| PhysicsBodyDefinition PhysicsBody_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x44 |
| bool PhysicsBody_IsValid(const PhysicsBody& body) | Static+1 flags | | 0x08 |
| BodyType PhysicsBody_GetBodyType(const PhysicsBody& body) | Static+1 flags | | 0x08 |
| object PhysicsBody_GetCallbackTarget(const PhysicsBody& body) | Static+1 flags | | 0x08 |
| PhysicsChainDefinition PhysicsChain_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x40 |
| bool PhysicsJoint_IsValid(const PhysicsJoint& joint) | Static+1 flags | | 0x08 |
| JointType PhysicsJoint_GetJointType(const PhysicsJoint& joint) | Static+1 flags | | 0x08 |
| object PhysicsJoint_GetCallbackTarget(const PhysicsJoint& joint) | Static+1 flags | | 0x08 |
| PhysicsDistanceJointDefinition DistanceJoint_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x78 |
| PhysicsRelativeJointDefinition RelativeJoint_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x74 |
| PhysicsSliderJointDefinition SliderJoint_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x70 |
| PhysicsHingeJointDefinition HingeJoint_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x70 |
| PhysicsFixedJointDefinition FixedJoint_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x58 |
| PhysicsWheelJointDefinition WheelJoint_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x6C |
| PhysicsRotate PhysicsRotate_CreateAngle(float angle) | Static+1 flags | | 0x08 |
| bool PhysicsRotate_IsValid(const PhysicsRotate& rotation) | Static+1 flags | | 0x08 |
| float PhysicsRotate_GetAngle(const PhysicsRotate& rotate) | Static+1 flags | | 0x08 |
| bool PhysicsAABB_IsValid(const PhysicsAABB& aabb) | Static+1 flags | | 0x10 |
| float PhysicsMath_Atan2(float y, float x) | Static+1 flags | | 0x04 |
| bool PhysicsGlobal_GetBypassLowLevel() | Static+1 flags | | 0x01 |
| bool PhysicsGlobal_IsRenderingAllowed() | Static+1 flags | | 0x01 |
| int PhysicsGlobal_PopulateWorldTransformWrite(const PhysicsWorld& world, long transformAccessArrayIntPtr, const Span<UnityEngine.LowLevelPhysics2D.PhysicsBody.TransformWriteTween>& transformWriteTweensArray) | Static+1 flags | | 0x10 |
| PhysicsShapeDefinition PhysicsShape_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x50 |
| SurfaceMaterial PhysicsShape_GetDefaultSurfaceMaterial() | Static+1 flags | | 0x20 |
| bool PhysicsShape_IsValid(const PhysicsShape& shape) | Static+1 flags | | 0x08 |
| ShapeType PhysicsShape_GetShapeType(const PhysicsShape& shape) | Static+1 flags | | 0x08 |
| object PhysicsShape_GetCallbackTarget(const PhysicsShape& shape) | Static+1 flags | | 0x08 |
| bool PhysicsContactId_IsValid(const ContactId& contactId) | Static+1 flags | | 0x0C |
| PhysicsWorldDefinition PhysicsWorld_GetDefaultDefinition(bool useSettings) | Static+1 flags | | 0x338 |
| bool PhysicsWorld_IsValid(const PhysicsWorld& world) | Static+1 flags | | 0x04 |
| void PhysicsWorld_SetTransformWriteTweens(const PhysicsWorld& world, const ReadOnlySpan<UnityEngine.LowLevelPhysics2D.PhysicsBody.TransformWriteTween>& transformWriteTweens) | Static+1 flags | | 0x10 |
| BodyUpdateCallbackTargets PhysicsWorld_GetBodyUpdateCallbackTargets(const PhysicsWorld& world, const Allocator& allocator) | Static+1 flags | | 0x10 |
| TriggerCallbackTargets PhysicsWorld_GetTriggerCallbackTargets(const PhysicsWorld& world, const Allocator& allocator) | Static+1 flags | | 0x20 |
| ContactCallbackTargets PhysicsWorld_GetContactCallbackTargets(const PhysicsWorld& world, const Allocator& allocator) | Static+1 flags | | 0x20 |
| JointThresholdCallbackTargets PhysicsWorld_GetJointThresholdCallbackTargets(const PhysicsWorld& world, const Allocator& allocator) | Static+1 flags | | 0x10 |
| Material PhysicsWorld_GetRenderMaterial(const string& editorResourceName, const string& playerResourceName) | Static+1 flags | | 0x08 |
| void PhysicsWorld_DrawAllWorlds(const PhysicsAABB& drawAABB) | Static+1 flags | | 0x10 |
| void PhysicsBody_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsBodyDefinition& ret) | PrivateStatic | | 0x44 |
