Class
PursuitBehaviour
: CombatBehaviour : Behaviour : NetworkBehaviour : MonoBehaviour : Behaviour : Component : Object : Object0x00x0280
Members 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | ARREST_RANGE | float | PublicStatic+1 flags | 1076887552 |
| — | 0x04 | ARREST_TIME | float | PublicStatic+1 flags | 1071644672 |
| — | 0x04 | EXTRA_VISIBILITY_TIME | float | PublicStatic+1 flags | 1073741824 |
| — | 0x04 | MOVE_SPEED_INVESTIGATING | float | PublicStatic+1 flags | 1051931443 |
| — | 0x04 | MOVE_SPEED_ARRESTING | float | PublicStatic+1 flags | 1060320051 |
| — | 0x04 | MOVE_SPEED_CHASE | float | PublicStatic+1 flags | 1063675494 |
| — | 0x04 | CHASE_SPEED_DISTANCE_THRESHOLD | float | PublicStatic+1 flags | 1086324736 |
| — | 0x04 | ARREST_MAX_DISTANCE | float | PublicStatic+1 flags | 1097859072 |
| — | 0x04 | LEAVE_ARREST_CIRCLE_LIMIT | int | PublicStatic+1 flags | 3 |
| 0x08 | <TargetPlayer>k__BackingField | Player | Private | — | |
| 0x04 | ArrestCircle_MaxVisibleDistance | float | Public | — | |
| 0x04 | ArrestCircle_MaxOpacity | float | Public | — | |
| 0x08 | Weapon_Baton | AvatarWeapon | Public | — | |
| 0x08 | Weapon_Taser | AvatarWeapon | Public | — | |
| 0x08 | Weapon_Gun | AvatarWeapon | Public | — | |
| 0x01 | arrestingEnabled | bool | 1 flags | — | |
| 0x0259 | 0x03 | padding / unreflected | |||
| 0x04 | currentPursuitLevelDuration | float | 1 flags | — | |
| 0x04 | timeWithinArrestRange | float | 1 flags | — | |
| 0x04 | distanceOnPursuitStart | float | 1 flags | — | |
| 0x08 | officer | PoliceOfficer | Private | — | |
| 0x01 | targetWasDrivingOnPursuitStart | bool | Private | — | |
| 0x01 | wasInArrestCircleLastFrame | bool | Private | — | |
| 0x0272 | 0x02 | padding / unreflected | |||
| 0x04 | leaveArrestCircleCount | int | Private | — | |
| 0x01 | NetworkInitialize___EarlyScheduleOne.NPCs.Behaviour.PursuitBehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x01 | NetworkInitialize__LateScheduleOne.NPCs.Behaviour.PursuitBehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x027A | 0x06 | unreflected bytes to end of PursuitBehaviour | |||
Inherited from CombatBehaviour 41
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | RECENT_VISIBILITY_THRESHOLD | float | PublicStatic+1 flags | 1080033280 |
| — | 0x04 | REPOSITION_TIME | float | PublicStatic+1 flags | 1082130432 |
| — | 0x04 | SEARCH_RADIUS_MIN | float | PublicStatic+1 flags | 1103626240 |
| — | 0x04 | SEARCH_RADIUS_MAX | float | PublicStatic+1 flags | 1114636288 |
| — | 0x04 | SEARCH_SPEED | float | PublicStatic+1 flags | 1053609165 |
| — | 0x04 | CONSECUTIVE_MISS_ACCURACY_BOOST | float | PublicStatic+1 flags | 1036831949 |
| — | 0x04 | REACHED_DESTINATION_DISTANCE | float | PublicStatic+1 flags | 1073741824 |
| — | 0x04 | DelayBeforeFirstAttack | float | PublicStatic+1 flags | 1048576000 |
| 0x08 | <Target>k__BackingField | ICombatTargetable | Private | — | |
| 0x01 | <IsSearching>k__BackingField | bool | Private | — | |
| 0x0171 | 0x03 | padding / unreflected | |||
| 0x04 | <TimeSinceTargetReacquired>k__BackingField | float | Private | — | |
| 0x01 | DEBUG | bool | Public | — | |
| 0x0179 | 0x03 | padding / unreflected | |||
| 0x04 | GiveUpRange | float | Public | — | |
| 0x04 | GiveUpAfterSuccessfulHits | int | Public | — | |
| 0x01 | PlayAngryVO | bool | Public | — | |
| 0x0185 | 0x03 | padding / unreflected | |||
| 0x04 | DefaultMovementSpeed | float | Public | — | |
| 0x018C | 0x04 | padding / unreflected | |||
| 0x08 | VirtualPunchWeapon | AvatarMeleeWeapon | Public | — | |
| 0x04 | DefaultSearchTime | float | Public | — | |
| 0x019C | 0x04 | padding / unreflected | |||
| 0x08 | TargetVelocityTracker | SmoothedVelocityCalculator | Public | — | |
| 0x01 | CombatOnStart | bool | Public | — | |
| 0x01A9 | 0x07 | padding / unreflected | |||
