Zdexby TheHolyOneZ
44,741 classes
Class

VehiclePursuitBehaviour

: Behaviour : NetworkBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.NPCs.Behaviour.VehiclePursuitBehaviour, Assembly-CSharp 0x01B0 (432 B) inherited 0x0168 Assembly-CSharp.dll
0x00x01B0

Members 23

OffsetSizeNameTypeFlagsDefault
—0x04RECENT_VISIBILITY_THRESHOLDfloatPublicStatic+1 flags1084227584
—0x04EXIT_VEHICLE_MAX_SPEEDfloatPublicStatic+1 flags1082130432
—0x04CLOSE_ENOUGH_THRESHOLDfloatPublicStatic+1 flags1092616192
—0x04UPDATE_FREQUENCYfloatPublicStatic+1 flags1045220557
—0x04STATIONARY_THRESHOLDfloatPublicStatic+1 flags1065353216
—0x04TIME_STATIONARY_TO_EXITfloatPublicStatic+1 flags1077936128
0x08<Target>k__BackingFieldPlayerPrivate—
0x08RepathDistanceThresholdMapAnimationCurvePublic—
0x08vehicleLandVehiclePublic—
0x01initialContactMadeboolPrivate—
0x01aggressiveDrivingEnabledboolPrivate—
0x01<IsTargetRecentlyVisible>k__BackingFieldboolPrivate—
0x01<IsTargetImmediatelyVisible>k__BackingFieldboolPrivate—
0x04timeSinceLastSightingfloatPrivate—
0x01visionEventReceivedboolPrivate—
0x01890x03padding / unreflected
0x04consecutiveVehiclePathingFailuresintPrivate—
0x04timeStationaryfloatPrivate—
0x0CcurrentDriveTargetVector3Private—
0x04targetChangesintPrivate—
0x04timeSincePursuitStartfloatPrivate—
0x01beginAsSightedboolPrivate—
0x01NetworkInitialize___EarlyScheduleOne.NPCs.Behaviour.VehiclePursuitBehaviourAssembly-CSharp.dll_ExcutedboolPrivate—
0x01NetworkInitialize__LateScheduleOne.NPCs.Behaviour.VehiclePursuitBehaviourAssembly-CSharp.dll_ExcutedboolPrivate—
0x01AB0x05unreflected bytes to end of VehiclePursuitBehaviour
Inherited from Behaviour 17
OffsetSizeNameTypeFlagsDefault
—0x04MAX_CONSECUTIVE_PATHING_FAILURESintPublicStatic+1 flags5
0x01EnabledOnAwakeboolPublic—
0x01<Enabled>k__BackingFieldboolPrivate—
0x011A0x06padding / unreflected
0x08NamestringPublic—
0x04PriorityintPublic—
0x01_canUseUmbrellaDuringBehaviourboolPrivate—
0x01<Started>k__BackingFieldboolPrivate—
0x01<Active>k__BackingFieldboolPrivate—
0x012F0x01padding / unreflected
0x04BehaviourIndexintPublic—
0x01340x04padding / unreflected
0x08<beh>k__BackingFieldNPCBehaviourPrivate—
0x08onEnableUnityEventPublic—
0x08onDisableUnityEventPublic—
0x08onBeginUnityEventPublic—
0x08onEndUnityEventPublic—
0x04consecutivePathingFailuresint1 flags—
0x01NetworkInitialize___EarlyScheduleOne.NPCs.Behaviour.BehaviourAssembly-CSharp.dll_ExcutedboolPrivate—
0x01NetworkInitialize__LateScheduleOne.NPCs.Behaviour.BehaviourAssembly-CSharp.dll_ExcutedboolPrivate—
Inherited from NetworkBehaviour 41
OffsetSizeNameTypeFlagsDefault
0x01<OnStartServerCalled>k__BackingFieldboolPrivate—
0x01<OnStartClientCalled>k__BackingFieldboolPrivate—
0x01_onStartNetworkCalledboolPrivate—
0x01_onStopNetworkCalledboolPrivate—
0x01_componentIndexCachebytePrivate—
0x00250x03padding / unreflected
0x08_transportManagerCacheTransportManagerPrivate—
0x08_networkObjectCacheNetworkObjectPrivate—
0x01_initializedOnceServerboolPrivate—
0x01_initializedOnceClientboolPrivate—
0x01ClientHasReconcileDatabool1 flags—
0x003B0x01padding / unreflected
0x04_lastReplicateTickuintPrivate—
0x01<IsReconciling>k__BackingFieldboolPrivate—
0x00410x07padding / unreflected
0x08_replicateRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_reconcileRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x01_predictionInitializedboolPrivate—
0x00590x07padding / unreflected
0x08_predictionRigidbodyRigidbodyPrivate—
0x08_predictionRigidbody2dRigidbody2DPrivate—
0x0C_lastMayChangePositionVector3Private—
0x10_lastMayChangeRotationQuaternionPrivate—
0x0C_lastMayChangeScaleVector3Private—
0x04_remainingResendsintPrivate—
0x04_lastSentReplicateTickuintPrivate—
0x04_lastReceivedReplicateTickuintPrivate—
0x04_lastReceivedReconcileTickuintPrivate—
0x04_lastReconcileTickuintPrivate—
0x00AC0x04padding / unreflected
0x08_serverRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_observersRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_targetRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x04_rpcMethodCountuintPrivate—
0x01_rpcHashSizebytePrivate—
0x00D50x03padding / unreflected
0x08_bufferedRpcsDictionary<System.UInt32Private—
0x08_networkConnectionCacheHashSet<FishNet.Connection.NetworkConnection>Private—
—0x04MAXIMUM_RPC_HEADER_SIZEintPrivateStatic+1 flags0
0x08_syncTypeWritersSyncTypeWriter[]Private—
0x08_syncVarsDictionary<System.UInt32Private—
0x01SyncVarDirtybool1 flags—
0x00F90x07padding / unreflected
0x08_syncObjectsDictionary<System.UInt32Private—
0x01SyncObjectDirtybool1 flags—
0x08_readPermissionsReadPermission[]PrivateStatic—
0x01090x07padding / unreflected
0x08_syncVarReadDelegatesList<FishNet.Object.Delegating.SyncVarReadDelegate>Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 43

