Zdexby TheHolyOneZ
6,144 classes
/Game/Ride/Blueprints/GM_Frontend.GM_Frontend_C 0x0381 (897 B) align 8 inherited 0x0348 11 scripted vtable /Game/Ride/Blueprints/GM_Frontend
0x00x0381

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x01IsFirstPlayerbool7 flagstrue
0x01IsJoinEnabledbool7 flagsfalse
0x035A0x06padding / unreflected
0x10OnLocalPlayerJoinedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10OnLocalPlayerLeftFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01IsSplitscreenEnabledbool7 flagstrue
Inherited from ARGGameMode 1
OffsetSizeNameTypeFlagsDefault
0x08TeeSpawnPointAPlayerStart*Transient+6 flagsnullptr
Inherited from AGameModeBase 18
OffsetSizeNameTypeFlagsDefault
0x10OptionsStringFString5 flags""
0x08GameSessionClassTSubclassOf<AGameSession>7 flags/Script/Engine.GameSession
0x08GameStateClassTSubclassOf<AGameStateBase>9 flags/Script/Engine.GameStateBase
0x08PlayerControllerClassTSubclassOf<APlayerController>9 flags/Script/Engine.PlayerController
0x08PlayerStateClassTSubclassOf<APlayerState>9 flags/Script/Engine.PlayerState
0x08HUDClassTSubclassOf<AHUD>7 flags/Script/Engine.HUD
0x08DefaultPawnClassTSubclassOf<APawn>7 flags/Script/Engine.DefaultPawn
0x08SpectatorClassTSubclassOf<ASpectatorPawn>9 flags/Script/Engine.SpectatorPawn
0x08ReplaySpectatorPlayerControllerClassTSubclassOf<APlayerController>9 flags/Script/Engine.PlayerController
0x08ServerStatReplicatorClassTSubclassOf<AServerStatReplicator>9 flags/Script/Engine.ServerStatReplicator
0x08GameSessionAGameSession*Transient+6 flagsnullptr
0x08GameStateAGameStateBase*Transient+6 flagsnullptr
0x08ServerStatReplicatorAServerStatReplicator*Transient+6 flagsnullptr
0x10DefaultPlayerNameFText2 flags<FText>
0x01bUseSeamlessTravel : 1bit 0bool5 flagsfalse
0x01bStartPlayersAsSpectators : 1bit 1boolProtected+6 flagsfalse
0x01bPauseable : 1bit 2boolProtected+5 flagstrue
0x03290x03padding / unreflected
0x01GameNetDriverReplicationSystemEReplicationSystemProtected+8 flagsDefault
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 11

SignatureFlagsNativeParams
void ResetSplitScreenUsers(UWG_LocalPlayers_C* localPlayersWidget)
Script47 statements · 1,003 bytes of bytecode
0x0000PushFlow(Label_03E8);0x0005CallFunc_GetAllActorsOfClass_OutActors = {};0x0010GetAllActorsOfClass(this, /Game/Ride/Menu/BP_FrontEndController.BP_FrontEndController_C, CallFunc_GetAllActorsOfClass_OutActors);0x002DTemp_int_Loop_Counter_Variable = 0;0x0044Temp_int_Array_Index_Variable = 0;0x005BLabel_005B:0x005BCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0096CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x00BCif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_017B;0x00CATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00E5PushFlow(Label_02C5);0x00EA/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0125CallFunc_GetPlayerControllerID_ReturnValue = GetPlayerControllerID(CallFunc_Array_Get_Item_1);0x014ACallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(CallFunc_GetPlayerControllerID_ReturnValue, 0);0x016Cif (!(CallFunc_EqualEqual_IntInt_ReturnValue_1)) goto Label_030F;0x017APopFlow();0x017BLabel_017B:0x017BTemp_int_Loop_Counter_Variable_1 = 0;0x0192Temp_int_Array_Index_Variable_1 = 0;0x01A9Label_01A9:0x01A9CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(localPlayersWidget.PlayerArray);0x01FACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x0220if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x022ATemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x0245PushFlow(Label_027B);0x024ACallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Temp_int_Array_Index_Variable_1, 0);0x026Cif (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_036C;0x027APopFlow();0x027BLabel_027B:0x027BCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x02A5Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x02C0goto Label_01A9;0x02C5Label_02C5:0x02C5CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02EFTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x030Agoto Label_005B;0x030FLabel_030F:0x030F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x034ACallFunc_Array_Get_Item_1.IsActiveController = false;0x036BPopFlow();0x036CLabel_036C:0x036C/Script/Engine.Default__KismetArrayLibrary.Array_Get(localPlayersWidget.PlayerArray, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x03BDCallFunc_Array_Get_Item.Leave(nullptr, 0);0x03E7PopFlow();0x03E8Label_03E8:0x03E8return;0x03EA// end of script
