Zdexby TheHolyOneZ
49,743 classes
Class

ScriptableRendererFeature

: ScriptableObject : Object : Object
UnityEngine.Rendering.Universal.ScriptableRendererFeature, Unity.RenderPipelines.Universal.Runtime 0x0020 (32 B) inherited 0x0018 Unity.RenderPipelines.Universal.Runtime.dll
implements IDisposable
0x00x0020

Members 1

OffsetSizeNameTypeFlagsDefault
0x01m_ActiveboolPrivate—
0x00190x07unreflected bytes to end of ScriptableRendererFeature
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 13

SignatureFlagsNativeParams
bool get_isActive()Public+1 flags0x01
void Create()Public+3 flags0x00
void OnCameraPreCull(ScriptableRenderer renderer, ref CameraData& cameraData)Public+2 flags0x08
void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData& renderingData)Public+3 flags0x28
void SetupRenderPasses(ScriptableRenderer renderer, ref RenderingData& renderingData)Public+2 flags0x28
void OnEnable()Private0x00
void OnValidate()Private0x00
bool SupportsNativeRenderPass()3 flags0x01
bool RequireRenderingLayers(bool isDeferred, bool needsGBufferAccurateNormals, ref Event& atEvent, ref MaskSize& maskSize)3 flags0x04
void SetActive(bool active)Public0x01
void Dispose()PublicFinal+2 flags0x00
void Dispose(bool disposing)3 flags0x01
void .ctor()2 flags0x00

Subclasses 5

Used by 13

types with a member, parameter or interface of this type