Class
ISkeletonAnimation
implements ISpineComponent
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| void add_OnAnimationRebuild(ISkeletonAnimationDelegate value) | Public+4 flags | — | 0x08 |
| void remove_OnAnimationRebuild(ISkeletonAnimationDelegate value) | Public+4 flags | — | 0x08 |
| void add_UpdateLocal(UpdateBonesDelegate value) | Public+4 flags | — | 0x08 |
| void remove_UpdateLocal(UpdateBonesDelegate value) | Public+4 flags | — | 0x08 |
| void add_UpdateWorld(UpdateBonesDelegate value) | Public+4 flags | — | 0x08 |
| void remove_UpdateWorld(UpdateBonesDelegate value) | Public+4 flags | — | 0x08 |
| void add_UpdateComplete(UpdateBonesDelegate value) | Public+4 flags | — | 0x08 |
| void remove_UpdateComplete(UpdateBonesDelegate value) | Public+4 flags | — | 0x08 |
| Skeleton get_Skeleton() | Public+4 flags | — | 0x08 |
| UpdateTiming get_UpdateTiming() | Public+4 flags | — | 0x04 |
| void set_UpdateTiming(const UpdateTiming& value) | Public+4 flags | — | 0x04 |