SignatureFlagsNativeParams
Player get_Target()Public+1 flags0x08
void set_Target(Player value)2 flags0x08
bool get_IsTargetRecentlyVisible()Public+1 flags0x01
void set_IsTargetRecentlyVisible(bool value)Private+1 flags0x01
bool get_IsTargetImmediatelyVisible()Public+1 flags0x01
void set_IsTargetImmediatelyVisible(bool value)Private+1 flags0x01
bool get_isDriving()Private+1 flags0x01
VehicleAgent get_Agent()Private+1 flags0x08
void Start()Private0x00
void OnDestroy()Private0x00
void BeginAsSighted()Public0x00
void Activate()Public+1 flags0x00
void Resume()Public+1 flags0x00
void Pause()Public+1 flags0x00
void Deactivate()Public+1 flags0x00
void AssignTarget(Player target)Public+2 flags0x08
void StartPursuit()Private0x00
void BehaviourUpdate()Public+1 flags0x00
void OnActiveTick()Public+1 flags0x00
void FixedUpdate()3 flags0x00
void UpdateDestination()Private0x00
bool IsTargetValid()Private0x01
void CheckExitVehicle()Private0x00
Vector3 GetPlayerChasePoint()Private0x0C
void SetAggressiveDriving(bool aggressive)Private0x01
void DriveTo(const Vector3& location)Private0x0C
void NavigationCallback(const ENavigationResult& status)Private0x04
bool IsAsCloseAsPossible(const Vector3& pos, ref Vector3& closestPosition)Private0x0C
void CheckTargetVisibility()1 flags0x00
void MarkPlayerVisible()Public0x00
bool IsTargetVisible()1 flags0x01
void ProcessVisionEvent(VisionEventReceipt visionEventReceipt)Private0x08
void ProcessThirdPartyVisionEvent(VisionEventReceipt visionEventReceipt)Private0x08
void TargetSpotted()3 flags0x00
void NotifyServerTargetSeen()Public0x00
void .ctor()Public+1 flags0x00
void NetworkInitialize___Early()Public+1 flags0x00
void NetworkInitialize__Late()Public+1 flags0x00
void NetworkInitializeIfDisabled()Public+1 flags0x00
void RpcWriter___Server_NotifyServerTargetSeen_2166136261()Private0x00
void RpcLogic___NotifyServerTargetSeen_2166136261()Public0x00
void RpcReader___Server_NotifyServerTargetSeen_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void Awake()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type