Zdexby TheHolyOneZ
49,743 classes
Class

IkConstraint

: Object
Spine.IkConstraint, spine-csharp 0x0040 (64 B) inherited 0x0010 spine-csharp.dll
implements IUpdatable
0x00x0040

Members 9

OffsetSizeNameTypeFlagsDefault
0x08dataIkConstraintData2 flags—
0x08bonesExposedList<Spine.Bone>2 flags—
0x08targetBone1 flags—
0x04bendDirectionint1 flags—
0x01compressbool1 flags—
0x01stretchbool1 flags—
0x002E0x02padding / unreflected
0x04mixfloat1 flags—
0x04softnessfloat1 flags—
0x01activebool1 flags—
0x00390x07unreflected bytes to end of IkConstraint

Functions 22

SignatureFlagsNativeParams
void .ctor(IkConstraintData data, Skeleton skeleton)Public+1 flags0x08
void .ctor(IkConstraint constraint, Skeleton skeleton)Public+1 flags0x08
void SetToSetupPose()Public0x00
void Update(const Physics& physics)PublicFinal+2 flags0x04
ExposedList<Spine.Bone> get_Bones()Public+1 flags0x08
Bone get_Target()Public+1 flags0x08
void set_Target(Bone value)Public+1 flags0x08
float get_Mix()Public+1 flags0x04
void set_Mix(float value)Public+1 flags0x04
float get_Softness()Public+1 flags0x04
void set_Softness(float value)Public+1 flags0x04
int get_BendDirection()Public+1 flags0x04
void set_BendDirection(int value)Public+1 flags0x04
bool get_Compress()Public+1 flags0x01
void set_Compress(bool value)Public+1 flags0x01
bool get_Stretch()Public+1 flags0x01
void set_Stretch(bool value)Public+1 flags0x01
bool get_Active()PublicFinal+3 flags0x01
IkConstraintData get_Data()Public+1 flags0x08
string ToString()Public+1 flags0x08
void Apply(Bone bone, float targetX, float targetY, bool compress, bool stretch, bool uniform, float alpha)PublicStatic0x08
void Apply(Bone parent, Bone child, float targetX, float targetY, int bendDir, bool stretch, bool uniform, float softness, float alpha)PublicStatic0x08

Used by 11

types with a member, parameter or interface of this type