Zdexby TheHolyOneZ
42,628 classes
Class

LRUCacheAllocationStrategy

: Object
UnityEngine.ResourceManagement.Util.LRUCacheAllocationStrategy, Unity.ResourceManager 0x0030 (48 B) inherited 0x0010 Unity.ResourceManager.dll
0x00x0030

Members 5

OffsetSizeNameTypeFlagsDefault
0x04m_poolMaxSizeintPrivate—
0x04m_poolInitialCapacityintPrivate—
0x04m_poolCacheMaxSizeintPrivate—
0x001C0x04padding / unreflected
0x08m_poolCacheList<System.Collections.Generic.List<System.Object>>Private—
0x08m_cacheDictionary<System.Int32Private—

Functions 5

SignatureFlagsNativeParams
void .ctor(int poolMaxSize, int poolCapacity, int poolCacheMaxSize, int initialPoolCacheCapacity)Public+1 flags—0x04
List<System.Object> GetPool()Private—0x08
void ReleasePool(List<System.Object> pool)Private—0x08
object New(Type type, int typeHash)PublicFinal+2 flags—0x08
void Release(int typeHash, object obj)PublicFinal+2 flags—0x08