0x00x00B0
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | supportsMainLightShadows | bool | Public | — | |
| 0x01 | mainLightShadowsEnabled | bool | 1 flags | — | |
| 0x0012 | 0x02 | padding / unreflected | |||
| 0x04 | mainLightShadowmapWidth | int | Public | — | |
| 0x04 | mainLightShadowmapHeight | int | Public | — | |
| 0x04 | mainLightShadowCascadesCount | int | Public | — | |
| 0x0C | mainLightShadowCascadesSplit | Vector3 | Public | — | |
| 0x04 | mainLightShadowCascadeBorder | float | Public | — | |
| 0x01 | supportsAdditionalLightShadows | bool | Public | — | |
| 0x01 | additionalLightShadowsEnabled | bool | 1 flags | — | |
| 0x0032 | 0x02 | padding / unreflected | |||
| 0x04 | additionalLightsShadowmapWidth | int | Public | — | |
| 0x04 | additionalLightsShadowmapHeight | int | Public | — | |
| 0x01 | supportsSoftShadows | bool | Public | — | |
| 0x003D | 0x03 | padding / unreflected | |||
| 0x04 | shadowmapDepthBufferBits | int | Public | — | |
| 0x0044 | 0x04 | padding / unreflected | |||
| 0x08 | bias | List<UnityEngine.Vector4> | Public | — | |
| 0x08 | resolution | List<System.Int32> | Public | — | |
| 0x01 | isKeywordAdditionalLightShadowsEnabled | bool | 1 flags | — | |
| 0x01 | isKeywordSoftShadowsEnabled | bool | 1 flags | — | |
| 0x005A | 0x02 | padding / unreflected | |||
| 0x04 | mainLightShadowResolution | int | 1 flags | — | |
| 0x04 | mainLightRenderTargetWidth | int | 1 flags | — | |
| 0x04 | mainLightRenderTargetHeight | int | 1 flags | — | |
| 0x10 | visibleLightsShadowCullingInfos | NativeArray<UnityEngine.Rendering.Universal.URPLightShadowCullingInfos> | 1 flags | — | |
| 0x38 | shadowAtlasLayout | AdditionalLightsShadowAtlasLayout | 1 flags | — | |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Reset() | Public+1 flags | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |