Zdexby TheHolyOneZ
49,743 classes
Class

ISkeletonAnimation

Spine.Unity.ISkeletonAnimation, spine-unity spine-unity.dll
implements ISpineComponent

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 11

SignatureFlagsNativeParams
void add_OnAnimationRebuild(ISkeletonAnimationDelegate value)Public+4 flags—0x08
void remove_OnAnimationRebuild(ISkeletonAnimationDelegate value)Public+4 flags—0x08
void add_UpdateLocal(UpdateBonesDelegate value)Public+4 flags—0x08
void remove_UpdateLocal(UpdateBonesDelegate value)Public+4 flags—0x08
void add_UpdateWorld(UpdateBonesDelegate value)Public+4 flags—0x08
void remove_UpdateWorld(UpdateBonesDelegate value)Public+4 flags—0x08
void add_UpdateComplete(UpdateBonesDelegate value)Public+4 flags—0x08
void remove_UpdateComplete(UpdateBonesDelegate value)Public+4 flags—0x08
Skeleton get_Skeleton()Public+4 flags—0x08
UpdateTiming get_UpdateTiming()Public+4 flags—0x04
void set_UpdateTiming(const UpdateTiming& value)Public+4 flags—0x04

Used by 7

types with a member, parameter or interface of this type