Zdexby TheHolyOneZ
42,628 classes
Class

ShaderInfoStorageRGBA32

: ShaderInfoStorage`1 : BaseShaderInfoStorage : Object
UnityEngine.UIElements.UIR.ShaderInfoStorageRGBA32, UnityEngine.UIElementsModule 0x0050 (80 B) inherited 0x0050 UnityEngine.UIElementsModule.dll
0x00x0050

Members 1

OffsetSizeNameTypeFlagsDefault
0x08s_ConvertFunc<UnityEngine.ColorPrivateStatic+1 flags—
Inherited from ShaderInfoStorage`1 7
OffsetSizeNameTypeFlagsDefault
0x04m_InitialSizeintPrivate+1 flags—
0x04m_MaxSizeintPrivate+1 flags—
0x04m_FormatTextureFormatPrivate+1 flags—
0x00240x04padding / unreflected
0x08m_ConvertFunc<UnityEngine.ColorPrivate+1 flags—
0x08m_AllocatorUIRAtlasAllocatorPrivate—
0x08m_TextureTexture2DPrivate—
0x10m_TexelsNativeArray<UnityEngine.Color32>Private—
Inherited from BaseShaderInfoStorage 5
OffsetSizeNameTypeFlagsDefault
0x04s_TextureCounterintStatic+1 flags—
0x00040x04padding / unreflected
0x08s_MarkerCopyTextureProfilerMarkerStatic+1 flags—
0x08s_MarkerGetTextureDataProfilerMarkerStatic+1 flags—
0x08s_MarkerUpdateTextureProfilerMarkerStatic+1 flags—
0x01<disposed>k__BackingFieldboolPrivate—

Functions 2

SignatureFlagsNativeParams
void .ctor(int initialSize, int maxSize)Public+1 flags0x04
void .cctor()PrivateStatic+1 flags0x00