Zdexby TheHolyOneZ
6,808 structs
Struct

Edge

: ValueType : Object
UnityEngine.ProBuilder.Edge, Unity.ProBuilder 0x0008 (8 B) Unity.ProBuilder.dll
implements IEquatable`1
0x00x0008

Members 3

OffsetSizeNameTypeFlags
0x04aintPublic
0x04bintPublic
0x08EmptyEdgePublicStatic+1 flags

Functions 20

SignatureFlagsNativeParams
void .ctor(int a, int b)Public+1 flags0x04
bool IsValid()Public0x01
string ToString()Public+1 flags0x08
bool Equals(const Edge& other)PublicFinal+2 flags0x08
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
Edge op_Addition(const Edge& a, const Edge& b)PublicStatic+1 flags0x08
Edge op_Subtraction(const Edge& a, const Edge& b)PublicStatic+1 flags0x08
Edge op_Addition(const Edge& a, int b)PublicStatic+1 flags0x08
Edge op_Subtraction(const Edge& a, int b)PublicStatic+1 flags0x08
bool op_Equality(const Edge& a, const Edge& b)PublicStatic+1 flags0x08
bool op_Inequality(const Edge& a, const Edge& b)PublicStatic+1 flags0x08
Edge Add(const Edge& a, const Edge& b)PublicStatic0x08
Edge Subtract(const Edge& a, const Edge& b)PublicStatic0x08
bool Equals(const Edge& other, Dictionary<System.Int32 lookup)Public0x08
bool Contains(int index)Public0x04
bool Contains(const Edge& other)Public0x08
bool Contains(int index, Dictionary<System.Int32 lookup)1 flags0x08
void GetIndices(IEnumerable<UnityEngine.ProBuilder.Edge> edges, List<System.Int32> indices)Static+1 flags0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 62

types with a member, parameter or interface of this type