Class
VehiclePursuitBehaviour
: Behaviour : NetworkBehaviour : MonoBehaviour : Behaviour : Component : Object : Object0x00x01B0
Members 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | RECENT_VISIBILITY_THRESHOLD | float | PublicStatic+1 flags | 1084227584 |
| — | 0x04 | EXIT_VEHICLE_MAX_SPEED | float | PublicStatic+1 flags | 1082130432 |
| — | 0x04 | CLOSE_ENOUGH_THRESHOLD | float | PublicStatic+1 flags | 1092616192 |
| — | 0x04 | UPDATE_FREQUENCY | float | PublicStatic+1 flags | 1045220557 |
| — | 0x04 | STATIONARY_THRESHOLD | float | PublicStatic+1 flags | 1065353216 |
| — | 0x04 | TIME_STATIONARY_TO_EXIT | float | PublicStatic+1 flags | 1077936128 |
| 0x08 | <Target>k__BackingField | Player | Private | — | |
| 0x08 | RepathDistanceThresholdMap | AnimationCurve | Public | — | |
| 0x08 | vehicle | LandVehicle | Public | — | |
| 0x01 | initialContactMade | bool | Private | — | |
| 0x01 | aggressiveDrivingEnabled | bool | Private | — | |
| 0x01 | <IsTargetRecentlyVisible>k__BackingField | bool | Private | — | |
| 0x01 | <IsTargetImmediatelyVisible>k__BackingField | bool | Private | — | |
| 0x04 | timeSinceLastSighting | float | Private | — | |
| 0x01 | visionEventReceived | bool | Private | — | |
| 0x0189 | 0x03 | padding / unreflected | |||
| 0x04 | consecutiveVehiclePathingFailures | int | Private | — | |
| 0x04 | timeStationary | float | Private | — | |
| 0x0C | currentDriveTarget | Vector3 | Private | — | |
| 0x04 | targetChanges | int | Private | — | |
| 0x04 | timeSincePursuitStart | float | Private | — | |
| 0x01 | beginAsSighted | bool | Private | — | |
| 0x01 | NetworkInitialize___EarlyScheduleOne.NPCs.Behaviour.VehiclePursuitBehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x01 | NetworkInitialize__LateScheduleOne.NPCs.Behaviour.VehiclePursuitBehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x01AB | 0x05 | unreflected bytes to end of VehiclePursuitBehaviour | |||
Inherited from Behaviour 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | MAX_CONSECUTIVE_PATHING_FAILURES | int | PublicStatic+1 flags | 5 |
| 0x01 | EnabledOnAwake | bool | Public | — | |
| 0x01 | <Enabled>k__BackingField | bool | Private | — | |
| 0x011A | 0x06 | padding / unreflected | |||
| 0x08 | Name | string | Public | — | |
| 0x04 | Priority | int | Public | — | |
| 0x01 | _canUseUmbrellaDuringBehaviour | bool | Private | — | |
| 0x01 | <Started>k__BackingField | bool | Private | — | |
| 0x01 | <Active>k__BackingField | bool | Private | — | |
| 0x012F | 0x01 | padding / unreflected | |||
| 0x04 | BehaviourIndex | int | Public | — | |
| 0x0134 | 0x04 | padding / unreflected | |||
| 0x08 | <beh>k__BackingField | NPCBehaviour | Private | — | |
| 0x08 | onEnable | UnityEvent | Public | — | |
| 0x08 | onDisable | UnityEvent | Public | — | |
| 0x08 | onBegin | UnityEvent | Public | — | |
| 0x08 | onEnd | UnityEvent | Public | — | |
| 0x04 | consecutivePathingFailures | int | 1 flags | — | |
| 0x01 | NetworkInitialize___EarlyScheduleOne.NPCs.Behaviour.BehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x01 | NetworkInitialize__LateScheduleOne.NPCs.Behaviour.BehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
Inherited from NetworkBehaviour 41
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | <OnStartServerCalled>k__BackingField | bool | Private | — | |
| 0x01 | <OnStartClientCalled>k__BackingField | bool | Private | — | |
| 0x01 | _onStartNetworkCalled | bool | Private | — | |
| 0x01 | _onStopNetworkCalled | bool | Private | — | |
| 0x01 | _componentIndexCache | byte | Private | — | |
| 0x0025 | 0x03 | padding / unreflected | |||
| 0x08 | _transportManagerCache | TransportManager | Private | — | |
| 0x08 | _networkObjectCache | NetworkObject | Private | — | |
| 0x01 | _initializedOnceServer | bool | Private | — | |
| 0x01 | _initializedOnceClient | bool | Private | — | |
| 0x01 | ClientHasReconcileData | bool | 1 flags | — | |
| 0x003B | 0x01 | padding / unreflected | |||
| 0x04 | _lastReplicateTick | uint | Private | — | |
| 0x01 | <IsReconciling>k__BackingField | bool | Private | — | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x08 | _replicateRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _reconcileRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x01 | _predictionInitialized | bool | Private | — | |
| 0x0059 | 0x07 | padding / unreflected | |||
| 0x08 | _predictionRigidbody | Rigidbody | Private | — | |
