Zdexby TheHolyOneZ
8,798 structs
Struct

PhysicsShapeDefinition

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsShapeDefinition, UnityEngine.Physics2DModule 0x0050 (80 B) UnityEngine.Physics2DModule.dll
0x00x0050

Members 12

OffsetSizeNameTypeFlags
0x18contactFilterContactFilterPublic
0x20surfaceMaterialSurfaceMaterialPublic
0x04m_DensityfloatPrivate
0x01m_IsTriggerboolPrivate
0x01m_TriggerEventsboolPrivate
0x01m_ContactEventsboolPrivate
0x01m_HitEventsboolPrivate
0x01m_ContactFilterCallbacksboolPrivate
0x01m_PreSolveCallbacksboolPrivate
0x01m_StartStaticContactsboolPrivate
0x01m_StartMassUpdateboolPrivate
0x08moverDataMoverDataPublic
0x004C0x04unreflected bytes to end of PhysicsShapeDefinition

Functions 3

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void .ctor(bool useSettings)Public+1 flags0x01
PhysicsShapeDefinition get_defaultDefinition()PublicStatic+1 flags0x50

Used by 2

types with a member, parameter or interface of this type