Zdexby TheHolyOneZ
36,909 classes
Class

PhysicsLowLevelScripting2D

: Object
UnityEngine.LowLevelPhysics2D.PhysicsLowLevelScripting2D, UnityEngine.Physics2DModule 0x0010 (16 B) inherited 0x0010 UnityEngine.Physics2DModule.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 71

SignatureFlagsNativeParams
PhysicsBodyDefinition PhysicsBody_GetDefaultDefinition(bool useSettings)Static+1 flags0x44
bool PhysicsBody_IsValid(const PhysicsBody& body)Static+1 flags0x08
BodyType PhysicsBody_GetBodyType(const PhysicsBody& body)Static+1 flags0x08
object PhysicsBody_GetCallbackTarget(const PhysicsBody& body)Static+1 flags0x08
PhysicsChainDefinition PhysicsChain_GetDefaultDefinition(bool useSettings)Static+1 flags0x40
bool PhysicsJoint_IsValid(const PhysicsJoint& joint)Static+1 flags0x08
JointType PhysicsJoint_GetJointType(const PhysicsJoint& joint)Static+1 flags0x08
object PhysicsJoint_GetCallbackTarget(const PhysicsJoint& joint)Static+1 flags0x08
PhysicsDistanceJointDefinition DistanceJoint_GetDefaultDefinition(bool useSettings)Static+1 flags0x78
PhysicsRelativeJointDefinition RelativeJoint_GetDefaultDefinition(bool useSettings)Static+1 flags0x74
PhysicsSliderJointDefinition SliderJoint_GetDefaultDefinition(bool useSettings)Static+1 flags0x70
PhysicsHingeJointDefinition HingeJoint_GetDefaultDefinition(bool useSettings)Static+1 flags0x70
PhysicsFixedJointDefinition FixedJoint_GetDefaultDefinition(bool useSettings)Static+1 flags0x58
PhysicsWheelJointDefinition WheelJoint_GetDefaultDefinition(bool useSettings)Static+1 flags0x6C
PhysicsRotate PhysicsRotate_CreateAngle(float angle)Static+1 flags0x08
bool PhysicsRotate_IsValid(const PhysicsRotate& rotation)Static+1 flags0x08
float PhysicsRotate_GetAngle(const PhysicsRotate& rotate)Static+1 flags0x08
bool PhysicsAABB_IsValid(const PhysicsAABB& aabb)Static+1 flags0x10
float PhysicsMath_Atan2(float y, float x)Static+1 flags0x04
bool PhysicsGlobal_GetBypassLowLevel()Static+1 flags0x01
bool PhysicsGlobal_IsRenderingAllowed()Static+1 flags0x01
int PhysicsGlobal_PopulateWorldTransformWrite(const PhysicsWorld& world, long transformAccessArrayIntPtr, const Span<UnityEngine.LowLevelPhysics2D.PhysicsBody.TransformWriteTween>& transformWriteTweensArray)Static+1 flags0x10
PhysicsShapeDefinition PhysicsShape_GetDefaultDefinition(bool useSettings)Static+1 flags0x50
SurfaceMaterial PhysicsShape_GetDefaultSurfaceMaterial()Static+1 flags0x20
bool PhysicsShape_IsValid(const PhysicsShape& shape)Static+1 flags0x08
ShapeType PhysicsShape_GetShapeType(const PhysicsShape& shape)Static+1 flags0x08
object PhysicsShape_GetCallbackTarget(const PhysicsShape& shape)Static+1 flags0x08
bool PhysicsContactId_IsValid(const ContactId& contactId)Static+1 flags0x0C
PhysicsWorldDefinition PhysicsWorld_GetDefaultDefinition(bool useSettings)Static+1 flags0x338
bool PhysicsWorld_IsValid(const PhysicsWorld& world)Static+1 flags0x04
void PhysicsWorld_SetTransformWriteTweens(const PhysicsWorld& world, const ReadOnlySpan<UnityEngine.LowLevelPhysics2D.PhysicsBody.TransformWriteTween>& transformWriteTweens)Static+1 flags0x10
BodyUpdateCallbackTargets PhysicsWorld_GetBodyUpdateCallbackTargets(const PhysicsWorld& world, const Allocator& allocator)Static+1 flags0x10
TriggerCallbackTargets PhysicsWorld_GetTriggerCallbackTargets(const PhysicsWorld& world, const Allocator& allocator)Static+1 flags0x20
ContactCallbackTargets PhysicsWorld_GetContactCallbackTargets(const PhysicsWorld& world, const Allocator& allocator)Static+1 flags0x20
JointThresholdCallbackTargets PhysicsWorld_GetJointThresholdCallbackTargets(const PhysicsWorld& world, const Allocator& allocator)Static+1 flags0x10
Material PhysicsWorld_GetRenderMaterial(const string& editorResourceName, const string& playerResourceName)Static+1 flags0x08