Public0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GM_Frontend(1358);0x000Freturn;0x0011// end of script
EventProtected0x00
void HandleStartingNewPlayer(APlayerController* NewPlayer)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_NewPlayer = NewPlayer;0x0012ExecuteUbergraph_GM_Frontend(1539);0x0021return;0x0023// end of script
EventPublic0x08
void OnLocalPlayerAdded(ULocalPlayer* LocalPlayer, int32 totalLocalPlayers)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_localPlayer = LocalPlayer;0x0012PersistentFrame.K2Node_CustomEvent_totalLocalPlayers = totalLocalPlayers;0x0024ExecuteUbergraph_GM_Frontend(1895);0x0033return;0x0035// end of script
0x0C
void UpdateSplitScreenStatus()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GM_Frontend(2144);0x000Freturn;0x0011// end of script
0x00
void RemoveInactivePlayersImp()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GM_Frontend(2149);0x000Freturn;0x0011// end of script
0x00
void OnClientPreTravel()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GM_Frontend(2194);0x000Freturn;0x0011// end of script
0x00
void RemoveInactivePlayers()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GM_Frontend(2294);0x000Freturn;0x0011// end of script
Public0x00
void ExecuteUbergraph_GM_Frontend(int32 EntryPoint)
Script109 statements · 2,312 bytes of bytecode
0x0000PushFlow(Label_0905);0x0005goto [EntryPoint];0x000FTryAddLocalPlayer();0x0019DelayUntilNextTick(this, LatentActionInfo{0x4B, -1755111182, FName(ExecuteUbergraph_GM_Frontend), this});0x004APopFlow();0x004BTryAddLocalPlayer();0x0055PopFlow();0x0056Label_0056:0x0056CallFunc_GetGameViewportClient_ReturnValue = GetGameViewportClient(this);0x006BK2Node_DynamicCast_AsBP_Game_Viewport_Client = Cast<BP_GameViewportClient_C>(CallFunc_GetGameViewportClient_ReturnValue);0x008FK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Game_Viewport_Client);0x00ACK2Node_DynamicCast_AsBP_Game_Viewport_Client.BP_ClearStoredWidgets();0x00D0PopFlow();0x00D1CallFunc_GetAllActorsOfClass_OutActors = {};0x00DCGetAllActorsOfClass(this, /Game/Ride/Menu/BP_FrontEndController.BP_FrontEndController_C, CallFunc_GetAllActorsOfClass_OutActors);0x00F9Temp_int_Loop_Counter_Variable_1 = 0;0x0110Temp_int_Array_Index_Variable_1 = 0;0x0127Label_0127:0x0127CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0162CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x0188if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0192Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x01ADPushFlow(Label_0212);0x01B2/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x01EDif (!(CallFunc_Array_Get_Item.IsActiveController)) goto Label_025C;0x0211PopFlow();0x0212Label_0212:0x0212CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x023CTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0257goto Label_0127;0x025CLabel_025C:0x025C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0297CallFunc_Array_Get_Item.SetupSplitScreenController();0x02BBPopFlow();0x02BCLabel_02BC:0x02BCPushFlow(Label_044B);0x02C1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x02FCif (!