Enum StandbyUpdateMode Path C++ Link Unity.Cinemachine.CinemachineVirtualCameraBase.StandbyUpdateMode, Unity.Cinemachine underlying int32 Unity.Cinemachine.dll Values 3 NameValueHex Never00x00Always10x01RoundRobin20x02 Used by 1types with a member, parameter or interface of this type CinemachineVirtualCameraBase // Unity.Cinemachine.CinemachineVirtualCameraBase.StandbyUpdateMode, Unity.Cinemachine enum class StandbyUpdateMode : int32 { Never = 0, Always = 1, RoundRobin = 2, };