Zdexby TheHolyOneZ
49,743 classes
Class

AttachmentRegionExtensions

: Object
Spine.Unity.AttachmentTools.AttachmentRegionExtensions, spine-unity 0x0010 (16 B) inherited 0x0010 spine-unity.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 10

SignatureFlagsNativeParams
RegionAttachment ToRegionAttachment(Sprite sprite, Material material, float rotation)PublicStatic—0x08
RegionAttachment ToRegionAttachment(Sprite sprite, AtlasPage page, float rotation)PublicStatic—0x08
RegionAttachment ToRegionAttachmentPMAClone(Sprite sprite, Shader shader, const TextureFormat& textureFormat, bool mipmaps, Material materialPropertySource, float rotation)PublicStatic—0x08
RegionAttachment ToRegionAttachmentPMAClone(Sprite sprite, Material materialPropertySource, const TextureFormat& textureFormat, bool mipmaps, float rotation)PublicStatic—0x08
RegionAttachment ToRegionAttachment(AtlasRegion region, const string& attachmentName, float scale, float rotation)PublicStatic—0x08
void SetScale(RegionAttachment regionAttachment, const Vector2& scale)PublicStatic—0x08
void SetScale(RegionAttachment regionAttachment, float x, float y)PublicStatic—0x08
void SetPositionOffset(RegionAttachment regionAttachment, const Vector2& offset)PublicStatic—0x08
void SetPositionOffset(RegionAttachment regionAttachment, float x, float y)PublicStatic—0x08
void SetRotation(RegionAttachment regionAttachment, float rotation)PublicStatic—0x08