| 0x08 | _predictionRigidbody2d | Rigidbody2D | Private | — | |
| 0x0C | _lastMayChangePosition | Vector3 | Private | — | |
| 0x10 | _lastMayChangeRotation | Quaternion | Private | — | |
| 0x0C | _lastMayChangeScale | Vector3 | Private | — | |
| 0x04 | _remainingResends | int | Private | — | |
| 0x04 | _lastSentReplicateTick | uint | Private | — | |
| 0x04 | _lastReceivedReplicateTick | uint | Private | — | |
| 0x04 | _lastReceivedReconcileTick | uint | Private | — | |
| 0x04 | _lastReconcileTick | uint | Private | — | |
| 0x00AC | 0x04 | padding / unreflected | |||
| 0x08 | _rpcLinks | Dictionary<System.UInt32 | Private | — | |
| 0x08 | _serverRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _observersRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _targetRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x04 | _rpcMethodCount | uint | Private | — | |
| 0x01 | _rpcHashSize | byte | Private | — | |
| 0x00D5 | 0x03 | padding / unreflected | |||
| 0x08 | _bufferedRpcs | Dictionary<System.UInt32 | Private | — | |
| 0x08 | _networkConnectionCache | HashSet<FishNet.Connection.NetworkConnection> | Private | — | |
| — | 0x04 | MAXIMUM_RPC_HEADER_SIZE | int | PrivateStatic+1 flags | 0 |
| 0x08 | _syncTypeWriters | SyncTypeWriter[] | Private | — | |
| 0x08 | _syncVars | Dictionary<System.UInt32 | Private | — | |
| 0x01 | SyncVarDirty | bool | 1 flags | — | |
| 0x00F9 | 0x07 | padding / unreflected | |||
| 0x08 | _syncObjects | Dictionary<System.UInt32 | Private | — | |
| 0x01 | SyncObjectDirty | bool | 1 flags | — | |
| 0x08 | _readPermissions | ReadPermission[] | PrivateStatic | — | |
| 0x0109 | 0x07 | padding / unreflected | |||
| 0x08 | _syncVarReadDelegates | List<FishNet.Object.Delegating.SyncVarReadDelegate> | Private | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 43
| Signature | Flags | Native | Params |
|---|---|---|---|
| Player get_Target() | Public+1 flags | 0x08 | |
| void set_Target(Player value) | 2 flags | 0x08 | |
| bool get_IsTargetRecentlyVisible() | Public+1 flags | 0x01 | |
| void set_IsTargetRecentlyVisible(bool value) | Private+1 flags | 0x01 | |
| bool get_IsTargetImmediatelyVisible() | Public+1 flags | 0x01 | |
| void set_IsTargetImmediatelyVisible(bool value) | Private+1 flags | 0x01 | |
| bool get_isDriving() | Private+1 flags | 0x01 | |
| VehicleAgent get_Agent() | Private+1 flags | 0x08 | |
| void Start() | Private | 0x00 | |
| void OnDestroy() | Private | 0x00 | |
| void BeginAsSighted() | Public | 0x00 | |
| void Activate() | Public+1 flags | 0x00 | |
| void Resume() | Public+1 flags | 0x00 | |
| void Pause() | Public+1 flags | 0x00 | |
| void Deactivate() | Public+1 flags | 0x00 | |
| void AssignTarget(Player target) | Public+2 flags | 0x08 | |
| void StartPursuit() | Private | 0x00 | |
| void BehaviourUpdate() | Public+1 flags | 0x00 | |
| void OnActiveTick() | Public+1 flags | 0x00 | |
| void FixedUpdate() | 3 flags | 0x00 | |
| void UpdateDestination() | Private | 0x00 | |
| bool IsTargetValid() | Private | 0x01 | |
| void CheckExitVehicle() | Private | 0x00 | |
| Vector3 GetPlayerChasePoint() | Private | 0x0C | |
| void SetAggressiveDriving(bool aggressive) | Private | 0x01 | |
| void DriveTo(const Vector3& location) | Private | 0x0C | |
| void NavigationCallback(const ENavigationResult& status) | Private | 0x04 | |
| bool IsAsCloseAsPossible(const Vector3& pos, ref Vector3& closestPosition) | Private | 0x0C | |
| void CheckTargetVisibility() | 1 flags | 0x00 | |
| void MarkPlayerVisible() | Public | 0x00 | |
| bool IsTargetVisible() | 1 flags | 0x01 | |
| void ProcessVisionEvent(VisionEventReceipt visionEventReceipt) | Private | 0x08 | |
| void ProcessThirdPartyVisionEvent(VisionEventReceipt visionEventReceipt) | Private | 0x08 | |
| void TargetSpotted() | 3 flags | 0x00 | |
| void NotifyServerTargetSeen() | Public | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void NetworkInitialize___Early() | Public+1 flags | 0x00 | |
| void NetworkInitialize__Late() | Public+1 flags | 0x00 | |
| void NetworkInitializeIfDisabled() | Public+1 flags | 0x00 | |
| void RpcWriter___Server_NotifyServerTargetSeen_2166136261() | Private | 0x00 | |
| void RpcLogic___NotifyServerTargetSeen_2166136261() | Public | 0x00 | |
| void RpcReader___Server_NotifyServerTargetSeen_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | 0x08 | |
| void Awake() | Public+1 flags | 0x00 |