void PhysicsWorld_DrawAllWorlds(const PhysicsAABB& drawAABB)Static+1 flags0x10
void PhysicsBody_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsBodyDefinition& ret)PrivateStatic0x44
bool PhysicsBody_IsValid_Injected(ref PhysicsBody& body)PrivateStatic0x08
BodyType PhysicsBody_GetBodyType_Injected(ref PhysicsBody& body)PrivateStatic0x08
object PhysicsBody_GetCallbackTarget_Injected(ref PhysicsBody& body)PrivateStatic0x08
void PhysicsChain_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsChainDefinition& ret)PrivateStatic0x40
bool PhysicsJoint_IsValid_Injected(ref PhysicsJoint& joint)PrivateStatic0x08
JointType PhysicsJoint_GetJointType_Injected(ref PhysicsJoint& joint)PrivateStatic0x08
object PhysicsJoint_GetCallbackTarget_Injected(ref PhysicsJoint& joint)PrivateStatic0x08
void DistanceJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsDistanceJointDefinition& ret)PrivateStatic0x78
void RelativeJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsRelativeJointDefinition& ret)PrivateStatic0x74
void SliderJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsSliderJointDefinition& ret)PrivateStatic0x70
void HingeJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsHingeJointDefinition& ret)PrivateStatic0x70
void FixedJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsFixedJointDefinition& ret)PrivateStatic0x58
void WheelJoint_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsWheelJointDefinition& ret)PrivateStatic0x6C
void PhysicsRotate_CreateAngle_Injected(float angle, ref PhysicsRotate& ret)PrivateStatic0x08
bool PhysicsRotate_IsValid_Injected(ref PhysicsRotate& rotation)PrivateStatic0x08
float PhysicsRotate_GetAngle_Injected(ref PhysicsRotate& rotate)PrivateStatic0x08
bool PhysicsAABB_IsValid_Injected(ref PhysicsAABB& aabb)PrivateStatic0x10
int PhysicsGlobal_PopulateWorldTransformWrite_Injected(ref PhysicsWorld& world, long transformAccessArrayIntPtr, ref ManagedSpanWrapper& transformWriteTweensArray)PrivateStatic0x10
void PhysicsShape_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsShapeDefinition& ret)PrivateStatic0x50
void PhysicsShape_GetDefaultSurfaceMaterial_Injected(ref SurfaceMaterial& ret)PrivateStatic0x20
bool PhysicsShape_IsValid_Injected(ref PhysicsShape& shape)PrivateStatic0x08
ShapeType PhysicsShape_GetShapeType_Injected(ref PhysicsShape& shape)PrivateStatic0x08
object PhysicsShape_GetCallbackTarget_Injected(ref PhysicsShape& shape)PrivateStatic0x08
bool PhysicsContactId_IsValid_Injected(ref ContactId& contactId)PrivateStatic0x0C
void PhysicsWorld_GetDefaultDefinition_Injected(bool useSettings, ref PhysicsWorldDefinition& ret)PrivateStatic0x338
bool PhysicsWorld_IsValid_Injected(ref PhysicsWorld& world)PrivateStatic0x04
void PhysicsWorld_SetTransformWriteTweens_Injected(ref PhysicsWorld& world, ref ManagedSpanWrapper& transformWriteTweens)PrivateStatic0x10
void PhysicsWorld_GetBodyUpdateCallbackTargets_Injected(ref PhysicsWorld& world, const Allocator& allocator, ref BodyUpdateCallbackTargets& ret)PrivateStatic0x10
void PhysicsWorld_GetTriggerCallbackTargets_Injected(ref PhysicsWorld& world, const Allocator& allocator, ref TriggerCallbackTargets& ret)PrivateStatic0x20
void PhysicsWorld_GetContactCallbackTargets_Injected(ref PhysicsWorld& world, const Allocator& allocator, ref ContactCallbackTargets& ret)PrivateStatic0x20
void PhysicsWorld_GetJointThresholdCallbackTargets_Injected(ref PhysicsWorld& world, const Allocator& allocator, ref JointThresholdCallbackTargets& ret)PrivateStatic0x10
long PhysicsWorld_GetRenderMaterial_Injected(ref ManagedSpanWrapper& editorResourceName, ref ManagedSpanWrapper& playerResourceName)PrivateStatic0x10
void PhysicsWorld_DrawAllWorlds_Injected(ref PhysicsAABB& drawAABB)PrivateStatic0x10