0C5C;0x0135Label_0135:0x0135FlushNetDormancy();0x013FIsLit = true;0x014Agoto Label_0048;0x014FLabel_014F:0x014FCallFunc_IsValid_ReturnValue = IsValid(Flare);0x016Cif (!(CallFunc_IsValid_ReturnValue)) goto Label_017F;0x017Agoto Label_0C5C;0x017FLabel_017F:0x017FCallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Ride/Audio/Metasounds/Equipment/Flare/MSS_Player_Equipment_Flare.MSS_Player_Equipment_Flare, StaticMesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x01F9Flare = CallFunc_SpawnSoundAttached_ReturnValue;0x020Cgoto Label_0C5C;0x0211Label_0211:0x0211CallFunc_IsValid_ReturnValue_1 = IsValid(Flare);0x022Eif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0C5C;0x023CFlare.Stop();0x0260goto Label_0C5C;0x0265Temp_name_Variable = K2Node_CustomEvent_NotifyName_9;0x0280goto Label_0C5C;0x0285Temp_name_Variable = K2Node_CustomEvent_NotifyName_8;0x02A0CallFunc_EqualEqual_NameName_ReturnValue = EqualEqual_NameName(Temp_name_Variable, FName(LightFlare));0x02CAif (!(CallFunc_EqualEqual_NameName_ReturnValue)) goto Label_0C5C;0x02D8CallFunc_GetAnimInstance_ReturnValue = K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01.GetAnimInstance();0x0318K2Node_DynamicCast_AsBPI_Character_Anim = Cast<BPI_CharacterAnim_C>(CallFunc_GetAnimInstance_ReturnValue);0x033CK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Character_Anim);0x0359if (!(K2Node_DynamicCast_bSuccess)) goto Label_03EC;0x0367K2Node_DynamicCast_AsBPI_Character_Anim.SetCharPose(1, /Game/Ride/Character/Animation/FPP_Flare_Idle_01.FPP_Flare_Idle_01, CallFunc_SetCharPose_Success);0x03A0Label_03A0:0x03A0NS_Flare_01.Activate(false);0x03C5PointLight.SetVisibility(true, false);0x03E7goto Label_0135;0x03ECLabel_03EC:0x03ECCallFunc_SetCharPose_Success = false;0x03F7goto Label_03A0;0x03FCTemp_name_Variable = K2Node_CustomEvent_NotifyName_7;0x0417goto Label_0C5C;0x041CTemp_name_Variable = K2Node_CustomEvent_NotifyName_6;0x0437goto Label_0C5C;0x043CTemp_name_Variable = K2Node_CustomEvent_NotifyName_5;0x0457goto Label_0C5C;0x045CTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_4;0x0477goto Label_0C5C;0x047CTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_3;0x0497CallFunc_EqualEqual_NameName_ReturnValue_1 = EqualEqual_NameName(Temp_name_Variable_1, FName(LightFlare));0x04C1if (!(CallFunc_EqualEqual_NameName_ReturnValue_1)) goto Label_0C5C;0x04CFCallFunc_GetAnimInstance_ReturnValue_1 = K2Node_Event_Player.Mesh.GetAnimInstance();0x050FK2Node_DynamicCast_AsBPI_Character_Anim_1 = Cast<BPI_CharacterAnim_C>(CallFunc_GetAnimInstance_ReturnValue_1);0x0533K2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Character_Anim_1);0x0550if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_059C;0x055EK2Node_DynamicCast_AsBPI_Character_Anim_1.SetCharPose(1, /Game/Ride/Character/Animation/TPP_Flare_Idle_01.TPP_Flare_Idle_01, CallFunc_SetCharPose_Success_1);0x0597goto Label_03A0;0x059CLabel_059C:0x059CCallFunc_SetCharPose_Success_1 = false;0x05A7goto Label_03A0;0x05ACTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_2;0x05C7goto Label_0C5C;0x05CCTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_1;0x05E7goto Label_0C5C;0x05ECTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName;0x0607goto Label_0C5C;0x060CGameplayTagsK2Node_SwitchGameplayTag_CmpSuccess = NotEqual_TagTag(K2Node_ComponentBoundEvent_NewSignificance, "Significance.High");0x063Cif (!(GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess)) goto Label_068F;0x064AGameplayTagsK2Node_SwitchGameplayTag_CmpSuccess = NotEqual_TagTag(K2Node_ComponentBoundEvent_NewSignificance, "Significance.Medium");0x067Cif (!(GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess)) goto Label_06A2;0x068Agoto Label_0C5C;0x068FLabel_068F:0x068Fif (!(IsLit)) goto Label_0C5C;0x069Dgoto Label_014F;0x06A2Label_06A2:0x06A2if (!