Zdexby TheHolyOneZ
8,798 structs
Struct

PhysicsWorld

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsWorld, UnityEngine.Physics2DModule 0x0004 (4 B) UnityEngine.Physics2DModule.dll
implements IEquatable`1
0x00x0004

Members 2

OffsetSizeNameTypeFlags
0x02m_Index1ushort2 flags
0x02m_GenerationushortPrivate+1 flags

Functions 13

SignatureFlagsNativeParams
string ToString()Public+1 flags0x08
bool Equals(object obj)Public+1 flags0x08
bool Equals(const PhysicsWorld& other)PublicFinal+2 flags0x04
int GetHashCode()Public+1 flags0x04
bool get_bypassLowLevel()PublicStatic+1 flags0x01
bool get_isRenderingAllowed()PublicStatic+1 flags0x01
bool get_isValid()Public+1 flags0x01
void SetTransformWriteTweens(const ReadOnlySpan<UnityEngine.LowLevelPhysics2D.PhysicsBody.TransformWriteTween>& transformWriteTweens)1 flags0x10
void SendBodyUpdateCallbacks()Public0x00
void SendContactCallbacks()Public0x00
void SendTriggerCallbacks()Public0x00
void SendJointThresholdCallbacks()Public0x00
void DrawAllWorlds(const PhysicsAABB& drawAABB)Static+1 flags0x10

Used by 8

types with a member, parameter or interface of this type