| 0x08 | DebugTarget | NetworkObject | Public | — | |
| 0x01 | <IsTargetRecentlyVisible>k__BackingField | bool | Private | — | |
| 0x01 | <IsTargetImmediatelyVisible>k__BackingField | bool | Private | — | |
| 0x01BA | 0x02 | padding / unreflected | |||
| 0x04 | timeSinceLastSighting | float | 1 flags | — | |
| 0x0C | lastKnownTargetPosition | Vector3 | 1 flags | — | |
| 0x04 | timeSinceLastReposition | float | Private | — | |
| 0x04 | timeWithinAttackRange | float | Private | — | |
| 0x01 | visionEventReceived | bool | Private | — | |
| 0x01D5 | 0x03 | padding / unreflected | |||
| 0x04 | _timeOnCombatStart | float | Private | — | |
| 0x01DC | 0x04 | padding / unreflected | |||
| 0x08 | currentWeapon | AvatarWeapon | 1 flags | — | |
| 0x04 | successfulHits | int | 1 flags | — | |
| 0x04 | consecutiveMissedShots | int | 1 flags | — | |
| 0x08 | rangedWeaponRoutine | Coroutine | 1 flags | — | |
| 0x08 | searchRoutine | Coroutine | 1 flags | — | |
| 0x0C | currentSearchDestination | Vector3 | 1 flags | — | |
| 0x01 | hasSearchDestination | bool | 1 flags | — | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x04 | nextAngryVO | float | Private | — | |
| 0x0214 | 0x04 | padding / unreflected | |||
| 0x08 | onSuccessfulHit | Action | Public | — | |
| 0x08 | _defaultWeapon | AvatarWeapon | Private | — | |
| 0x01 | NetworkInitialize___EarlyScheduleOne.Combat.CombatBehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x01 | NetworkInitialize__LateScheduleOne.Combat.CombatBehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
Inherited from Behaviour 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | MAX_CONSECUTIVE_PATHING_FAILURES | int | PublicStatic+1 flags | 5 |
| 0x01 | EnabledOnAwake | bool | Public | — | |
| 0x01 | <Enabled>k__BackingField | bool | Private | — | |
| 0x011A | 0x06 | padding / unreflected | |||
| 0x08 | Name | string | Public | — | |
| 0x04 | Priority | int | Public | — | |
| 0x01 | _canUseUmbrellaDuringBehaviour | bool | Private | — | |
| 0x01 | <Started>k__BackingField | bool | Private | — | |
| 0x01 | <Active>k__BackingField | bool | Private | — | |
| 0x012F | 0x01 | padding / unreflected | |||
| 0x04 | BehaviourIndex | int | Public | — | |
| 0x0134 | 0x04 | padding / unreflected | |||
| 0x08 | <beh>k__BackingField | NPCBehaviour | Private | — | |
| 0x08 | onEnable | UnityEvent | Public | — | |
| 0x08 | onDisable | UnityEvent | Public | — | |
| 0x08 | onBegin | UnityEvent | Public | — | |
| 0x08 | onEnd | UnityEvent | Public | — | |
| 0x04 | consecutivePathingFailures | int | 1 flags | — | |
| 0x01 | NetworkInitialize___EarlyScheduleOne.NPCs.Behaviour.BehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x01 | NetworkInitialize__LateScheduleOne.NPCs.Behaviour.BehaviourAssembly-CSharp.dll_Excuted | bool | Private | — | |
Inherited from NetworkBehaviour 41
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | <OnStartServerCalled>k__BackingField | bool | Private | — | |
| 0x01 | <OnStartClientCalled>k__BackingField | bool | Private | — | |
| 0x01 | _onStartNetworkCalled | bool | Private | — | |
| 0x01 | _onStopNetworkCalled | bool | Private | — | |
| 0x01 | _componentIndexCache | byte | Private | — | |
| 0x0025 | 0x03 | padding / unreflected | |||
| 0x08 | _transportManagerCache | TransportManager | Private | — | |
| 0x08 | _networkObjectCache | NetworkObject | Private | — | |
| 0x01 | _initializedOnceServer | bool | Private | — | |
| 0x01 | _initializedOnceClient | bool | Private | — | |
| 0x01 | ClientHasReconcileData | bool | 1 flags | — | |
| 0x003B | 0x01 | padding / unreflected | |||
| 0x04 | _lastReplicateTick | uint | Private | — | |
| 0x01 | <IsReconciling>k__BackingField | bool | Private | — | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x08 | _replicateRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _reconcileRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x01 | _predictionInitialized | bool | Private | — | |
