| GameObject get_gameObject() | Public+4 flags | | 0x08 |
| GameObject get_LastKnownSelectionPlayer1() | Public+4 flags | | 0x08 |
| void set_LastKnownSelectionPlayer1(GameObject value) | Public+4 flags | | 0x08 |
| GameObject get_LastKnownSelectionPlayer2() | Public+4 flags | | 0x08 |
| void set_LastKnownSelectionPlayer2(GameObject value) | Public+4 flags | | 0x08 |
| IReadOnlyList<System.String> get_EnabledActionMaps() | Public+4 flags | | 0x08 |
| IReadOnlyList<System.String> get_DisabledActionMaps() | Public+4 flags | | 0x08 |
| IReadOnlyList<System.String> get_NotIgnoredActionMaps() | Public+4 flags | | 0x08 |
| bool get_IgnoreInput1() | Public+4 flags | | 0x01 |
| void set_IgnoreInput1(bool value) | Public+4 flags | | 0x01 |
| bool get_IgnoreInput2() | Public+4 flags | | 0x01 |
| void set_IgnoreInput2(bool value) | Public+4 flags | | 0x01 |
| Selectable GetTargetSelectable() | Public+3 flags | | 0x08 |
| void Shown() | Public+3 flags | | 0x00 |
| void Covered() | Public+3 flags | | 0x00 |
| void Removed() | Public+3 flags | | 0x00 |
| void ConfigureNavigationTargets() | Public+3 flags | | 0x00 |
| string ToString() | Public+3 flags | | 0x08 |