| bool PhysicsBody_IsValid_Injected(ref PhysicsBody& body) | PrivateStatic | | 0x08 |
| BodyType PhysicsBody_GetBodyType_Injected(ref PhysicsBody& body) | PrivateStatic | | 0x08 |
| object PhysicsBody_GetCallbackTarget_Injected(ref PhysicsBody& body) | PrivateStatic | | 0x08 |
| void PhysicsChain_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsChainDefinition& ret) | PrivateStatic | | 0x40 |
| bool PhysicsJoint_IsValid_Injected(ref PhysicsJoint& joint) | PrivateStatic | | 0x08 |
| JointType PhysicsJoint_GetJointType_Injected(ref PhysicsJoint& joint) | PrivateStatic | | 0x08 |
| object PhysicsJoint_GetCallbackTarget_Injected(ref PhysicsJoint& joint) | PrivateStatic | | 0x08 |
| void DistanceJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsDistanceJointDefinition& ret) | PrivateStatic | | 0x78 |
| void RelativeJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsRelativeJointDefinition& ret) | PrivateStatic | | 0x74 |
| void SliderJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsSliderJointDefinition& ret) | PrivateStatic | | 0x70 |
| void HingeJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsHingeJointDefinition& ret) | PrivateStatic | | 0x70 |
| void FixedJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsFixedJointDefinition& ret) | PrivateStatic | | 0x58 |
| void WheelJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsWheelJointDefinition& ret) | PrivateStatic | | 0x6C |
| void PhysicsRotate_CreateAngle_Injected(float angle, ref PhysicsRotate& ret) | PrivateStatic | | 0x08 |
| bool PhysicsRotate_IsValid_Injected(ref PhysicsRotate& rotation) | PrivateStatic | | 0x08 |
| float PhysicsRotate_GetAngle_Injected(ref PhysicsRotate& rotate) | PrivateStatic | | 0x08 |
| bool PhysicsAABB_IsValid_Injected(ref PhysicsAABB& aabb) | PrivateStatic | | 0x10 |
| int PhysicsGlobal_PopulateWorldTransformWrite_Injected(ref PhysicsWorld& world, long transformAccessArrayIntPtr, ref ManagedSpanWrapper& transformWriteTweensArray) | PrivateStatic | | 0x10 |
| void PhysicsShape_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsShapeDefinition& ret) | PrivateStatic | | 0x50 |
| void PhysicsShape_GetDefaultSurfaceMaterial_Injected(ref SurfaceMaterial& ret) | PrivateStatic | | 0x20 |
| bool PhysicsShape_IsValid_Injected(ref PhysicsShape& shape) | PrivateStatic | | 0x08 |
| ShapeType PhysicsShape_GetShapeType_Injected(ref PhysicsShape& shape) | PrivateStatic | | 0x08 |
| object PhysicsShape_GetCallbackTarget_Injected(ref PhysicsShape& shape) | PrivateStatic | | 0x08 |
| bool PhysicsContactId_IsValid_Injected(ref ContactId& contactId) | PrivateStatic | | 0x0C |
| void PhysicsWorld_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsWorldDefinition& ret) | PrivateStatic | | 0x338 |
| bool PhysicsWorld_IsValid_Injected(ref PhysicsWorld& world) | PrivateStatic | | 0x04 |
| void PhysicsWorld_SetTransformWriteTweens_Injected(ref PhysicsWorld& world, ref ManagedSpanWrapper& transformWriteTweens) | PrivateStatic | | 0x10 |
| void PhysicsWorld_GetBodyUpdateCallbackTargets_Injected(ref PhysicsWorld& world, const Allocator& allocator, ref BodyUpdateCallbackTargets& ret) | PrivateStatic | | 0x10 |
| void PhysicsWorld_GetTriggerCallbackTargets_Injected(ref PhysicsWorld& world, const Allocator& allocator, ref TriggerCallbackTargets& ret) | PrivateStatic | | 0x20 |
| void PhysicsWorld_GetContactCallbackTargets_Injected(ref PhysicsWorld& world, const Allocator& allocator, ref ContactCallbackTargets& ret) | PrivateStatic | | 0x20 |
| void PhysicsWorld_GetJointThresholdCallbackTargets_Injected(ref PhysicsWorld& world, const Allocator& allocator, ref JointThresholdCallbackTargets& ret) | PrivateStatic | | 0x10 |
| long PhysicsWorld_GetRenderMaterial_Injected(ref ManagedSpanWrapper& editorResourceName, ref ManagedSpanWrapper& playerResourceName) | PrivateStatic | | 0x10 |
| void PhysicsWorld_DrawAllWorlds_Injected(ref PhysicsAABB& drawAABB) | PrivateStatic | | 0x10 |