| 0x0059 | 0x07 | padding / unreflected | |||
| 0x08 | _predictionRigidbody | Rigidbody | Private | — | |
| 0x08 | _predictionRigidbody2d | Rigidbody2D | Private | — | |
| 0x0C | _lastMayChangePosition | Vector3 | Private | — | |
| 0x10 | _lastMayChangeRotation | Quaternion | Private | — | |
| 0x0C | _lastMayChangeScale | Vector3 | Private | — | |
| 0x04 | _remainingResends | int | Private | — | |
| 0x04 | _lastSentReplicateTick | uint | Private | — | |
| 0x04 | _lastReceivedReplicateTick | uint | Private | — | |
| 0x04 | _lastReceivedReconcileTick | uint | Private | — | |
| 0x04 | _lastReconcileTick | uint | Private | — | |
| 0x00AC | 0x04 | padding / unreflected | |||
| 0x08 | _rpcLinks | Dictionary<System.UInt32 | Private | — | |
| 0x08 | _serverRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _observersRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _targetRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x04 | _rpcMethodCount | uint | Private | — | |
| 0x01 | _rpcHashSize | byte | Private | — | |
| 0x00D5 | 0x03 | padding / unreflected | |||
| 0x08 | _bufferedRpcs | Dictionary<System.UInt32 | Private | — | |
| 0x08 | _networkConnectionCache | HashSet<FishNet.Connection.NetworkConnection> | Private | — | |
| — | 0x04 | MAXIMUM_RPC_HEADER_SIZE | int | PrivateStatic+1 flags | 0 |
| 0x08 | _syncTypeWriters | SyncTypeWriter[] | Private | — | |
| 0x08 | _syncVars | Dictionary<System.UInt32 | Private | — | |
| 0x01 | SyncVarDirty | bool | 1 flags | — | |
| 0x00F9 | 0x07 | padding / unreflected | |||
| 0x08 | _syncObjects | Dictionary<System.UInt32 | Private | — | |
| 0x01 | SyncObjectDirty | bool | 1 flags | — | |
| 0x08 | _readPermissions | ReadPermission[] | PrivateStatic | — | |
| 0x0109 | 0x07 | padding / unreflected | |||
| 0x08 | _syncVarReadDelegates | List<FishNet.Object.Delegating.SyncVarReadDelegate> | Private | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 32
| Signature | Flags | Native | Params |
|---|---|---|---|
| Player get_TargetPlayer() | Public+1 flags | 0x08 | |
| void set_TargetPlayer(Player value) | 2 flags | 0x08 | |
| void Awake() | Public+1 flags | 0x00 | |
| void OnDestroy() | Private | 0x00 | |
| void SetTarget(NetworkObject target) | 2 flags | 0x08 | |
| void Activate() | Public+1 flags | 0x00 | |
| void Resume() | Public+1 flags | 0x00 | |
| void Disable() | Public+1 flags | 0x00 | |
| void BehaviourUpdate() | Public+1 flags | 0x00 | |
| void OnActiveTick() | Public+1 flags | 0x00 | |
| bool IsTargetValid() | 2 flags | 0x01 | |
| void UpdateInvestigatingBehaviour() | 3 flags | 0x00 | |
| void UpdateArrestBehaviour() | 3 flags | 0x00 | |
| void UpdateNonLethalBehaviour() | 3 flags | 0x00 | |
| void UpdateLethalBehaviour() | 3 flags | 0x00 | |
| void OnCurrentWeaponChanged(AvatarWeapon weapon) | 2 flags | 0x08 | |
| float GetIdealRangedWeaponDistance() | 2 flags | 0x04 | |
| void UpdateArrest(float tick) | Private | 0x04 | |
| void ClearSpeedControls() | Private | 0x00 | |
| void EndCombat() | 2 flags | 0x00 | |
| void UpdateArrestCircle() | 3 flags | 0x00 | |
| void ResetArrestProgress() | Public | 0x00 | |
| void SetArrestCircleAlpha(float alpha) | Private | 0x04 | |
| void SetArrestCircleColor(const Color& col) | Private | 0x10 | |
| void OnThirdPartyVisionEvent(VisionEventReceipt receipt) | Private | 0x08 | |
| void TargetResighted() | 2 flags | 0x00 | |
| void TargetSpotted() | 2 flags | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void NetworkInitialize___Early() | Public+1 flags | 0x00 | |
| void NetworkInitialize__Late() | Public+1 flags | 0x00 | |
| void NetworkInitializeIfDisabled() | Public+1 flags | 0x00 | |
| void Awake_UserLogic_ScheduleOne.NPCs.Behaviour.PursuitBehaviour_Assembly-CSharp.dll() | 2 flags | 0x00 |