(IsLit)) goto Label_0C5C;0x06B0goto Label_0211;0x06B5CallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue);0x06D2Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x06E5Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x0702Temp_real_Variable = Temp_real_Variable;0x071DTemp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x073ATemp_real_Variable_1 = Temp_real_Variable_1;0x0755Temp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction;0x0768goto Label_000A;0x076Dif (!(K2Node_Event_Stop)) goto Label_089D;0x077BCallFunc_IsLocallyControlled_ReturnValue_1 = K2Node_Event_Player.IsLocallyControlled();0x07A9if (!(CallFunc_IsLocallyControlled_ReturnValue_1)) goto Label_082A;0x07B7CallFunc_GetAnimInstance_ReturnValue = K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01.GetAnimInstance();0x07F7CallFunc_GetAnimInstance_ReturnValue.Montage_Stop(0.25f, /Game/Ride/Character/Animation/FPP_Flare_Use_01_Montage.FPP_Flare_Use_01_Montage);0x0825goto Label_0C5C;0x082ALabel_082A:0x082ACallFunc_GetAnimInstance_ReturnValue_1 = K2Node_Event_Player.Mesh.GetAnimInstance();0x086ACallFunc_GetAnimInstance_ReturnValue_1.Montage_Stop(0.25f, /Game/Ride/Character/Animation/TPP_Flare_Use_01_Montage.TPP_Flare_Use_01_Montage);0x0898goto Label_0C5C;0x089DLabel_089D:0x089DCallFunc_IsLocallyControlled_ReturnValue = K2Node_Event_Player.IsLocallyControlled();0x08CBif (!(CallFunc_IsLocallyControlled_ReturnValue)) goto Label_0A9D;0x08D9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01, /Game/Ride/Character/Animation/FPP_Flare_Use_01_Montage.FPP_Flare_Use_01_Montage, 1f, 0f, FName(None), true);0x092DCallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x094Aif (!(CallFunc_IsValid_ReturnValue_4)) goto Label_0C5C;0x0958K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnCompleted_717686484E7E1819CC3C708C7EF76396);0x096FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_4;0x0998K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnBlendOut_717686484E7E1819CC3C708C7EF76396);0x09AFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_3;0x09D8K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnInterrupted_717686484E7E1819CC3C708C7EF76396);0x09EFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_2;0x0A18K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnNotifyBegin_717686484E7E1819CC3C708C7EF76396);0x0A2FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_1;0x0A58K2Node_CreateDelegate_OutputDelegate.Bind(this, OnNotifyEnd_717686484E7E1819CC3C708C7EF76396);0x0A6FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate;0x0A98goto Label_0C5C;0x0A9DLabel_0A9D:0x0A9DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(K2Node_Event_Player.Mesh, /Game/Ride/Character/Animation/TPP_Flare_Use_01_Montage.TPP_Flare_Use_01_Montage, 1f, 0f, FName(None), true);0x0AF1CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x0B0Eif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0C5C;0x0B1CK2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnCompleted_0DA67A724004E04E6C0ADE98FEEF14AF);0x0B33CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_9;0x0B5CK2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnBlendOut_0DA67A724004E04E6C0ADE98FEEF14AF);0x0B73CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_8;0x0B9CK2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnInterrupted_0DA67A724004E04E6C0ADE98FEEF14AF);0x0BB3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_7;0x0BDCK2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnNotifyBegin_0DA67A724004E04E6C0ADE98FEEF14AF);0x0BF3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_6;0x0C1CK2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnNotifyEnd_0DA67A724004E04E6C0ADE98FEEF14AF);0x0C33CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_5;0x0C5CLabel_0C5C:0x0C5Creturn;0x0C5E// end of script | Final | 0x04 |