Zdexby TheHolyOneZ
49,743 classes
Class

ScreenSpaceShadows

: ScriptableRendererFeature : ScriptableObject : Object : Object
UnityEngine.Rendering.Universal.ScreenSpaceShadows, Unity.RenderPipelines.Universal.Runtime 0x0048 (72 B) inherited 0x0020 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0048

Members 6

OffsetSizeNameTypeFlagsDefault
0x08m_ShaderShaderPrivate—
0x08m_SettingsScreenSpaceShadowsSettingsPrivate—
0x08m_MaterialMaterialPrivate—
0x08m_SSShadowsPassScreenSpaceShadowsPassPrivate—
0x08m_SSShadowsPostPassScreenSpaceShadowsPostPassPrivate—
—0x08k_ShaderNamestringPrivateStatic+1 flags2006072876416
Inherited from ScriptableRendererFeature 1
OffsetSizeNameTypeFlagsDefault
0x01m_ActiveboolPrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
void Create()Public+1 flags0x00
void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData& renderingData)Public+1 flags0x28
void Dispose(bool disposing)2 flags0x01
bool LoadMaterial()Private0x01
void .ctor()Public+1 flags0x00