| int get_Start() | Public+1 flags | | 0x04 |
| void set_Start(int value) | Public+1 flags | | 0x04 |
| int get_Digits() | Public+1 flags | | 0x04 |
| void set_Digits(int value) | Public+1 flags | | 0x04 |
| int get_SetupIndex() | Public+1 flags | | 0x04 |
| void set_SetupIndex(int value) | Public+1 flags | | 0x04 |
| TextureRegion[] get_Regions() | Public+1 flags | | 0x08 |
| int get_Id() | Public+1 flags | | 0x04 |
| void .ctor(int count) | Public+1 flags | | 0x04 |
| void .ctor(Sequence other) | Public+1 flags | | 0x08 |
| void Apply(Slot slot, IHasTextureRegion attachment) | Public | | 0x08 |
| string GetPath(const string& basePath, int index) | Public | | 0x08 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |