Zdexby TheHolyOneZ
8,798 structs
Struct

PhysicsBodyDefinition

: ValueType : Object
UnityEngine.LowLevelPhysics2D.PhysicsBodyDefinition, UnityEngine.Physics2DModule 0x0044 (68 B) UnityEngine.Physics2DModule.dll
0x00x0044

Members 17

OffsetSizeNameTypeFlags
0x04m_BodyTypeBodyTypePrivate
0x04m_BodyConstraintsBodyConstraintsPrivate
0x04m_TransformWriteModeTransformWriteModePrivate
0x08m_PositionVector2Private
0x08m_RotationPhysicsRotatePrivate
0x08m_LinearVelocityVector2Private
0x04m_AngularVelocityfloatPrivate
0x04m_LinearDampingfloatPrivate
0x04m_AngularDampingfloatPrivate
0x04m_GravityScalefloatPrivate
0x04m_SleepThresholdfloatPrivate
0x04m_CollisionThresholdfloatPrivate
0x01m_FastCollisionsAllowedboolPrivate
0x01m_FastRotationAllowedboolPrivate
0x01m_SleepingAllowedboolPrivate
0x01m_AwakeboolPrivate
0x01m_EnabledboolPrivate
0x00410x03unreflected bytes to end of PhysicsBodyDefinition

Functions 3

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void .ctor(bool useSettings)Public+1 flags0x01
PhysicsBodyDefinition get_defaultDefinition()PublicStatic+1 flags0x44

Used by 2

types with a member, parameter or interface of this type