| RegionAttachment ToRegionAttachment(Sprite sprite, Material material, float rotation) | PublicStatic | — | 0x08 |
| RegionAttachment ToRegionAttachment(Sprite sprite, AtlasPage page, float rotation) | PublicStatic | — | 0x08 |
| RegionAttachment ToRegionAttachmentPMAClone(Sprite sprite, Shader shader, const TextureFormat& textureFormat, bool mipmaps, Material materialPropertySource, float rotation) | PublicStatic | — | 0x08 |
| RegionAttachment ToRegionAttachmentPMAClone(Sprite sprite, Material materialPropertySource, const TextureFormat& textureFormat, bool mipmaps, float rotation) | PublicStatic | — | 0x08 |
| RegionAttachment ToRegionAttachment(AtlasRegion region, const string& attachmentName, float scale, float rotation) | PublicStatic | — | 0x08 |
| void SetScale(RegionAttachment regionAttachment, const Vector2& scale) | PublicStatic | — | 0x08 |
| void SetScale(RegionAttachment regionAttachment, float x, float y) | PublicStatic | — | 0x08 |
| void SetPositionOffset(RegionAttachment regionAttachment, const Vector2& offset) | PublicStatic | — | 0x08 |
| void SetPositionOffset(RegionAttachment regionAttachment, float x, float y) | PublicStatic | — | 0x08 |
| void SetRotation(RegionAttachment regionAttachment, float rotation) | PublicStatic | — | 0x08 |