(CallFunc_Array_Get_Item_1.IsActiveController)) goto Label_0321;0x0320PopFlow();0x0321Label_0321:0x0321/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x035CCallFunc_GetDisplayName_ReturnValue = GetDisplayName(CallFunc_Array_Get_Item_1);0x0381CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Removing ", CallFunc_GetDisplayName_ReturnValue);0x03B1PrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x03FB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0436RemovePlayer(CallFunc_Array_Get_Item_1, true);0x044APopFlow();0x044BLabel_044B:0x044BCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0475Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0490Label_0490:0x0490CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x04CBCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x04F1if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x04FBTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0516goto Label_02BC;0x051BLabel_051B:0x051BTemp_int_Loop_Counter_Variable = 0;0x0532Temp_int_Array_Index_Variable = 0;0x0549goto Label_0490;0x054ESetForceDisableSplitscreen(this, true);0x055AUpdateSplitScreenStatus();0x0568CallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance(this);0x057DK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnClientPreTravel);0x0594K2Node_DynamicCast_AsRGGame_Instance_1 = Cast<RGGameInstance>(CallFunc_GetGameInstance_ReturnValue_1);0x05B8K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsRGGame_Instance_1);0x05D5K2Node_DynamicCast_AsRGGame_Instance_1.OnPrepareForTravelDelegate += K2Node_CreateDelegate_OutputDelegate_1;0x05FEgoto Label_0056;0x0603if (!(IsFirstPlayer)) PopFlow();0x060DIsFirstPlayer = false;0x0618K2Node_DynamicCast_AsBP_Front_End_Controller = Cast<BP_FrontEndController_C>(K2Node_Event_NewPlayer);0x063CK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Front_End_Controller);0x0659K2Node_DynamicCast_AsBP_Front_End_Controller.SetupHUD();0x067DUpdateSplitScreenStatus();0x068Bif (!(IsSplitscreenEnabled)) PopFlow();0x0695CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x06AAK2Node_DynamicCast_AsRGGame_Instance = Cast<RGGameInstance>(CallFunc_GetGameInstance_ReturnValue);0x06CEK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsRGGame_Instance);0x06EBK2Node_CreateDelegate_OutputDelegate.Bind(this, OnLocalPlayerAdded);0x0702K2Node_DynamicCast_AsRGGame_Instance.OnLocalPlayerAddedDelegate += K2Node_CreateDelegate_OutputDelegate;0x072BTryAddLocalPlayer();0x0735DelayUntilNextTick(this, LatentActionInfo{0xF, -728330600, FName(ExecuteUbergraph_GM_Frontend), this});0x0766PopFlow();0x0767CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_CustomEvent_totalLocalPlayers, 4);0x0789if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x0793Delay(this, 0.2f, LatentActionInfo{0xD1, -1567567359, FName(ExecuteUbergraph_GM_Frontend), this});0x07C9PopFlow();0x07CALabel_07CA:0x07CACallFunc_GetCommandLine_ReturnValue = GetCommandLine();0x07E6CallFunc_Contains_ReturnValue = Contains(CallFunc_GetCommandLine_ReturnValue, "splitscreen", false, false);0x0812CallFunc_IsEditorGame_ReturnValue = IsEditorGame();0x0826CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsEditorGame_ReturnValue, CallFunc_Contains_ReturnValue);0x084CIsSplitscreenEnabled = CallFunc_BooleanOR_ReturnValue;0x085FPopFlow();0x0860goto Label_07CA;0x0865CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x0870GetAllActorsOfClass(this, /Game/Ride/Menu/BP_FrontEndController.BP_FrontEndController_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x088Dgoto Label_051B;0x0892RemoveInactivePlayersImp();0x08A0CallFunc_GetNumLocalPlayerControllers_ReturnValue = GetNumLocalPlayerControllers(this);0x08BDCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetNumLocalPlayerControllers_ReturnValue, 1);0x08DFif (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x08E9SetForceDisableSplitscreen(this, false);0x08F5PopFlow();0x08F6RemoveInactivePlayersImp();0x0904PopFlow();0x0905Label_0905:0x0905return;0x0907// end of script
Final0x04
void OnLocalPlayerLeft__DelegateSignature(ABP_FrontEndController_C* leavingPC)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x08
void OnLocalPlayerJoined__DelegateSignature(ABP_FrontEndController_C* joiningPC)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x08